azoicennead
Overly-Affectionate Zombie Squad
- Pronouns
- He/They
Why?plus if he is a living being then presumably he still requires things to keep him from diminishing.
Why?plus if he is a living being then presumably he still requires things to keep him from diminishing.
Because no other living thing in the setting requires no sustenance.
Infernals disagree.Because no other living thing in the setting requires no sustenance.
So there's a permanent charm with no costs or restrictions on when it is applicable that provides sustenance?
Yozi Body Unity with the second repurchaseSo there's a permanent charm with no costs or restrictions on when it is applicable that provides sustenance?
Why are you including "no restrictions" as a caveat?So there's a permanent charm with no costs or restrictions on when it is applicable that provides sustenance?
Alter is not the same as remove. If a character has a charm where they no longer need to eat food, but can eat rocks instead, they still need to eat. Simply the material that is considered food has changed.Their are several charms for the Infernal exalted that drastically alter the manner in which they eat, sleep or otherwise maintain their existence.
So an essence 7 charms that has you assume the same bodily functions as a Yozi. Color me unimpressed.
Remind me what the taint rules are? And, isn't that charm specifically flavored as "congrats, you're a walking corpse"?Abyssals also have a Charm that lets them go without food or drink forever if they buy the Taint form.
Why are you including "no restrictions" as a caveat?
Being in a "place of desolation" isn't sustenance. Transcendent Desert Creature removes the need for sustenance as long as you're in a place of desolation. Ergo, not all living things need sustenance. It's broad enough to apply to a majority of two Directions. Maybe three.
Remind me what the taint rules are? And, isn't that charm specifically flavored as "congrats, you're a walking corpse"?
TDC means you can only take a -3 penalty from lack of sustenance. If your Stamina+Resistance is 4 or more, this makes you immune to death from starvation. Ergo, you don't need sustenance if you make it over a really low bar.Because I don't view that chain of logic as valid? Also, TDC removes death as an option in such a place(I think), and makes foraging easier. You can still take penalties due to a lack of food/water.
I don't view the argument "If a character doesn't need sustenance under these conditions, then they can be considered to not need sustenance" to be valid because it's basically omni-applicable: how many characters can you think of who need sustenance 24/7/52? It makes as much sense as saying that because a solar has a perfect defense, then clearly they're immortal, because they can just perfectly defend anything that comes against them.And if you don't view my chain of logic as valid... Well, whatever. I do. I suspect others will, too. Unless you can convince me it's invalid, I don't really care how you view it. I made my point. There's an easy way to ignore sustenance in a significant fraction of Creation, as the first charm in a charm tree.
That's a poor comparison.I don't view the argument "If a character doesn't need sustenance under these conditions, then they can be considered to not need sustenance" to be valid because it's basically omni-applicable: how many characters can you think of who need sustenance 24/7/52? It makes as much sense as saying that because a solar has a perfect defense, then clearly they're immortal, because they can just perfectly defend anything that comes against them.
I don't view the argument "If a character doesn't need sustenance under these conditions, then they can be considered to not need sustenance" to be valid because it's basically omni-applicable: how many characters can you think of who need sustenance 24/7/52? It makes as much sense as saying that because a solar has a perfect defense, then clearly they're immortal, because they can just perfectly defend anything that comes against them.
And if you don't stay in the desert? Suddenly it seems like you need sustenance.This strikes me as rather disingenuous. Obviously if a character's sustenance requirements are time-linked, you can't say they can go without sustenance indefinitely. But what's being discussed is an ability that lets a character go without sustenance for as long as they like - you could spend your whole life in a desert without food, without needing to expend any other resources. It's totally unlike claiming that a character with a PD is immortal, because the Solar has to spend resources on their PD
We're not.And if you don't stay in the desert? Suddenly it seems like you need sustenance.
Unless I misread something, this discussion isn't about not needing sustenance in certain situations, its about it in general. If we want to change what qualifies for general and situational that works, but it also means we can't really object when that reasoning is applied elsewhere.
Actually, this was a split-off argument; CoSaR said all living things in Exalted require sustenance, and I provided a counter-example.I think we're rather wandering away from the point, which was "Autochthon has decay and sickness and entropy as massive personal themes, and thus they will probably influence his direct works and creations".
Exaltations are exceptions to this which he didn't create solely by himself (the Incarnae and Elemental Dragons were the ones to catalyse them), and are unique and blasphemous wonders that probably can't be replicated on top of that.
Autochthon was not the sole creator of the Exaltations, so they don't really function as a viable counter-example to the fact that things stemming from him and only him are likely to inherit his sickness and tendency towards degradation. They certainly don't function as a counter-example when considering his normal, non-unique things that don't literally warp the entire setting and everything in it around them, as he is incapable of creating anything remotely on-par with them in his current state, if ever again.Actually, this was a split-off argument; CoSaR said all living things in Exalted require sustenance, and I provided a counter-example.
Similarly, regardless of their status as "unique and blasphemous wonders that probably can't be replicated", Exaltations are a counter-example to the claim that all things Autochthon makes decay.
That wasn't the claim made.they don't really function as a viable counter-example to the fact that things stemming from him and only him are likely to inherit his sickness and tendency towards degradation
Hmm. You know, I don't think 'decay and entropy' is the best way to describe the Void. The sickness its most often compared to is cancer, which is more mutation and unsustainable, uncontrollable growth, which in turn leads to decay and entropy. Those are side effects, not the core theme itself. You also see more of the cancer themes with Voidtech itself, which manifest randomly by way of 'genetics' at birth (yes I know Alchemicals probably don't have genes, moving on) or by exposure to hazardous conditions. It also sticks to the tumors and mutations aesthetics, not to the 'things breakdown' you'd see out of decay and entropy. Further, when Autochthon was healthy and active, the Void was held in remission. Now that he's not and his 'systems' are fighting each other, its taking him over with increasing rapidity.I think we're rather wandering away from the point, which was "Autochthon has decay and sickness and entropy as massive personal themes, and thus they will probably influence his direct works and creations".
Tangent:
1)How big is a lightning ballista?
Everything I've read indicates it's a one-man weapon on a swivel mount, which puts hard limits on it's upper boundaries of weight and size.
Still, if anyone else has any referents, I'll be glad to have them.