Green Flame Rising (Exalted vs Dresden Files)

I want to know more about Saint David and stuff, but won't that turn into another long adventure... On the other hand, we might also get stuck in Earlking's hunt... There are so many opportunities for a long adventure, damn it.
 
[X] The Canwyll Corph of Wales, Tiffany's right, they deserve to change their mind if you can uncover a way for it
 
Never said it was but running around with swords and killing people over supposed laws that a lot of magic users never heard of until a Warden came knocking on their door may have the side-effect of discouraging other Wizard organizations from forming.
They do try to spread them around, they're just not great at it in relation to people from the mundane side of the street.

That said I don't think anything about the council's reach can be reasonably treated as incidental. They have what's effectively a global monopoly that shows no signs of serious mortal competition. In anything like a realistic simulation of human civilization that's going to require specific concerted effort and a large pile of bodies.
 
She would have avoided the word. That as a willpower roll for her doing it not the underlying reality of the consequences.
By the way, as a little excurse into the name of God, we aren't using it.

Christianity has gotten so used to its one god that we aren't really applying a name anymore, not even stuff like YHWH, or any description except God or "The Lord".

So she ain't really saying much.

Would Lash know an actual Name of God, in Enochian or the old Hebrew pronunciation or anything like that?
 
By the way, as a little excurse into the name of God, we aren't using it.

Christianity has gotten so used to its one god that we aren't really applying a name anymore, not even stuff like YHWH, or any description except God or "The Lord".

So she ain't really saying much.

Would Lash know an actual Name of God, in Enochian or the old Hebrew pronunciation or anything like that?

I know, but in canon she always avoids saying even 'God. '

As for the Name itself, that is something you would have to ask IC
 
[X] The Canwyll Corph of Wales, Tiffany's right, they deserve to change their mind if you can uncover a way for it
 
[X] The Canwyll Corph of Wales, Tiffany's right, they deserve to change their mind if you can uncover a way for it


far as i see it,we either just get one,or get some sort of task from a saint. both are wins in my book
 
[X] Both, all the more likely that Lydia will find some way to bring one back home
 
[X] The Canwyll Corph of Wales, Tiffany's right, they deserve to change their mind if you can uncover a way for it
 
By the way, as a little excurse into the name of God, we aren't using it.

Christianity has gotten so used to its one god that we aren't really applying a name anymore, not even stuff like YHWH, or any description except God or "The Lord".

So she ain't really saying much.

Would Lash know an actual Name of God, in Enochian or the old Hebrew pronunciation or anything like that?
Apparently that's a thing for very Orthodox Jews too according to Wikipedia. More specifically, the belief is that the names of god are sacred and shouldn't be erased once written or spoken aloud outside of special ceremonies and people draw the line of what counts as too close to his name in different places. So acting that way about a generic name/title has more basis to it than modern monotheistic comfort in the idea that their god is the only one.

Well, no reason to make her talk about it now, if she's uncomfortable.

It's unlikely anyway that Lasciel would have given anything to her fork on that matter.

If we assume some amount of expression of irl belief systems in the quest then it's possible that there are mortal sources who know the true name of god well enough for calling purposes. I sure as hell wouldn't want to mess with them though, cause in a setting like this they can probably use their knowledge of how embarrassing god's middle name is to turn people inside out or something.

[] The Goblin Hounds of the Earlking, you do not fear the Master of the Wild Hunt

[] The Canwyll Corph of Wales, Tiffany's right, they deserve to change their mind if you can uncover a way for it

[] Both, all the more likely that Lydia will find some way to bring one back home

[] Write in
I'd like to raise the option of an arcana or splendor. There's an option for splendors that allows you to create a living animal of your choice and give it the benefits of the item, or apply them to the owner and the animal if you add a second feature:

Form of Primal Nature (1 pt. Form Element)
The Splendor takes the form of something that is primitive, crude, bestial, or a beast. Items tend
to be natural objects like rocks and branches, or are crudely-worked, or are decorated with beast-
motifs. More often, the Splendor is literally a living animal. This Element defines the Splendor's
physical form and gives it a character, and that character is aligned with the feral, primitive, and
bestial. Other Elements may draw upon this fact.
While animal-form Splendors are never hostile to their owner, they do not obey that individual as
a servant. Instead they will follow their normal instincts and habits, or else act according to some
particular pattern of behavior established when the Splendor is designed. If the Splendor is an
Adornment, it may be designed so that its blessings benefit the animal rather than the Exalt.
Taking a second characteristic Form makes it possible for an Adornment to take the shape of
both a beast and an item used by its owner, and to give its benefits to both of them.


Call it 2 dots, adding the following elements:

Form of Imminent Violence (1 pt. Form Element)
The Splendor takes the form of a weapon. It has the traits of a Melee weapon such as a sword or
mace, or an archaic ranged weapon such as a bow. The Splendor must also have a one-point
Form Element with some sort of character to it.
If the Splendor is aligned with the elemental power of air, this weapon produces a great
thunderclap and burst of air when swung. Anyone struck by it who suffers more levels of damage
than their Dexterity rating is knocked prone.
If the Splendor is aligned with the elemental power of Earth, this weapon is one which inflicts
bashing damage. It inflicts one die of bashing damage more than would be normal for a weapon
of its type.
If the Splendor is aligned with the elemental power of fire, this weapon burns red-hot when swung
and its damage is considered to be fire damage.
If the Splendor is aligned with the elemental power of water, this weapon is always something
flexible and graceful, like a whip or thin-bladed sword. The difficulty to parry or dodge its attacks
increases by one.
If the Splendor is aligned with the elemental power of wood, this weapon is always something with
a substantial amount of wood in its construction. The difficulty to parry attacks with it decreases
by one.
If the Splendor is aligned with the feral, primitive, and bestial, this increases the difficulty of rolls
to attack with it by one, but lowers the difficulty of damage rolls made with it by one.
If the Splendor is aligned with the power of death, this weapon inflicts aggravated damage to
ghosts.
If the Splendor is aligned with the power of the Dreaming, this weapon may, at its user's discretion,
inflict chimerical rather than real damage (see C20).
If the Splendor is aligned with the power of the Spirit World, this weapon inflicts aggravated
damage to spirits.
Invincible Assertion (3 pt. Root Element)
This Splendor defines a rigid certainty and imposes it upon existence.
When used in an Adornment, define a specific roll of (Attribute) + (Ability) and a specialty that
it falls under. When the user makes such a roll, she cannot botch and cannot fail regardless of the
difficulty. No matter what, she always generates at least one success. If this roll is opposed by
another character, Invincible Assertion instead adds two bonus successes.
When used in a Fascination, define a specific roll of (Attribute) + (Ability) and a specialty that it
falls under. Under circumstances defined by the Splendor, such rolls cannot fail in its presence,
and always generate at least one success. If such a roll is opposed, it adds two bonus successes.
This Element may be incorporated into a Splendor more than once.
Mystic Fortification (1 pt. Mystic Element)
One of the Splendor's snares or benefits is particularly wicked or potent. Modify one roll
associated with the Splendor by increasing or decreasing its difficulty by two, or modify one
value associated with activating or resisting its effects (such as the number of points of
Willpower that must be spent to shake off a Beautiful Lie) by two.

Make it a brawl weapon* so she has a dog that turns into brass knuckles. She and her dog both get -2 to dex+brawl along with invincible assertion's benefits. If in weapon mode she gets to attack with -1 difficulty to the attack and damage rolls.

Assuming her charm works on such a target it seems much more useful and easier to carry around since she can either dismiss it or keep it in weapon mode.

* yeah it says melee, but it seems dumb to say swords and daggers are okay but brass knuckles aren't.
 
I'd like to raise the option of an arcana or splendor. There's an option for splendors that allows you to create a living animal of your choice and give it the benefits of the item, or apply them to the owner and the animal if you add a second feature:

Call it 2 dots, adding the following elements:

Make it a brawl weapon* so she has a dog that turns into brass knuckles. She and her dog both get -2 to dex+brawl along with invincible assertion's benefits. If in weapon mode she gets to attack with -1 difficulty to the attack and damage rolls.

Assuming her charm works on such a target it seems much more useful and easier to carry around since she can either dismiss it or keep it in weapon mode.

* yeah it says melee, but it seems dumb to say swords and daggers are okay but brass knuckles aren't.
That's actually a very interesting and busted, option. Because Splendors are indestructible, in thr sense that if they are broken, they return to their owner's anima. I'll have to play around with it, but you could make some broken things with this.

Still, Lydia doesn't need to limit herself to one dog.
 
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