Lead, copper, antimony, arsenic, mercury, ...

Simple fact is, certain heavy metal compounds are variously either really good (lead carbonate's only equal as a white pigment is titanium dioxide) or really convenient (found in nature, or easily produced with Iron Age technology) pigments, and certain others are really good at removing certain kinds of blemish at the cost of giving you worse ones in future.

Naturally, people whose vanity exceeds their sense were tempted by the prospect of painting their skin with preparations based on the damn things, even though the toxicity of lead etc. has been well-known since classical antiquity.
Or was it the belladonna flower.
Extracts of deadly nightshade (Atropa belladonna) did indeed get used topically for its pupil-dilating effects, whence the "belladonna" (It. "beautiful lady") in the species name.
 
Oh yeah. I remember one. Toxic seed covering. Exceedingly beautiful. Used as beads and necklaces.

Also, the seed covering is soluble in water. That includes sweat.
 
Kalochi, Goddess of the Dock Cats
Deity of the First Rank
South-Western Directorate

Once a minor storm spirit worshipped by beastmen in the isles of the far Southwest, Kalochi's tribe was defeated in war. Taken as slaves, they were sold to northerners. Abandoning her post, Kalochi chose to instead track her followers down. With her aid, the tigermen seized control of the boat, sacrificing the slavers to her. But none of them knew the way back home, and their lands were lost. After several adventures, they wound up in Saata, taking up residence around the docks - and the storm goddess became the spirit of the diaspora.

Kalochi now wears the form of her adopted children, appearing as a feral-looking woman with tiger-like eyes, stripes on her cheeks, and tightly coiled orange hair. She has the muscled body of someone who works in hard manual labour every day. The goddess dresses herself like a Saatan gang lord, layering diaphanous silk of many colours and bedecking her ears, neck and fingers with jewellery of all kinds. Some trace of her former nature remains in the spear she bears, forged from a lightning bolt. She did not return it when she took up her new role, for it allows her to coax storms and direct their thunder.

Her time as a storm goddess did not prepare her for the complexities of Saata. Storms are blunt and uncomplicated; the spirit courts of Saata thrive on the chaos of the city, and the city father only encourages it. She has learned from her followers to keep her head down and avoid entanglement with the greater powers, accepting her niche as the goddess of the tiger and leopard beastmen who live around the docks. By natural temperament, she is forthright and confrontational, but the very knowledge of her own weakness means she overcompensates and retreats from fights she could win because she does not trust her judgement.

Through her contacts among the weather-gods, she forewarns the Dock Cats when cyclones are scheduled to happen. Some captains have already noticed that the beastmen refuse to go to sea when a storm is coming. So far, they put this down to some kind of animal intuition. The goddess was never a strong spirit, and perhaps for that reason she chose to tie her fate closely to mortals. Their worship allows her to punch well above her weight, but that same closeness means she weeps when her worshippers die and rages when they are defeated. The Muk Kai tiger beastmen threaten her Dock Cats, and worse, they worship Puruk, a war god who came with them from their homeland. He is crude and doesn't understand how to play the Saatan game, but he wields his power to aid his followers freely. She fears that she may be defeated before consequences catch up with him.

Sanctum: Kalochi dwells within her shrine, part of a small temple which backs onto a warehouse in the dock district of Saata. The sanctum resembles a gang-lord's hideout, with stolen treasures decorating the walls and a bottle of rum usually close to hand. She has been drinking more since the conflict with the Muk Kai started. Kalochi is intimately enough involved with her mortals that she has been having idle fantasies about having a child with one of them, but she fears the heartbreak of watching a mortal son or daughter grow old.
 
  • Invisible Horse Princess (AKA my character), Night: wandering mercenary martial artist with a grudge against the realm. Stealth supernal that practices Ebon Shadow and Hidden Horse (yes, my ST actually let me use it). Has a Soulsteel Dire Chain and a ghost-blooded horse that used to belong to an Abyssal commander. The token murderhobo of the group that tries to use her powers for good (or money).
Pure gold. If only I could be so gloriously anime some day.
 
First circle demons, when summoned by an exalted sorcerer, are bound by the surrender oaths to obey the summoner, right?

What if a stomach bottle bug ate too much, and then it died, spawning two newborn ones? Since they're demons, they should be bound by the oaths. But since they're newborns, they were not summoned.

So are creation-born Ssesseljae bound by the sorcerer?
 
So are creation-born Ssesseljae bound by the sorcerer?

Nope.

As per RAW, there is no way to bind demons except when you summon them.

Although honestly i think is something that should be possible, just harder.

(I prefer to make "summon demon" and "bound demon" two different spells, and give a penalty to bind demons that you haven't sumonned yourself).
 
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Nope.

As per RAW, there is no way to bind demons except when you summon them.

Although honestly i think is something that should be possible, just harder.

(I prefer to make "summon demon" and "bound demon" two different spells, and give a penalty to bind demons that you haven't sumonned yourself).
Excellent.

The day the Isle stood sober.
It is known well, that demons summoners are not welcome within the blessed isle. Some say that this is because the home of the exalted was not to be besmirched by the foulness of demons. Some say that the dragonblooded, mighty in their essence and unmatched in their enlightenment, felt that the demons could taint or even lead peasants astray. Some, heretically, thought it was because the Dragonblooded feared the demons.

The truth is much simpler.

Within the past, approximately several centuries after House Cynis was established, a great party was created, for some reason or another. Many courtesans and concubines and beauties were brought, and many intoxicants and wines were brought, many from all four directions of Creation, and many from above and below. Some from Heaven, some from Hell, and more from the Underworld. Now, as the party raged on and on for months (as this was House Cynis), a great problem emerged. Some guests were so inebriated, that they could not partake of the pleasures of other drugs! A dragonblooded screaming in ectasy after breathing in the exotic flame spice of the South's fire lilies, could not get himself drunk on the fermented bone sap of the underworld woods.

And thus, a very enterprising (and very drunk) sorcerer hit upon an idea. A fellow Exalted would get as high/ drunk/ drowned/ poisoned by whatever drunk he wanted, would stay within the haze for several days.... before being brought to the sorcerer, and with a stomach bottle bug, would have whatever drugs and such purged from his system, before whatever damage to his body from the exotic intoxicant is healed, and then he goes off for another round. Perhaps some opium, for the familiarity?

And thus the parties could party harder, and consume even more drugs. But unfortunately, for the sorcerer, could not partake, being in charge of cleansing the bodies of the rest. Spying a server with a Draught of nostalgia and horror, he left his stomach bottle bugs that he had summoned in their section and told them to devour any intoxicants and heal any guests that wandered into their area. Problem was, he forgot to tell them to take turns. So the first bug ate... and ate... and ate.

Until it died. And 2 more appeared. And they were not bound by the surrender oaths. And seeing a feast of poisons and toxins before them, decided to eat. Great cries of horror came about as the guests found themselves dragged into the land of the living. They swung their daiklaves and activated their animas, but it was too late. The stomach bottle bugs feasted and multiplied until there was a great swarm of them, and they exited the mansion in which the party was held, and ate every single drug, intoxicant, and alcohol in the blessed isle. In fact, they even at those in people's bodies. So at the end of the day, there was not a single high nor drunk living creature living on the continent. It would have been worse, if not a storm had occurred that day, and the pure raindrops slew the tainted creatures.

But the Ssesseljae had done their work. Within the isle, there was not a drop of alcohol. Nor a single piece of opium. A great cry was uttered this day, that was heard within the threshold. Many craft charms were produced this day, to water craft that could transform vinegar into wine, to wood crafting that could produce vines with an intoxicating sap. A great many deaths came about as men threw themselves from their lack of drunkenness. And the sorcerer? He was lynched. By over several hundred Terrestrial exalted. There was not a scrap of the body left.

The land remembers that dark day. In which there was no drunkeness, only sobriety. No high. Just plain old consciousness. And the horrors of that day, due to the work of demons, has seared itself within the consciousness of the Blessed Isle, where they know that if demons were to be summoned, they would risk having every single drop of joy and happiness sucked out from them.

A/N: How is this?
 
The day the Isle stood sober.
It's kind of funny but also kind of stupid; like imagine if a huge country by the size of Russia had every drop of alchohol and opiate devoured in a single day (however that happens?). How does this impact the economy? The market? The culture? The institutions? What you're describing here is an economic cataclysm of demon beetles entirely destroying the alchoholic supplies of an entire Empire, may I remind you that physicians are rather dependent on opiates? That alchohol is an important trade good?
 
It's kind of funny but also kind of stupid; like imagine if a huge country by the size of Russia had every drop of alchohol and opiate devoured in a single day (however that happens?). How does this impact the economy? The market? The culture? The institutions? What you're describing here is an economic cataclysm of demon beetles entirely destroying the alchoholic supplies of an entire Empire, may I remind you that physicians are rather dependent on opiates? That alchohol is an important trade good?
True.

This is rather cracky. But I did write this within less than 20 minutes.

If you wish to take a long time to think over the entire physical, political, social, and economical ramifications of having every single drug and drop of alcohol removed from a continent, by all means, do so.

I need to write a fanfic.
 
True.

This is rather cracky. But I did write this within less than 20 minutes.

If you wish to take a long time to think over the entire physical, political, social, and economical ramifications of having every single drug and drop of alcohol removed from a continent, by all means, do so.

I need to write a fanfic.

Exalted is defined by thinking about those exact things though. It's very much so a setting that doesn't handwave this sort of thing. That's more or less one of the fundamental axioms of the setting, that shit should (ideally) not just be glossed over for convenience and that the people in the setting act like actual people.

I don't think there's any intentional "crack/lolrandom" type stuff in Exalted outside of overused memes and April Fools jokes.
 
Exalted is defined by thinking about those exact things though. It's very much so a setting that doesn't handwave this sort of thing. That's more or less one of the fundamental axioms of the setting, that shit should (ideally) not just be glossed over for convenience and that the people in the setting act like actual people.

I don't think there's any intentional "crack/lolrandom" type stuff in Exalted outside of overused memes and April Fools jokes.
I said. You can do it yourself.

If its that important to you, I'll do it tomorrow, when I have free time.
 
I said. You can do it yourself.

If its that important to you, I'll do it tomorrow, when I have free time.

It's not paticularly important to me given that I barely skimmed over it; I'm just trying to create prompts such that it goes from a one off joke you banged out in twenty minutes to something that might be useful material for a story, starting with the idea of Demon Summoners having some kind of influence with the main Dynastic society by acting as an intermediary between particularly burnt out, hedonistic dynasts looking for something beyond even the excesses of the Realm and the wonderful world of infernal narcotics.

EDIT: That's a pretty basic example with minimal though put into it but it still serves as an interesting thing that might actually happen, springboarding of your idea by giving just slightly more examination to something that might be taken for granted.
 
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When you post homebrew in the Exalted thread, you presumably do so with the purpose to receive criticism and engage with the Exalted thread, when you then refuse to take, respond or engage with that criticism you should be ready to face that people aren't going to want to engage with the homebrew you post. Exalted has always distinguished itself by being designed with sociology and economy in mind; the Realm isn't an evil empire because it's ruled by Darth Vader and Emperor Palpatine, it's evil because it's running an oppressive foreign policy and keeps smaller polities as captive markets while bleeding the threshold dry for it's own sake. I'm not going to spend actual effort or time on furthering a silly joke that requires a Von Neumann swarm of Stomach Bottle Bugs, but when you actually ask, word-for-word "how is this?" and refuse to then acknowledge or at least give a proper response to the criticism you are given, both by myself and by @runeblue360 then I can't help but question why you even ask at all?
 
It's not paticularly important to me given that I barely skimmed over it; I'm just trying to create prompts such that it goes from a one off joke you banged out in twenty minutes to something that might be useful material for a story, starting with the idea of Demon Summoners having some kind of influence with the main Dynastic society by acting as an intermediary between particularly burnt out, hedonistic dynasts looking for something beyond even the excesses of the Realm and the wonderful world of infernal narcotics.

EDIT: That's a pretty basic example with minimal though put into it but it still serves as an interesting thing that might actually happen, springboarding of your idea by giving just slightly more examination to something that might be taken for granted.
True, true.

As I said, tomorrow. I can't devote my full concentration right now. Later.
 
It's kind of funny but also kind of stupid; like imagine if a huge country by the size of Russia had every drop of alchohol and opiate devoured in a single day (however that happens?). How does this impact the economy? The market? The culture? The institutions? What you're describing here is an economic cataclysm of demon beetles entirely destroying the alchoholic supplies of an entire Empire, may I remind you that physicians are rather dependent on opiates? That alchohol is an important trade good?
Oh, huh. I hadn't really considered that sesseljae could be used as a weapon of economic warfare or to sabotage a medical facility.
That's a neat idea; a sorcerer-physician who calls sesseljae, sics them on his competitors to consume their medical supplies, then puts them to work helping him treat his new abundance of patients.
 
Oh, huh. I hadn't really considered that sesseljae could be used as a weapon of economic warfare or to sabotage a medical facility.
That's a neat idea; a sorcerer-physician who calls sesseljae, sics them on his competitors to consume their medical supplies, then puts them to work helping him treat his new abundance of patients.
.... true, but I'm fairly sure it was limited.

Also, on the medical supplies, I'm not sure. Oh sure, its alcohol. But are you sure everyone on the blessed isle uses it? I mean, they could just as easily use a thaumaturgically created paste or potion that does the same thing. But is also poisonous to the stomach bottle bugs cause, ya know, medicines.
 
.... true, but I'm fairly sure it was limited.

Also, on the medical supplies, I'm not sure. Oh sure, its alcohol. But are you sure everyone on the blessed isle uses it? I mean, they could just as easily use a thaumaturgically created paste or potion that does the same thing. But is also poisonous to the stomach bottle bugs cause, ya know, medicines.
Using thaumaturgically created products that are also specifically poisonous to sesseljae would not be just as easy. Sesseljae are allergic to pure things, so the product would either need to be pure (purifying things is not easy, and I doubt a paste or potion would count) or specifically engineer it to be poisonous to sesseljae without being poisonous to people.

This is being done to counter an entirely theoretical problem that can also be solved by encircling storage rooms with seawater, salt, gold, or silver.
 
Oh, huh. I hadn't really considered that sesseljae could be used as a weapon of economic warfare or to sabotage a medical facility.
That's a neat idea; a sorcerer-physician who calls sesseljae, sics them on his competitors to consume their medical supplies, then puts them to work helping him treat his new abundance of patients.
Glad to be of service! After all, in Malfeas literally no one likes them because they eat all the alchohol! More amusing is their use by V'neef Daanel to drink the alchohol of his competitors so he can sell his crap brew slightly higher. :V
.... true, but I'm fairly sure it was limited.

Also, on the medical supplies, I'm not sure. Oh sure, its alcohol. But are you sure everyone on the blessed isle uses it? I mean, they could just as easily use a thaumaturgically created paste or potion that does the same thing. But is also poisonous to the stomach bottle bugs cause, ya know, medicines.
Except Thaumaturgy in the paradigm of pseudo-second edition is the use of the "sciences" of Creation, so I question whether one should allow such a use of thaumaturgy, indeed one might ask whether thaumaturges could make such a poison when the sesselja writeup (Games of Divinity p.120) says that they specifically eat poisons. Only the pure substances - tears, seawater, silver, gold, salt and virgin's blood - are hurtful to them like allergies hurt us.

EDIT: Damnit, Air Aspect'd by @azoicennead. :mad:
 
Using thaumaturgically created products that are also specifically poisonous to sesseljae would not be just as easy. Sesseljae are allergic to pure things, so the product would either need to be pure (purifying things is not easy, and I doubt a paste or potion would count) or specifically engineer it to be poisonous to sesseljae without being poisonous to people.

This is being done to counter an entirely theoretical problem that can also be solved by encircling storage rooms with seawater, salt, gold, or silver.
Woah. Seawater?

I thought it was either pure water, salt, or freshly cut herbs.
 
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