Confringentur 2; a Madoka Magica / Fate/Stay Night sequel

Does this satisfy you more, SVS? Sorry for being late to respond, I was busy losing my mind in Clip Studio. This is a recon mission, but that doesn't mean that we can't take advantage of already being here to smack the crap out of her. I'm not sure how good my vote is.
Given the order of operations, it looks like it would have made more sense to have "Get an answer" and "Don't get an answer" flipped in terms of where their position in your plan is, but aside from that it does give me more to work with. I wish there were a more specific line of conversation between us and the witch in "Get an answer" but I suppose I can't ask you to be a mind-reader or a precog, so I'm fine with what you've got, unless you'd like to give us more things to ask her about.

I know I should apologise for the trouble Clip Studio is giving you, but, I did warn you that it would give you several ulcers and make you tear your hair out.
 
Same thing for NMS and Enetious, as well. In fact, of the four people that have voted, and all three that have bothered to make plans, none of them say anything about what we should do after we've either made the first move. Do we run? Try to do as much damage to her tools and the workshop before heading out? If we do that, how are we dealing with all the Grief that's about to come our way? Do we try to weather it, or outrun it? Do we try to steal anything on our way out to inconvenience her, as Mazeka suggested?
I very specifically stopped after the first move because we have no idea what'll happen when Archer strikes at the Witch. I could give you fifty different scenarios, but they would all be meaningless as we don't know the full scope of the Witch's abilities nor her thought processes aside from a little speculation.

Maybe she'll end up being a kind of familiar she whipped up while they were coming down that engulfs a target that strikes it, or maybe upon being struck she'll be a clone that was made of Grief and explode, or maybe she'll deploy a knock off Labyrinth in-between her and Archer and pull him in, or maybe she'll just die. Idk, different reactions to Archer's attack begets different responses from Archer and co.
What the heck is he doing in your vote? What the heck was he doing coming with us in the first place if we're not going to use him? Do you want to take a crack at that one? Does anyone want to take a crack at that one?
See above, this is just the first move and we don't want to throw their backup away meaninglessly, nor should they reveal Rider so quickly if they don't need to. In any case, I did edit the vote to include what Rin and Rider are doing in the meantime while Archer goes at the Witch.
 
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Day 6 Chapter 12
[X] Plan Triple-Linked Gáe Bolg



You hear the echoing sounds of footsteps against the stone stairs before you see her, and you see her before you hear her voice asking "Phillipes Aureolus Theophrastus Bombastus von Hohenheim, is that you?" She stresses each part of the name as though it were its own sentence, before quickly adding "Oh, I'm sorry, you prefer to be called 'Paracelsus', don't you?" Her eyes quickly dart to the blade in Rin's hands, adding "I'd recognise that sword anywhere."

The woman standing before you is the same as the woman you saw through Homura's eyes that first night. Though her Japanese is flawless, your guess that the witch was Polish from the structural analysis of her church was spot-on; now that you've identified it, you can definitely see the Eastern European heritage in her face, particularly in her nose and in the curve of her cheeks and jawline. Her face, pale and thin, is framed by pale pink hair and topped with a wide-brimmed hat whose long point curls in on itself., and you can see your reflection in her vibrant lime-coloured eyes. Her clothes are entirely black, from the high-collared jacket, the long duster and the skirt that both fall to just below her mid-thigh, and the high leather boots covering the rest of her legs; leaving only her pale, sun-deprived face and hands exposed. A single spot of dull silver accompanies her outfit, a necklace in the shape of a ram's head which she wears over the collar of her jacket. In the pale crimson light of the workshop her figure almost appears to be on fire, as black and red vie for dominance over her colour palette.

As the witch enters her workshop, she removes her hat and duster, handing them to the stone wall which grows a pair of hooks upon which she lays them to rest. You notice her fingers, long and slender, her fingernails stained with black like those of a chronic smoker from the noxious Grief she works with, and inwardly you grimace as she asks you "So tell me, what has brought you and your little student into my humble abode on this fine afternoon?"

You have no words to speak, no response you could give to this despicable person standing before you. The last time you saw her, through Homura's eyes, she was sloughing off responsibility for lighting on fire a building full of innocent people. She sets her familiars loose in the city where your family lives - familiars responsible for starting a War with an enemy faction of girls from another city - and now she stands here, attempting to make small-talk with you as though she's done nothing wrong. It would be as if Matou Zouken, after discovering you in the middle of his basement, invited you to have a drink with him while Sakura wasted away amid the worms.

"I am," you say, greeting the rising light in the witch's eyes with an answer she couldn't have expected. "The bone of my sword."

Kanshou and Bakuya fly from your hands, tearing deep gashes across the witch's body. Something - it isn't blood, that much you're sure of - black sprays from the witch's injuries as you ready your second pair of blades, tossing them to cut off any possibility of escape. You push your servant body to its limits; against your enhanced physicality, there's no way this witch can outspeed you in whatever excuse for a mortal shell she's confined to. A spear forms in your hand, crimson and familiar, and you charge as once you were charged by that spear's owner, drawing your arm back with a cry of "Gáe Bolg!" You thrust, ramming into the witch with such force that your strike pushes her backwards, pinning her against the wall. Books fall from their place on the shelves, exploding into dust and scraps of parchment and leather, and the wall behind where the witch is pinned is stained with black, which drips down to the floor.

After a strike from the Gáe Bolg, you would have expected for your enemy to perish, to see the mania blazing in her lime-coloured eyes die out as she breathes her last. But damn if this witch isn't a persistent one. Her eyes retain their luster as they stare at you, and she says "Can I assume you were expecting for that to kill me?"

"Rin, grab as much as you can carry and get out of here!" you call, shaking Rin from her stupor. "Rider, be ready to act if things go south."

The witch's clothes are the first to go, melting off of her body into a puddle of black bile at her feet. Her naked flesh, carved open like Christmas dinner by Kanshou and Bakuya, is soon to follow. Her body takes just long enough to be rendered into a boiling black grease that your eyes barely have the time to count the massive number of scars littering her arms, legs, and torso. Was she tortured at some point? Do you even care if something as vile as her were to be tortured? After her clothes and body have melted away, all that remains is her head, which fell to the ground as her neck and body melted away around it. Her mouth splits open in a wide grin, and even without lungs her cackling is loud enough to shatter your ears. Soon, even her head melts away, and all that is left behind is a lumpy Grief Seed and a pair of rounded emeralds.

Rin grabs what she can, some books from the shelf and the mould from the long table, and together the two of you attempt leave the workshop as fast as you can.

You say attempt, because of course things can never be as simple as you'd like for them to be. You and Rin round the corner as you exit the witch's workshop and ascend the smaller flight of stairs, only to be greeted by a low growling noise and several pinpricks of light in the darkness. "Look alive," Rin says to you. "We've got company.

A pair of pinpricks approaches you, crimson light revealing just enough of its form to give you a general idea of its size - roughly that of a bear - without giving you a clear look at which animal parts comprise its form. As it approaches, the others behind it follow suit, each one revealing itself just enough for you to gauge its size.

"Looks like we're not getting out of here without a fight," you say. "Damn. I thought for sure I'd have wiped all her familiars out before we entered."

"We'll have time to figure out where your plan went wrong after we defeat them," Rin says as she tosses her trophies to the ground, readying the Sword of Paracelsus you gave her as well as several gemstones as she takes up a fighting stance beside you. "Heh. Just like old times, huh partner?"

"Let's just hope this doesn't end with me being eaten while the less cool version of me walks away with my arm."

[ ]Wat do?
 
Unfortunately, this one's a bit short, because there's not much I can do when we decide to brutally assault our host the moment she appears. Personally, I had been hoping we might try to communicate with her, but I guess I've succeeded in crafting a villain we thoroughly do not want to interact with beyond 'kill on sight'.
 
Unfortunately, this one's a bit short, because there's not much I can do when we decide to brutally assault our host the moment she appears. Personally, I had been hoping we might try to communicate with her, but I guess I've succeeded in crafting a villain we thoroughly do not want to interact with beyond 'kill on sight'.

*Raises hand* I voted to interact with her!

[x] Rip and Tear! Carve through the beasts using anything and everything you're comfortable wielding in tight spaces.
 
[x] Plan Exfil
-Carve through the beasts using anything and everything you're comfortable wielding in tight spaces.
--Take care not to damage the pipes or the Walpurgisnacht Seed.
--If you can't kill one, just force them back enough to clear a path.
--If the witch starts speaking to you somehow while you're escaping, respond inquisitively with some witty banter without revealing anything. Maybe she'll let something slip.
 
[X] Plan Exorcism
-[X] Summon Gáe Bolg to your hand and project Gáe Dearg in the other, and use Diarmuid (Lancer)'s two spear weapon fighting style to carve through these entities
--[X] You could launch Gáe Bolg at your foes from a distance and summon it back to yourself in order to probe these enemies' defenses, and then use Gáe Dearg to dispel them should Gáe Bolg not be enough to put them down permanently
---[X] Your Holy Shroud should protect you from any errant Grief or corruption that comes out of these things while you're killing them, as long as you're not bathing in the stuff or anything like that
-[X] Project a mundane backpack/handbag/etc of some kind behind you and ask Rin to load the stuff up
-[X] Rider will watch the rear and protect your and Rin from any unorthodox means of attack while you're busy with these entities (e.g. from the walls or ceiling or floor)
-[X] Once you exfiltrate yourselves from the premises, project Decisive Blade - Endless Three-Stage and release it's True Name targeting the church downwards
--[X] Perhaps you could do it from Rider's chariot in the air over the church?
 
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[X] Plan Exorcism
-[X] Summon Gáe Bolg to your hand and project Gáe Dearg in the other, and use Diarmuid (Lancer)'s two spear weapon fighting style to carve through these entities
--[X] You could launch Gáe Bolg at your foes from a distance and summon it back to yourself in order to probe these enemies' defenses, and then use Gáe Dearg to dispel them should Gáe Bolg not be enough to put them down permanently
---[X] Your Holy Shroud should protect you from any errant Grief or corruption that comes out of these things while you're killing them, as long as you're not bathing in the stuff or anything like that
-[X] Project a mundane backpack/handbag/etc of some kind behind you and ask Rin to load the stuff up
-[X] Rider will watch the rear and protect your and Rin from any unorthodox means of attack while you're busy with these entities (e.g. from the walls or ceiling or floor)
-[X] Once you exfiltrate yourselves from the premises, project Decisive Blade - Endless Three-Stage and release it's True Name targeting the church downwards
--[X] Perhaps you could do it from Rider's chariot in the air over the church?
Enetious, that corruption is the same stuff that burned down Fuyuki City. We damage the pipes, we risk burning down Mitakihara again.
 
Enetious, that corruption is the same stuff that burned down Fuyuki City. We damage the pipes, we risk burning down Mitakihara again.
Counterpoint- Wally's Grief Seed is entirely underground, and we don't actually know how much Grief the witch's setup is tapping from it. Whether we leave the place standing or not, we have no way of knowing whether it would still be leeching corruption into the ground or not. Taking the workshop out at least buys us some time while the witch rebuilds her operation.

That said, were I not already aware of this witch's abilities, I too would probably be saying that blowing the place up would be the more hazardous choice to Mitakihara's health.
I hope that once we're out of here, you'll have some choice speculation to make and words of wisdom to drop on Homura and the gang. Because you've been abnormally light on the meta-commentary in light of what we've been seeing.
 
Enetious, that corruption is the same stuff that burned down Fuyuki City. We damage the pipes, we risk burning down Mitakihara again.
That corruption is the same stuff that burned down Fuyuki City, so we know that that type of physical corruption can just be burned away via a beam Noble Phatasm. Kinda like the one Archer will be using to remove that church out of existence, actually.

While the base corruptive mud won't be a problem I don't think, what I'm hoping will happen is that Decisive Blade rips the church and it's facilities out of existence wholesale considering the possibility of it not strictly being real, making it vulnerable to being extinguished by the Noble Phantasm.
I hope that once we're out of here, you'll have some choice speculation to make and words of wisdom to drop on Homura and the gang. Because you've been abnormally light on the meta-commentary in light of what we've been seeing.
Speculation will most certainly be coming, probably during the team meeting tonight after Homura enjoys her date with Madoka. The reason I haven't been as chatty about the revelations so far is just due to me getting tired of typing stuff on a phone and dealing with the Xenforo 2 mobile editor and auto correct mishaps as of late. Shouldn't be a problem for too long though, especially as things wind down and we get ready to info dump the team on what went down.
 
Don't have photoshop, but I have some tools. Depending on what it is, I can throw together something.
Then you, or whoever else would like to take a crack at it, may take a look under the two spoilers and see what you can give me.
I want some colour added to this so it isn't just greyscale. In particular, I was hoping to get some red and orange hues splashed in the white space, especially in the sky. I want this to look like the sky is on fire. Even if it's as simple as wiping a red-orange colour filter over the whole thing and darkening it a bit.
If anyone is able to give me a hand here, your effort will be most appreciated.
 
For a first version:
Not what I was expecting, but not a bad first attempt, either. When I said I wanted the sky to look like it was on fire, I kind of meant that... Literally. Have you ever seen an otherwise pitch-black night sky where the city underneath is completely engulfed in flames? That's the look I was going for. The sunset you chose isn't bad, but it looks more like lava. Which is equally terrifying in its own right, but not exactly what I was looking for. There are some white spots that you missed, and one of the bridges is now floating since you erased the part of the support that was whited out. You also completely erased the city parts in the background of the upper-left corner, which is somewhat unfortunate. If you were going to outright erase a part of this, I'd have preferred it be the part underneath the pit in the road. But like I said, not a bad first attempt. I won't knock a man for trying.
 
Eh, I had stolen the background from Shenzen's smog being backlit by a lunar new year's sunset, but now that I know what you're looking for, I'll take another shot later tonight; maybe in 2 or 3 hours. And I had by design not invested lots of time in this; I'm a big fan of prototyping ;)

I've taken a photo of a real wild fire; city fires I haven't found a good picture yet. This more what you were looking for?
 
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Advice for this. Right click on the image and select 'open image in new tab'. Once you've done that, copy the link in that tab and use it. For example;
Not bad, but it's a bit too much yellow and not enough red. It looks less like the sky is on fire and more like the sun is setting. You, especially, should know what kind of fire I need the sky to match with, since you're working on the subject matter. Also, you missed a spot of white on the left side of the background-most skyscraper, right above the first 'step', if you can see it.

Frig, I wish I had Photoshop. This would be so much easier if I didn't have to rely on my own poor conveyance of what I'm seeing in my head to get someone else to help me.
 
Not bad, but it's a bit too much yellow and not enough red. It looks less like the sky is on fire and more like the sun is setting. You, especially, should know what kind of fire I need the sky to match with, since you're working on the subject matter. Also, you missed a spot of white on the left side of the background-most skyscraper, right above the first 'step', if you can see it.
Not mine, I used Swedish's picture for the example.
 
Not mine, I used Swedish's picture for the example.
Oh. You know, I hadn't even seen that he edited his post to include a second version. Sorry then. @Swedish15, you might want to read what I wrote to Plague instead. If it helps any, follow the link to this video, and skip to about the 19-20 minute mark when they guys says the movie looks apocalyptic, that's the sort of lighting I'm looking for. Not just the blazing orange of an entire city being on fire, but also the blackness of the night sky being dusted over the buildings and in the shadows.

And of course, if anyone reading this has actual Photoshop and wants to help, your contributions will be greatly appreciated. I can't pay you, but I can continue to provide entertaining content.
 
I use Paint3D, actually. The tool's not too bad, but the problem is more finding a proper image to <strikethrough>steal<strikethrough> borrow. I'll take a look at your vid post-Raid
 
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