fictionfan
Please sir, may I have some Meows?
- Location
- Tempe, AZ
Harsh criticism ahead.
Flavorful and cool. However it basically requires you to build everything else about your character around it which considering that we can't make most of these a key skill at this point would hurt. Also essanse limits per turn would choak this charm hard.Five As One Unity (Dots-x)
Cost-x
The Infernal, for a few moments, seemingly splits in 5, each taking a different action, before crashing together.
A Multi-Action charm, allowing 5 actions in a single turn, that works on the premise that each action must be using different Abilities. For example, multiple attacks can be made, but only one attack that uses Melee, one that uses Brawl, one that uses Firearms, and one Athletics, with each action being an appropriate action for that Ability. Compatible with other charms?
I personally would allow for more flexibility in the skill transfers. As is the charm is never worth it.Reborn Instruction Method (Dots-x)
Cost-x Duration-x Max Targets- 5 or 25?
A Training charm, powerful in that it allows training in 5 different Abilities at once! except the downside, with its inspiration in the way the people of the city leave their old skills behind and learn entirely new professions, each set of dots earned in the 5 chosen abilities causes all OTHER abilities to lose a dot, as they leave behind all their old skills to be reborn. Also only allows Abilities to be trained, not Attributes.
Both undefined and completely redundant at this point. Molly already has multiple methods for fast travel.Paths Through City Streets (Dots-x)
Cost- x
A non-combat travel charm, allowing the infernal to take 'secret back routes' that connect all 'Citys', with a loose definition of City, but still requiring any grouping of residences housing at least (500 or 5000?) people. Can also be used for inter-city travel, but not within the same building. Possible companion charms for 'Forests' and 'Wastelands?'
Neat effect nice upgrade on TLoF. I can see Molly getting this charm after doing some teraforming in her kingdom. Now I can't really see Molly buying this charm unless we are about to invade a hell with friends, but it is neat.Benevolent Radiant Ring (Dots-x)
Cost- x Duration- x Area- x (25*Essense) Meters?
Activating this charm causes a blinding ring of light to manifest a fair distance above the infernal. Within an area under the ring, all adverse weather conditions are warded away and extreme temperatures are banished. The Infernal can either set the ring in a fixed location or bid it to follow her life a ridiculously distant halo.
This is a bit of a mess both thematically and mechanically in that I have no idea what you are going for. Why kill people if we don't want to kill them? Is this meant to deal with collateral damage?Blade To Wheel Returning (Dots-x)
Cost- x
A very simple charm, this allows the Infernal to send any mortal she kills through an effect identical to The Wheel of the Fivefold Courts. While their old body is left behind, sometime shortly afterwards they will 'respawn' in a place of safety that is karmically tied to that individual, and without any injuries that the Infernal had inflicted on them in that Scene. Can possibly be combo's with Murder is Meat since the individual she kills will, for a moment, count as 'immortal', allowing her to consume them entirely if she is so inclined.
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