Essentially they're free stat points given to those who do stuff in thread like make fanart/Omakes or have a lot of discussion. After you get ones it's a simple matter of assigning it to one of Verge's stats, and at some point it will come through.
Verge gets a total of three each day. I roll in discord to discern what comes from the backlog.
Adhoc vote count started by drexal15 on Sep 25, 2018 at 1:15 AM, finished with 31 posts and 18 votes.
[X] Accept the offer. Learning spells from him will probably be time consuming, but if they can help you gain power, then it's worth it. (Will take up one training slot per day)
[X] Decide to try talking to the Wormmon alone later. He just went through something traumatic, so it might be better to speak to him when the pain isn't so fresh.
[X] Accept the offer. Learning spells from him will probably be time consuming, but if they can help you gain power, then it's worth it. (Will take up one training slot per day)
[X] Try going over there to speak to Beat with Sparks. Perhaps the two of you can truly befriend him? Not like how that infuriating bug used the word, but actual friends.
[X] Decline the offer. You already have enough to do as it is, if you want new spells you can talk to Sparks about it. (Will leave Verge free to decide the rest of his schedule)
[X] Decide to try talking to the Wormmon alone later. He just went through something traumatic, so it might be better to speak to him when the pain isn't so fresh.
[X] Accept the offer. Learning spells from him will probably be time consuming, but if they can help you gain power, then it's worth it. (Will take up one training slot per day)
Adhoc vote count started by drexal15 on Sep 25, 2018 at 1:15 AM, finished with 31 posts and 18 votes.
[X] Accept the offer. Learning spells from him will probably be time consuming, but if they can help you gain power, then it's worth it. (Will take up one training slot per day)
[X] Decide to try talking to the Wormmon alone later. He just went through something traumatic, so it might be better to speak to him when the pain isn't so fresh.
[X] Try going over there to speak to Beat with Sparks. Perhaps the two of you can truly befriend him? Not like how that infuriating bug used the word, but actual friends.
[X] Decline the offer. You already have enough to do as it is, if you want new spells you can talk to Sparks about it. (Will leave Verge free to decide the rest of his schedule)
For participating in and encouraging discussion in the thread, you assign it to a stat and once the backlog is cleared, it gets added to that stat for Verge.
Verge normally has 3 training actions per day right now. That's the most he can force himself to do currently.
Scratch training him to fighting using his claws and nose will count as sparring and take up one slot. This will last until he considers Verge proficient in using them effectively.
Accepting the offer of learning spells from Scratch will take up another training action, and aside from studying a new spell and bringing new stuff to his spellbook, it'll train special.
Which would leave Verge with 1 free training option per day for the next while.
In light of that, I think I'll throw my BP into Spirit. Because I don't see how being Peak Rookie in literally every category while we fish for an evolution could possibly backfire!
Essentially, it's a combination of rewards for reader participation and one of the manifestations of Verge's mutant body: once per in-game day, three bonus points from the built-up queue are added to Verge's stats. The whole reason this is a thing is due to Verge's dual-attribute core slowly generating energy on its own.
In light of that, I think I'll throw my BP into Spirit. Because I don't see how being Peak Rookie in literally every category while we fish for an evolution could possibly backfire!
And he's already past peak rookie, or rather normal rookie, in most areas. He's a freak, a cheater, etc. It might cause him to explode one day, but it sure does have benefits.
Since you have two points you can assign them to two different stats if you want.
Adhoc vote count started by drexal15 on Sep 25, 2018 at 10:59 AM, finished with 43 posts and 23 votes.
[X] Accept the offer. Learning spells from him will probably be time consuming, but if they can help you gain power, then it's worth it. (Will take up one training slot per day)
[X] Decide to try talking to the Wormmon alone later. He just went through something traumatic, so it might be better to speak to him when the pain isn't so fresh.
[X] Try going over there to speak to Beat with Sparks. Perhaps the two of you can truly befriend him? Not like how that infuriating bug used the word, but actual friends.
[X] Decline the offer. You already have enough to do as it is, if you want new spells you can talk to Sparks about it. (Will leave Verge free to decide the rest of his schedule)
Adhoc vote count started by drexal15 on Sep 25, 2018 at 11:02 AM, finished with 43 posts and 23 votes.
[X] Accept the offer. Learning spells from him will probably be time consuming, but if they can help you gain power, then it's worth it. (Will take up one training slot per day)
[X] Decide to try talking to the Wormmon alone later. He just went through something traumatic, so it might be better to speak to him when the pain isn't so fresh.
[X] Accept the offer. Learning spells from him will probably be time consuming, but if they can help you gain power, then it's worth it. (Will take up one training slot per day)
[X] Try going over there to speak to Beat with Sparks. Perhaps the two of you can truly befriend him? Not like how that infuriating bug used the word, but actual friends.
[X] Decline the offer. You already have enough to do as it is, if you want new spells you can talk to Sparks about it. (Will leave Verge free to decide the rest of his schedule)
[X] Decide to try talking to the Wormmon alone later. He just went through something traumatic, so it might be better to speak to him when the pain isn't so fresh.
[X] Accept the offer. Learning spells from him will probably be time consuming, but if they can help you gain power, then it's worth it. (Will take up one training slot per day)
Adhoc vote count started by drexal15 on Sep 25, 2018 at 2:02 PM, finished with 44 posts and 24 votes.
[X] Accept the offer. Learning spells from him will probably be time consuming, but if they can help you gain power, then it's worth it. (Will take up one training slot per day)
[X] Decide to try talking to the Wormmon alone later. He just went through something traumatic, so it might be better to speak to him when the pain isn't so fresh.
[X] Accept the offer. Learning spells from him will probably be time consuming, but if they can help you gain power, then it's worth it. (Will take up one training slot per day)
[X] Try going over there to speak to Beat with Sparks. Perhaps the two of you can truly befriend him? Not like how that infuriating bug used the word, but actual friends.
[X] Decline the offer. You already have enough to do as it is, if you want new spells you can talk to Sparks about it. (Will leave Verge free to decide the rest of his schedule)
[X] Decide to try talking to the Wormmon alone later. He just went through something traumatic, so it might be better to speak to him when the pain isn't so fresh.
[X] Accept the offer. Learning spells from him will probably be time consuming, but if they can help you gain power, then it's worth it. (Will take up one training slot per day)
My point remains clear, I am double-tapping Spirit because my gut says that a ridiculous baseline will help make Verge capable of competing against the unfair monsters out there.
[X] Accept the offer. Learning spells from him will probably be time consuming, but if they can help you gain power, then it's worth it. (Will take up one training slot per day)
[X] Decide to try talking to the Wormmon alone later. He just went through something traumatic , so it might be better to speak to him when the pain isn't so fresh.
Hm, I have three points now. I'll think on this for an hour or two and hopefully have something figured out by then. (someone should've posted by then, so I won't have to worry about double-posting.)
My point remains clear, I am double-tapping Spirit because my gut says that a ridiculous baseline will help make Verge capable of competing against the unfair monsters out there.
Honestly being extra swoll even without being a particularly famous or powerful line is probably going to be how he does stay competitive unless some of his mutations later on are extra nasty.
[X] Accept the offer. Learning spells from him will probably be time consuming, but if they can help you gain power, then it's worth it. (Will take up one training slot per day)
[X] Decide to try talking to the Wormmon alone later. He just went through something traumatic , so it might be better to speak to him when the pain isn't so fresh.
I like magic. And even if we are not going fully mage, a battle mage is not splitting or going Jack-Of-All-Trades. It is its own path, I feel. We can't always rely on endurance, and magic is one reason Sparks is still with us to this day. We need to get beyond a small heal spell or holy attack.
We should take this opportunity like I'd take a higher paying job offer.
[X] Accept the offer. Learning spells from him will probably be time consuming, but if they can help you gain power, then it's worth it. (Will take up one training slot per day)
[X] Decide to try talking to the Wormmon alone later. He just went through something traumatic , so it might be better to speak to him when the pain isn't so fresh.
[X] Accept the offer. Learning spells from him will probably be time consuming, but if they can help you gain power, then it's worth it. (Will take up one training slot per day)
While I agree that keeping a straight head on and analysing investments like this is usually something extremely important. I also really enjoy investing into magic so I'm going all in for this.
[X] Try going over there to speak to Beat with Sparks. Perhaps the two of you can truly befriend him? Not like how that infuriating bug used the word, but actual friends.
Leaving anger and resentment to fester is not going to work. Plus this is also a chance for us to actually talk to Sparks. He definitely has gone done a significantly darker streak than we have.
[X] Accept the offer. Learning spells from him will probably be time consuming, but if they can help you gain power, then it's worth it. (Will take up one training slot per day)
[X] Try going over there to speak to Beat with Sparks. Perhaps the two of you can truly befriend him? Not like how that infuriating bug used the word, but actual friends.
[X] Decline the offer. You already have enough to do as it is, if you want new spells you can talk to Sparks about it. (Will leave Verge free to decide the rest of his schedule)
[X] Decide to try talking to the Wormmon alone later. He just went through something traumatic, so it might be better to speak to him when the pain isn't so fresh.
Right! Time to do a votecount to see how things are turning out so far.
Adhoc vote count started by drexal15 on Sep 25, 2018 at 2:25 PM, finished with 45 posts and 24 votes.
[X] Accept the offer. Learning spells from him will probably be time consuming, but if they can help you gain power, then it's worth it. (Will take up one training slot per day)
[X] Decide to try talking to the Wormmon alone later. He just went through something traumatic, so it might be better to speak to him when the pain isn't so fresh.
[X] Try going over there to speak to Beat with Sparks. Perhaps the two of you can truly befriend him? Not like how that infuriating bug used the word, but actual friends.
[X] Decline the offer. You already have enough to do as it is, if you want new spells you can talk to Sparks about it. (Will leave Verge free to decide the rest of his schedule)
[X] Accept the offer. Learning spells from him will probably be time consuming, but if they can help you gain power, then it's worth it. (Will take up one training slot per day)
[X] Decide to try talking to the Wormmon alone later. He just went through something traumatic, so it might be better to speak to him when the pain isn't so fresh.
[X] Decide to try talking to the Wormmon alone later. He just went through something traumatic, so it might be better to speak to him when the pain isn't so fresh.
Don't know if I agree on accepting the offer for more magic training, but I'm not inherently against it either, so I'll leave that out of my vote for now.
@drexal15 Fortitude for my point. Need to get that determinator status!
[] Accept the offer. Learning spells from him will probably be time consuming, but if they can help you gain power, then it's worth it. (Will take up one training slot per day)
[] Decide to try talking to the Wormmon alone later. He just went through something traumatic, so it might be better to speak to him when the pain isn't so fresh.
===
You think the offer over for a few seconds before tentatively agreeing to learn a new branch of High Programming under his tutelage. The pale-faced Ultimate doesn't smile, or let emotion of any sort show on his face, but he nods and promises to return Sorcerymon's spellbook tomorrow.
With the conversation over he leaves you alone, and heads off to sleep. Seeing your friend make some light smalltalk with Beat nearly makes you go over there to join them, but you put it off in favour of talking with him in a couple days. He'd never seemed to have particularly liked you in the past, so butting in when he's still reeling from what happened could be a bad idea.
So instead, you head off to sleep. For the first time since the day your village was destroyed, Sparks doesn't cling to you during the night.
Next morning, your expanded party heads back towards town, this time at a far more leisurely pace due to the group of rookies tagging along. Since they no longer have a caretaker, leaving them alone in the deceased Mud-Frigimon's village would be tantamount to deletion if any wild champions happen to wander in. Because of that the Sergeant is bringing them along so they can stay in the orphanage.
Much to your surprise, Scratch stays in his Ultimate form for the first day as his wounds begin to heal naturally over time. Having him around in this new form is at times a bit unnerving, as is watching him scarf down more travel bread than yourself, Ardat and Pidmon combined. If that's what an Ultimate his size has to consume to keep going, you shudder to think what kind of vast quantities the Mayor has to eat each day. While you don't know why the sergeant doesn't shrink back down to his champion form, you theorize that it probably has something to do with his injuries, but you're a bit too wary to actually ask the other digimon about it.
At midday the group sets down for lunch, and as Pidmon is handing out the bread you notice something odd. He seems smaller, which is rather concerning. However, after a moment a thought occurs to you: given your penchant for growth spurts, perhaps you just got bigger. You give a quick check by comparing him to Sparks and find out that the champion did not in fact shrink, you've just grown taller again. While it's not more than a few inches, it still brings up the uncomfortable subject that one day in the future if you don't manage to digivolve then there's a very good chance that you'll explode. Which is... not exactly the most comforting thought.
You're interrupted in the midst of your thoughts as a clawed hand lands on your shoulder and forcefully turns you around. Resisting the urge to attack the figure in the corner of your eye is difficult, but you manage to avoid hitting Ardat again. The Witchmon stares up at you with her one visible eye narrowed and her mouth uncharacteristically pressed into a firm line.
"Scratch talked to you last night." She states quietly with a tone of abject suspicious "You would do well to answer the questions asked by the Master of Wind Sorcery!" She pauses for a second to glance over towards the Mistymon to make sure his attention is focused elsewhere, then continues in a low voice. "What did he talk to you about? Was it about a promotion? Did he tell you that he's going to make me second in command? Is he getting me a gift? Did Scratch want your help in getting it? Did-" The rapid-fire questions continue on for another score of seconds as she excitedly whispers nonstop. Finally, she seems to realize that she's not giving you time to answer even one. The humanoid diigmons face flashes a sudden red color, and cuts herself off with a cough.
For your part, you stare at the older digimon in a little bit of shock for a few seconds, then buckle down to answer before she takes your silence as the go ahead to talk even more.
"No, there was uh… none of that."
"Oh..." Ardat visibly visibly deflates her now limp hand letting go of your shoulder. Then her eye narrows again, as she redoubles her attempts at an inquisitive expression. You take a deep breath, close your eyes and focus on steadying your voice.
"Sergeant Scratch offered to teach me his Sorcery." You reply flatly. "I accepted."
"He did?!" The humanoid champion exclaims, a hint of what almost sounds like anger in her voice. Ardat's face twists into a pout as she looks away from you and begins to grumble something under her breath. "He never offered to teach me that stuff… Hmph!" Your comrade tries to cross her arms together, fumbles due to the broom held in her left and then ends up dropping her foci to the ground. It's only then that she looks down her nose towards you and turns away. "Wind Sorcery is the very best anyway, I'm not going to be sad just because he decides to teach Verge instead of me. Not like any magic can hold a candle against mine, so it's not like I have a reason to be jealous. No I should be proud that my ma-" and that's the point where you tune the downtrodden, jealous Witchmon out and move away. Wow, new record; you made it two point eight seconds longer than your previous longest time listening to her.
Over the long days since you've met Ardat you've learned to tune out her long speeches. Indeed, it has become a quite valuable skill all your squadmates have learned for the purpose of preserving their sanity.
=
Sergeant Scratch finally hands your your grimoire back that afternoon, and with it comes a long, intense session of studying on the move. He's a much better, far less eccentric tutor than Ardat, and is focused solely on making sure you understand the specifics of the spell rather than going on tangents and masking descriptions in long flowery language. It almost reminds you of how Sorcerymon taught, just a bit more abrasive and without the strange accent.
From what you're able to tell when reading his descriptions and the coding sequences, the spells are (for the most part at least) based around using internal energy to temporarily increase your various physical attributes for a very temporary time. The sole exception being the very first spell on the list, which deals in fire magic. You're tasked with studying one of the spells twice per day by the Sergeant, who *suggests* you do the second session on your own at night before sleeping.
Evening is a more physical sort of training where the Ultimate puts you up against Pidmon in a spar with the explicit order for your comrade to hold back. Not that your friend really needed him to say anything in that regard, given the angel digimon's reluctance to go all out against non-Gloaming foes. The first thing Scratch tries to drill into your head is integrating the usage of your drills in the art of defense. It's harder than you would have thought, given how Flamemon had taught you to fight, but painful strikes from your friend's holy rod act as incentive to improve. The Ultimate watching gives the occasional firm correction for how you should move and even goes so far as to physically correct your stance a few times.
After a couple hours have passed, he orders the two of you to stop and goes on to begin explaining a new physical technique. Something called "Muscle Charge", a kind of special technique which is supposed to raise a digimon's strength by a minor but noticeable amount for several minutes. According to the Sergeant it's fairly wide-spread but not commonly used in combat given that it means standing completely still for several moments which can be deadly in a fight. He recommends only using it when you know there's going to be a fight in the next minute, or if there's a significant lull in combat.
It takes you the rest of the afternoon to finally manage even getting it to partially work. Pidmon, on the other paw, gets it right on his first try, which is more than a little annoying. Still, you hide it and congratulate the angel digimon for his success.
Overall, the rookies traveling with you don't make much of a racket during this time, except for the Bearmon who insists that he join in on training as well. Given the many weights in Pidmon's pack, it's fairly easy for Scratch to grant his request, with a firm recommendation that he focus on improving his strength.
Sparks tucks himself behind the pages of his own spellbook for most of the day, which makes talking to him a difficult endeavor at best. Beat meanwhile throws himself back into training, and you decide not to interrupt him that day either.
Your next morning turns out to be largely uneventful, personal training aside. During lunch however, you finally muster up the will to cross the barrier of kind anxiety and move over to your Wormmon not-quite-friend so the two of you can talk again.
Beat hears you approach him, and turns on the stump he was using as a seat to stare at you. Not glare, stare. That in of itself gives you pause for concern. The little rookie had always registered some form of hate when seeing you, but now his bright blue eyes look melancholic more than anything else.
"Verge." he says quietly.
"Beat." you return with a frown, as every statement you were considering saying dies in the cradle..
What do I say?
"KoKabuterimon..." The Wormmon starts, thankfully eliminating your nervous confusion. Blank, nearly empty eyes stare up at your head. "You beat him, then he… he digivolved." His words stretch out in further silence as you try to think up some way to respond. It comes a half-score of seconds later with a shake of your head.
"We beat him." You respond, trying to stress the fact that it was a join effort. "Scratch took out his arm and I-" You wince upon remembering the sensation of your hand inside his body. "-Hurt him. But without you he'd have well, smashed me against a tree." Beat waits for you to reply, gives a barely visible nod, then continues on with his line of thought, heedless of your actual words
"He was so strong..." The Wormmon slinks down in defeat. "I can't defeat him. When he comes back I… won't be able to even make him fight."
You open your mouth in an attempt to kindly encourage the rookie otherwise, or perhaps explain that Blitzmon is unlikely to come back ever again, but then you remember Scratch's words from the other night.
There's a better way.
"No you can't. Not alone." You raise a paw and gingerly move it to press your fur against the side of his face. "But together we beat him once. We can… do it again. Defeat him, I mean." You pause, thinking back on the two insect digimon's fight, and remember something they mentioned. "For... Floramon." As much as you stumbled your way through that absolute mess of a pep-talk, that manages to get the reaction you wanted, or something like it.
"I swore to delete him. No matter what. I wanted to do it myself." Beat tenses up, a hint of his previous passion flaring up in his eyes as resentful anger rises up in his voice "But I failed. I trained, I fought, but it did nothing. You're right. I can't do it alone." You give him a nod.
"We'll help. Sparks and me."
"...Thank you."
You consider saying that he can be your friend, but quickly realize the negative connotations that could have considering how Blitzmon used the word. Something grey pops into your mind, a strange foreign memory, right there in your mind but infinitely distant, like a thousand fog banks compressed into a single inch lie between you and it. A voice is speaking.
A set of somehow familiar words erupts from your lips.
"Comrades in arms, bound by oath of vengeance."
"Comrades in arms," Beat replies instantly, almost as it he'd heard you words a thousand times before. "Sworn to fight till the task is done."
The Wormmon blinks. You blink. Awkward silence stretches on as you both wonder just what the heck that was. Neither of you can really find a way to continue the conversation after that.
The only real surprise later that day is when an Owlmon finds your squad in the evening and hands Scratch a letter of some kind. While you're a bit curious about the contents, but said curiosity is not strong enough to bother the sergeant about it.
=== Social Option For Next Update: (Choose One)
[] Ardat: Despite your… misgivings on the Witchmon, you can't help but a feel a bit bad about the situation. Maybe you can offer to share Scratch's spells with her?
[] Beat: End dialogue aside, you felt like you were making progress with the Wormmon. Maybe you can find out why he hates Blitzmon so much? You have a suspicious it has to do with *Floramon*, whoever that is.
[] Scratch: Your new teacher is quite the enigma, and absurdly powerful considering how easily he defeated Blitzmon. It'll be nerve-wracking, but try to actually talk to him about his past.
[] Pidmon: You haven't spent much time with your newest friend yet. Now's as good a time of any to find out more about him. Maybe you could talk about why he likes *Sistermon*, or his anger issues?
===During The First Two Mornings Verge Focuses On: (Choose One from Each Category)
Your new *buff* spells are all based on Special and Spirit stats, but only up to a certain point until the spell hits its limits; at which point Verge would need to learn the more powerful version. (Verge will study 2 times per day)
[] 1st Spell, Flame Weapon Shroud: Adds fire damage to claws and nose based on special stat. Lasts for 30 seconds (0/18)
[] 2nd Spell, Muscle Burst: Acts in a similar way to Muscle Charge but is more significant, giving a large boost to strength for 5 seconds. However it also causes recoil damage. (0/12)
Stat/Skill Changes: (Spirit Training from last updates plus 2X Special Training, and 2X Sparring) (BP: Strength, Fortitude, Spirit) (High Programming rises to 24 and General Fighting to 26.)
Strength: 215.75->217.75->218.75
Fortitude: 178.75->182.25->184.00
Endurance: 193.50->195.50
Agility: 167.00->168.50
Special: 131.50->133.50->145.00
Spirit: 132.25->136.75->138.25->139.75
=== Authors Note: Yeah, sorry about the four sets of votes this time around. There was a lot to cover. Voting will not be in plans, but by lines.
Adhoc vote count started by drexal15 on Sep 26, 2018 at 2:07 PM, finished with 43 posts and 21 votes.
[X] 1st Spell, Flame Weapon Shroud: Adds fire damage to claws and nose based on special stat. Lasts for 30 seconds (0/18)
[X] Pidmon: You haven't spent much time with your newest friend yet. Now's as good a time of any to find out more about him. Maybe you could talk about why he likes *Sistermon*, or his anger issues?
[X] Ardat: Despite your… misgivings on the Witchmon, you can't help but a feel a bit bad about the situation. Maybe you can offer to share Scratch's spells with her?
[X] Beat: End dialogue aside, you felt like you were making progress with the Wormmon. Maybe you can find out why he hates Blitzmon so much? You have a suspicious it has to do with *Floramon*, whoever that is.
[X] 2nd Spell, Muscle Burst: Acts in a similar way to Muscle Charge but is more significant, giving a large boost to strength for 5 seconds. However it also causes recoil damage. (0/12)
[X] Pidmon: You haven't spent much time with your newest friend yet. Now's as good a time of any to find out more about him. Maybe you could talk about why he likes *Sistermon*, or his anger issues?
[X] Ardat: Despite your… misgivings on the Witchmon, you can't help but a feel a bit bad about the situation. Maybe you can offer to share Scratch's spells with her?
[X] Beat: End dialogue aside, you felt like you were making progress with the Wormmon. Maybe you can find out why he hates Blitzmon so much? You have a suspicious it has to do with *Floramon*, whoever that is.
[X] 2nd Spell, Muscle Burst: Acts in a similar way to Muscle Charge but is more significant, giving a large boost to strength for 5 seconds. However it also causes recoil damage. (0/12)
[X] Pidmon: You haven't spent much time with your newest friend yet. Now's as good a time of any to find out more about him. Maybe you could talk about why he likes *Sistermon*, or his anger issues?
[X] Ardat: Despite your… misgivings on the Witchmon, you can't help but a feel a bit bad about the situation. Maybe you can offer to share Scratch's spells with her?
[X] Beat: End dialogue aside, you felt like you were making progress with the Wormmon. Maybe you can find out why he hates Blitzmon so much? You have a suspicious it has to do with *Floramon*, whoever that is.
[X] 2nd Spell, Muscle Burst: Acts in a similar way to Muscle Charge but is more significant, giving a large boost to strength for 5 seconds. However it also causes recoil damage. (0/12)
[X] Pidmon: You haven't spent much time with your newest friend yet. Now's as good a time of any to find out more about him. Maybe you could talk about why he likes *Sistermon*, or his anger issues?
Wanna get to know this guy more before the other shoe drops about his weirdness. We've talked to two non-friends more than we have to this guy who technically is a friend.
Agility's somewhat close to ranking up in talent, so might as well start getting that out of the way. And as usual, Strength is king. Wanna get that to E+, we gotta put the work in.
I know Fortitude is ridiculously close to going up in talent as well, but because of that I actually want to advise against focus-training it - sparring will be enough to bring it to E very very soon. In fact, I'm surprised it hasn't already happened.
[X] 1st Spell, Flame Weapon Shroud: Adds fire damage to claws and nose based on special stat. Lasts for 30 seconds (0/18)
Better to work on the longest-lasting one with no downsides first. The others are more situational. Besides, having an elemental attack handy is always useful.
Interesting things in this update, and even more interesting than that are the various odd implications. Ah well, that's something to muse on later.
[X] Pidmon: You haven't spent much time with your newest friend yet. Now's as good a time of any to find out more about him. Maybe you could talk about why he likes *Sistermon*, or his anger issues?
[X][Day One] Agility Focus: 3 Agility, 1 Strength, 1 Endurance
[X][Day Two] Agility Focus: 3 Agility, 1 Strength, 1 Endurance
[X] 1st Spell, Flame Weapon Shroud: Adds fire damage to claws and nose based on special stat. Lasts for 30 seconds (0/18)
Verge's Agility talent only needs 6 more dedicated stat training to rank up, so doubling down on Agility
[X] Pidmon: You haven't spent much time with your newest friend yet. Now's as good a time of any to find out more about him. Maybe you could talk about why he likes *Sistermon*, or his anger issues?
[X][Day One] Strength Focus: 3 Strength, 1 Fortitude, 1 Endurance
[X][Day Two] Agility Focus: 3 Agility, 1 Strength, 1 Endurance
[X] 1st Spell, Flame Weapon Shroud: Adds fire damage to claws and nose based on special stat. Lasts for 30 seconds (0/18)
[X] Pidmon: You haven't spent much time with your newest friend yet. Now's as good a time of any to find out more about him. Maybe you could talk about why he likes *Sistermon*, or his anger issues?
[X][Day One] Strength Focus: 3 Strength, 1 Fortitude, 1 Endurance
[X][Day Two] Agility Focus: 3 Agility, 1 Strength, 1 Endurance
[X] 1st Spell, Flame Weapon Shroud: Adds fire damage to claws and nose based on special stat. Lasts for 30 seconds (0/18)
[X] Ardat: Despite your… misgivings on the Witchmon, you can't help but a feel a bit bad about the situation. Maybe you can offer to share Scratch's spells with her?