please god why must you talk about this?

oh god please i had just forgotten how bad the Abyssals book was

Two other "highlights" of the Abyssal book:
The nicest Deathlord (comparatively speaking) uses a combat form that has 7 wangs.
"The Lady of Darkness in Bloodstained Robe's idea of clothing. Although all Zenith equivalents seem to have this issue. Look at Panther and Sulumor.
 
Which is why we'll now go talk about those game anecdotes people have posted (such as me! :V).

Yes please.

Chiming Minaret also takes a two-dot Principle of "The Exalted bring nothing but ruin"

Isn't this, like, a bit too exaggerated? Like, i would understand a principle doubting the immacultate philosophy, or self-loathing or wharever, but a principle that decries all the Princes of the Earth seems way too great a effect for this.
 
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Cognitive Behavioral Therapy has been of great benefit to me.

Anyway, so I ran the game with Realm Troops from Greyfalls last night and we all had a pretty good time. The characters were a veteran Realm Sergeant who is savvy to the ways that people are, a young mortal Dynast who wants desperately to Exalt and puts himself in risky situations to do so, and a medical doctor conscripted by the Dragon-Blood in charge of their scouting maneuver to see if the Fair Folk are around.

Also the medical doctor is a Twilight and hiding her exaltation from the other characters (we also hid it from the other players by being sneaky) and that was pretty fun!

They were at a teahouse with their fearless Dragon-Blooded leader, who was enjoying his breakfast when a pig farmer came in with the village's local folk priest to ask the Realm for assistance with his missing pigs. This naturally annoyed the Dynast of House Nellens, who icily informed him that the Realm is not in the habit of helping peasants with pigs. The doctor noticed that the spear that the farmer brought looked... unnatural and inspected it, suggesting it to be of fair folk origin. The dynast, secretly afraid of facing the fair folk, denied it and dismissed the claim, so Cathak Geral, eager to attain exaltation through some kind of worthy conflict requests that his friend the Sergeant and the Doctor accompany him on a 'training exercise' out near the town. The Sergeant convinced his Fang to accompany them (easily done, since he is beloved by his men) and they set off for the pig farmer's homestead.

There, they found his best pig, wounded underneath the porch. They tried to coax the pig out, and the Sergeant succeeded to the cheers of his men, who dubbed him "Whisperer to Pigs" for his victory. The doctor treated the prized pig, and they investigated near the farm, finding some tracks. The Sergeant almost immediately recognized that these tracks were not made by men, but by creatures of the Wyld, hobgoblins that he'd fought in previous battles. A terrifying foe for a mortal soldier, especially someone getting older like him! He urged caution, but Cathak Geral felt they must press on, both eager to find out what happened and to find a worthy battle to fight in.

It took them a few hours to follow the trail of the hobgoblins until they located a camp they'd seemingly set up. They managed to sneak up and ambush the pack, which resulted in a decisive slaughter, and they captured a remaining hobgoblin and got it to tell them in broken Riverspeak that the forces of a fair folk warrior were coming to raze the town and slaughter the Dragon-Blooded there. Cathak Geral was tempted to try to scout the enemy force, but cooler heads prevailed, and the fang brought the captured hobgoblin back to Nellens Herren, who could no longer deny the presence of the Fair Folk in the area. Faced with the evidence, he gathered up the scale and informed them they'd be going off to meet the fair folk in battle, which seemed like it wasn't the wisest idea to the players. It's a horde of hobgoblins and their raksha leader bestride a terrifying war-mount made of hovering rocks, surely they'd be better served by a retreat? Nellens Herren shouted at them that he didn't care for their mortal opinions, and then decided that Cathak Geral, the Sergeant and the Doctor should lead the town's population to safety in a nearby cave. The doctor realized that this was clearly punishment for forcing his hand, and they had to watch the Sergeant's fang join the rest of the scale in what is surely a losing battle.

At the cave, they all argued for a bit about what to do. Cathak Geral wanted to go out and help, but the Sergeant didn't want to die in a losing battle or get executed for ignoring his orders. The doctor wants them to go out, as she's come to care for the soldiers of the scale in the time she's been treating them. Eventually Cathak Geral wins them over and many of the towns people with a rousing speech, and they went out to go meet this host of enemies, woefully unprepared for it. They ran into two surviving soldiers of the Sergeant's fang carrying a third injured soldier, and relayed how Nellens Herren fled to get reinforcements when the Raksha emerged atop his mount, the giant beast called Rock Crusher. The hobgoblins appear to be capturing surviving members of the scale, and things look rather grim.

That's where we left off because one of my players had to open in the morning. We've just got the final confrontation left. Amazingly, the doctor has not revealed her Solar-ness this entire time! She's used medicine charms to treat people and its been noticed that she's REALLY good, but they don't have any idea of it! If they hadn't killed that hobgoblin battlegroup so quickly in an ambush, she would've atleast shown that she's a skilled user of Snake Style, which would surprise them, not because it means she's Exalted but because she's just a random doctor.

The Sergeant's player did an amazing job characterizing him, it was so awesome. He cited Bronn from Game of Thrones as an inspiration, which was sort of amusing. Cathak Geral's player did a pretty good job of it, and it's funny, because when he comes up with character concepts I usually have to do a lot of work with him to get a character who feels like a person out of it, but he always has a much easier time of it when I give him a character to play.

Since I mentioned only that it was a mortals thing they have no idea, but I plan to grant Cathak Geral's wish, and have him Exalt! Just... As a Solar! He's a devout Immaculate so that will be interesting, and it will probably give him the power to save the village. And he'll discover that the Doctor is in fact also a Solar. And the poor Sergeant is just gonna be like "what... the fuck."

As an aside, I asked the Sergeant's player if he wanted him to Exalt as a Solar and he said nah, and honestly I love that. If he dies during this final battle, I am sure we will be all sad.

So that all happened last night.
 
Which is why we'll now go talk about those game anecdotes people have posted (such as me! :V).

Ask and ye shall receive!

So, my game was originally intended to spend the majority of the early sessions in one major city and the surrounding townships, but players will be players, and they ended up going on like a two-month detour a third of the way around the South. They got back to the hub city (Which is a port town I'm setting in that unspecified region north of An-Teng on the Ex3 map, after incorporating a couple of Earthscorpion's notes about the history of the area from his version's Realm history of the area.), and due to being in the middle of a move, one player couldn't make it to one of our sessions, so I just had with most of the circle doing one thing, and the other player getting a solo game so as to not fall behind.

The majority of the circle went and handled an incident in one of the surrounding farming villages after chancing across a kid who'd come to the city to try to hire an exorcist (having stolen his parents' life savings to pay for it, and then run away to the city against their orders). The kid gave them his story, and how the water in his village well was turning to blood and there were strange, unexplained shapes plaguing the townsfolk seemingly wherever they went (thanks to @Dif for the underworld plasmics stuff!). Once the circle was at the village, they caught the scalp lurking in the town well in short order, which caught the attention of the 'Sijanese Exorcist' which had shown up while they were in transit. He was in the middle of lambasting them for disturbing his 'delicate operation' when the circle's Twilight turned on Burning Eye of the Deliverer, revealing him for the ghost he was and killing it in short order. After cleaning up the rest of the plasmics infesting the village, the players entirely reasonably ( :V ) decided that the Abyssals they had had run-ins with in the past must be trying to turn this into a new shadowland near their city, and that the best course of action was to convince the villagers to abandon their homes completely.

An avalanche of Charisma+Presence dice later, and the players have ~50 peasants following them on their way back to the city.

Meanwhile, the solo-session's player had his stuff happening. His character Viktor runs a war college in the area teaching White Reaper Style, War, and Military History. Upon returning to the city from the various sidequests, he discovered that a gang of Snake Style martial artists had moved into the city over the months they were away, and had been harassing and accosting his students whenever they went into their territory. In true Wuxia fashion, he went to the area himself to track down one of their members to make him confess their dojo's location. He found two, and followed them until they turned down an alley at which point he called them out. The two, who were brothers, pitied the old man's folley (This character had Exalted well into his 50's) and sicced their cronies on him. After thoroughly wrecking the mooks, the brothers step forward to fight him.

This is where it gets cool.

Wanting to prove the strength of his style, and of his school, Viktor decides that he wants to beat them completely without tapping into his Essence. He snapped the head off a nearby broom, and joined battle while twirling his improvised staff. He didn't know that these two brothers were the strongest students in the rival school, and they pressed him back successfully at first, and the older of the two brothers capitalized on an opening and went for a pressure point strike to end the fight and put the old man into the dirt.

And rolled a grand total of 1 damage.

Viktor rallies, crashing the younger brother and delivering a vicious kick to the older brother, dropping him to his -4 with bashing damage, over the course of a few rounds. The older brother channels his inner shonen hero and despite having a Defense of 0 refuses to give up, and takes a shape sorcery action. Viktor slams his head into the wall of the alley to roll his bashing damage over into lethal to put him firmly out of the fight. At the same time, the younger brother had been crashed for 3 rounds, and so resets to base on the same round as Viktor. Channeling his rage over his brother's injury, and pride in his school, the younger brother unleashes 'the first of my master's secret techniques, to finish you!' (unleashing an actual Snake Style charm using the Enlightenment of the Imperfect Lotus) at the same time as Viktor unleashes his own attack to 'crush the upstart into dust'. A Withering clash to decide the fight.

Me: Okay, since you're still not using Essence, it all comes down to your 12 dice against his 11 dice. Roll it and let's see who takes it.

Player: Ugh, he does.

Me: 3 successes? Ouch. Well, here goes.

Me: *laughing* Jesus Christ...

Player: You rolled 1?

Sent reeling and off balance by the force of Viktor's strike, the younger brother slams into the nearest wall, and reluctantly slides down it to take a knee and admit defeat. He gives up the location of his master's dojo, and picks up his brother and leaves. Viktor returns to his dojo, and the next day gathers his students and they go en masse to the place he was told about. There's a tense discussion with Piercing Sky, the master of the rival school, wherein it is decided that there will be a contest to decide which school is the stronger. As it is a test of the schools, the students will compete in a series of battles to commence "in one weeks' time" in which the masters will not intervene, and during which both sides are sworn to unite against outside interference.

So, the next few sessions will involve an underground street-fighting martial arts tournament happening at various locations around the city, which is going to be happening somewhat in the background as the players go around reacting to the various local factions who are going to try to interfere for their own ends while at the same time dealing with the village full of people they convinced to drop everything and run away with them.
 
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Isn't this, like, a bit too exaggerated? Like, i would understand a principle doubting the immacultate philosophy, or self-loathing or wharever, but a principle that decries all the Princes of the Earth seems way too great a effect for this.

Well, it does look rather strange to someone who hasn't seen the context, but I'll try to explain:

Chiming Minarets Exaltation basically put her family in debt forever (due to being a servant girl who Exalted inside the house of a wealthy lord, which caused her Anima flux to ruin basically everything). She then fled and later had a fight with the Realm Satrap who was like "ooh i could have this Outcaste work for me", and who used very exploitative methods to have his way with the populace. Then she murdered him and ran away again, though she was in an excellent position to take his power (she has a three-dot Principle of "Responsibility is a chain"). After traveling on the road for a few years (the campaign has ran since late 2013, but has become more and more houseruled as time went on, and now we're working on compiling an actual document of our houserules like @EarthScorpion and @Aleph), she settled down and opened an inn. Here, she acted like a pretty generic bartender, keeping Horizon Cutter, her Reaper Daiklave (made of Yliaster and Celestrium) hidden, while enjoying her peaceful life as a bartender.

But then a bunch of Rakshasa came in and raided the place, led by a Lunar named Sala-Lakacha who is basically woman!Djengis Khan. Chiming Minaret got her Reaper Daiklave and they dueled in the burning inn, which was a battle that poor E3 Chiming Minaret really couldn't win, she got thrown through a wall and the inn crashed down around her. She managed to survive (fucking barely, jesus christ never again), but was heavily wounded. After digging herself free from the rubble, she realized that she couldn't let Sala-Lakacha take the West, so she traveled to the Yidhisi Isles, to the southwest, which are a bunch of isles that are basically Venice-Japan-Korea.

On the way to the Isles, her ship was attacked by Tiger Warrior pirates, whom she quickly dispatched off by leaping into the ocean and tearing their ships keel apart with her Anima and Horizon Cutter. However, she was rather surprised when the captain of their second ship, whom she had attempted to sneak up on by climbing aboard their ship, suddenly started glowing gold, with the mark of the Forsaken on his brow. So surprised, in fact that she didn't notice the Tiger Warrior behind her, who stabbed her with a Coral Snake Venom knife, which caused her to divide her attention between throwing Excellencies at resisting the poison, defending herself and attacking the pirates, which meant that the captains Knockout Blow was rather effective.

When she woke up, she was in chains on some fucking island, and was asked if she wanted to join them, by a very pretty woman that she was definetely not attracted to in any way. Her response to this, was to smile, activate her Anima, which pretty much eviscerated the chains and then attempt to leave, before the woman said some words (seriously fuck sorcerers, this was the encounter that taught her to channel the eternal power of boredom and decadence) that basically shut down Chiming Minaret's mind as long as they were being spoken. Then they got her some restraints that were much better and reinforced with bullshit sorcery to resist her Anima.

This was then followed with an execution scene where she used Unassailable Body of Water Defense along with Safety Among Enemies to get the Dawn to murder the Zenith, before stabbing the Dawn Caste a lot after disarming him of his orichalcum axe. She then ran away, stole a boat and set sail, near naked for the Yidhisi Isles.

Then the boat was shipwrecked due to an asshole Storm Mother that Chiming Minaret proceeded to strangle and murder.

(Then she did an E4 seeking in the sea and discovered something that may or may not be the remnants of a First Age warship, long shipwrecked.)

She then swam until she finally reached the Isles, and was also highly likely mistaken for some strange kind of Fair Folk when she was caught in a fisher's net and didn't bother to cut herself free with her Daiklave. She arrived on the Isles, she discovered the queen's plot, she foiled it and was stricken with grief due to the queen's social influence and finally took the Principle, because her every encounter with the Exalted has involved death, suffering or murder of some kind.

Being Chiming Minaret is suffering. :sad:

(Oh yeah, and now she's considering where she might learn Sorcery to do something about that whole "can't have any children due to asshole queen" thing.)
 
(Oh yeah, and now she's considering where she might learn Sorcery to do something about that whole "can't have any children due to asshole queen" thing.)
She's a Dragonblood?
Consider Water Dragon Style.
I quote:
ESSENCE-DOUSING WAVE ATTACK
Cost: 6m, 1wp; Mins: Martial Arts 5, Essence 4; Type: Supplemental Keywords: Combo-OK, Shaping Duration: Varies Prerequisite Charms: Bottomless Depths Defense

Smothering an opponent with the dousing power of pure water Essence, the Immaculate attempts to metaphorically drown and put out his opponent's magic. The Immaculate makes a normal Martial Arts attack. If he inflicts damage, the Immaculate's player makes an immediate (Essence + Martial Arts) roll at a difficulty of half the target's Essence. For three ticks per success, any Charms or spells affecting the target cease to operate. If the number of successes exceeds the Essence of whatever individual invoked the Charm or cast the spell, the magic is completely dispelled. The durations of inactive Charms continue to count down. Targets affected by this Charm can reactivate the Charms and spells that were canceled. Unless the Charms are stackable, people who suddenly have the same Charm active twice (as Essence-Dousing Wave Attack ends) gain no special benefit. This Charm can be used on friends to subdue unwanted effects, but the Immaculate must inflict at least a single level of bashing damage to trigger the effect.
This charm enhances an unarmed martial arts attack. It cannot supress Adamant or Obsidian circle spells and has no effect on astrological Charms.
Repeat on self as many times as necessary to break the spell.
Or track down a Water Dragon Master willing to do it for you.

Unless it's more dramatic to intitiate into Sorcery, of course, in which case never mind.
 
She's a Dragonblood?
Indeed, of the Water Aspect, which is like the only reason you see her swimming those absurd distances.
Consider Water Dragon Style.
  1. We use the Style system.
  2. She's not an Immaculate Monk.
  3. Hahahahaha Second Edition Martial Arts.
  4. Most of Water Dragon has been converted to Water Dragon Charms, which are a larger cluster of Charms that govern "doing Water Aspect-y things", so I can probably find Essence-Dousing Wave Attack as an E5 Charm. Since Chiming Minaret is E4, this isn't really an option currently.
Repeat on self as many times as necessary to break the spell.
Well, this is rather boring but effective.
Or track down a Water Dragon Master willing to do it for you.
Sadly, still not an Immaculate Monk. :sad:
Unless it's more dramatic to intitiate into Sorcery, of course, in which case never mind.
Well, she's been wanting sorcery ever since Asshole Zenith used magic to shut down her mind, but the fact that she can't have children really just cemented the desire in her mind.

Though I'm unsure how she'll learn it.
 
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2 questions.

I once saw an AU which only had sorcery.

Is there one with only martial arts?

and I once saw an AU where autochonia somehow merged with Creation, so are there any celestial martial arts based on metal, smoke, crystal, and the rest?
 
Sadly, still not an Immaculate Monk. :sad:
But she can trade services with one, such as information on the whereabouts of the Solar Circle that tried to kill her.
Or the Yozi cultist queen who she assassinated.
Or simply offer a service; accomplished (and deniable) E4 Dragonbloods do not exactly grow on trees, and in the Age of Sorrows there's always more need for manpower than there are trained agents.

Just throwing plot ideas at you. Because I don't wanna work.
Though I'm unsure how she'll learn it.
I thought Sorcery was basically setup so you could self-initiate?
Dunno how it works in your AU though.

Go stare at the sea for insight into the patterns of Creation, or stargaze where the Salinian Working wrote instructions into the Vault of Heaven.
Let the crackles of your fireplace whisper secrets of lost ages at you, or the heartbeat of the Earth bring you into harmony with the primordial energies that yet run deep underground.

Or more prosaically, cut a deal with a spirit.
Or hell, you just killed a sorceress; someone may have taught her, and almost certainly supplies ritual items.
And those contacts would not be left in something that could be damaged as easily as by anima flux.
 
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