So, hmm, under that what "categories" of option does a necrotic sorcerer have access to?
- The Spectral - the simplest form of Dead to make use of. Spectral Dead are raw ghosts, with only their natural Charms. This includes things like war-ghosts, ghostly spies, and summoning Alma and unleashing her on an enemy army. The Spectral are super vulnerable to sunlight, and so either need to be carried to the battlefield in vessels of grave earth, or to be used defensively. Also, note that animal pos are also a valid choice, so you can totally have a pack of ghost wolves.
- Logical conclusion - raw war ghosts are either used to defend shadowlands, or by someone who's put the effort into transporting ghosts to a night battle. When used militarily, you're probably either a) grabbing lots of ghosts at once and throwing them out as a spectral mass, probably using pos or b) using a pre-existing ghost military formation, often via alliance with the Dead. Hun formations of war ghosts are more like demon formation; po formations are disorganised fast-moving monsters.
- The Reanimated - by binding the Dead into a suitable vessel, it's made material and is protected from the influence of the sun somewhat. This can cover anything from casting a Sapphire Circle spell to grab a bunch of ghosts from the underworld and just cram them into the nearest corpses to laboriously manufacturing a carefully constructed ritual body as a vessel for a Deathlord that resembles them in life. Reanimated are still subject to morale - your pack of po-animated fast zombies will scatter and run if charged by heavy cavalry. You can animate both animals and human corpses with this - and use both animal and human ghosts. Indeed, trash-grade "battlefield reanimation" probably involves cramming animal pos into human bodies.
- Logical conclusion - Reanimated are going to be the mainstay of armies of the Dead, because it allows you to a) make them material, b) protect them from sunlight somewhat, and c) you can animate all kinds of weird necrotech things. Hun Reanimated are your skeletons that march in ranks and undead champions; Po Reanimated are fast zombies and Special Infected.
- The Made - the most complex, because they're creatures made entirely of sorcerous spells. Mechanically we can use the same rules for this as for a general ruleset for golems and sorcerous constructs - they're just happening to be giant scorpions made of human bone, or fragments of the Labyrinth's walls carved into statues and brought to unholy life.
- Logical conclusion - they're probably too expensive to make your entire army out of them unless you have lots of resources, but you might have an elite formation. These are the only kind of Dead that are unbreakable because you can build their minds to know no fear.
Hmm. I think that's sufficient to cover Sabriel, Vampire Counts and Tomb Kings, which is what I consider the litmus test. Under this, something like the Mordicant is a Reanimated with a powerful Lesser Dead or even Greater Dead in it,