Ok bro.

Damn.

This might be derail, but how does normal training times in exalted for mortals and exalts compare to real life?

Well, let's see. It takes you three weeks to learn an entire new language family so you're fluent when previously you had only your native language (Linguistics 0->1). Learning the Firetongue family is comparable to learning every single Indo-European language there is, from English to Sanskrit to Russian.

So I'mma gonna say "complete fantasy and purely there for playability, don't take them seriously".
 
Last edited:
Well, let's see. It takes you three weeks to learn an entire new language family so you're fluent when previously you had only your native language (Linguistics 0->1). Learning the Firetongue family is comparable to learning every single Indo-European language there is, from English to Sanskrit to Russian.

So I'mma gonna say "complete fantasy and purely there for playability, don't take them seriously".
Excellent.

That means that my fic is gonna be crazy enough.
 
Excellent.

That means that my fic is gonna be crazy enough.

... no.

When I tell you "it's clearly just there for game mechanics", don't consider it a good thing. Creation does not work the way the training time table would suggest. Dragonblooded go to school for years, people train their lives to improve as a blacksmith, and so on. Therefore using it literally is stupid.
 
... no.

When I tell you "it's clearly just there for game mechanics", don't consider it a good thing. Creation does not work the way the training time table would suggest. Dragonblooded go to school for years, people train their lives to improve as a blacksmith, and so on. Therefore using it literally is stupid.
Aha! But Dragonblooded schools are full of danger! And intrigue! And minor teenage adventures!

Obviously their purpose in the Realm is to be early XP grinds.:V
 
Aha! But Dragonblooded schools are full of danger! And intrigue! And minor teenage adventures!

Obviously their purpose in the Realm is to be early XP grinds.:V

Yes, but you can't write about an authentic Dragonblooded secondary school on SV.

There's waaaaaaaaaaay too much sex. Sex for days, yo. It's like Game of Thrones out there, by which I mean there's lots of sex, incest and occasional bouts of murderous treachery.
 
Yes, but you can't write about an authentic Dragonblooded secondary school on SV.

There's waaaaaaaaaaay too much sex. Sex for days, yo. It's like Game of Thrones out there, by which I mean there's lots of sex, incest and occasional bouts of murderous treachery.
So, the Roman parallels keep holding up well.
 
This is making a rather sudden turn to the serious but I cannot help but consider the possibility that Dragonblooded schools would actively encourage their students to have sex with their peers and nearby mortals in order to encourage the production of children with a high chance of Exaltation who aren't firmly under the control of powerful Dragonblooded parents. This could easily add some rather ominous depth to the amusing sexcapades and shenanigans that would be expected to occur in a game or story set at a Dragonblooded secondary school.
 
Oh, yet another attempt to turn Exalted in The gamer. Yawn.

Now, wouldn't it be nice to see Exalted fiction that centers in the setting, instead of the powers?
Nah, it isn't.

More like.... a powergranter that can grant people with Exalt level healing and learning.

though sometimes I wonder where I should draw the line.
 

I might have to pick up Scion 2, then.

This is making a rather sudden turn to the serious but I cannot help but consider the possibility that Dragonblooded schools would actively encourage their students to have sex with their peers and nearby mortals in order to encourage the production of children with a high chance of Exaltation who aren't firmly under the control of powerful Dragonblooded parents. This could easily add some rather ominous depth to the amusing sexcapades and shenanigans that would be expected to occur in a game or story set at a Dragonblooded secondary school.

Nah.

Setting logic aside, that's not something I'd want to deal with at the table.
 
Nah.

Setting logic aside, that's not something I'd want to deal with at the table.

Me neither; it'd also fuck up the Dragon-Blooded's ability to you know, actually follow school which is slightly counterproductive to the interest of a school. It would also be out of character for basically all secondary schools with maybe the exception of the Spiral Academy.
 
This is making a rather sudden turn to the serious but I cannot help but consider the possibility that Dragonblooded schools would actively encourage their students to have sex with their peers and nearby mortals in order to encourage the production of children with a high chance of Exaltation who aren't firmly under the control of powerful Dragonblooded parents. This could easily add some rather ominous depth to the amusing sexcapades and shenanigans that would be expected to occur in a game or story set at a Dragonblooded secondary school.

Considering that Dragonblooded society is extensively structured around controlling bloodlines and making sure you know who is whose parent, any headmaster who tries that is going to find that when a Dragonblooded parent complains to the school, the collateral damage is severe.

Now, yes, it is likely that there is a strangely high rate of Exaltations from the mortal population of towns and cities close to Dynastic schools, but to the Dynasty that's just boys being boys. House Nellens is probably gleefully eager to snap up such children.
 
I was imagining something more along the lines of a Sidereal or All Seeing Eye plan to produce Exalted agents who are totally loyal to the people who raised them with no connections to the convoluted tangle of House alliances.

From a plot perspective having the DragobBlooded students investigate what happened to the children would be a good way of introducing them to the subtle manipulations of the All Seeing Eye and the Sidereals that are occurring behind the scenes of conventional Realm Politics. The clash between the hedonistic adventerous lifestyle of young Dragonblooded and the chillingly pragmatic manipulations of the secret societies that pervasively control the Realm seems like it could lead to a fascinating story.
 
The All-Seeing Eye isn't close to controlling the Realm.

'Sidereal plot' needs to explain how the extremely limited amount of Sidereal agents in the Realm can encourage the sorcerers or the monks to fuck and have children (after all; sorcery is a dangerous art that needs utmost training and concentration and the monks are, um... monks).

Meanwhile, it would just be distracting as hell on the House of Bells and slightly less distracting as hell on the Spiral Academy.
 
Now, wouldn't it be nice to see Exalted fiction that centers in the setting, instead of the powers?
>focusing on setting and themes rather than watching numbers go up
GET OUT OF HERE, WE DON'T WELCOME YOUR KIND ON THIS FORUM

(No, seriously the easiest way to get popular in userfiction is to write some powerfantasy crap. Kind of depressing tbh)
 
>focusing on setting and themes rather than watching numbers go up
GET OUT OF HERE, WE DON'T WELCOME YOUR KIND ON THIS FORUM

(No, seriously the easiest way to get popular in userfiction is to write some powerfantasy crap. Kind of depressing tbh)

Now, let's be fair.

They'd also be waifuising basically every female character in the setting. The ones who they don't waifuise, of course, are the irrevocably evil ones who they just kill, or the ones who are too weak to contribute to their power fantasy.
 
Alright, first off I'd ditch Summon Elemental entirely. Elementals are the spiritual fauna of Creation, the sort of creatures that run around in Miyazaki works as background noise. They're basically Pokemon, or the kind of crazy clearly-magical animals that populate mythology, like the firebird or a kelpie. Not sapient like raksha, or in positions of authority like gods, just... weird animals with elemental "magic". They're naturally material, and most of them probably don't have a dematerialize Charm. There's not really any call for them to be summoned and bound as servants.

So just make them background material underlying Sorcery, as a mechanism. You cast many spells by calling upon elementals. Spells like Calling the Wind's Kiss, or Dance of the Smoke Cobras, Raising the Earth's Bones, or Magma Kraken should all work through elementals. Flight of the Brilliant Raptor already explicitly conjures a temporary "savage fire elemental" to perform a suicide run at an enemy. Benediction of Archgenesis should effectively be an extended roll to increase the value of an area of land, performed by a workforce of spontaneous Wood Elementals. You could have an equivalent for repopulating the land with precious minerals, using Earth Elementals.

The thaumaturgical equivalent, for mortal occultists, would be knowledge of how to attract Wood Elementals to your crops, spreading fish guts around so that the bulbasaurs who come to eat them improve the harvest with their pollen. Or stopping forest fires by offering up a portion of the forest surrounding the fire as a burnt sacrifice to the rampaging charmanders, so they become full and sleepy. Or how to account for squirtles flooding the dam you set up to divert their river.

So, let's work off this to prototype a revised elemental species.

Mist Foxes
Born of Seasonal Fogs
Water Elemental


Mist foxes are one of the breeds of elemental most often glimpsed in much of Creation - but only glimpsed. They have the form of foxes made of condensed mist, and are born of the thick fogs that choke parts of Creation during certain months. They are particularly common around rivers, and so no small number of cities in Creation have mist foxes living wild within them, digging through steaming trash piles and extinguishing rudely-lit lamps. When a mist fox rubs up against a tree or a structure, it leaves some of its vaporous fur behind which lingers. As a result, as a mist fox patrols its territory it leaves a low-hanging veil behind it, which promotes the growth of greater fogs.

Mist foxes that endure such as the trickster-spirits that haunt Nexus (where they are known as fogses to the unlettered) or the guardians of the al-Ibli oasis learn swiftly to assume a human form. Indeed, they learn that trick before they become intelligent, and most foxes develop their minds through spying on and listening to travellers. From the front, the human shape of a mist fox appears to be a fair man or woman, but if viewed from behind they have a long misty tail and their head is hollow. The foxes enjoy the wails and moans of humans lost in fog, and seek to lure strangers away from their companions. There is no particular malice in this, but these water elementals find it hard to grasp things that only pose a threat to solid lifeforms. They might gesture to a lovelorn merchant from over the lip of a canyon and watch as he rushes over the edge, for mortals unlike mist foxes are unable to stand on low-lying clouds.

Most mist foxes never grow that powerful, for even the ones that survive the season of their birth wax and wane as the fogs swell and shrink. The sun burns off their strength and so they are nocturnal beasts, especially in the cities of Creation. Still, in the foggy rainforests of the East some mist foxes grow and grow, and as they become more puissant they grow more tails in accordance with the laws woven into Creation by Sima before the Incarna rose up and won their freedom. They may have six tails, and no more. The mightiest of mist foxes are fog banks that can envelop an entire town or wrap their tails around a valley. Foxes this large can no longer fit their entire self into a human form, so instead they weave a mannequin of dense fog and puppet it using one of their tails. It is said by some that there exists some mist foxes who have refined their control to such a fine level that they can sneak a tail down a man's throat and manipulate him as one might a child's toy.

Mist foxes have power over concealment, obfuscation and deception. Spells invoking them can be used to hide an army from onlookers, blind a man, or veil evidence of a crime. Contracts with more powerful ones might enable a sorcerer to control a man's deeds entirely. Mist foxes that an Exalt takes as a familiar feed upon her essence and gain more solidity and strength. The master of such a beast must be wary of the blame that they might attract, though, because the common folk know and fear the trickster ways of mist foxes and will assume that one who has a mist fox servant will share their familiar's nature.
 
Hmmm; one might have to assign elementals to one's spells like Foci in Mage: The Ascension perhaps? It certainly does look interesting and promising.
Given what ES has said about committing backgrounds to cast Sorcery...

Yeah, if you have a Mist Fox Familiar, you can probably use it to cast appropriate spells.
 
Back
Top