Sheer numbers, and the opinion and culture of those numbers. You may as well ask why the culture of the US isn't completely defined by the ultra-wealthy; having all the power only gives you some (a fairly respectable amount, to be sure, but not such as to be entirely un-defyable) control over the culture of a society.
But, Exalts aren't just the ultra-wealthy: they're the ultra-successful in pretty much any given field they choose to focus in. While there should be some exceptional epic mortals in the mix (along with some Gods, Demons, etc.), the best playwrights, painters, musicians, actors, etc. are going to be Exalts. The best tailors are Exalts, as are the best designers. The popular, official state religion is Exalt-controlled, its higher echelons made up of Exalts.

If an Exalt joins an organization or believes an ideology and pushes for it, they're going to take control of that movement in short order. They're more talented than the mortals. Their Exaltation opens doors that will be useful. They'll outlive the mortals, if nothing else.

The end result here is that you would expect, on the Blessed Isle, for "Exalts" to be in pretty convincing control of what society looks like. Terrestrials aren't a unified block so you would expect massive disagreements across society, culturally and otherwise, but those are still Exalt-driven or Exalt-led conflicts.
 
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Pity that the Terrestrial Exaltation is pretty good at spreading, the term "Lost Eggs" wans't coined for nothing.

Well... quite!

Except that's not the Scarlet Empress' style of leadership, she probably wanted a couple of the Patrician Houses to be strong enough to be contenders for the mantle of a Great House in case something... unfortunate, happened to one of the existing ones.

Her Scarletness would probably be powerful enough to make it stick too... Particularly if there's not too many Dynast-patrician marriages.

Sheer numbers, and the opinion and culture of those numbers. You may as well ask why the culture of the US isn't completely defined by the ultra-wealthy; having all the power only gives you some (a fairly respectable amount, to be sure, but not such as to be entirely un-defyable) control over the culture of a society.

The ultra-wealthy don't have the overwhelming role in society Dragonblooded have, because the ultra-wealthy aren't all Tony Starks descended from a dynasty of Tony Starks.

Dragonblooded are longer lived, stronger, smarter, more charismatic and that's before we take into account the really good stuff. They're qualitatively different from the vast majority of society - they're a ruling class with superpowers in a society that's based on their superpowers and that has a religion that places them on a pedestal due to their superpowers. Terrestrial Exalted have advantages that more mundane ruling classes can only dream of having.

Like this isn't even about marriage - male Dragonblooded marrying into patrician houses is a thousand times more plausible than Dragonblooded not severely influencing basically every aspect of Realm culture and society that's worth their attention.


Also: the Realm's circumstances are different from the US' because the Dragonblooded built the whole thing from the ground up. However even if you transplant the Realm's Dragonblooded in the US they will still be disproportionally successful economically, politically and culturally because Exalted are just that much better than mortals.
 
Thus, the disposition of surplus children was incredibly important (thus the tropes about second / third sons and the priesthood and the military). Games like CK2 convey this very, very well. Having more children than needed to reasonably secure the line becomes, often, a problem to be solved.
This reminds of something I came across a while back and filed for later possible use as an Exalted thing. Unfortunately, your own argument pretty conclusively disqualifies it for use as an example of what a notably-ruthless-but-not-entirely-reviled Dynast might do to his children, but I'm tired so here we go!






Admittedly, the ruling family in question is later shown to have rather significant problems, most of which are a direct result of its members being taught from the cradle that vicious two-faced bastardry is the one true path to power and encouraged to murder their siblings' attendants as an intimidation tactic.
 
Rank in the Immaculate Order? DB who enter the Cloister of Wisdom aren't given special treatment and are required to submit to mortals of higher rank. It doesn't last of course, but there are some DB who willingly submit to some mortals.
On an individual level, maybe, for some period of time, but systemically? Like, the existence of specific institutions where Exalts are temporarily subordinated to non-Exalts doesn't really do anything to show that Exalts aren't still driving the larger culture. I think the better example is the Guild, but the Guild also really doesn't make sense, so...
 
But, Exalts aren't just the ultra-wealthy: they're the ultra-successful in pretty much any given field they choose to focus in. While there should be some exceptional epic mortals in the mix (along with some Gods, Demons, etc.), the best playwrights, painters, musicians, actors, etc. are going to be Exalts. The best tailors are Exalts, as are the best designers are Exalts. The popular, official state religion is Exalt-controlled, its higher echelons made up of Exalts.

If an Exalt joins an organization or believes an ideology and pushes for it, they're going to take control of that movement in short order. They're more talented than the mortals. Their Exaltation opens doors that will be useful. They'll outlive the mortals, if nothing else.

The end result here is that you would expect, on the Blessed Isle, for "Exalts" to be in pretty convincing control of what society looks like. Terrestrials aren't a unified block so you would expect massive disagreements across society, culturally and otherwise, but those are still Exalt-driven or Exalt-led conflicts.
Skill alone doesn't guarantee widespread influence and/or control over a society or culture; in some case I'd say being the very best would do more to limit your personal impact.

Like, is the work of the best tailors and designers in the Realm going to be accessible and readily consumed by a significant portion of the populace, or will only a handful of the richest and most powerful be the only ones to ever wear them? Would a given outfit even be worn more that once? (I've seen more award shows and episodes of Project Runway than I've ever wanted, and I doubt that many of the outfits celebs, etc., wear are things you would wear to any occasion other than an award shows.)
 
Skill alone doesn't guarantee widespread influence and/or control over a society or culture; in some case I'd say being the very best would do more to limit your personal impact.

Like, is the work of the best tailors and designers in the Realm going to be accessible and readily consumed by a significant portion of the populace, or will only a handful of the richest and most powerful be the only ones to ever wear them? Would a given outfit even be worn more that once? (I've seen more award shows and episodes of Project Runway than I've ever wanted, and I doubt that many of the outfits celebs, etc., wear are things you would wear to any occasion other than an award shows.)
Except the best are who set the trends

And of course we're looking at the best what 10%?
 
Skill alone doesn't guarantee widespread influence and/or control over a society or culture; in some case I'd say being the very best would do more to limit your personal impact.

Like, is the work of the best tailors and designers in the Realm going to be accessible and readily consumed by a significant portion of the populace, or will only a handful of the richest and most powerful be the only ones to ever wear them? Would a given outfit even be worn more that once? (I've seen more award shows and episodes of Project Runway than I've ever wanted, and I doubt that many of the outfits celebs, etc., wear are things you would wear to any occasion other than an award shows.)
Sure, but that's how fashion works: the trend-setters in the area determine what a given season's look is going to be with the high end offerings, then the mid and lower tier outfits try to mimic it in ways that are more affordable—like how Zara takes stuff from the fashion circuit. The Exalted tailors and designers establish what the high end stuff is (mostly worn by Exalts), and mortal tailors and designs try to mimic it (mostly for the mortal market). Basically the Devil Wears Prada (which would be a cool Charm name come to think of it).

Yeah, nobody sane is going to be copying that Behemoth-skin sheer dress that Eight Heavenly Tribulations made for a mass market, but the artsy scene is going to be thinking about how you might be able to capture the unique way that the flesh kind of rippled and screamed as Fereza Peleps walked around, and if you might be able to do something similar with cloth. The movers and shakers, the guys pushing the artform forward, are mostly going to be Exalts or patronized by Exalts.

This isn't complete cultural control. It just means that Exalts have enormous outsized impact on the culture of the Blessed Isle, as both the most technically talented (and probably most creative), the most easily able to network, and the most moneyed market.

Now, you could say that Realm culture, for whatever reason, deliberately avoid making stuff that can be appealing for a mass market. Terrestrial-written plays are too complex for most mortal audiences to understand, Terrestrial-written music too difficult to play with only mortal skill, etc. But I don't think this really makes sense: definitely you'd expect some of that: paintings so subtle you can only appreciate them through use of Charms, foods with so much flavor they're lethal to mortals, etc. But the power inherent in being able to control culture is just so obvious I have a really hard time imagining that at least some of the Houses don't encourage their artistically inclined members to create propaganda for a mass market, to create styles to expand the demand for their trade goods, etc.
 
Now, you could say that Realm culture, for whatever reason, deliberately avoid making stuff that can be appealing for a mass market. Terrestrial-written plays are too complex for most mortal audiences to understand, Terrestrial-written music too difficult to play with only mortal skill, etc. But I don't think this really makes sense: definitely you'd expect some of that: paintings so subtle you can only appreciate them through use of Charms, foods with so much flavor they're lethal to mortals, etc. But the power inherent in being able to control culture is just so obvious I have a really hard time imagining that at least some of the Houses don't encourage their artistically inclined members to create propaganda for a mass market, to create styles to expand the demand for their trade goods, etc.

That will go over terribly because then it isn't made for DB, its made for a very small clique of very specialized DB. A ton of DB are bureaucrats who are never going to raise their essence or learn all that many charms. Memnon Alice might be able to use charms to appreciate the immaterial parts of a sculpture, but Ledaal Bob, Peleps Carol, and Sesus Dave can't. Legion veterans with a bunch of anti-poison charms who develop a taste for blowfish risk poisoning most of the DB present if they serve it at a party when they come home.

The only way to do what you suggest is if training for DB requires levels of competence in particular areas so you can establish a higher than mortal baseline, with resulting social stigma for not meeting it. Except the intense education dynast children get already includes culture and such which puts them above almost every single mortal in the world.

As it is, purely mortal artisans can already do this if they write for a level of skill and experience above what most mortals have cultivated. If your play has lines in 6 languages and refers without explanation or direct mention to the cultures, myths, and histories of a dozen nations then the only people who will "get" it are those with high Lore and a bunch of Linguistics merits. (Which most DB wont have either)

Rich and educated in a world of peasants is already an enormous culture gap.
 
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That will go over terribly because then it isn't made for DB, its made for a very small clique of very specialized DB. A ton of DB are bureaucrats who are never going to raise their essence or learn all that many charms. Memnon Alice might be able to use charms to appreciate the immaterial parts of a sculpture, but Ledaal Bob, Peleps Carol, and Sesus Dave can't. Legion veterans with a bunch of anti-poison charms who develop a taste for blowfish risk poisoning most of the DB present if they serve it at a party when they come home.

The only way to do what you suggest is if training for DB requires levels of competence in particular areas so you can establish a higher than mortal baseline, with resulting social stigma for not meeting it. Except the intense education dynast children get already includes culture and such which puts them above almost every single mortal in the world.

As it is, purely mortal artisans can already do this if they write for a level of skill and experience above what most mortals have cultivated. If your play has lines in 6 languages and refers without explanation or direct mention to the cultures, myths, and histories of a dozen nations then the only people who will "get" it are people with high Lore and a bunch of Linguistics merits.
Yeah, that's fair—this market would include Gods and similar entities but would be vanishingly small regardless. Like, you'd expect the super high end stuff to be at least difficult for a lay-person to appreciate (so many flavors! So many meanings! So much nuance to that performance!) but would still have mass market appeal.
 
Yeah, that's fair—this market would include Gods and similar entities but would be vanishingly small regardless. Like, you'd expect the super high end stuff to be at least difficult for a lay-person to appreciate (so many flavors! So many meanings! So much nuance to that performance!) but would still have mass market appeal.
Soooo, DB Shakespeare?
 
Soooo, DB Shakespeare?
I would be inclined to play Shakespeare as a Solar, actually—he's this massively popular figure who's managed to be better than even the best competition of the time, all while concealing his true identity, and his work occasionally dips into subtle but cutting critique of the status quo. Also I once made Night Caste Shakespeare and just really like the concept.

But, basically yeah.
 
I would be inclined to play Shakespeare as a Solar, actually—he's this massively popular figure who's managed to be better than even the best competition of the time, all while concealing his true identity, and his work occasionally dips into subtle but cutting critique of the status quo. Also I once made Night Caste Shakespeare and just really like the concept.

But, basically yeah.
I meant more that his work was meant to appeal to both the upper and lower classes, but yeah Night Caste Shakespeare sounds pretty cool.
 
I kind of wonder how a DB marrying into a shorter lived patrician family works in practice. What do they do after their spouse passes from age, given the rather significant lifetime they'd be floating around busybodying their kids
 
I kind of wonder how a DB marrying into a shorter lived patrician family works in practice. What do they do after their spouse passes from age, given the rather significant lifetime they'd be floating around busybodying their kids
Are Dragon Blooded Marriages for life? I thought it was just for a period time, with the option to extend it if they got along.
 
They do, but more often than not those DBs get snatched up into a Great House through marriage or adoption or some shit.
 
Dreaming Lover Bell, the circle's Zenith decreases the enemy's SAN with this when he isn't busy ripping out their hearts (for the Sun).

I don't have an ideas for its Evocation yet, but the capstone definitely need to be named Call of Cthulhu and Madness-Seducing Husband Dance

 
I kind of wonder how a DB marrying into a shorter lived patrician family works in practice. What do they do after their spouse passes from age, given the rather significant lifetime they'd be floating around busybodying their kids

WFHW covers this:

A husband who outlives his wife returns to his birth house after a suitable mourning period. Any children the couple had remain with the wife's house, typically to be adopted by her kin. A widower may remain in his wife's house with her matriarch's consent — a common practice for patrician and peasant husbands — but a Dynastic man who does so incurs the opprobrium of his own family.

Sometimes, a talented Dragon-Blooded man is married off to a mortal so that he returns to his house after a mortal lifetime, ready to assume important house responsibilities. Others are married to members of their own house — or to Dragon-Blooded from client cadet houses or patrician families — to avoid questions of divided loyalties.
 
Dreaming Lover Bell, the circle's Zenith decreases the enemy's SAN with this when he isn't busy ripping out their hearts (for the Sun).

I don't have an ideas for its Evocation yet, but the capstone definitely need to be named Call of Cthulhu and Madness-Seducing Husband Dance

Do you have your stuff compiled anywhere?
 
From what I gather this was a case of the Great Houses wanting a compromise candidate.

If anything the No.1 priority of the Great Houses should be to recruit DB's from the patrician class (and from everywhere else really) whilst ambitious patrician houses would want to become as close to a Great House as possible.

I wouldn't necessarily say Great House Dragonblooded marrying into patrician houses makes zero sense and is verboten; but it should be the exception not the rule due to how the Terrestrial Exaltation works.

I don't really know what the first sentence about a compromise candidate relates to so I'll address the rest. No, it's not in the interests of Great Houses to randomly eat up patrician houses and recruit as many Dragon-Blooded as possible, because that means that while on one hand you might get some really prestigious patrician houses that you would just love to add to the bloodline, it also means you get "house of legitimized outcastes" and you would never want to introduce those. Remember that they are nobility, not rational Dragon-Blooded generators, and they care about looking good to their peers. You don't look good by adding random patricians and outcastes, that makes you look like Nellens.

It's not the interests of the Great Houses to introduce random outcastes from everywhere else either because they're random outcastes. They don't have in-born loyalty to the House, they have loyalty to useless things like "their own principles" or "the Throne" or other shitty things that you don't care about. This has been Great House politics 101 for three editions. The number one priority of Great Houses is to build prestige (unless you're Iselsi lol) and you don't get that by adding random outcastes or patricians to your bloodline, you get that from maintaining a nice family tree and ancestors to be proud of. No one wants to be the dynast who has to admit his grandmother was Liljenallike, the eastern hill-witch with not a drop of blood tied to the Realm. For a Great House to adopt a patrician or outcaste means something big is happening, that's an exception, not the rule.

I agree that dynasts marrying into patrician houses should be rare and have done so from the start. That way it can be a big aspiration for a patrician character and an interesting way to increase status.
Because even the 'humble' Terrestrial Exaltation at least triples your natural lifespan, makes one better physically, mentally and metaphysically from their mortal selves and grants awesome supernatural powers to boot? Also because Terrestrial Exaltations can be inherited thus paving the way for a hereditary ruling class that's ability based (or upper management class if we're talking about high First Age Creation).


What other factor can be more impactful than that?

It triples your lifespan and gives you the ability to heal more and that's it. It doesn't give you shit beyond that. It's true that Exalts can learn Charms, but not every character will have the perfect, ideal and optimal Charms to accomplish what they want - while the "not every character is optimized! think realistically!" defence is often useless with regards to player characters, the moment we go to believe that every single Dragon-Blood has whatever Charms they need or even as many as a player starts with (because there are clear indications that they don't, although those indications are different over 2e and 3e; in 3e it is explicit and in 2e it is implied from statblocks) the setting very quickly transforms into a very silly place.

Even then, this post doesn't even answer what I asked. When you said that:
There shouldn't be any factor that trumps Exaltation in terms of society shaping as far as I know - and that applies to any edition.
I asked you why, because this is a very curious statement to make, and you didn't answer it. :V

You gave me a list of a bunch of abilities that the Terrestrial Exaltation grants, which while very impressive and fearsome don't really explain anything! If you wanted it to be a better argument, you should have explained how those things lead to what you describe, and preferably also address some of the potential biggest counterarguments in your post before the other guy (like me) makes them.

A person in plate armour and with an army of thousands can destroy a hundred castle walls and take any amount of beating on the battlefield, he is obviously more powerful than any who do not have a plate armour and an army of thousands, shall inheritance follow the plate-armoured line? No, obviously not. That would be ridiculous. You might make the argument that the difference that possessing plate armour and an army of thousands are both not intrinsic like Charms are to Dragon-Blooded, except we did in fact have a time in history when most of Europe was ruled by guys with plate armour and armies of thousands! And to go with that plate armour and armies of thousands, that class also had access to better education than the lower classes could ever dream of, greater social graces, better standards of living which allowed them to grow taller, more muscular, more attractive and far more skilled. While the plate armour and army of thousands aren't intrinsic - no more than artifacts are to the Exalted anyways - the other things are and allowed them to both be shapers of culture and to stand head and shoulders over their fellow men. Of course, the situation isn't entirely the same as Exalted, because otherwise it wouldn't be fantasy and we would be playing a historical simulator game, which we obviously aren't, but similarities can be used to infer and make more educated guesses. This elite was often plagued by rules of succession and inheritance fucking them up because all those strengths and capabilities don't actually change much of what succession and inheritance are concerned. This is because communities and kinship (in the anthropological sense) don't take form out of what's most convenient and useful, they take form out of what seems most natural to your society. Nearly every society ever has decided women should somehow be subject or inferior to men, this was not convenient and many would have been better off had it not been the case, it happened as a result of traditions and belief. Likewise, the Realm can maintain that inheritance unconditionally follows the female line while also maintaining that a dynastic man is better than a patrician or - Dragons forgive my sinful tongue - common woman. They do not contradict. But far more interestingly, there might be something that satisfies us both!

What's probably far more likely is that male dynasts just won't get married off to random mortals or indeed, patrician houses. Of course, even when inheritance is through the female line, I suspect it'll still turn out favourable enough for the dynasts for us both to get satisfied. After all, a mortal patrician doesn't live hundreds of years, and if they were to die they surely would be unable to accept their inheritance, which would certainly be unfortunate for that patrician house. And even should it be a Dragon-Blooded patrician, maybe the Realm has something like the Pragmatic Sanction so that the Empress could declare inheritance to follow the male line if necessary. Of course currently, there is a regent on the throne... who is currently a rubber stamp for the Deliberative, which means Great House lobbying in the Deliberative! It means patrician houses complaining about legislative unfairness! It means jurists analyzing cases for the given rationale behind previous uses of the Pragmatic Sanction in order to give pro-patrician senators better arguments against arbitrary diktat!


But, Exalts aren't just the ultra-wealthy: they're the ultra-successful in pretty much any given field they choose to focus in. While there should be some exceptional epic mortals in the mix (along with some Gods, Demons, etc.), the best playwrights, painters, musicians, actors, etc. are going to be Exalts. The best tailors are Exalts, as are the best designers. The popular, official state religion is Exalt-controlled, its higher echelons made up of Exalts.

If an Exalt joins an organization or believes an ideology and pushes for it, they're going to take control of that movement in short order. They're more talented than the mortals. Their Exaltation opens doors that will be useful. They'll outlive the mortals, if nothing else.

The end result here is that you would expect, on the Blessed Isle, for "Exalts" to be in pretty convincing control of what society looks like. Terrestrials aren't a unified block so you would expect massive disagreements across society, culturally and otherwise, but those are still Exalt-driven or Exalt-led conflicts.

Jesus Christ, there was once when I admonished @GardenerBriareus for comparing Dragon-Blooded to Übermensch and said that this was mistaken, but reading this made me feel outright uncomfortable.

That Dragon-Blooded are the main shapers of culture is not new to anyone here, this is almost taken as a given, but that Dragon-Blooded are ultra-successful in pretty much any given field they choose to focus in? No, that's ridiculous. Don't mistake the mechanics for a reality simulator, are we to also believe that the rules for jumping apply equally to all, so that it's a common thing to see mortals leap twenty feet into the air? No, obviously not, that'd be ridiculous. They'll plateau, they'll forget skills, they'll lack dedication, they won't care, they might have a bad arm, they'll be out of practice. They're people. Player characters don't do that because the mechanics are not a reality simulator, but Dragon-Blooded Uncle Iroh who has to train himself up again is a classic staple of Dragon-Blooded NPCs. It's true that Dragon-Blooded can attain immense skill and be very impressive, but at the end of the day they're still people and don't actually have this degree of control that you seem to believe, their Charms have never given this degree of power, the setting has never been written under this assumption and the mechanics disagree. Normally I would ignore the mechanics if the setting said otherwise, and no one here is a stranger to changing either the mechanics or the setting, but when you've got literally the entire line disagreeing with you, I think we can fairly solidly establish that this is not in fact the way the line works or is supposed to work.

I think it could probably be "Yeah, no, you are nothing but a branch of my family now".
If inheritance follows the female line it doesn't matter shit if they're a Dragon-Blood or not, what matters is that the woman inherits. Although if a Dragon-Blooded man marries a woman and lives like 200 years after she's dead, the fact that she would have inherited probably doesn't matter that much lol. If it doesn't follow the female line but just nonsensically passes to the Exalt, the end result is that no patrician house ever is interested in marrying a Great House because the end result is to see the end of their own house, and that is far more costly than the immediate prestige gain from marrying a dynast. Again, patrician houses are not random mortals, they can be pretty significant, and pretty proud. The holder of the imperial seal is a patrician. Don't dismiss them easily like this.
 
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