Shame that's theirs no true passive, and this Reflexive thing is a Auto-Cast like right? like this charm Reflex Sidestep Technique would activate if the said Exalted cannot react or have no time to use charms to evade the attack/dmg, allowing the said Exalted to survive right?
Reflex sidestep technique is a charm commonly called a surprise negator. So if it was a surprise knife from behind or a sniper you weren't aware of, you could dodge their opening attack. You may need a perfect but reflex sidestep technique ensures your ability to use that perfect. If one dragonblooded grapples you while another breaks out fire charms? I don't know about solar charms but Infernals have cracked cell circumvention, which among other things can break clinches.

Edit: Siderealed.
 
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There are some passives, but they are generally minor things, like having your own theme music whenever you use a Performance Excellency or similar Charms. But yes, if Exalted were a video game, Reflexive would be autocast.

Arguably you could create a passive surprise negator but it would need some ridiculous downsides in order to be in any way remotely balanced and fit for play, and then you're honestly just better off paying your 1m for Reflex Sidestep Technique. :V
 
Arguably you could create a passive surprise negator but it would need some ridiculous downsides in order to be in any way remotely balanced and fit for play, and then you're honestly just better off paying your 1m for Reflex Sidestep Technique. :V
Or you can have it be a requirement heavy Charm that develops from RST. Make it Essence 5, require 4-5 in two or three different things and give it a restriction of how extreme it's permanent surprise negation is, whether it be by accuracy, stealth or Essence rating of the surprise. It should basically end up as a way to make it so that it takes people who can threaten you in a straight fight or dedicated sniper/assassin Exalts to surprise you, ever.
 
Or you can have it be a requirement heavy Charm that develops from RST. Make it Essence 5, require 4-5 in two or three different things and give it a restriction of how extreme it's permanent surprise negation is, whether it be by accuracy, stealth or Essence rating of the surprise. It should basically end up as a way to make it so that it takes people who can threaten you in a straight fight or dedicated sniper/assassin Exalts to surprise you, ever.

Well, the thing is that giving stuff a bunch of high requirements doesn't really balance them, it only furthers the Elder problem, as I am sure that @EarthScorpion or @Jon Chung could spend ages talking about.

And we really don't want to further the Elder problem.
 
This is incorrect.

Making an Alchemical does in fact require the presence of the Great Maker.

It is impossible to make an Alchemical outside of Autochthonia until He returns to Creation.

But is that because the necessary tools and ingredients can only be found within Autocthonia, or because the direct involvement of the Primordial is necessary in some way?

I would assume the former, given that Autocthon is comatose at the moment, but my Alchemical lore has never been amazing so I could easily be wrong.
 
But is that because the necessary tools and ingredients can only be found within Autocthonia, or because the direct involvement of the Primordial is necessary in some way?

I would assume the former, given that Autocthon is comatose at the moment, but my Alchemical lore has never been amazing so I could easily be wrong.

It is literally impossible.

You need the Essence of Autocthon in order to make Alchemicals.

It is mentioned that even if you build fully equipped vats complexes in Creation, you can only swap Charms in them, you cannot build new Alchemicals before the Great Maker returns to Creation.
 
But is that because the necessary tools and ingredients can only be found within Autocthonia, or because the direct involvement of the Primordial is necessary in some way?

I would assume the former, given that Autocthon is comatose at the moment, but my Alchemical lore has never been amazing so I could easily be wrong.

Explicitly the latter.
 
I wouldn't say 'purpose' so much as 'consequence'.
Really? I would absolutely say purpose. The devs made it very clear that "shaking up what it means to be Exalted" was one of their major goals in introducing the Exigents.

The Exalted are the Chosen of the Gods.
Interesting factoid: the Exalted have only really been introduced like that in the Third Edition core.
Exalted 1e said:
Exalted: The warriors of the gods. The Exalted were given custodianship of Creation in the time before history for their service in the war against those who came before the gods.
Exalted 2e said:
Exalted: (Also called the Chosen.) The champions of the gods, who were given power to stand up to the Primordials at the beginning of time. The victorious Exalted were given custody of Creation at the end of the Primordial War.
Exalted 3e said:
Exalted: The Exalted are mortal men and women blessed with the power of the gods. Once they were uplifted to fight the enemies of the gods, and for this service they were given rule over Creation.
The change in focus is obvious and clearly deliberate.

Incidentally, "god" does not refer to every member of the Terrestrial and Celestial Bureaucracy. In the Exalted 1e core, the only definite gods are the Unconquered Sun, Luna, and the Five Maidens - all those beneath them are mere "spirits", also referred to as "little gods". Games of Divinity makes it clear that since all spirits are prideful and petty beings, they prefer (indeed, demand) to be called "gods" rather than "little gods" - but they debase the title with their misuse, and it remains far above their true station.

The 1e core also referred to Gaia as a "god" and "Celestine" (using phrasing like "the other gods" and "god of the world as a whole"), with hints that she might have been a Primordial in the ancient past. Games of Divinity expanded upon that, while still noting that Gaia was often included among the Celestial Incarna. The 1e core also referred to the Five Elemental Dragons as "gods", distinct from the "spirits" who no longer heeded their orders, and Games of Divinity called them the "weakest among the gods", but still distinct from the "lesser spirits of the earth and elements".

I could go on, but hopefully you get the point.
You've given examples of three different kinds of Exalted who were "champions of the gods, who were given power to stand up to the Primordials at the beginning of time". Then you've chosen to separate out another set of "champions of the gods, who were given power to stand up to the Primordials at the beginning of time", plus a repurposed subset of a previous group of "champions of the gods, who were given power to stand up to the Primordials at the beginning of time".

Then you capped it off with a group who had their original design as "champions of the gods, who were given power to stand up to the Primordials at the beginning of time" written into their backstory specifically to justify their creation and title as Exalted.

You're not going to convince anyone that Exigents fit the original definition of Exalted, because they clearly don't. They exist as a beach head for expanding that definition into a very broad conceit of "someone given power by something", which is absolutely distinct from the laser-focused conceit of "warriors of the gods whose war was over".
 
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My pet theory is that yellow jade juuuuuust barely avoided being destroyed in the Three Spheres Cataclysm and it's linked to an element or something that never existed.

That is one of the elements I think was a mistake to have been included. It's cool, but it doesn't stand up to scrutiny: if you think about the implications of such a thing you end up with a situation where you, current inhabitant of Creation, should be worshipping SWLiHN for creating your reality, everything prior to the moment she did her thing is an incomprehensible black box that may as well have not existed.

Destroying large swathes of Creation out of spite as she was sealed between the closing ribs of the Demon City is perfectly fine, but you cannot comprehend a universe where 90% of the concepts are different to your own. This doesn't do particularly good things to the setting backstory.
 
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You're not going to convince anyone that Exigents fit the original definition of Exalted, because they clearly don't. They exist as a beach head for expanding that definition (or diluting it, if you prefer) into a very broad and vague conceit of "someone given power by something", which is absolutely distinct from the laser-focused conceit of "warriors of the gods whose war was over".

I don't feel the benefits of that expansion are worth its cost, especially since I feel those benefits could have been achieved through other means, without any such collateral damage.

I suspect we might actually be in agreement here. I never intended to claim that this was always what it meant to say that someone was 'Exalted', only that it fits with the new definition that we seem to be using in 3e.

If I gave a different impression, I apologize.

In any case, I think this might just come down to a difference of opinion. I like the thematic unity of 'Exalted are the Chosen of the Gods (/powerful spiritual beings)', you like the narrative weight of 'warriors of the gods whose war was over', and any division is probably just a matter of personal taste.

Alternately none of what I have been saying makes any sense, because I'm doing my best to communicate clearly at 3am in the morning. That is also a possibility.
 
Alternately, it was a conscious design decision to define the Exalted as 'those chosen and empowered by a deity or other power' and the Godblooded as 'those related to a deity or other power'.

You can disagree with that decision, but it is a decision, not a loose grab-bag that diminishes the significance of the word 'Exalted' in any real sense.
I suspect my hack to have it work well is going to be that there really isn't a difference in definition between a Godblood and an Exigent, simply how much of the god's power is in them. Basically use it as a Godblood splat book
 
I suspect my hack to have it work well is going to be that there really isn't a difference in definition between a Godblood and an Exigent, simply how much of the god's power is in them. Basically use it as a Godblood splat book

The standard reasoning is that it's going to be the everything splatbook until the official books get printed, but at the rate OPP is going we'll have fan projects for everything before that happens.
 
Apparently there will one day also be a book about God-Blooded, so the more options the merrier, I suppose!

Y'know. If we ever get those books.
 
Hmm. How long has the Dragon-Blooded book been in second draft/editing now, anyway?

I ask because a quick check of the dates indicates that the core book shipped at the end of April, which now means it's been out for... well, six months, actually. Huh.

I appreciate that the dev team wants to get it right the first time around, but the Realm and the Dragon-Blooded are in many ways the 'default' enemy. There are extremely few plots that you can run in Creation without encountering them somewhere, and having almost no mechanics to use for them is rather stifling to a lot of campaigns that I might have otherwise seen fit to run.

I probably wouldn't even mind so much if they just included a quick 'here is what we're working on/what the hold up is' in the Monday Meeting notes or whatever. As it stands I have no idea when I might finally get my hands on the first major expansion to the game line, which makes actually playing third edition somewhat problematic at best...
 
So I have a confession to make. Everything I know of Exalted comes from osmosis from this thread and other Exalted things. I'm going to get some of the official material, where should I start?
 
I think its been in second draft for a ...few months now? Arms of the Chosen moved up to Editing two weeks ago, but yeah, we need 'The Realm' and 'Dragonblooded' for a good overview of the setting (other than the bare bones view from the core book).
 
So I have a confession to make. Everything I know of Exalted comes from osmosis from this thread and other Exalted things. I'm going to get some of the official material, where should I start?

For fluff? Get Games of divinity and scavenger sons.

If you want functional rules, get the 3e core.

The 1e DB manual and the aspect books and are pretty good too).
 
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Again sorry I have an another question and about the recovery rate of motes of an Exalted, I found something in the net but I can't understand some terms so it made no since to me, in Game Mechanics how long does a Exalted need to rest for full recovery of her/his motes? also how long does a Exalted need to rest for full recovery of her/his motes without the restriction?
 
Again sorry I have an another question and about the recovery rate of motes of an Exalted, I found something in the net but I can't understand some terms so it made no since to me, in Game Mechanics how long does a Exalted need to rest for full recovery of her/his motes? also how long does a Exalted need to rest for full recovery of her/his motes without the restriction?
It depends how big their mote pools are to begin with, how many they've spent recently, and so on. Mote pool size varies between types of Exalt, and individual characters.

That aside, restricting yourself to light activity like taking a stroll or taking in a theatre show gives you 4m per hour, full rest/meditation gives you 8m per hour. Stunts can also return motes, depending on their rating, but we're getting into the kind of explaining basic rules territory where I'd really advise you to read the corebook.
 
The Exalted are the Chosen of the Gods.

You know what? I never liked that term. The Exalted are, explicitly, not the Chosen of anyone. In fact, The Unconquered Sun had no choice at all over who did or did not get picked for an Exaltation. The only way the Exalted were chosen is that their species was chosen becomes it did not have the gaes. Further, the Exalted, once they are empowered, are not beholden to the Gods in any way shape or form.

The Unconquered Sun does not pick who gets to Exalt, ever. Nor does Luna or the Maidens or Gaia or the Elemental Dragons. They are not chosen. They are champions, in that they represent the gods, but they are not chosen by those gods and their powers are given to them by the Exalt individual deeds or Destiny.

Even the Alchemicals are not Chosen. The Tripartite may choose which human souls to attempt to catalyze into an Alchemical Exalt but the being which comes out the other side of that process is no more that person than your reincarnation is you, they share no continuity of character with the person that came before the Exaltation and as such every Alchemical is a crap shoot because you don't even know the things gender until they step out of the vats much less whether they will look at all those combat Charms you installed in them and say "I would much rather be an artist, thanks."

The only actually chosen Exalts are Abyssals and Infernals and in both cases the one who ultimately makes the choice is the Exalt, not the Deathlord or Yozi. So even then calling them the Chosen of the Gods (for a given definition of gods which includes 'not at all gods') is a misnomer because they're Faustian bargain Exalts, not 'chosen by god' Exalts.

Which is another reason I hate Exigents. They subvert a major theme of Exalted. That you can't close Pandora's box. When the Unconquered Sun released the Solars he created a new class of being that may, potentially, be greater than him (as the sum of their parts). He can't put them away anymore. They exist and will continue to exist and if they give him the middle finger and walk off to help their Fair Folk lover destroy everything old Sol wants to protect, well, fuck him then he can't do shit about it.

By making Exaltation something you can curate you undermine the entire point. A god could just carefully pre-select a champion worthy of them (and by worthy, I mean fanatically loyal) and that's terrible. Exalted's entire point is that it give you powers and no guidance on how to use those powers. Your moral choices are your own. Having God around to give you quests is poison to this concept.

Besides, as I have said before we already had a 'what happens when you give mortals a gods power' since, like the book about Rathess where it established that gods can merge with mortals (or even Exalts) and boost their power considerably. We didn't need Vague Handwavey Mystic Name for a thing that has been around since, like the fourth or fifth book in the game.
 
Again sorry I have an another question and about the recovery rate of motes of an Exalted, I found something in the net but I can't understand some terms so it made no since to me, in Game Mechanics how long does a Exalted need to rest for full recovery of her/his motes? also how long does a Exalted need to rest for full recovery of her/his motes without the restriction?
It depends heavily on edition and what's going on. Essentially, there's a passive essence regeneration rate based on if you're being somewhat active or fully resting. Additionally, there are stunt rewards while you're doing stuff(though this can run up against spending motes while you're doing stuff). In 3rd edition stunts don't give motes, but while you're in combat you gain 5 motes each round.

The specifics are only really relevant if you intend to run a game, but you don't seem to be going in that direction. Why are you asking these specific questions?
 
So I have a confession to make. Everything I know of Exalted comes from osmosis from this thread and other Exalted things. I'm going to get some of the official material, where should I start?

You are going to get very different answers to that question.

Mmm. I'm going to recommend 3e's core rulebook. Issues aside (there are issues, don't get me wrong), I think it's the best edition mechanically (yes, even with the Charm bloat). I will certainly defend its social influence system to anyone who asks. It will provide you with a top-level view of the setting as it stands in 3e, and if you want to see detail you can get 1e and 2e books and extrapolate.
 
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