Confringentur 2; a Madoka Magica / Fate/Stay Night sequel

You could make that argument for anyone from Fate/Stay Night, Fate/Zero and Fate/Hollow Atraxia including the Serial Killers. It's part of the tragedy inherent in Fate's storytelling.
I suppose. But Caren being fluent in five languages (including being fluent to the level of a native speaker in Japanese, one of the hardest languages to master) and earning a Master's at age 15 just hits me differently. She's not a genius because of her magical abilities or because she kept trying to do the high jump or whatever; she's just a legitimate genius, like the kind that would be recognised as a genius in the real world. I guess she gets it from her father.

Then again, I also suppose that Nasu has no idea what he's implying when he gives his characters any sort of background. I doubt he realised the number of languages Caren would need to know for her background to make sense, or that in the real world she would need a Master's in theology to properly assume the role of a priest heading a church.
- Kiritsugu literally never once got to make a significant change to better the world
In canon, obviously; but if he hadn't inspired Shirou to follow his footsteps, then Archer wouldn't have inspired Homura, half the cast we've spent the past several years getting to know would be dead, and we'd be barrelling towards Rebellion right now. So I think Kiritsugu did eventually make a significant change to better the world, just not within his own lifetime.

Then again, you could make the case that if Kiritsugu hadn't adopted Shirou, then it's arguable that Kirei would have gotten away with it in the 5th HGW, so that's got to count for something, right?
 
Day 29 Chapter 2
[X] Plan Polite And Not So Polite Conversation



Breakfast isn't so much silent as it is awkward. The sight of Hijiri Kanna, struggling to eat her breakfast with only one arm, hangs over the table. You had hoped breakfast would pass smoothly, but her presence is just making things awkward for the rest of you, something which she seems to pick up on. "I'll be out of your hair soon," she says, standing and bowing, as if to excuse herself. "So don't feel like you shouldn't eat on my account."

"Nonsense, Hijiri-san," Oriko says, trying to lighten the mood at breakfast with a smile. "Don't feel like you have to run. Nobody is going to judge you if you need help eating." Hijiri Kanna says nothing, but silently sits back down. "Dearest, would you please help Hijiri-san with her breakfast?"

Kirika grumbles, but she leaves Oriko's side and scoots over next to Hijiri Kanna to help her.

"Um… So…" You want to say something, anything, to draw attention away from the sixth girl at the table, but you don't know what to say. "Mom, what are you planning on doing today?"

You deserve that frown your mother is giving you.

"Well, if the whole world weren't crashing down around our heads, I would have liked to be able to go out with my girls and watch over them while they harassed the local business owners for candy," Minako says, none too pleased about the change in plans. "I know today's usually Kirika's favourite holiday, so it really sucks that we won't get to do anything today. Instead, you girls have to make… War preparations, and I've got to pack to head over to my parents' while this all blows over."

"It really sucks, too," Kirika says. "I'd been looking forward to today all year, and thanks to stupid Sidonia, it's totally ruined."

You can't say that you're particularly a fan of Halloween; sure, free candy is nice, but the real draw for you is that it's an opportunity to spend an afternoon out with your family and friends. But that doesn't have to be Halloween-specific, not to you. "Maybe there's something else we could do together as a family, when this is all over," you say.

"It would have to be at least during the Christmas season," Archer says. "Don't forget, young lady, but starting as soon as we've beaten Sidonia, you're grounded."

"How could I forget." It isn't a question. It isn't even a fair punishment. You know Archer has plans to, when this is over, take you and Kirika to meet up with your mother, and spend a few days with her parents. You feel like that's going to be awkward, and nothing but an intrusion on your end. After all, you aren't their granddaughter. Heck, you've only met your mother's parents a handful of times.

But they always seem like such nice people whenever you do meet them. Maybe it won't be all bad.


"Anyway, yes, let's assume I was talking about after the holidays," you say. "Or during them, at the very least. Is there anything any of you would like us all to do together?"

"I mentioned this before, but I've always wanted to take you girls to see Fuyuki sometime," Archer says. "You know, show you the city where I grew up, introduce you to the people I used to know…" Archer looks around the table, expectantly, before adding "If you were interested, that is."

"I wouldn't mind," Minako says. "That sounds like it could be a lot of fun." Archer smiles at Minako's praise, and she turns to you and Kirika, asking "What do you two think about that?"

You don't mind – you'd like to at least give it some thought before jumping to conclusions, though – but before you have a chance to respond, Kirika asks "Can Oriko come with us, mom? Can she? Please?"

Minako's eyes dart from her daughter, to Oriko, and back. "I already feel like I'm imposing just by Kirika inviting me to visit with your parents after this,' Oriko says. "I'm sure it would be lovely to go to Fuyuki with all of you, Minako-san, but I'd just feel like I was intruding. Besides, if I went, then I'm sure Kirika would be paying more attention to me than to the sights; and if it's the holidays, I'll probably be visiting family in Italy with Caren-san anyway."

When she realises she's been caught rambling, Oriko stops herself, and offers a sheepish "I'm sorry, Minako-san. It does sound like it would be a lovely trip, but I don't think I could accept an invitation to join you."

Kirika pouts, but her pouting does nothing to change Oriko's mind. "Thank you anyway, Oriko," Minako says. "I'm sure it would have been lovely having you come with us, but if you don't think you'd be able to, then I understand." Leaning over in her seat, Minako offers Kirika a hug; Kirika accepts, but it does little to get her to stop pouting. "We'll do something with Oriko next time, Pumpkin," she says, "I promise."

Next time implies that there will be a next time.

Next time implies that you won't just fail the first time.

You cannot fail. You have to survive and make it past tomorrow. You have to.



"… I see, thank you. You're being a big help."

As soon as breakfast ended, you made your way to the guest bedroom of the Mikuni mansion in order to change. Even though you aren't planning on going to school today, your school uniform is the only thing you can bring yourself to wear; everything else in your wardrobe just reminds you of Madoka. You return your phone to your pocket, and fall backwards onto the living room couch. It's barely morning, and you're already feeling exhausted just thinking about how much you need to get done today.

"Who was that?"

Hijiri Kanna had remained relatively quiet during breakfast, as she focused more on eating, and on the simple act of how to eat with only one arm; that was fine with you. You and your family were occupied talking about other things. But now that you're finished eating, and you're finished with your phone call, you can address Hijiri Kanna.

"That was Matou Sakura," you say to Hijiri Kanna. "She's going to meet us when we head down to the Saints' base to take a look at Nightingale and see what she can do to prevent Sidonia from using Command Seals on her." Which is a problem you wouldn't have if Hijiri Kanna hadn't decided to tear her maker's arm off and deliver it right to Sidonia's front door.

Hijiri Kanna looks anywhere but in your direction, but you don't need to see her face to see the way her left hand paws at the phantom of her right arm. Her hand meets the empty sleeve of her hoodie, and you see the corners of her mouth turn, just so.

Hijiri Kanna would still have both her arms if she hadn't delivered Kanna Niko's arm to Sidonia.

"Anyway, her grandfather is an accomplished mage, who knows more about Command Seals and the servant system than the rest of us combined," you say, returning the conversation to the topic at hand. "So she's got a lot of information available to help us come up with a solution. Nightingale may not have any direct use in combat, but she's not an asset we want to fall into Sidonia's hands. So we need to figure out a way to block her off from Sidonia using Command Seals on her."

Hijiri Kanna nods her head, but several seconds pass in silence before she can bring herself to say "I'm sorry."

You aren't sure if she's actually sorry, or whether she only feels bad because her actions have cost her her arm and her home, but you won't press her on it. Instead, you say "Now that you've been cleared up from any lingering Grief, I need you to tell me if there's anything of Sidonia's you knew about that you might have forgotten to tell me about last night." Hijiri Kanna looks at you, and you continue, asking her "Were there any other familiars, or other assets of hers, that it might have slipped your mind to mention to us?"

"Maybe?" Hijiri Kanna sounds unsure of herself. "I'd occasionally see schematic drawings of… Various creatures, that she might have been working on turning into familiars, but all her notes were written in Polish, and I don't know how many of them she actually made, or if they were abandoned before she got around to making them." That's less than you'd hoped to hear, but it's understandable given the circumstances. "She'd often write her notes in Polish, or speak in Polish to her familiars; maybe she was coming up with other plans that I wasn't aware of, that I just never caught on to because I couldn't understand her."

"If I showed you pictures of the familiars we've encountered so far, would you be able to tell us if any of them looked familiar?"

"Maybe."

So that's what you do. You sit there, and for the next several minutes you draw, making rough sketches of the familiars you've seen Sidonia employ against you. This is a job better suited for Madoka; she was always the better artist than you were. "The big one," Hijiri Kanna says, once you've shown her your work. "That one's not familiar to me. Maybe it's a different version of something else she was working on?"

"That one was made when several smaller familiars merged together," you say. "Did you ever see something similar to it? Even slightly?"

Hijiri Kanna takes your drawing of the giant dwarf, and squints at it. "The arm turned into a hammer, right?" You nod your head. "I'm not familiar with this one, but it's… Similar, enough, to another one I saw her working on, once. The shape is similar; it was definitely shaped like a person, but it was… Meant to be taller, I think, and the proportions were off; more upper body mass and a wider head, but longer, skinnier legs, and it had a spear instead of a hammer." Hijiri Kanna looks through your drawings again, saying "I don't see that one anywhere in here. Maybe she abandoned it in favour of that other one you showed me."

"No, that's not one we've encountered before," you say. "We've ransacked her workshop several times, but the one you're talking about doesn't sound like anything I've ever seen in her notes before. Maybe we just never came across it, or maybe she threw it out and recycled the concept to be that one." You collect your drawings and place them in a single stack. Maybe you'll leave them with Hijiri Kanna, in case she thinks of something else after you've returned her to the Saints. "What about the Evil Nuts Sidonia tasked you with planting? Do you remember where any might be hiding that might not have hatched yet?"

"No, I don't," Hijiri Kanna says, shaking her head. "She'd include small maps with the locations she'd want me to plant them in, but after I was done I always destroyed them, to make sure nobody could find out what I was doing. It's been over a week since the last time she asked me to plant any for her, and in that time…" Hijiri Kanna's hand once again finds its way to the phantom of her missing limb, and she says "I've had other things on my mind."

"I understand," you say. You imagine it would be hard for anyone to survive a week, homeless and living out of a cardboard box; and that's before you add crippling pain, a useless arm, and the constant mental burden of creeping Grief corruption slowly killing you. How Kyouko managed to survive three years living on the streets is no small miracle, and she had magic and a clean bill of health on her side. "If there's nothing else you can tell me, then we should probably get going soon."

"There might be some in the sewers that haven't hatched," Hijiri Kanna says, as if talking will convince you to forestall her judgement. "But the sewers were infested with her shrieking spider familiars by the time she kicked me out, and being around them to drop Evil Nuts off in the sewers was never something I enjoyed doing. Maybe there's some in the park, or across the river in the industrial area by the power station. I haven't heard about too many incidents happening in those areas, so it might be worth it to check them out, but I'm just guessing; the ones I planted there could have already hatched for all I know."

The sewers, the park, and the industrial area across the river. "I'll keep those in mind," you say, as you debate whether or not it's worth it to check on what is only a possibility, against everything else you have to do today. "We should be heading out now," you say. "I need to speak with Matou Sakura, and you need to speak with your creator and the rest of the Saints."

[ ] Wat do?
 
All right, so we've already decided to speak to Sakura, and we've already decided to give Mirai's Mystic Code one final test, with Hijiri Kanna acting as a second provider of mana. So my question now is, how would we like to put Mirai to the test? Do we want to make time to check out the areas Kanna identified? Do we think we'll have time with everything else we want to do? Do we want to be present when the Saints debate what to do about Kanna, or should we leave and take Sakura with us to do other things when we go?

Basically, since we've already got outstanding vote material serving as the backbone and direction of the next update, I'm asking for that material to be fleshed out with a bit more detail, or maybe if there's something we'd like to add or change based on what she's told us.
 
[x] Plan Teddy Bear Picnic
-[x] Stress test Mirai's Mystic code by finding out how many Teddy bears she can make.
-[x] Make sure to cleanse all of the Saints Grief Seeds while you're there.
-[x] Once the Saints are all caught up to speed/had their questions answered, head out to investigate the areas Kanna told you about.

Am tired and should be sleeping, but realized I forgot to check in on this thread today. So I whipped this up in a hurry.

Now. I sleep.
 
Kind of hard for Kanna to be a maid with only one arm, isn't ?

It'd be kind of hard to do most things with only one arm.

Tell me about it. She's probably going to need help just eating breakfast this morning, and forget about getting changed to be brought over to the Saints without assistance. At least she doesn't need the second arm to be Mirai's battery, but any more than that and she's SOL until someone gives her a replacement.

You know the more I learn about how normal people function the more I am aware of how abnormal I am. I've literally practiced for decades using only one hand to do two handed tasks because of my own mental quirks to the point it's my normal to be able to do some tasks one-handed when I can't be arsed to use both of my arms.

On the topic of how Hijiri Kanna will deal with her one handedness: It's more a state of mind for most things than anything else. If she can think trough about how to do things onehanded she will succeed, but she has a lot of trauma bound up in losing her arm so to think trough successfully how to use her one arm in place of two she would have to process her very recent trauma, physical, mental and moral, every time she tried doing something.

No wonder she is so utterly depressed right now. I'm used to pushing trough such pain, but I'm also someone with decades of lived and thought experience while she's an artifically matured one-year old made from and by at best an emotionally and morally immature base.

I suppose. But Caren being fluent in five languages (including being fluent to the level of a native speaker in Japanese, one of the hardest languages to master) and earning a Master's at age 15 just hits me differently. She's not a genius because of her magical abilities or because she kept trying to do the high jump or whatever; she's just a legitimate genius, like the kind that would be recognised as a genius in the real world. I guess she gets it from her father.

Then again, I also suppose that Nasu has no idea what he's implying when he gives his characters any sort of background. I doubt he realised the number of languages Caren would need to know for her background to make sense, or that in the real world she would need a Master's in theology to properly assume the role of a priest heading a church.

In canon, obviously; but if he hadn't inspired Shirou to follow his footsteps, then Archer wouldn't have inspired Homura, half the cast we've spent the past several years getting to know would be dead, and we'd be barrelling towards Rebellion right now. So I think Kiritsugu did eventually make a significant change to better the world, just not within his own lifetime.

Then again, you could make the case that if Kiritsugu hadn't adopted Shirou, then it's arguable that Kirei would have gotten away with it in the 5th HGW, so that's got to count for something, right?

Fate/Stay Night was made at a time when Type-Moon was basically a Doujinshi Circle that was trying to make and market it's works to modern ronin. Basically Ronin is the Japanese equivalent of the English word Rogue with it meaning different things at different times in Japanese history: A vagabond in the pre-Edo period, a fallen samurai in the Edo period and in the modern times a person that has abandoned Japanese society for the outer paths, most commonly students that failed their entrance exams are called this, but a ronin is anyone who lives the outer paths of Japanese society instead of the inner ones.

This includes Yakuza, prostitutes, evaporated, homeless, firemen, doujinshi artists, street gangs, serial/spree killers and private detectives. Also every single character in Fate/Stay Night, Fate/Zero and Fate/Hollow Atraxia as they each violate the norm of society in one way or another.

Nasu and his coworkers did realize how brilliant everyone in Fate would have to be to be themselves. That's part of the point of Fate: that all of these brilliant powerful people are utterly broken by the norms of society, with their dreams ground down in their own blood to keep the human society functioning, to the point they can barely function as themselves let alone as proper parts of society.

The same applies to the cast of Madoka as well as the events of Madoka mostly occur in the outer paths of Japanese society with fleeting glimpses of the inner paths in some of the girls' home life.

Of course that was before both Fate and Madoka got so popular that their respective owners felt they had to clean up their acts to appeal to a mainstream demographic and larger incomes to be gained from courting it.
 
I still quite curious on what illya will do, and archer conversations with Ilya, and is magecraft roll will receive bonus in rider castle?
We (the players) already know everything that Archer could have told Illya, so the most important parts of their conversation are Illya's reactions to everything. We'll be seeing her reactions once she arrives. Which will be at a dramatically-appropriate moment of my choosing. You won't know it until it's already here.
 
Day 29 Chapter 3
[X] Plan Teddy Bear Picnic (part 1)



"Are you nervous?"

It's been a long, hour-long train ride spent in silence, as neither you nor the girl you're sitting next to have anything you can think to say to one another. But as the train pulls into the station and you exit the car along with your passenger, you finally find your words. It's a simple question, one whose answer is obvious just from the look on your passenger's face. But you ask it anyway, to break the silence.

"What do you think?" It's the most words you've heard out of Hijiri Kanna since you left Oriko's mansion. The empty right sleeve of her hoodie hangs limp at her side, which she occasionally grabs for, holding it close as though her arm were still in its proper place. "This will be the first time I've seen her since that day… I'm walking into a den of people who either hate me or want me dead…" Her voice trails off, and Hijiri Kanna keeps her pained laughter to herself, adding "Not that that is much different from being at the mansion with your family… So yes, of course I'm nervous."

"Nobody is going to kill you," you say, reiterating a point you made to Hijiri Kanna earlier. You try to keep your voice soft; no matter how angry you might be with Hijiri Kanna for what she's done to your family, and no matter how frustrated you might be with her for having to reiterate the point as many times already as you have, you know it isn't her fault for feeling nervous. You don't know the full extent of what Sidonia did to her, or what she whispered in her ear, to buy her compliance. "We're angry at you, yes, but killing you won't undo what's already been done."

Hijiri Kanna again says nothing, silently turning her gaze away from you to look around the city. It's quiet as you step out of the station and make your way towards where the Saints' temporary base is set up. "… I did this," Hijiri Kanna says, more to herself than anyone else. "If I'd never joined her, then none of this would have happened…"

You wonder how true that really is. Yes, Sidonia made effective use of her little pawn, allowing her to plant familiars right under your noses without ever being detected, but you wonder how much of the destruction Mitakihara and Asunaro have suffered would have truly been averted if she'd never joined with Sidonia. Perhaps she really would have lain low, and you would have only known about the danger lurking beneath your feet until it was too late.

Isn't it already too late?


But you say nothing. You'll let Hijiri Kanna continue to stew, because at least by stewing she's letting the reality of what she's done sink in. Maybe she'll even end up genuinely repentant for her actions because of it. "We're picking up one more person before we arrive," you say, wanting to say something else that doesn't revolve around letting Hijiri Kanna continue to feel bad. "Matou Sakura should be joining us shortly, and she'll take a look at Nightingale while I'm talking to Kazumi and the others."

Shortly arrives shortly; you are only a few blocks out from your apartment building, and soon you hear an "Ah, good morning, Akemi-san!" greeting your ears; "And who is- Goodness, what happened?"

Matou Sakura's voice fails her as you and Hijiri Kanna turn, and she finds herself asking again, "What happened? You had both your arms the last time I saw you."

You'll eschew a polite greeting for the moment, saying instead "This isn't Kana Niko. This is Hijiri Kanna; an homunculus she made in her image. Since we're heading that way already, I thought I'd return her to her creator's custody after…" Your own voice fails you. You think it's obvious just from the sight of her. Now, with that out of the way, you walk your introduction back, and say "Good morning to the two of you, by the way. Thank you for taking the time to meet with me."

"It's no problem, really," Matou Sakura says, nodding her head. "That's what Senp- Archer, called me to help with, isn't it?" You nod your head in response, and Matou Sakura and approaches Hijiri Kanna, stopping just short of placing a hand onto her remaining shoulder. "I'm sorry that you lost your arm," she says. "Has it been tough for you?"

"I'd already lost the use of my arm a week before,' Hijiri Kanna says. "This was just a… Medical necessity. I'm doing the best I can, given the circumstances."

Matou Sakura smiles, not even bothering to acknowledge that Hijiri Kanna didn't thank her for her kind words, and she says "You know, I actually know someone who lost her arm once. She got it replaced with a really high-quality prosthetic. I don't know what they cost, but since you're so young, I'm sure she'd be willing to work with you on a reduced price, if you asked her."

"We were actually considering just having one of our servants regrow the arm entirely," you say. "Though, ultimately the choice is up to her creator's parents, who are the ones that still have legal custody of her."

Matou Sakura walks a few steps behind you, and you hear her talking to Hijiri Kanna. As you walk, Medusa approaches, eventually coming up alongside you. "Is your sister doing well?" Her question catches you off guard; you weren't expecting Medusa to ask about your sister.

"Yes, Kirika is doing well," you reply. "But, uh, why do you ask?"

"First, I wanted to apologise to her for borrowing her motorcycle back then," Medusa says. "When she explained that it was meant to be a project she and Archer were to work on, I felt bad about using my Riding skill to get it back up to speed. Time was of the essence, and I judged that a motorcycle would have been less conspicuous than employing my own mount, but I still feel bad that I ruined her project."

You nod your head; you'll let Kirika know about Medusa's apology later. "Second, I…" Medusa's face flushes; oh no, is this what you think it is? "I really appreciated it, when she said that I looked cool." Oh gods above, it is. "I suppose… I would like.. To hear her say those words to me again."

"I'm sure she'd be willing to praise your fashion sense again," you say. "Just… Keep it at that. She's very happy with her girlfriend."

If it were possible, Medusa's face flushes even redder. "Oh, goodness, no! I didn't mean it like that!" she says. "No disrespect meant to your sister, but… She isn't my type; and she's too young, at that. I may be Greek, but that doesn't mean I have no standards when it comes to my partners. Not all of us are like Zeus, you know." You'll pretend you didn't hear that. "I just… I've always been self-conscious of my appearance, since I'm so tall, and I never thought I was attractive. Your sister was the first person in… So, so many years, to compliment me on my appearance. That made me happy, so I wanted to let her know that I appreciated what she said about me."

"I'll be sure to let her know," you say. "But, maybe you could tell her yourself? I'm sure it would mean more if you said it to her directly, than if I conveyed the message to her."

Madusa smiles, and nods her head. "I will do that, then," she says. You know, when she isn't glaring at something or another, Medusa is actually quite a pretty woman. You aren't thinking that just because of the colour of her hair. "Thank you, for letting us stay in your building. I don't recall if I have said that before, but I strongly believe that thanks are in order for your hospitality."

"Don't mention it," you say. "Actually, I'm sorry I've left the three of you there to guard such an important asset of Sidonia's, when she knows the building's location. Really, I should be thanking you."

You and Medusa exchange glances one last time, and the two of you laugh with the other for a few moments, until Medusa manages to say "I think if we kept this up, we'd just keep thanking one another in circles. So let's just keep this to ourselves and focus on the task at hand." Her eyes narrow, darting over her shoulder to check on her master, still several steps behind and talking with Hijiri Kanna. "Between the two of us, I hope Sidonia tries to reclaim her stupid book," she says. "Between my master and Tohsaka, I'm sure the two are powerful enough to contest Sidonia in a battle of mages; and if I get to her before they do, then she doesn't stand a chance..."

The light glances off Medusa's glasses, obscuring her eyes. "I doubt she'll be able to withstand my gaze for more than a second before she's turned to stone."

That would be a sight. Sidonia von Borchk, forever frozen as a stone statue in your apartment. It would make for a nice conversation starter, at any rate.

This time, when you arrive at the Saints' temporary base, you knock on the generous excuse for a front door before anything else. You don't want to barge in and make yourself a nuisance before they're ready for you. Kanna Niko opens the door, with Kazumi trailing just a meter or two behind her. "Oh, Akemi," she says. "Good morning."

Her gaze falls on Matou Sakura, and on Hijiri Kanna, and she says "Let's get you all inside." You fall aside, letting Matou Sakura and Hijiri Kanna go first, so that when Kanna Niko pulls you aside to ask "Did she say how long it would take her to look over Assassin?"

You shake your head. "I'm afraid she didn't," you have to reply. "I know Matou Sakura is talented in this area of magecraft, but she didn't say how long it would take. Hopefully not too long, though."

Kanna Niko nods her head; "And… Her?" The hesitation in her voice is obvious; you can't blame her. "Assassin told me the surgery went well. I'm glad."

"I understand that seeing her again might be difficult, after what you both have been through," you say. "But, just try to make this work out. I know she's betrayed us all, but… She feels betrayed by everything that's happened, as well. Us hurting her won't solve anything." No matter how many times you tell yourself that, it doesn't change the fact that hurting her would still feel really good after everything she's done to hurt your family and your city.

"I know," Kanna Niko says. "I owe her an apology for how badly things have turned out. None of this was supposed to happen."

You aren't about to attempt opening the can of worms that is Kanna Niko's relationship with her homunculus. That's on her to figure out. "Hey, don't worry, we'll get through this." Fortunately, she has Kazumi there to help her along the way. Kazumi, who appears behind her girlfriend, wrapping her arms around Kanna Niko's waist and pulling her in to give her a kiss on the cheek. "We'll talk to your parents and get everything sorted out. I promise."

Kazumi may promise, but she's only one member of a six-man team. Kanna Niko may be harder on herself than she is on her homunculus in spite of everything that's happened, but together they still only make up one-third of the Pleiades Saints. Even if combined they represent a majority share of the leadership of the team, that still leaves four other team members who need to be convinced; and you need to borrow one of them before that can happen.

"Wakaba Mirai," you call out. "Can I borrow you for a moment?"

[ ] Wat do?​
 
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This is the sort of thing I mean when I say that I originally intended for an update to be only half as long. I started out just trying to get us to the Saints' base; then Sakura and Medusa showed up. Then they got talking. Then by the time we got there, I'd used up all the time and energy I had to invest into writing something. I hate to leave this open-ended when I'd meant for it to be a complete update encompassing everything that had been voted on, but those are the breaks. Actually getting this taken care of on the schedule that it came in on was difficult; I've been busy with other odds and ends pretty much all day, and I'm leaving in an hour and I still need to finish eating lunch. So as much as I don't necessarily want to leave it like this, my time and energy constraints mean I don't exactly have a choice.

Fortunately, there's still outstanding material to be addressed, if we think there's anything we'd like to add to the voteable material that's still outstanding. We don't have to add anything if there's nothing we can think of, but I'd rather still leave that option there than not.
 
Day 29 Chapter 4
[X] Plan Teddy Bear Picnic (part 2)



You aren't about to attempt opening the can of worms that is Kanna Niko's relationship with her homunculus. That's on her to figure out. "Hey, don't worry, we'll get through this." Fortunately, she has Kazumi there to help her along the way. Kazumi, who appears behind her girlfriend, wrapping her arms around Kanna Niko's waist and pulling her in to give her a kiss on the cheek. "We'll talk to your parents and get everything sorted out. I promise."

Kazumi may promise, but she's only one member of a six-man team. Kanna Niko may be harder on herself than she is on her homunculus in spite of everything that's happened, but together they still only make up one-third of the Pleiades Saints. Even if combined they represent a majority share of the leadership of the team, that still leaves four other team members who need to be convinced; and you need to borrow one of them before that can happen.

"Wakaba Mirai," you call out. "Can I borrow you for a moment?"

"Huh?" Wakaba Mirai pokes her head out from behind a partition, staring at you as she asks "What the hell for?"

"Mirai, come on," Kazumi says. "Don't be rude. I thought you were past all this."

"I… Am?" It doesn't sound like Wakaba Mirai is as sure of that as her words might suggest. "But, what the hell does Akemi want with me?" she asks, as much to you as to Kazumi. "We've already tested that magic item thing, twice now, so what the heck does she even want from me this time?"

Now, you feel kind of awkward. "Actually, I wanted to test it one more time." Wakaba MIrai groans, and her hand meets her face. "After what we discussed last night, I wanted to see if, with the addition of Hijiri Kanna supplying you with mana, you might be able to do even more than you were previously."

"Oh, right." The words leave Wakaba Mirai's mouth with such nonchalance, as though she had completely forgotten what had been discussed last night. She turns her head away, towards whatever is behind the partition, and she calls out "Hey Saki! You wanna find Kaoru and have her give her transmitter thing over to the doll?" A faint "Just a second!" accompanies Wakaba Mirai's request, causing her to proclaim "Saki'll have that ready in a minute or two," with a bit more pride than she has any reason to be showing.

While you wait for Wakaba Mirai to be ready, you decide that now would be a good time to reiterate what you went over last night, and to answer any questions the Saints might have. That also includes telling them about the new information Hijiri Kanna gave you before you left Oriko's mansion. "So, we've got some new information," you say. That gets some attention.

"Like what?" Kazumi asks. "Is it… Good? Bad? About her…?"

Wakaba Mirai rolls her eyes at the way Kazumi stumbles over her question, and she asks you, directly "Did that stupid doll tell you she'd done something even worse than what we already know she did?"

"No," you reply. "Hijiri Kanna hasn't done anything worse than what she's already told me. I've just come into some new information, that's all. First, I was asking her about the kinds of information she had access to when she was with Sidonia – what sort of familiars she knew about, where she might have planted Evil Nuts, things like that – and I learned that Sidonia might have been working on familiars other than what we've seen."

"Well, that seems obvious," Wakaba Mirai says. "Heck, we don't have firsthand experience with more than a couple of her familiars, and we've been fighting them wa~ay longer than you have. So, what did she say?"

"One of the familiars that we've fought, the, uh, giant dwarf, might have had an earlier, unused prototype," you say. "When I showed Hijiri Kanna drawings I made of each of Sidonia's familiars, she singled that one out, and described another familiar she had seen that was similar to it." You brought the drawing with you, and you show it to Kazumi and Wakaba Mirai. "She said the one she'd seen was taller, with more upper body mass and a wider head, but longer, skinnier legs," you say. "She also said it had a spear, rather than the hammer that this one could turn its arms into. I'm not actually sure if it was a scrapped earlier prototype, or whether it's a familiar we haven't seen yet."

"Maybe it's that 'beast' thing you keep talking about,' Wakaba Mirai suggests. "I mean, I don't know what the heck a 'beast' even is or is supposed to look like; it could be anything, right? So who's to say that it wasn't this other familiar she saw?"

"I suppose there's nothing saying that," you respond. "But, I'm honestly surprised that Sidonia would let on even that much of her plan, so I'm not sure if she'd actually have let on what her Beast was going to look like." This one, you aren't sure on. You'll have to think about the possibility Wakaba Mirai has raised at a later date.

"The second thing I found out from her, is that there might still be unhatched Evil Nuts hidden around the city," you say. "Hijiri Kanna said there might be some unhatched Evil Nuts in the sewers, the park, and in the industrial area across the river. She wasn't sure they hadn't hatched, and she didn't even want to think about the ones she'd planted in the sewers, but I think it would be worth it to investigate, just to make sure we aren't in for any nasty surprises tomorrow."

Wakaba MIrai retches. It's fake, obviously, and Kazumi gives her a disapproving look at the sound. "Really? You really want us to go back down into the sewers?" she asks. "There are those ugly spiders down there! Not to mention, it stinks, and it's so big that it's easy to get lost down there! Are you out of your mind?"

"Do you have any idea how many trips down into the sewers Archer and I made just last week alone?" You counter Wakaba Mirai's impertinence. "We were busy trying to seal up as many patches as we could to keep the Grief in the soil from leaking into the water supply. So yes, Wakaba Mirai, I know exactly what the sewers are like, because I've been down there myself."

"I know it must suck down there," Kazumi says, earning her a disgruntled snort from Wakaba Mirai; Kazumi didn't go down into the sewers with the rest of the team the last time. "The spiders especially; those were really nasty, how they swarmed all over the place. But, it's our responsibility to stop Sidonia. This is just part of doing that."

"Saki and I can always send you to check out the park, or the industrial area," Kazumi says. "I mean, I don't want to go into the sewers, either; I can't. My powers mean I'd just be a huge risk to bring the whole place down on our heads if I went in. So, if you really don't want to go into the sewers, I understand."

"But someone has to, even if it's not you."

"Then make that stupid homunculus go," Wakaba Mirai says. "She's the one who put those things down there, right? That means the spiders left her alone; why don't we have her go spelunking instead of any of us that the spiders might decide to attack?"

It was at that moment that Kanna Niko chose to speak up. "That was back when she was still working for Sidonia," she says to Wakaba Mirai. "Since Sidonia kicked her out, that may have changed, and she may no longer be safe from the spiders. On top of that, she's missing an arm. Not only would Assassin throw a fit if we sent her patient into the sewers with a wound that was only closed up last night, but if something happens she'd be placed in severe danger." Kazumi nods her head, agreeing with Kanna Niko, who continues. "Besides, she's my responsibility, and I'm not going to send her into the sewers. She's going to stay here until I've had the chance to contact my parents about what to do with her going forward."

Kazumi smiles, and it isn't until later that it hits you why. Kanna Niko just called the Hijiris 'My parents", as opposed to calling them "Her parents". Maybe it was just a slip of the tongue, but you can see the pride on Kazumi's face. She's making progress. Maybe being forced to deal with her homunculus like this will do them both some good.

"Anyway, aside from that I agree with Akemi," Kanna Niko says. "Someone has to go down to check out the sewers. It shouldn't be Kazumi, and if Mirai doesn't want to go then we shouldn't force her. But she still needs to pull her weight around here, and someone needs to be the one checking out the sewers."

"Are you saying I'm fat?"

"No," Kanna Niko says. "It's a figure of speech, Mirai, not a statement on your actual weight." Just when Wakaba Mirai looks like she's about to calm down, Kanna Niko goes ahead and adds "Besides, your dump truck ass is Saki's alone to comment on."

Those words earn Kanna Niko a laugh from Kazumi, and a disapproving glare from Wakaba Mirai., a glare which soon disappears when the sound of "Mirai!" rings out. AsamI Saki approaches – at best, she looks like she's just gotten dressed less than a minute ago – bearing a gift. "I got the transmitter off Kaoru and gave it to the homunculus." As if she were completely oblivious, not just to Kanna Niko's comment moments earlier, but also to your own presence, Asami Saki awkwardly straightens her just-dressed appearance as she notices you standing there. "Akemi," she says. "Good morning. How was the trip over?"

"Uneventful, for the most part," you say. "Now that Hijiri Kanna is fitted with a transmitter, we can get this taken care of." Wakaba Mirai, begrudgingly, nods her head, and you say to Asami Saki "After this, we're going to investigate the sewers, the park, and the industrial area across the river. Hijiri Kanna said there might still be unhatched Evil Nuts in those locations. If we can take them out before tomorrow, it might give us an advantage."

"Right," Asami Saki says. nodding her head. "I'll get changed into something a bit more appropriate, and let Kaoru and Umika know that we're leaving soon." Asami Saki's eyes flit backwards; Hijiri Kanna is sitting at the table, not saying anything, not reacting as Nightingale checks her over, while Matou Sakura and Medusa stand off to the side, watching. They'll get their turn with Nightingale once she's done with Hijiri Kanna, you imagine. "Um, what are we doing about her?"

"Assuming her Mystic Code can take it, which is what this test is all about finding out,' you say, "She'll be serving as a second battery for Wakaba Mirai, along with Kazumi. If it can't take it…" You hadn't thought that far ahead. "Aside from that, either way she's your responsibility now. I'll let the six of you decide what to do about her."

"We're not going to kill her, though,' Kazumi says, to which Kanna Niko nods her head in agreement. "But… As for what we should do about her, I guess that's up to Niko's parents to decide; right?"

Kanna Niko nods her head again. "I'll speak to them after you're done testing Mirai's Mystic Code," she says to you. "But before we set off to check for dormant Evil Nuts. If they have anything to say, with Assassin's permission I'll bring her over, and we can talk that over for ourselves. If Kazumi wants to be involved, that's fine, but this is my responsibility, first and foremost."

[ ] Wat do?
 
I haven't decided yet how many teddy bears Mirai can make with 18k units of mana + [however many units of mana Kanna has], but I imagine it's a lot. I'll leave the test itself implied for now, and show the results tomorrow once/if I get an answer that sounds suitable for the amount of mana Mirai would have access to. After that, we have to decide how we're going to break our team up into groups to go checking out each area. We can assume that we've got access to Homura, Archer (since we need him to cleanse the Saints' Grief Seeds, and that's still on the to-do list) all six of the Saints plus Scáthach, Ramesses, and Boudica, and Sakura and Medusa as well. Anybody else besides them, we'll have to ask to join us.

There is also the chance that we might not have access to Niko, depending on whether or not she goes to her parents' house to deal with the Kanna situation. So that leaves 12 or 13 people to tackle investigating three areas. How do we want to approach that? We know the sewers are swarming with Drekavac, but we don't know what the situation is liike in the park or the industrial area across the river, so that might be something to think about.

EDIT: To @PlaguePaladin @NMS @Riku_Furude and @K4lepo,
I'm probably going to be gone for most of the day. I may have a short update ready later, but the reality is, this is about as far as I can go with the material that's already been voted on. If we want to check out the areas Kanna said might still have unhatched Evil Nuts, then I need you guys to tell me how we're to break up our search teams to go check those places out. So, it would be nice to see you guys have a vote for me by the time I get back. Plague, I know you're busy, but I hope at least one of the others will step up if you aren't able to.

Thanks in advance.
 
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Hmm... Maybe we should ignore the sewers? We've already spent a lot of time down their combing over them. Plus, the place is now crawling with those spiders, which may or may not be what hatched from those Nuts anyway. On the other hand going down theire and cleaning out the herd before D-Day doesn't seem like a bad idea....


Anyone else have thoughts on this?
 
[x] Plan Once More Into The Breach
-[x] Take Archer, Sakura, and Medusa into the sewers with you to start cleaning them out.
-[x] Kazumi, Scáthach, Mirai, and Saki head to the park.
-[x] Kaoru, Boudica, Umika, and possibly Niko head to the power plant.
-[x] Ping your team and tell them you're going Nut hunting with the Saints. Hopefully nothing goes wrong, but you'd like someone to be on standby just in case.
 
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-[x] Take Archer, Saki, and Sakura into the sewers with you to start cleaning them out.
Out of curiosity, what's the reason for us taking Saki with us? Wouldn't she work better with Mirai? Or rather, wouldn't Mirai be inclined to actually do the work if Saki is with her? Or do you see something in Saki's kit that would make her pair well with our own skills? Or is it a different reason all together that I'm not seeing? Not saying you have to switch her, I would just like to know the thinking behind it, so I can better translate that thinking into Homura's perspective come the update tomorrow.

@PlaguePaladin @K4lepo, do either of you have anything to say about this? Got a perspective different from NMS?

Also,
-[x] Ping your team and tell them you're going Nut hunting with the Saints. Hopefully nothing goes wrong, but you'd like someone to be on standby just in case.
Do we have a preference as to who is our standby? Or do we not care as long as its "someone, anyone"?
 
Out of curiosity, what's the reason for us taking Saki with us? Wouldn't she work better with Mirai? Or rather, wouldn't Mirai be inclined to actually do the work if Saki is with her? Or do you see something in Saki's kit that would make her pair well with our own skills? Or is it a different reason all together that I'm not seeing? Not saying you have to switch her, I would just like to know the thinking behind it, so I can better translate that thinking into Homura's perspective come the update tomorrow.


The original version of the plan, before I posted it, did have Mirai going instead of Saki. I forget why I changed, but I remember have a reason for it.
 
The original version of the plan, before I posted it, did have Mirai going instead of Saki. I forget why I changed, but I remember have a reason for it.
Okay, as long as you had a reason for it. If you think of said reason before I post the update, please let me know. I'm curious, and I'd like for Homura and/or Saki to have an answer to give when Mirai asks why.

Now, on an unrelated note, @PlaguePaladin again; How much mana do you think Kanna has, and how many teddy bears do you think Mirai can make with Kanna and Kazumi supplying her?
 
I think it was the Grief heavy environment down there. Wasn't sure if her Mystic Code had the output to keep her going in such toxic place if a fight broke out. We did sort of establish that its effectiveness is proximity based, didn't we?
 
I think it was the Grief heavy environment down there. Wasn't sure if her Mystic Code had the output to keep her going in such toxic place if a fight broke out. We did sort of establish that its effectiveness is proximity based, didn't we?
Okay, fair enough. She'd have a lot of mana at her disposal now that Kanna is joining the team as Mirai's personal battery, but I agree that sending her into a Grief-soaked environment wouldn't be good for her, doubly so if we're splitting her up from her batteries. However, I was asking why Saki was going with us rather than her going with Mirai. The combination of Homura, Archer, Sakura, and Medusa is already four people; what does having Saki come with us bring to the table that having Saki go with Mirai wouldn't? Or did you have some other reason for bolstering out team to five, rather than having Saki go with Mirai?
 
Okay, fair enough. She'd have a lot of mana at her disposal now that Kanna is joining the team as Mirai's personal battery, but I agree that sending her into a Grief-soaked environment wouldn't be good for her, doubly so if we're splitting her up from her batteries. However, I was asking why Saki was going with us rather than her going with Mirai. The combination of Homura, Archer, Sakura, and Medusa is already four people; what does having Saki come with us bring to the table that having Saki go with Mirai wouldn't? Or did you have some other reason for bolstering out team to five, rather than having Saki go with Mirai?
*Blink*

I just straight up forgot about medusa. Should I change it, then?
 
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