Lowering the value of silver in the process and causing a degree of inflation. Do it often and/or with big chunks of silver and you'll end up crashing the local economy.
It's a commodity based system. Any excess in the balance of silver will be either saved, and thus taken out of the system, or traded away, where the impact is much reduced. And big enough chunks to crash the economy would be in the realm of 20%+ of the entire economy, which is such a weight of silver it would be almost impossible to actually introduce.
 
It's a commodity based system. Any excess in the balance of silver will be either saved, and thus taken out of the system, or traded away, where the impact is much reduced. And big enough chunks to crash the economy would be in the realm of 20%+ of the entire economy, which is such a weight of silver it would be almost impossible to actually introduce.

That depends on a number of things, including the relative isolation of the local economy. The more isolated it is the easier it is to crash by introducing too much silver, and not being isolated is not necessarily a defense either. The Spanish economy suffered greatly from the great amounts of precious metals they acquired from their American colonies in the 1600's onwards for a reason.
 
Lowering the value of silver in the process and causing a degree of inflation. Do it often and/or with big chunks of silver and you'll end up crashing the local economy.

Are you suggesting an Infernal's actions could be bad for the locals but good for them, and that further any damage caused by said action can be exploited to further enhance said Infernal's interests?

Perish the thought.
 
Besides it would take Sasi literally setting up massive pleasure palaces and holding massive parties to seriously disrupt An Tengs economy, or throwing cash to build up a full sized Legion practically overnight

Aka multiple Resource 5 purchases in a very short time frame.

Which would also mean drawing a massive target over her head as everybody will leap to get their hands on Sasi's wealth one way or another
 
Besides it would take Sasi literally setting up massive pleasure palaces and holding massive parties to seriously disrupt An Tengs economy, or throwing cash to build up a full sized Legion practically overnight

Aka multiple Resource 5 purchases in a very short time frame.

Which would also mean drawing a massive target over her head as everybody will leap to get their hands on Sasi's wealth one way or another
Raising a new Legion from scratch is a Resource 4 expenditure, so it'll take a lot more than that to qualify for multiple Resources 5 purchases. I say obtaining a few hundred concubines for those massive pleasure palaces is a faster way to do it!
 
now see, you say 'asshole GM', but I say 'GM who's actually paying attention'.

Like, don't get me wrong- yes there are asshole GMs and bad shit happens. But I, personally? I really like it when I'm confronted with the limits of a trait or when attention is paid to the game's consistency. Handwaving gives me hives- better to say, I like it when I earn my handwaves.

Setting aside debit card artifacts, I like it when an ST tells me 'You can't access your resources 5 here, because banks in Creation are local institutions and any movement of money across the world is Slow.'

I like having to solve problems caused by these restrictions, instead of having them ignored.
The Resources background isn't a handwave, it's an abstraction. Rather than forcing you to micro-manage all of the income sources, liquid assets, and properties your character has that give the background, you just have a set of dots your ST can penalize when you don't have access to your full funds.
I mean, if you want to have to deal with changing money when you travel, go for it, but the system is designed this way because the vast majority of people find that boring and irritating to deal with.

EDIT:
Raising a new Legion from scratch is a Resource 4 expenditure, so it'll take a lot more than that to qualify for multiple Resources 5 purchases. I say obtaining a few hundred concubines for those massive pleasure palaces is a faster way to do it!
You know, I remember posting a list of things a concubine is a comparable cost to in the Resources system, almost all of which were hilarious comparisons, but I don't remember where it is.
 
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Lowering the value of silver in the process and causing a degree of inflation. Do it often and/or with big chunks of silver and you'll end up crashing the local economy.
Look, Sasi isn't stupid. She knows all about finance and devaluation of the currency, and makes damn sure that she never comes to a new place with more money than a perfectly mundane merchant prince would bring if they moved in normally.

If she wants to crash an economy, she has better ways to do it. Ones that leave everyone indebted to her.
 
Matsci Demon Homebrew: Sadakeeda
So, sorry to interupt the conversation, but I (poorly) wrote up a custom 1CD to handle my Lack of Roads problem, and I though I would share it

The basalt roads of Jacint criss-cross the many layer of Malfeas, forming the backbone that connects the demon city. However, these roads are never connected to each other, or the plates, in ways that are comprehensible to mortals or the less serfs of the city. Created in order to connect the many paths of Jacint, the Sadakeeda have found a home among all the demon city, and are used to carve paths for trade, and for war. Octavian is know to keep a stable of the creatures, bred to be especially voracious, for use as siege engines, as they simply eat their way through fortification, while leaving a path for his army to follow.

Each Sadakeeda appears as a massive caterpillar, the size of a Yeddim, with it's segmented shell made of a golden brass alloy; though the shine of the shell is rarely visible, due to the nature of the beast. As it crawls along the plates of Malfeas, it consumes all in front of it, via it's massive gaping maw, lined with many spinning circles of teeth. Inside the worm, a massive vat of vitriol and fire breaks down all the consumed materials in to a dark bituminous pitch, save stones, which are broken down into a mix of gravel and sand. This mix is extruded out between the massive golden plates, staining a shining creature black and slimy, and fills the trench the Caterpillar leaves behind. Over the next several hours, this slime hardens to a smooth, black rock-like structure, similar to the basalt roads of Jacint, though much softer, but still convenient to travel upon.

Due to it's lack of eyes, Sadakeeda will only travel travel in strait lines, consuming all within their path. When used in the demon city, care must be taken be taken to ensure that they don't eat their way through anything of value.

Only two things redirect or stop a hungry Sadakeeda. Should the Brass Caterpillars encounder a stream of flowing water, it will stop upon the slightest touch, for the waters of creation and Kimbery are toxic to the Sadakeeda. Should it be tricked into consuming more than a bucket full of water, it enters a form of torpor, freezing in place until it is fed at least a buckets worth of burning coals, or burning charcoals. The other thing that can redirect the worm is the scent of it's favorite food, coal. Should the Brass Caterpillar scent coal nearby, it will divert it's path to eat all of the black rock that it can fit into it's mouth.

Given enough coal to eat, The Brass Caterpillars will enter a form of cocoon, wrapping itself in a stone shell, which will them grow red hot from within. After 1 month spend in this form, the shell will shatter open, revealing a collection of smaller Brass Caterpillars, each which set out on their own path.

A Brass Caterpillar can escape into creation whenever a man dies of thirst or starvation, while traveling down a road.

Summoning: Sadakeeda are summoned to carve paths throughout creation, though they are of less use in some areas, due to the amount of water. Sorcerers who summon the worms will mark the path they wish the Sadakeeda to follow with clusters of burning coals, guiding down a path not to steep for human travel, and away from rivers, puddles, and springs that might stall the worm. They have been used as siege weapons as well, eating their way through the walls of castles and cities.

Motivation: To satiate it's endless hunger.

Attributes: Strength: 12 Dexterity: 2 Stamina: 12 Charisma: 1 Manipulation: 1 Appearance: 4 (2 when coated with pitch) Perception: 1 Intelligence: 2 Wits: 3
Virtues: Compassion 2, Conviction 5, Temperance 1, Valor 4
Abilities: Athletics 5, Awareness 2(+3 Smelling), Craft (Earth) 1 (+3 Earthworks), Integrity 3, Investigation 1, Martial Arts 2 (+3 Bite), Melee 3, Occult 1, Presence 2, Resistance 5 (+2 Endure Hardship), Survival 2

Charms:
AFFINITY (ELEMENT) CONTROL – The Sadakeeda may control the bituminous pitch it extrudes
BREAD OF WEAK SPIRIT – The Sadakeeda loves the taste of weaker gods.
DOMAIN MANIPULATION SCENARIO – The Sadakeeda can twist the roadway it leaves behind.
ESSENCE BITE --- The burning tar that covers the Sadakeeda is unpleasant to touch.
Materialize—Costs 60 motes
Ox body Technique x3
Tracking – May only track coal, or a bound location.
Landscape Travel --- The Sadakeeda can crawl across almost any surface, or even up walls.
First (Ability) Excellency—Athletics, Craft, Resistance
Third (Ability) Excellency—Athletics, Craft, Resistance

Join Battle: 5
Attacks:
Bite: Speed 5, Accuracy 7, Damage 8L, Parry DV 0
Trample: Speed 3, Accuracy 5, Damaged 12L
Soak: 18B/14L (Malfean Brass Plates +12B/+8L)

HL: -0x2/-1x3/-2x3/-4x3/I

Willpower: 9 Essence: 3 Essence Pool: 70

Other Notes: The Sadakeeda moves at rate of about 2 mph while traveling overland, leaving behind a trail of asphalt approximately 3 yards wide, level with the surrounding terrain.
 
Right- it is an abstraction. But I've rarely had any ST use it in an entertaining manner. No one has told me 'No, you can't buy something here'. When used carefully, that phrase is fun for me. I of course acknowledge that there's no real instruction on how to do this effectively.
Do you mean can't buy a specific item, or buy anything period? Because the former is something I've said to my players, and the latter doesn't make sense unless there's absolutely no trade* going on.

* That you can access.
 
Either, honestly. I've never been in a game situation where I could not say "Because of Resources X, I have this thing."
Yeah, that's not a system problem. There are items - in the core book, mind you - that get more expensive based on location, and I'm pretty sure it mentions that not everything can be purchased everywhere.
 
Yeah, that's not a system problem. There are items - in the core book, mind you - that get more expensive based on location, and I'm pretty sure it mentions that not everything can be purchased everywhere.

It's indirectly a system problem, because the book didn't effectively communicate that this kind of thing happens. However- it's much more a Table problem, where people don't care.

I personally, care more, so I tend to get stuck with handwaving.
 
Look, Sasi isn't stupid. She knows all about finance and devaluation of the currency, and makes damn sure that she never comes to a new place with more money than a perfectly mundane merchant prince would bring if they moved in normally.

If she wants to crash an economy, she has better ways to do it. Ones that leave everyone indebted to her.

Well, sure, but you never know with Infernals due to the disconnect between Abilities and Charms.
 
It's indirectly a system problem, because the book didn't effectively communicate that this kind of thing happens. However- it's much more a Table problem, where people don't care.

I personally, care more, so I tend to get stuck with handwaving.
The system doesn't focus on it, no, but things like firedust having a variable cost certainly conveyed it for me clearly enough.
 
Well, sure, but you never know with Infernals due to the disconnect between Abilities and Charms.
You have read Kerisgame, right?* Sasi doesn't NEED charms beyond maybe excellencies to peg how much money she can toss into the system. And really, if she needs a ton of cash and is worried about inflation, she can remove a bunch of currency from local circulation via the dread Ask Keris Nicely Prana.

*If not, do so stat.
 
No, because it's illegal to read Cecelyne's Azure Scripture.
It's clear that you haven't read the Cecelyne's Azure Scriptures, since you referred to them as a singular, you filthy heretic. In addition, nowhere in Cecelyne's Azure Scriptures does it say that it's illegal to read Cecelyne's Azure Scriptures. All it says in Cecelyne's Azure Scriptures is that it is illegal for serfs to either use or look at the Sacred Azure. The simple fact that Cecelyne's Azure Scriptures are written in Sacred Azure Ink is irrelevant. So sayeth Cecelyne's Azure Scriptures.
 
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