Isn't Creation a bit bigger than Earth in square kilometres or something?
From what I remember Creation is supposed to have much more land than Earth does, rather than being bigger in general.
edit:
Rough size of Creation, not sure how accurate, and it probably doesn't include the vast and mostly empty areas around the Air and Fire Poles;
Creation is a flat, roughly rectangular area about 10,000 miles by 8,000 miles, surrounded on all sides by the Wyld.
______
The Blessed Isle is a giant continent (approximately 6 million square miles) at the center of Creation.
Size of the Earth;
The diameter of the earth at the equator is 7,926.41 miles or 12,756.32 kilometers. The diameter of the earth through the poles is 7,901.002 miles or 12,715.43 km kilometers. ...Thus the earth is 25 miles or 41 km wider than it is tall, giving it a slight bulge at the equator.
 
Last edited:
From what I remember Creation is supposed to have much more land than Earth does, rather than being bigger in general.
edit:
Rough size of Creation, not sure how accurate, and it probably doesn't include the vast and mostly empty areas around the Air and Fire Poles;

Size of the Earth;
So more them likely you would need something bigger then anything in our solar system. One would likely need something like the super-earth exo-plants around Tau Ceti, or one of the worlds around Kepler-62.
 
So more them likely you would need something bigger then anything in our solar system. One would likely need something like the super-earth exo-plants around Tau Ceti, or one of the worlds around Kepler-62.

It's kinda like asking what kind of jet engine would allow a plane to fly through the ground. At a base, the answer is that you can't really wrap creation around a planet, at least not without changing it sufficiently that it's not longer creation. If you only want something such that you can have a terrain that looks largely similar to Creation, but on a globe, well, you don't need that much area. Just something with a surface area similar to Creation's surface area. But the result will be as different from creation as a vehicle that can burrow through the ground is from a plane if no more so.

I think the more important question is what are you trying to do by putting Creation around a globe? What does this enable in your story?
 
Last edited:
It's kinda like asking what kind of jet engine would allow a plane to fly through the ground. At a base, the answer is that you can't really wrap creation around a planet, at least not without changing it sufficiently that it's not longer creation. If you only want something such that you can have a terrain that looks largely similar to Creation, but on a globe, well, you don't need that much area. Just something with a surface area similar to Creation's surface area. But the result will be as different from creation as a vehicle that can burrow through the ground is from a plane if no more so.

I think the more important question is what are you trying to do by putting Creation around a globe? What does this enable in your story?
Sequel Fodder! It would, in theory, allow me to put creation within interaction range of a version of Earth as well as a grater universe. Pulse it will be fun putting our newtonian universe in the perspective of the Beings of Creation, and vise-versa.
 
Sequel Fodder! It would, in theory, allow me to put creation within interaction range of a version of Earth as well as a grater universe. Pulse it will be fun putting our newtonian universe in the perspective of the Beings of Creation, and vise-versa.
Just having a relatively stable way to travel from one to the other does that. In fact, that would allow the latter thing to apply to both sides.

Not to mention the issues like having multiple suns, the dome of the sky, etc in the other world. Honestly, making creation a round world should probably end with mass deaths and the like due to it's geography being completely screwed up. In the far west there is no floor to the ocean, in the far east there is no ground, just trees, in the north you get endless clouds...how does that function? How does the South, given that places that were some of the warmest around are now polar? Nevermind that you now apparently have 2 competing physics systems in place.
 
Not to mention the issues like having multiple suns, the dome of the sky, etc in the other world. Honestly, making creation a round world should probably end with mass deaths and the like due to it's geography being completely screwed up. In the far west there is no floor to the ocean, in the far east there is no ground, just trees, in the north you get endless clouds...how does that function? How does the South, given that places that were some of the warmest around are now polar? Nevermind that you now apparently have 2 competing physics systems in place.
Such a thing would probably require extensive work with the loom, include retroactive changes to everything, and be the work of the entire exalted host, all the gods, and both Gaea and Auto on top of it. Its basically reworking creation from nearly the ground up. Given that Creation is what happens when all the primordials worked together, and the current version is supposedly severely diminished from what it once was... Yeah, portals are a more plausible idea I'd say.
 
It is a note worth reiterating that the Omphalos, the Imperial Mountain, is 800 miles tall. If placed at the rock bottom of the Marianas Trench, and subject to a comparable atmosphere to Earth, it would still extend another half-again that distance of 493 miles out into the hard-vacuum of low-attitude space, ~238 miles of that beyond the Karman Line.

800 miles is 148 times the height of Mt. Everest, and a mere 58 times that of Olympus Mons on Mars. That's roughly over 3/4ths the radius of Earth's moon, at the distance we can see it from ground-level, but actually rooted to the surface of the planet.


Beyond being flat and having a infinite edge, Creation completely defies any real-world attempt to make its physical reality conform to a globe.
 
it just really struck home to me that no matter where you are in Creation, Mt. Meru is always going to be visible. There is never going to be a perfect unbroken horizon anywhere in that world. And that anyone with the right knowledge can give a fairly accurate estimate on how far away they are from the Pole of Earth simply by measuring the angle between it's summit and their current location.

Conversely the whole of Creation is also visible from the summit. Anyone with the right charms/artifacts can presumably spy on the whole world. Makes me wonder if the Realm has stationed a team there just for that purpose.
 
it just really struck home to me that no matter where you are in Creation, Mt. Meru is always going to be visible. There is never going to be a perfect unbroken horizon anywhere in that world. And that anyone with the right knowledge can give a fairly accurate estimate on how far away they are from the Pole of Earth simply by measuring the angle between it's summit and their current location.

Conversely the whole of Creation is also visible from the summit. Anyone with the right charms/artifacts can presumably spy on the whole world. Makes me wonder if the Realm has stationed a team there just for that purpose.

No, the Realm generally forbids anyone from visiting the ruins of Meru (the city) and the immaculate order controls pilgramages. The sidereals use the ruins all the time, as a bunch of the yu-shan gates are there.
 
If I had to connect our world and Creation I'd put a gateway on the moon - our moon. A passage into the center that leads to a portal that opens into a N/A dot Lunar Manse/Demense.
 
Which 2nd circle are Neomah and blood apes made by?

Or are they like anhule demon spiders in that they are made by various 2nd circles?
Neomah are descended from Berengiere, the Weaver of Voices, who is descended from Ligier.

I'm not certain from whom the Blood Apes are from, but I think they're from Ligier's Warden Soul, forget her name.

In either case, they both have methods of self-reproduction and they've spread far beyond their progenitor's original creations.
 
it just really struck home to me that no matter where you are in Creation, Mt. Meru is always going to be visible. There is never going to be a perfect unbroken horizon anywhere in that world. And that anyone with the right knowledge can give a fairly accurate estimate on how far away they are from the Pole of Earth simply by measuring the angle between it's summit and their current location.
One of my favorite fanon takes on reconciling this alongside the fact the dawning sun can be spectacularly seen from the West (directly opposite where it rises out of the Eastern treeline), and vice-versa for Eastern sunsets, assumes that Creation is actually somewhat dome-shaped, and that atmospheric refraction in Air Essence exists along the same lines as most "physics work the way you think they do until they magically don't" questions in practice.

So if you assume a vaguely-domed Creation, from great heights the horizon still seems to "curve" along the edges the way old cartographers studied the shape of the world, tapering the Wyld slightly down 'below' the furthest reaches of sight and beyond even the most supernaturally-aided vision from the centermost point, and stopping folks from easily looking "corner-to-corner" around the mount from North-South and East-West at the far edges of the world. At the same time, at a distance the Imperial summit is so high it might as well be a low-atmospheric object, and the land between the earth and the approach towards the slopes blend away into haze like a mirage. From the view of anyone on the ground, the full stature of the mountain always appears to be hovering slightly above the horizon as an almost celestial fixture, rising out of the clouds on a buffer of indistinct and heavenly light. Walking towards the Imperial mountain makes the angle of the summit sink lower and lower into the haze, until it finally disappears, now that you are close enough to physically be walking on the Blessed Isle and are traveling up the lowest slopes in earnest.

At the Eastern Dawn, the sun hits the horizon-haze and lights up the whole distant-side of the mountain with reflected light from the Western ocean, instead of casting a tremendous shadow across the length of the Direction. This is what gives the mountain its historic and iconic image, suitably causing it to flare orange-gold with the sky around it like a harvest moon, backlit from the base upwards like an extremely low eclipse. This lightshow lasts until the sun crowns the mountain properly, breaking free of the mountain's silhouette and shining down across it and the waves beyond until noonday, where it starts to descend towards and eventually into the Western Ocean. Easterners see sunsets the same way, by the light bending around the mountain to transform it into a blazing and fiery gold beacon over the horizon, no doubt casting god-rays out through the cloudcover and giving it real and visible weight as a heavenly former-home of the gods.

Its just a generally cool image overall, and makes you appreciate how one detail can make something as mundane and regular as the morning sun seem mythologically-sweeping and breathtaking to us, in all our knowledge of science and outer-space, as it no-doubt seemed to ancient peoples writing lengthy and elaborate legends trying to make some sense of the continual death/rebirth of the warm ball of light which every day revolved around.
 
Conversely the whole of Creation is also visible from the summit.

One of the funniest things in 1E (well, to me, at least), was that:
a) explicitly being able to see infinite distance (unlimited vision range, unless line of sight was broken) was an Essence 4 Solar Charm.
b) WW unwisely published a SMA charm that let you hit everything you could see twice.

Note the very obvious use of this, and why it is an excellent lesson to wannabe charm writers to watch what your actual boundaries are.
 
Neomah are descended from Berengiere, the Weaver of Voices, who is descended from Ligier.

I'm not certain from whom the Blood Apes are from, but I think they're from Ligier's Warden Soul, forget her name.

In either case, they both have methods of self-reproduction and they've spread far beyond their progenitor's original creations.

Where is this mentioned?
 
One of the funniest things in 1E (well, to me, at least), was that:
a) explicitly being able to see infinite distance (unlimited vision range, unless line of sight was broken) was an Essence 4 Solar Charm.
b) WW unwisely published a SMA charm that let you hit everything you could see twice.

Note the very obvious use of this, and why it is an excellent lesson to wannabe charm writers to watch what your actual boundaries are.

I think you can still do the "Creation Slaying Oblivion Kick" in second edition.
 
I think you can still do the "Creation Slaying Oblivion Kick" in second edition.

Yes, because they happily reprinted the damn charm with its unlimited range completely intact. For... whatever reason, who knows.

Note that this was done in the same book as the charmset converted over from 1E by someone who didn't know how DVs worked, so that gives you a good picture of how good 2E's quality control was.
 
Why are we discussing this subject again?

Because it's a funny bit of trivia. To continue on that theme, the "maximum draw distance" put in during the later bit of 2E to simulate what happens IRL with a horizon was to stop stuff like this. Such as the Solar Archery corebook charm There Is No Wind, which sets your range to infinity. Throw in Accuracy Without Distance so you can't miss and that combo is letting you snipe people in the head from the next two prefectures over.
 
Last edited:
So continuing my trend about asking question to suss Out World building ideas. Given the relative size of creation, how big of a planet would you need to wrap creation around it. Would Mars work, what about Venus, or would you need to import a planet form out side Sol? If Creation could be made to fit over say Mars would any of the original topography of the planet(Mars) survive?

Also for the record I am well aware that in canon Creation is in fact flat. At least in 2e they pull a page out of Diskworld and have the weather and seasons reflect that somewhat. This is me seeing how Bull s%6t some of my ideas are before committing to them.
You do first have to define which Creation you are referring to.

There's pre-Primordial War Creation, which was forever diminished after SWILIN did her thing, and which we have no referents for.
There's First Age Era Creation, when the Solars extended the limits of Creation to it's farthest physical extents ever.
Then there's Post-Balorian Crusade Creation, which lost 90% of it's previous surface area to the Wyld.
 
Where is this mentioned?
Tried looking in all my 2nd ed stuff, couldn't find any specific phrases, so I had to go all the way back to Games of Divinity. The entry for Neomah calls them the progeny of the Weaver of Voices, Berengiere.

I couldn't find a specific originator for the Erymanthoi anywhere, which is really friggin odd to me. You'd think that a single book could at least contain the genealogy, but you've got to reference different things. Even the core doesn't say that much.
 
I couldn't find a specific originator for the Erymanthoi anywhere, which is really friggin odd to me. You'd think that a single book could at least contain the genealogy, but you've got to reference different things. Even the core doesn't say that much.
For some reason I was thinking that they descend from one of Munaxes' Souls?
Edit:
Blood Apes are not from Sondok; I don't think their progenitor are ever mentioned.
The only mention I can see of them being descended from anyone is a note saying they descend from "She Who Stands In Doorways" so...
 
Last edited:
Back
Top