Yes, but that's... simply not how musketfire works. Musketfire is "you get one shot, and then have to spend 20+ seconds reloading, and you will either miss or fuck their shit up". Musketballs cause massive, crippling injuries when they hit. They punch right through armour which laughs at arrows. They pulverise bones, shattering them like twigs.
The Exalted 3E system is very bad at representing them, because amusingly enough a musket is a paranoia combat weapon. If you get hit, you're fucked, so don't get hit. It's much like how the nWoD system is bad at handling gunfights, because the system is set up to emulate back alley brawls and knife fights, which means that both people get hurt in the fight and it doesn't do the binary OK-fuckedup divide.
System matters, and genre assumptions are often baked into the system.