Green Flame Rising (Exalted vs Dresden Files)

The Denarians wanted to use the Shroud of Turin to release something like the Black Plague iirc, so...I don't think so.

Edit: And later there are Fomori (Dresden Version) and the various Outsiders that may be around and be 1000% ready to fuck up anyone and everyone.
Okay, but I still think the limits of our oh-shit button are not that bad.

If there is open warfare with Formori or transformed Denarians, then adding our own destructivness to it barely matters. The building is already on fire, so to say.
If things are not that bad, then it's propably not time for a Shintai yet and we are better off as ourself, only clad in brass and wielding hellfire, as we can do any time.
 
Let me ask this. Why not just make our secondary Shintai big? That is the best of both worlds.

Secondly, I do not have to point out what damage a collapsing building can do.

If everything is on fire, we should be putting it out, not adding fuel to the flame.
 
Okay, but I still think the limits of our oh-shit button are not that bad.

If there is open warfare with Formori or transformed Denarians, then adding our own destructivness to it barely matters. The building is already on fire, so to say.
If things are not that bad, then it's propably not time for a Shintai yet and we are better off as ourself, only clad in brass and wielding hellfire, as we can do any time.
The scale of the Denarians and others are not as big as Demon Emperor though. It would be extremely easy to inadvertently do more collateral damage to our surroundings than they would, even if we stop the apocalyptic level threats.

Devil-Tyrant could also stop them, just without the collateral.

It would also make it so human scale enemies could take hostages much easier. If they ran into a tall building we can't follow them in and stop them.
 
Arc 1 Post 1: Trial by Fire
Trial by Fire

7th of July 2006 A.D.

The first thing that hits you is the smell, the sour reek of rotten meat borne on a wind out of nowhere, but before you had even opened your mouth to speak Harry whirls on his heel towards the shadows between two dilapidated walls where the peeling paint now fades into a murk deeper than the evening shadows can account for. "Watch out!"

A man comes barreling out of the darkness beyond the world, you know his face for you had seen him once before in the company of a young Harry Dresden talking about Wizard's Sight, but this time he is not wearing overalls, but Kevlar and ceramic plates arranged in such a way as recall a dragoon's curias. If he ever had a steed to ride it's probably gone now, Usum whispers in your mind unbreakable as ever and you have to admit he has a point. The old wizard is covered in cuts and bruises all across his neck and and jay and in places the plates of his armor are scoured by acid.

He looks up at the sky at the fading light and curses hard enough. "It's later than I thought they might be able to take this! Run Hos!"

"Vampires?" Harry asks alarmed.

"An' worse things, but at least they won't be able to bring in the fodder." The elder wizard stops, his eyes only pausing on you for a moment, enough to judge you are not a threat maybe and then he turns back towards the gate and.

The air... no space itself ripples under the weight of his will an ethereal door trying to slam shut, but the darkness twists and recoils like a wounded beast.

"Fuego!" Harry calls out and a line of flame passes over the old man's head and illuminates what the alley had become.

Part of you really wishes he had not done that. Jammed between the buildings is a mass of squirming blackened flesh gaping maws that scream and chitter tongues as red as blood. You cannot even see where one one begins and the other ends until the fire drives them apart scampering on the walls with iron hard talons. The monster in the center of the blast is not so lucky, going up like it was dipped in gas.

"I said run, I can take them on this side!" Ebenezer shouts as he a blast of golden dust flies from his left hand coiling an twisting in the air like a living thing. Out of the corner of your eye you see the spell start to melt through vampiric flesh like wax, but you are far too busy disobeying.

With a deep breath you draw your sword, living brass light as and extension of your arm and breathing out you will it burn. Balefire burns all around you, a beacon in the night, but it is strongest in your hand. It coils around your wrist like a serpent obedient to your will, it wraps around the hilt then tighter and tighter around the blade until it is as much annihilating flame as brass.

Lost 1 Essence

Wading into the forest of fang and claw and teeth you dance the dance of destruction. Though you do not know where their hearts are it matters not for where the fire touches it burns with the vicious light of your judgement. All is fire and all is screams to ash and dust falling. Distantly you realize the old man is weaving his ribbon of light around you, afraid perhaps that it might burn you.

They are on the verge of breaking, Usum helpfully notes as the fourth horror dies under his flame-shrouded edge.

Though eyes not of flesh but spirit you see the vampire crouching for a leap, a hideous black scab on the stone to your left, but you had already committed to far in your last strike, the weight of the your body wholly into it. Thus all you can do is move maybe half a step to the left, enough perhaps to blunt the blow but it still falls onto your back raking it with iron hard claws, but before you can turn you hear Harry shout "Ventas Servitas!" and a blast of wind tears it off off.

You take 2 Wounds

From the screams and the sudden flash of golden light you assume the old wizard got it, he certainly got the pair that were trying to use the half charred bodies of their fellows as shields, the magic drilling right through their skull.

Judging by the wetness you feel on your back you really should be in a lot more pain than you are, but there is no time to think of that now. The tide begins to turn the things start to scuttle back when out of the murk at the far end of the tunnel comes a scream unlike that of the vampires. Where they sound like maddened beats this is a melody that that harmonizes with itself in cutting notes and crushing silences.

Black tendrils that look like flesh but are not, that look like smoke but are not, that look like shadow but are not come pouring out of the darkness like a kraken out of the depths. Fear races though your veins then wit h a twisting of your will it is gone and you can see the thing for what it is, hairbreadth cracks in the fabric of Creation already starting to heal over.

Lost 1 Essence

Be the ocean ever so vast a cupful of water cannot drown you, the thought passes though your mind and you do not know if it is yours or Usum's. It does not matter. It is after all true. You dance again, there is a lot more room for it, severing tentacles and driving sword and arm into the warped pseudo-flesh and malformed mouths. Fire sears the world's wounds closed, but there is a second horror behind the first and that one you but wound before it turns its baleful gaze on you.

Eyes like the distant glimmer of poisoned stars

Then in the midst of the swing you are not alone. There is a knight all in armor that gleams like silver and in his hand is a sword like and not like yours for it is not his, but a duty heavier than the mountains. And then your father is there. Amoracchius sings a dreadful harmony as it cleaves through That Which Should Not Be.

So it is not, the screams still, the gate closes in and it is almost as if the world sighs in relief. Only the many-eyed light of your soul and the quickly rotting bodies of the vampires remain.

What do you say?

[] To your father: I think I could have handled that, but thanks for the save

[] To Ebenezer: See I'm one of the the good guys

[] Write in


OOC: For anyone wondering that that golden power was, it was like Harry's pocketful of sunlight except longer lasting and able to be used as a weapon in conjunction with very fine control air evocation. Also for the record Molly killed the hell out of four Elite Red Court vampires and one and three quarters Outsider Horrors, the least of them but still Outsiders.
 
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Holy fuck, that escalated.

On the other hand, uh, few better assurances of your credentials than showing your power can fuck up Outsiders and patch up the damage done by their presence, that puts you in a very small number of entities, and all of them heavily cultivated.

We probably got the Blackstaff's vote, for what it's worth.

Huh, that being said, was that -1 Essence at the end from activating Transcendent Anathema?

EDIT: No, actually, she did that at the start, I dunno what the later Essence burns were for?
 
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I wouldn't mind the secondary Shintai being huge, but the primary should be usable in an emergency.

Keep in mind the most deadly battles are not in open spaces. Consider enemies:
-Whampires want close in spaces so they can make the most of their short burst of power or quickly overwhelm your mind via close contact feeding.

-Rampires want close quarters so they can slap you with their narcotic drool and make like Aliens bouncing off walls. They also want it to be dark so they can use their senses where humans can't.

-Blampires are superzombies/liches. They want close range.

-The Fey are going to fight where you are weak and they're strong. While they cannot hurt uninvolved mortals without a triggering condition, they have no qualms setting up so YOU kill the mortals.

-Denarians cap out at like 10ft(and thats for the exceptionally chonky ones, most preferring fast and agile forms), and their preferred fighting environment is "lots of civilians/important infrastructure you don't want to kill but they don't mind".

-Gods/Dragons have not been seen picking fights in cities.

-Loup Garou happens wherever and whenever. They are perfectly happy to smash

The only potential enemies on the map that'd attack you in an open field are:
-Wizards(inclusive Summoner and Necromancer variants)
-Mortals with heavy equipment
-Skinwalkers and other Demigod-like beings

And Skinwalkers mostly because they feel like a badass regenerating soak monster with walls of health. They'd probably not be indulging themselves if they correctly identify an Exalt.
 
[] To your father: I think I could have handled that, but thanks for the save

Not this. Please not this. It's so immature that I cringe even reading it.
 
Probably should have listed Outsiders but I don't think theres much pattern beyond being stupidly resistant to magic
Uh, apparently if you count titans/Fomor like stuff (actual mythological celtic giants) some do.

Its an edge case, but...
I file under Skinwalker. They don't care about collateral you do
 
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EDIT: No, actually, she did that at the start, I dunno what the later Essence burns were for?
Actually a mechanical question.

Can't we just willingly not use Anima Control, burn 1 Ess for Excellency for 3 turns, get an Anima going (which is like an aura in ExWoD and not totemic), then get the two effects of By Rage Recast for free?

Since anima flare lets you summon all aspects with it that you can use as a non-Shintai.
 
Uh, apparently if you count titans/Fomor like stuff (actual mythological celtic giants) some do.

Its an edge case, but...

Edit: Damn, Transc Anathema really came in handy. Murders Vampires, Outsiders and scars shut the wounds in Creation.

Murdering Outsiders is searing shut the wounds of creation at least when it comes to the lesser ones, they are not so much beings that come through but hairline cracks in the wall that can be moved by Those Beyond.
 
Anima Flare's chancy, especially when you just got caught in a killbox apparently aimed at the White Council's hatchetman. The next step is getting to fucking cover before they realize the hit failed.

Murdering Outsiders is searing shut the wounds of creation at least when it comes to the lesser ones, they are not so much beings that come through but hairline cracks in the wall that can be moved by Those Beyond.

Huh, is it the presence of Transcendent Anathema that pushed things over the edge there then to where Molly can break through Outsider Resistance?
 
Oh, I know it would be in-character. But it would still be the absolute worst way for Molly to try to get them to take her seriously despite her age. You don't respond to a seriously badass rescue by an actual holy Paladin who is also your papa wolf by being a cocky shit and slipping in a humblebrag to invalidate your gratitude.
 
How about:
[X] Hey dad, is this what its usually like 'on the job'?

Trying to act cool and nonchalant in front of:
-Harry - Crush
-Dad - Idol
-Old Wizard Guy - I am totally badass with the oneliners.
 
Holy fuck, that escalated.

On the other hand, uh, few better assurances of your credentials than showing your power can fuck up Outsiders and patch up the damage done by their presence, that puts you in a very small number of entities, and all of them heavily cultivated.

We probably got the Blackstaff's vote, for what it's worth.

Huh, that being said, was that -1 Essence at the end from activating Transcendent Anathema?

EDIT: No, actually, she did that at the start, I dunno what the later Essence burns were for?

The first one was By Rage Recast+Excellency, the second one was Impervious Primacy Mantle to not roll against terror at the sight of the things+Excelency
 
The first one was By Rage Recast+Excellency, the second one was Impervious Primacy Mantle to not roll against terror at the sight of the things+Excelency

Nice, so the combo effectively let Molly break through the whole Outsider "You must be this Special to matter" effect? Transcendent Anathema to make her attacks matter, and IPM to ignore their mind-warping?
 
Nice, so the combo effectively let Molly break through the whole Outsider "You must be this Special to matter" effect? Transcendent Anathema to make her attacks matter, and IPM to ignore their mind-warping?
Outsiders are only super nasty on wizards due to spell resistance I think?
Other than the San Loss aura, they're just normal chunky mobs
 
Outsiders are only super nasty on wizards due to spell resistance I think?
Other than the San Loss aura, they're just normal chunky mobs

It's not just Spell Resistance, it's straight up reality warping that makes anything you do to oppose them just not matter as much. It applies to conventional attacks too I think. The only things that can overcome this is being Starborn like Harry is (And thus treating them like any other supernatural entity rather than have to go through their Resistance to impact them in any way), or Ridiculous Bullshit like the Swords which are just so real that they have to accept what's done to them by them as real.
 
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