Green Flame Rising (Exalted vs Dresden Files)

Interesting implication:
How does this affect people trying to use magic and magical abilities against her, or even in her general vicinity? How does it affect magical items that have limited charge? Because this is very much in the vicinity where you try to form your magic and she just eats it.

Hell, how does this affect ghosts and spirits? Do they just flee her general vicinity?
Does Bob look at her and see a magical tornado of death? Because I was looking into how to counterspell hostile magic, and buying counterspells from Sorcerer Revised will cost. But if she can weaponize this passive effect....
Hmm, it could be inconvenient for us if we end up having something like a magicbane effect, but that could easily be a cloud with a really thick and well polished silver lining.

Thinking about it, I'm reminded of how wizard techbane is such a nuisance at times, but also how Harry eventually begins using it on purpose and deliberately amping the effect up to accomplish greater results with relatively little effort.

How much effort would it take us to really lean into the effect, @DragonParadox? Assuming it's a thing at all, of course.
 
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I'm still catching up from yesterday, but I wanted to throw my two cents in on why first impression and appearance related stuff like it should allow excellency use.

First impressions are only passive in the sense that you're not targeting someone with what you present, but you still have a lot of control of how you carry yourself. That presentation can make a world of difference, even when you don't seem to be doing anything.

As evidence, take a look at the part of this famous scene from the 1978 Superman movie, where Christopher Reeve shifts back and forth between Clark and Superman:


Paying attention to body language and tone of voice can be almost as impactful as paying attention to dress and hygiene.

Since it's something you actively do with your body, I'd argue that it makes as much sense to apply excellencies to it as it does to apply them to something like dancing.
 
Arc 1 Post 11: Dynamic Entry
Dynamic Entry

9th of July 2006 A.D.

"Good fortune on your path, may you find good council in your fellow men and enlightenment in the world," you reply thinking back to the way you had greeted Mouse, though without the more gruesome parts. Seriously the diplomacy of Yomi Wan seems to be at least eight parts on ten intimidation.

"Fortune is for the future to judge and the present to wonder over," the elder monk replies, his English accented in a way that sounds almost British to your ear. "As to counsel that might yet be a perilous thing to take, even from those who sit right with bodhisattvas most honored."

"He speaks now of those messengers with which your father has congress and whose request you accepted," Usum explains. "Those who deny themselves the joys of Harmony than they may raise others up to join them, spirits of... compassion I have heard them called." His tone is not angry or disdainful or even sorrowful like you had heard from Lasciel. He sounds bewildered like how someone who is not a cat person would describe a person who sunk his life's work and fortune into opening a cat shelter.

"So might even the sweetest fruit come to choke you if you take it from the hand on another and do not know its pit and its seed, is that not so master?" One of the younger monks says, the very youngest in fact, he could not be more than three or four years older than you.

"It is so, and it is true also that the fruit of wisdom is still better shared than it is merely admired," the elder replies and you wince at the rebuke. He hadn't done anything wrong.

"So friend Michael now we eat?" The old man, whom you find out is named Broither Divsimar says cheerfully. He does not seem to mind the tourist prices, even insisting on paying for both you and dad, though he does seem to think the star sign in the name is as funny as you do, maybe not for the same reason though.

Before you have the chance to ask about it dad suddenly goes quiet next to you, he does not say anything, just tips his head towards the street.

The five of you had settled to outside the restaurant at one of the larger trestle tables, as far from any of the other guests in case something unexpected were to happen. While the pair now heading towards you were not quite unexpected they are certainly dangerous, you do not need dad to tell you that.

They look to be in their late twenties or perhaps early thirties and made from the same mold, that mold being 'kicked around the football field one too many times and compensating for it'. They are compensating a lot to judge by the bulges in their suit jackets. Who wears suits in the middle of a steamy July evening if they don't have to? Is there a gangster uniform you are not aware of, or do they just not feel like they are doing it properly if they don't dress the part. The shorter of the pair is carrying a duffel bag that looks mostly empty though something clinks inside. At least it's not a suitcase.

That is also the one who gives you the longest look, though he does not say anything, just goes over you from head to toe like he is measuring a slab of meat and not in the usual gross way assholes sometimes do. Whole new vistas of gross had been opened by that gaze. Yay for new experiences.

Thankfully he does not speak to you and he does not seem to pay that much attention to dad either... which is kind of odd given that he is a man in a white cloak in the middle of Chicago in summer, that is even rarer than the rent-a-suit. Maybe not all the blessings he gets are of the sword-related variety.

"You got the cash?" he asks Broither Divsimar.

"I do," the monk replies pleasantly, not seeming the least troubled by the lack of a greeting.

"Here's how we are gonna do it..."

Sadly you never hear how that it, the words drowned out in the sound of screeching tires and a moment later screams. You turn just in time to see a black van come barreling onto the sidewalk sliding until its side smashes into the thankfully unoccupied table two over from yours. The back doors slam open with such force they almost seem to fly out.

A bestial roar ripped from an all too human throat rings out from the depths of the van as a pair of disheveled figures their faces contorted into rage beyond humanity come rushing out, hands twisting into dirty claws. Behind them in the darkness of the van you can see the barrels of two guns glinting in the hands of a pair of their fellows just as ragged though not given over to feral rage. Between them stands a fifth much older man, his face lined and liver-spotted, only a few whips of snow-white hair still clinging to his head, though his hand is still all too steady on the revolver. He is also wearing a suit and not a cheap one, some small irrelevant part of your mind notes.

"Rage-Singers," Usum hisses in y our mind and with those words understanding opens like a flower of steel. Like the warriors of old who attacked without shield, armor or care for their own lives are these, their rage will drive them to fight until they are dead or until they are broken.

What do you do?

[] Fight the two charging madmen in hand to hand (Dexterity+Melee/Straight attack; may use excellency)
-[] Write in stunt

[] Try to charge past them and attack the ones still in the van (Dexterity+Athletics; cannot use excellency)
-[] Write in stunt

[] Write in


OOC: So yeah having a demon in your head is good for winning initiative, who knew. Michael... Michael knows, but he has only been on the other side of that so far.
 
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So...same as last time, 1 Ess excellency, anima flare to activate Rage Recast and just roll?

Edit
Though itd be very eye catching.

No Ebenezer to veil us.
 
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Do we wanna focus on defense or offense here?

Ah right speaking of defense, Molly does not know this consciously but keep in mind she can cut bullets out of the air with her sword, which is not a common skill to say the least. As far as she knows even Michael can't do that hence why it is so important for him to wear kevlar as much as chainmail.
 
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I definitly want to kill the guys with the guns first.

Micheal can deal with some berserkers in melee, but it would be all for naught if the gunmen kill the people we are supposed to protect here.

Let's write a proper stunt!
 
We absolutly don't need By Rage Recast here.
These things heal fast, but not so fast that it is combat-relevant I think.

Stick with the excellency, when we can use it.
 
*Are* we killing them all? How does low level street combat like this usually go in DF? How do we deal with publicly dropping corpses?
 
Ah right speaking of defense, Molly does not know this consciously but keep in mind she can cut bullets out of the air with her sword, which is not a common skill to say the least. As far as she knows even Michael can't do that hence why it is so important for him tow wear kevlar as much as chainmail.
Parrying bullets would be dex/melee as well?
I definitly want to kill the guys with the guns first.
Not sure if we want to kill them at all. Corpses draw attention, especially in a public place.

We might be better served hurting them enough they slink off beaten.
 
In the mystically-depleted World of Darkness, the anima banner reaches only a few feet above the character's head, and is as bright as a burning bonfire.
This divine incandescence fades away (Essence rating × 3) minutes after the Exalt stops actively spending Essence.
This seems fine to me, to be honest. I am fine with using it.

Will draw attention to us, letting us draw the aim of the firearms users who we can parry, but others cant. In worst case we also soak and heal much better.
 
[X] Try to charge past them and attack the ones still in the van (Dexterity+Athletics; cannot use excellency)
-[X] Within a second of the Van's doors opening you charge at the two clawed berserkers, the sign upon your brow burning in open challenge and a blade drawn from your soul in your hands. Thinking as little more than beasts right now they do not see through you ruse as you drop under the first attacker at the last moment and in a display of barely-human grace rise again with barely a stumble to continue your run towards the true target, the armed men in the van
-[X] As soon as you reach the van use melee excellency to finish them quickly.


Is this a decent stunt, worth a die or two?
We won't come anywhere near anima-banner with this and we might not even kill people, since these guys heal well. But if we do, it's propably making the news as a mob-hit gone wrong, not as something involving Molly.
 
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Ah right speaking of defense, Molly does not know this consciously but keep in mind she can cut bullets out of the air with her sword, which is not a common skill to say the least. As far as she knows even Michael can't do that hence why it is so important for him tow wear kevlar as much as chainmail.
Our dad isnt bullet proof, and neither are any of our allies.

Handling the gunmen is absolutely a priority.
 
Not sure if we want to kill them at all. Corpses draw attention, especially in a public place.

We might be better served hurting them enough they slink off beaten.
You dont hold back in a serious fight unless you have a death wish. Cut them down and sort the survivours later.
Will draw attention to us, letting us draw the aim of the firearms users who we can parry, but others cant. In worst case we also soak and heal much better.
Good point we might also want to geek the mage first or whatever that old one is.
 
[X] Try to charge past them and attack the ones still in the van (Dexterity+Athletics; cannot use excellency)
-[X] Within a second of the Van's doors opening you charge at the two clawed berserkers, the sign upon your brow burning in open challenge and a blade drawn from your soul in your hands. Thinking as little more than beasts right now they do not see through you ruse as you drop under the first attacker at the last moment and in a display of barely-human grace rise again with barely a stumble to continue your run towards the true target, the armed men in the van
-[X] As soon as you reach the van use melee excellency to finish them quickly.


Is this a decent stunt, worth a die or two?
We won't come anywhere near anima-banner with this and we might not even kill people, since these guys heal well. But if we do, it's propably making the news as a mob-hit gone wrong, not as something involving Molly.

Stunts don't give dice here IIRC. What Stunting means here is that doing things in ridiculous flashy ways never gives us a penalty or raises the difficulty of the dice roll. The example given is that kicking a guy in the stomach has the same dice roll as swinging around a lamppost and kicking him with both feet.
 
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