There's just something about Mr. Straw.
You don't know exactly what it is, but as you scan the list of available achievements that's the one that jumps out. Maybe it's because it seems reasonably simple. Maybe it's because you should be able to do it fairly quickly. Maybe it's just that you don't want to pee on any walls. But whatever the reason, you ignore the suggested achievements and gravitate towards Mr. Straw.
"Mr. Straw," you read quietly to yourself later that night, when you're supposed to be sleeping. "Combat achievement. 'Friends and training partners come and go, but Mr. Straw is eternal. He stands waiting for you in the training ground, longing for your return and desperate to feel your blows once more. Why are you waiting? Why are you torturing Mr. Straw so? Just punch him. It's what he really wants.' Unlock Condition: land a thousand clean blows on 'Training Dummy: Mr. Straw'. Reward: unknown. Status: locked."
That all seems pretty straight forward. And so the next morning, after you've filled your hunger motive at breakfast, you go wandering out the door on your own.
Leaving the house by yourself isn't exactly a new occurrence. You've been doing it since you turned four. It must be because you live in a shinobi village; otherwise, you doubt Mother would let you off unattended. But Konoha is just that kind of place. Roving gangs of tiny children wander the dirt roads during all hours of sunrise, searching for people to play with and adventures to get up to. And if there's any trouble, there's always a shinobi somewhere within earshot. You're fairly sure that if you ever do something wrong there'll be a full report on it attached to the refrigerator before you're even done doing it.
Still, you've never left this early before, and rarely have you gone anywhere besides Three League Park on your own. Mother might not be the most pleased with you. But you doubt she'd accept "Going to find a training dummy!" as an explanation for where you're headed. Better to just say sorry later. She won't be that mad; she always seems thrilled when you act independent.
With your freedom secured, the second order of business is a little more complicated: finding this 'Mr. Straw'. A shinobi village Konoha might be, but they don't just leave training equipment laying everywhere. There's definitely not one in the Park, and you can't think of any place you've seen them for sale. You've got to think logically about this. You can't afford to spend the entire day poking your head around everywhere just trying to find a straw dummy to hit; with the size of Konoha, that could take years!
And logic dictates that a training dummy would be in a place where training happens. Two locations spring to mind: the Academy and the Training Grounds.
The Academy is your first stop for one simple reason. Namely, you know where it is. It's honestly hard to miss. Though it might be a simple looking building of older design, it's built into the heart of the village. On one side is the Hokage Tower. On the other is the Hospital. Which makes sense in a tactical way; you only want to have to defend so much area if battle breaks out. Having all the core buildings in one small niche would allow defenders to focus their efforts. And with it's surroundings, the simplicity of the Academy that might make it blend in somewhere else in the village makes it stand out like a sore thumb against the pure ivory of the Hokage Tower and the grey stone of the Hospital.
It takes almost no time at all for you to trot across the village from your home to the Academy. Unfortunately, the little time you took is still time wasted. You're not allowed into the building proper- you're not a shinobi after all- and the few dummies you can see are all wood. There's even a little nameplate hanging over each of their heads: Mr. Plank. No Mr. Straws here.
Which is annoying. Finding Mr. Straw at the academy would have made this a piece of cake. But now you'll have to go looking through the Training Grounds.
That is, if you can find them.
You know they exist. You've read the manga. You've watched the anime. There's an achievement for clearing one in your list for god's sake! You know that there are places in Konoha that shinobi use to hone their skills. But this is a shinobi village. The locations of the training grounds aren't marked on any map. There's no guidebook listing their locations.
You can assume two things. One: the training grounds are fairly far away from any concentrations of civilians. It'd be hard to keep the location of your training ground secret if anyone can hear the explosions from your practice anymore. Two: they're inside the walls somewhere, at least most of them. It wouldn't be practical to train away from the village; shinobi have to be ready to accept mission at any time.
So far away from the predominantly civilian areas, but still in the village. That at least cuts down your search area. You set your jaw, make sure your shoes are tightly laced, and set out into the hunt.
***
Seven hours later, you're hungry. You're tired. Your comfort motive is dropping dangerously towards the red. Your shoes are too tight and you're pretty sure you're going to have a blister in the morning.
But you found it. You found Mr. Straw. He's sitting on a post in the middle of Training Ground 18. At least, that's where you are according to your map.
Not only did you find Training Ground 18, it isn't even the first training ground you located! It's your third. The first was Training Ground 4, a small meadow in the forest between the walls and the village proper that was set up for target practice. The other was Training Ground 12, a small grotto set into the far side of Hokage Rock. You're not entirely sure what that one is for but walking near it made your stomach queasy. It had been an easy decision to leave it after five seconds spent in it.
By contrast, Training Ground 18 doesn't make you sick at all. Nor does it seem occupied. It's located far from the village, as far as you can go and not run smack into the walls. The ground beneath you is hilly and uneven. Brief plateaus dot the marked area, but for the most part this entire area is a pain to stand on. Various Mr. Straw's dot the field, hanging limply, arms barely moving against the breeze. If you had to guess this training area is for melee combat on difficult terrain.
But you don't need to worry about that. You just need to punch the dummy.
You stagger through the uneven ground at a slow but steady pace. As you go, you keep your eyes peeled for a Mr. Straw that isn't set in the side of a hill or wobbling back and forth. You need something you can stand on and swing at. You find one a few minutes into your search, set almost in the dead center of what your map says the training ground boundaries are.
Target selected, you stand before it, rear back, and swing.
It is… less than ideal.
The details of your old life are almost completely sanded away by this point. You're more familiar with the children's plays that Mother takes you to than any thoughts of who you used to be. But from what vague things you can dredge up, you were never a fighter. Sure, you may have taken some karate or Tae Kwon Do when you were young, but you never really swung at someone, even a dummy. And even if you did and you just don't remember it… you're five.
Your first strike is pathetic. You swing overhand, the bottom of your flailing fist- thumb inside of course- limply brushing against one of Mr. Straw's arms. You groan, and try again. No better.
But do your strikes need to actually do anything? Maybe you can just poke at the thing and you'll be done. Hurriedly, you pull up your achievement's menu-
-and your face falls. The counter under 'Mr. Straw' hasn't changed at all. It still reads '0/1000 clean strikes landed'. Looks like you're actually going to need to punch the thing.
You try again. This time your arms swings wildly to the side, like it's a rope with a rock attached to it. It's just as effective as your first shot.
Maybe a kick would work better? The thing doesn't say you need to punch it per say, just strike it. You rear back, plant your left foot, and kick out with your right-
And fall over.
Well. This might be more difficult than you had thought it would be.
You push yourself back to your feet and glare at Mr. Straw. The target on his face is wrinkled slightly near where the mouth would be on a person. It looks almost like the dummy is mocking you. You can't have that! You need to wipe the smirk from this fucker's face and your fist is just the thing you need to use!
You swing again- and miss completely.
But this time, it isn't because of your own incompetence or child body.
It's because the sound of someone clearing their throat behind you startles you. Your fist goes wide, and your head smashes into the dummy as you trip over your own feet.
The clean strike counter goes up one. Joy. You can't pay it any attention. You whip your head around and stare at the source of the noise.
You've never seen the throat clearer before. Not in your daily life, not in the pages from your life before. If you had, you doubt you would've forgotten her. She is… well, you don't want to say beautiful. Mother is beautiful. Mother is probably the most gorgeous woman you've ever laid eyes on in two lives. Poets seek Mother out for inspiration. You've seen a woodcut depicting her during tea ceremony that looks like something out a fairy tale. This newcomer is certainly not beautiful. Her jaw is too square, her eyes are set too close together, her eyes are too wrinkled in the corners. What you would call her is 'handsome'. And possibly 'striking'.
Though that last one might be because you've been struck mute by her appraising gaze.
The kunoichi- because of course she's a kunoichi, who else would be at a training ground at this hour- strolls toward you slowly, completely unbothered by the uneven ground. Her sedate pace gives you time to fully look her over. Brown hair, worn in a braid that hangs to the crook of her neck. A hitai-ate tightly bound around one arm. A forest green vest over brown pants and a black shirt, emblazoned with a red spiral on the back. Thick eyebrows. And… is she chewing something? No idea what it is, but she's not swallowing. It's definitely not food.
As you inspect her, she's inspecting you. Finally she strides up next to you. "So, that was some work you did there," she says amiably.
You scowl and stare at the ground. "That's one way to put it," you definitely do not pout.
She chuckles, but her eyes show no laughter. "I never said it was good work," she adds. "Just work." Before you can say anything else, she continues. "So, what's your name little buddy?"
"Um…" you hedge. Sure, Konoha is safe, but even here you're taught the dangers of strangers.
The kunoichi senses your hesitancy. She squats down, meeting your eyes. "Oh, I'm sorry! I don't want to be rude. I should introduce myself first. I'm Okimi." She offers your hand, and you take it on reflex-
Only to flinch away a second later. With her face this close to you, you can smell whatever it is she's chewing, and it's foul.
She frowns for a moment before realizing what's causing your watering eyes. "Oh, sorry," she says. She frowns in effort, and just like that, the smell vanishes, being replaced by a cool minty aroma not unlike gum.
"It's okay," you manage. "I'm Daisuke." What's the worst she can do with just your first name?
"It's nice to meet you Daisuke," she replies. "And what brings you here?"
You open your mouth to answer-
And your jaw hangs there for a moment.
Oh.
Oh shit.
How are you supposed to answer this?!
Let's review. You are standing in the middle of a shinobi training ground. One that isn't anywhere close to the actual village. You can't be here by accident. And you're clearly not someone's kid or a taijutsu prodigy from your display a second ago.
You… you might seem a little suspicious here.
Okimi studies you carefully with blank eyes. You've got to say something! But what?
What do you tell Okimi? What brings you to Training Ground 18?
[] You were walking around the village and found a dummy. You just wanted to punch it. Nothing suspicious about this, honest!
[] You were dared to come out and here and punch the dummy by some other kids! Just a simple childish dare. Nothing out of the ordinary at all!
[] Who is she to question you?! Mother wouldn't tolerate someone suspecting her for anything, and neither will you! Tell her off!
[] You came out here because you've been challenged by an invisible game system to punch Mr. Straw a thousand times in exchange for a shiny badge and a vague reward. Hey, she might think you're crazy, but it's the truth.
[] You'll tell her nothing! Run!
[] Write-In
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A/N: Think very carefully about this one. Remember, you wanted the Very Hard/Insane track.