A Light on Dark Trails
9th of July 2006 A.D.
"I can still fight!" You try not to make any sudden movements with the declaration, not because the pain is
that bad but because all the frozen blood matted to the front of your chest suddenly flaking off would probably undermine the point. From the odd stab of pain you are pretty sure there are bullets in there as well, but you should be fine as long as you don't take anymore hits. "I know you trust my driving dad, but I don't think I've graduated to getaway cars just yet."
In another first for the day you actually see your dad glare at one of the punch drunk thugs, presumably for being useless twice over, or maybe for putting you in danger by proxy, you are not sure and you are not about to ask.
The more lucid of the pair does end up in the passenger seat while the other is pushed into the back of the van alongside the monks and your prisoners as you race down the pier shouts and horns honks echoing in your wake.
I really hope no one snaps a picture of the plates, you think as you draw your sword over your knees.
Thankfully the younger monks prove startlingly adept in using the zip-ties they find in there to tie up their former owners though Brother Divsimar looks wan and shaky, though you cannot see a mark on him.
Noticing your worried look he explains: "One only holds so much chi and it is not given to mortals to respire it from the world as the Wan Xian once did, given their fate it is perhaps for the best that we should be do limited."
The name rings a bell not faint, but loud and clear in your mind. The Ten Thousand Immortals gifted by Heaven with the power to respire chi, the lifeblood of the world that is matter energy and spirit that they might set right the paths of unsanctioned devils that plagued the world, grown arrogant in their dominion and rapacious in their power they began to take chi from life, most of all from the people they aught to have been guarding. Sweet on the lips and a black stain on the heart and how the devils laughed until the Ten Thousand became addicted to rapaciousness and from no other place could they take chi, immortal they were still but their flesh was cold and dead and their souls from Yomi Wan flew now back into the corpses, a scream on the night wind, a groaning in the earth. The Ten Thousand Demons.
"They became the Wuan Kuei, the demon people..." you trail off. Something about that story, that flash of insight, sends your stomach roiling unpleasantly and makes your throat choke up as if you are about to cry, but have no tears.
"Is that...?" the monk who had hit the raven thing with a plate starts to ask, but his master raises a hand for quiet. Given what you suspect he might have asked you are glad for it.
The van turns sharply sending some of your prisoners groaning in pain as they jostle against one another.
"Try to hold them still," you call, ignoring the wordless scoff from Usum. Just because they'll heal doesn't mean you want them to be in pain. Your eyes follow the duffel bag as Brother Divsimar draws it closer even with every sharp turn.
Maybe it's impolite to ask, but you figure all the blood you're wearing is worth at least one faux pas. "If you don't mind me asking what
is that?"
"It is rare," the elder monk says, "For both that which was stolen and some of the thieves to return to us at the same time." He is quiet for a moment and you are afraid that might be all the answer you'll get. "These are the remains of some of our wisest and most revered, put to ill use by the wicked. When I was yet a young boy men came to our monastery from far off lands under a sign that was like onto the the auspicious footprints of the Buddha. Some would later say that we should have known them to be evil for they bore weapons of war too lightly and others would say their mark was red as blood and black as night, but this is all the false wisdom of hindsight. An honorable man might bear a weapon in a foreign land for his own protection and as for the color red..." he motions to his own sleeve. "These men said they were on the trail of their ancestors and they were much concerned with the color of eyes and hair, with the measuring of skulls..."
This time it isn't some obscure lore from who knows how long ago that flashes in your mind, but a snippet from a documentary you saw just a few years ago. "The
Ahnenerbe... Nazis, those were
Nazis and they stole bones from your tombs."
You look down at the old man and the goons and the words just pop unbidden on your lips. "I hate Illinois Nazis." You don't quite manage to bite back the giggle either. "Sorry, sorry, movie reference."
Apparently wise old monks or not the look older people give when they don't get a reference is truly universal.
"So.. uh... you got everything right?" you ask awkwardly.
"All that Marcone claimed to have come into the possession of is here, but much has been scattered," Brother Divsimar replies gravely. "Much has been lost and much has been scattered."
"Ah... listen I'm sorry for..."
The monk raises a hand again. "You are young, unless I am much mistaken a warrior new to battle and new to the rush of victory either. Your cause was just and your victory honorable, do not feel that the sorrows of the world mean you cannot enjoy them. There are enough of those abroad in the world without reaching to grasp them close."
Before you can reply the van screeches to a sudden stop next to the most unlikely of vehicles... an ice cream truck on an otherwise deserted street still on the north side.
The driver seems to know your dad. "I came as soon as you called, but it was crazy, no traffic all the way I was just gunning it and I got here just in time..."
Not so crazy, you think as you glance up at the sky with a quick prayer. 'Mysterious ways' apparently does not
have to mean subtle. You change cars three more times as you zigzag across the city and between the last pair, a hearse and a moving van you find some water and one of those little hotel soaps to clean up a little. Now you just look beaten up rather than like Jason Voorhees's latest victim.
The bullets are now clinking at the bottom of your purse.
Maybe you'll make something out of them, you think as the moving van drives up to an old warehouse.
"We should go see the boss," Jerry the goon had apparently recovered enough to start making something vaguely like demands. "You ain't paid for the package."
For the first time since t he fight started dad looks uncertain, almost pained. On the one hand he had agreed to see though the hand off of goods and money on the other he's not big on making people pay criminals for the bones of their fellows.
"Worry not friend Michael we will be true to our word..." Brother Divsimar looks the man up and down. "Wired, I do not think it would be safe for you to handle so physical currency when there are enemies abroad."
"That wasn't the deal," the man thrusts out his jaw belligerently, just asking for a punch in your opinion.
"I am altering the deal," the elder monk says serenely and you cannot help but add mentally this time. 'Pray I do not alter it further.' But... this is kind of serious, you realize.
Gangsters probably do not want their money to come with a paper trail and you do not think God will be inclined to facilitate the journey across town as smoothly as the last one had gone just to get John Marcone his preferred form of payment. You would offer to go yourself but you are... kind of wounded and if you just called Marcone's people here well it would compromise whatever this place is as a safehouse and it would give Marcone access to your prisoners. You van imagine how that would go...
They are Nazis though, another part of your brain argues. If anyone deserves cement shoes or whatever Marcone does to his enemies it's probably them.
What do you argue for?
(Charisma+Empathy all unless you lie in which case it is Manipulation+Subterfuge)
[] Send Jerry off with the cash, if he gets jumped that is on him
[] You can go with Marcone's people, you have probably lost all pursuit and there is no sense making an enemy if you don't have to
[] Call Marcone to pick up his money, you'll deal with him when he gets here
[] Write in
OOC: Normally there would be a stay silent option, but Molly's an Exalt, deferring to the opinions of others does not come naturally.