I have to say, I really like the new evocation paradigm. It's kind of annoying that the artifacts I've brewed up aren't viable anymore, but the new system is just so much better. The new leaner charm trees are less of an XP-sink, and, critically, are much easier to homebrew. And the artifacts are so much more flavorful! I've updated Raging Boar to the new system, and honestly I like it a lot better. (I think I might need to bump it to Artifact 4, though.)
Raging Boar (Green Jade Breastplate, Artifact •••)
Raging Boar is ancient almost beyond reckoning. It was forged in the early days of the First Age, one of the many artifacts that emerged from the great factory-cathedrals. At the time, it was relatively unremarkable - a wonder, to be sure, but not a particularly unique or powerful one. Since then, it has passed through the hands of countless Exalts, and more than two dozen of its wearers have died in battle, including no fewer than three Terrestrials and six Raksha during the Balorian Crusade.
The centuries have changed Raging Boar. Its powers were originally straightforward, but gradually, as it bathed in the heart's blood of wearer after wearer, its magic of life and growth was tempered by an affinity for struggle. Today, it is a stubborn artifact, which becomes more powerful and more tenacious as its wearer veers closer to death.
Raging Boar has a single hearthstone socket atop the wearer's heart.
Evocations of Raging Boar
A Solar or Terrestrial Exalt may pay two extra motes when attuning Raging Boar, causing it to add her current wound penalty to the soak it grants.
Bloodied Resilience Plate
Cost: 2m; Mins: Essence 1; Type: Reflexive
Keywords: None
Duration: One scene
Prerequisite Charms: None
When its wearer is wounded, Raging Boar's power surges. Tendrils of ironwood and green jade burst forth, forming an armored skirt and vambraces to better protect its wearer. This charm is activated reflexively after the Exalt suffers initiative crash or takes at least one health level of damage, and transforms Raging Boar into medium artifact armor for the rest of the scene, increasing its soak and hardness by 3 each and imposing a -1 mobility penalty. (The increased mote commitment is included in the cost of this charm.)
Furthermore, when Raging Boar's wearer is seriously injured, its power redoubles, and its physical form expands again. Armored bracers and greaves form around the wearer's limbs, and a light helmet forms around her head. This charm may be activated a second time when the wearer takes damage to a -2 health level and the first activation of Bloodied Resilience Plate is either already active or activated simultaneously. It transforms Raging Boar into Heavy Artifact Armor for the remainder of the scene, increasing its soak and hardness to +11 and 10, respectively, and its mobility penalty to -2.
At the end of the scene, the newly-grown pieces of armor wither and crumble to dust.
Beast-Body Reinforcement
Cost: -; Mins: Essence 1; Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: None
In addition to protecting its wearer, Raging Boar makes her heartier in and of herself. The Exalt gains an additional -2 and -4 health level while she wears it. Should she remove Raging Boar while these health levels are damaged, damage rolls down to the next remaining uninjured level. However, she need not fear death from this; it will at worst fill her Incapacitated health level with Bashing damage.
Furthermore, her stubborn vitality maintains itself even on the brink of death. When incapacitated by lethal damage, the Exalt usually survives even without treatment unless a foe deliberately finishes the job. However, this is not certain; sufficient overkill, or sufficiently unfavorable circumstances, may still kill the Exalt at the Storyteller's discretion.
Defiant Survival Stance
Cost: - (+4m); Mins: Essence 2; Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: Bloodied Resilience Plate
Raging Boar's power is not wholly limited to absorbing damage. This charm permanently enhances its prerequisite, allowing the Exalt to spend an additional 5 motes with either activation. If she does so, she may ignore both wound penalties and mobility penalties to her defense for the rest of the scene.
Wounded Boar Resurgence
Cost: - (+1wp); Mins: Essence 2; Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: Bloodied Resilience Plate, Beast-Body Reinforcement
When Raging Boar reaches its full size, the magics of life and growth it employs may spill over into the wearer, repairing her injured body. This charm enhances the second activation of Bloodied Resilience Plate. When it is activated, the wearer may spend an additional 1 willpower. If she does, she immediately rolls (Stamina) dice and recovers one bashing or lethal health level for every success rolled. Furthermore, for the rest of the scene minor injuries she suffers will rapidly repair themselves. At the end of every turn in which she lost initiative from a withering attack, she regains one point of initiative.
Striking From the Maw of Death
Cost: 10m, 2i, 1wp; Mins: Essence 3; Type: Reflexive
Keywords: Decisive-only, Perilous
Duration: Instant
Prerequisite Charms: Wounded Boar Resurgence
Even on the brink of death, Raging Boar's wearer can fight and survive. When her final health level is filled in by a decisive attack, she may use this charm to immediately make a decisive attack of her own against any enemy she can reach before her injuries bring her down. This attack ignores wound penalties, and if it inflicts at least one health level of damage, a combination of life-giving essence and sheer obstinance gives her the strength to survive - her final health level is immediately restored as if it were never damaged. This effect can heal even Aggravated damage.