Idea for Gurvel based on Anklog Dragon-Kings with thanks to
@Artemis1992
- +1 Strenght and Stamina, can go up to 6
- One additional Bruised (-0) Health Level
- 3 Inherent Armor, stacks with external armor (The armor can soak lethal and aggravated, Stamina only soaks Bashing as normal
- Greatly reduced effects of radiation (mostly narrative, actually soaks with full stamina if some Werewolf-power uses radiation as a weapon)
- Inherent Str+2 Lethal damage with Claw or Bite
- -1 Dex for using tools that require fine manipulation and manual dexterity, be it a pen, a scalpel or a lockpick. Additional to that -1 Dex penalty for using any tools or weapons not specifically made for Gurvel
Path of Fire
This is halfway between a Martial Art, Sorcery and a racial trait, in that only Gurvel can learn it (for the cost of a Sorcery-Path) but almost every Gurvel has the inherent talent to learn it.
Another being with a particular affinity for fire-based magic might try to learn it with a Gurvel-Tutor and double XP-Costs.
• FLASHING AGILITY
The fire burning within the Gurvel lends him speed and reflexes beyond the suggestions of his bulky frame.
Spend a WP to add the Dots in the Path of Fire to Initiative and Athletics for one scene
•• FIERY PROWESS
In a flash of internal fire the Gurvel moves with great grace and precision for a single moment.
Spend a WP to add the Dots in the Path of Fire to a single Dex-based roll.
••• BOLT OF FIRE
Externalizing the fire within, the Gurvel spits out a bolt of fire to set his foes ablaze. Gurvel that have mastered this power, can also create lesser flames for mundane tasks, such as lighting a campfire or heating a cup of tea.
Spend a WP and roll Dex+Athletics to attack with a small fireball. The attack has a range of 60 yards and a base-damage of 4 Aggravated or Lethal (depending on the target's vulnerability to fire) damage. By spending additionally a point of Yang Chi (if his Chi is awakened for Martial Arts) the target is set on fire and takes 3 levels further damage per round if it doesn't put out the flames
What do you guys think? Personally I think it works out very nicely thematically and balances well with the greater combat prowess being paid with in the sheer obviousness of 'radioactive dragonman'.