Morphic Tide
Crazy Brainstormer, Munchkin and Wannabe Min-Maxer
- Location
- MI, USA
There's the balancing factor of 'Alchemical Charms are fragile' to be considered. And the fact that damn near nobody outside of Autochthonia gets to learn how to make Alchemical Charms.No.
No, you cannot say "an N-dot artefact has power equal to an N Essence Alchemical Charm". The setting breaks if you do so, as suddenly any essence user has relatively easy access to Celestial Charms up to Essence 3. Therefore you do not do so, because the ramifications are stupid.
Oadenal's Codex says something similar, yes. That is because the artefact chapter of Oadenal's is to a large extent wrong and stupid, and the example artefacts combine useless shit like the Fur Merchant's Gift and broken shit like the Crimson Bow and the Ring of Being.
Welcome to Exalted, where "No, don't do what the book says, it's stupid and wrong and produces stupid output" is basically our motto.
And it's more a case of one of the various non-artifact things that produce Charm-like effects being equal to an Alchemical Charm at the point the cost and methods are similar to an Artifact of X dots. At least that's what I think of the rules.
Seriously, Alchemical Charms are breakable by mortal weapons. That's a rather big difference over proper Artifacts.