Attempting to Subvert the Plan: Dominion Edition

Retcon: Should General Horner (the MC) have been The Magistrate (Starcraft 1 PC)?

  • Yes

    Votes: 35 43.8%
  • No

    Votes: 29 36.3%
  • This does not matter to me

    Votes: 16 20.0%

  • Total voters
    80
  • Poll closed .
@Etranger , I just wanted to say that I really appreciate you choosing to go for long, leisurely discussion times and vote moratoriums.

How are we going to do it? Mengsk wants us and everything we have on Korhal because he owns it and can more closely monitor everything. That is why we would take a Suspicion hit. Not moving everything opens up more projects on Vardona. Who is to say it will not involve projects that will help in our efforts to Subvert the Plan?
Well, what it comes down to is, are we planning to take Mengsk down by building opposition within the Dominion government and blindsiding him with a coup?

Or are we planning to somehow rally the masses of the Dominion to rise up against Mengsk and shoot our way into Augustgrad by the brute force of a million rebel hearts?

...

Being centered on Korhal favors the former approach, because it means we're in a better position to hit Mengsk really hard with everything we've got, in the very first minute of our plan when he's totally not expecting it.

Being split-centered favors the latter approach, because to organize a rebellion we'll need secondary centers of power that cause the people of all the other Dominion worlds to rally under us.

...

The trouble is, the latter approach seems much less likely to succeed than the former, especially if you count "Mengsk overthrown in bloody civil war, which causes so much damage that the Dominion is conquered or eaten by outside enemies" as a failure.

Personally, I'm planning around setting ourselves up for a surgical strike to install Valerian, simply because I expect it to be the easiest path to success.

It should be easier to Subvert the Plan on Vardona, or we would not be gaining Suspicion over it.
That assumes Mengsk is a fully rational actor. He's not. Suspicion is a measure of how much power he thinks we have outside his control, and how much he thinks we want his job.
 
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Further Compromising Mengsk's military power base on Korhal is worth more than keeping more of a foot in the door on Vardona.

Like Simon says, a coup arising within the government is both more likely to work than a mass uprising/civil war, it's also likely to get far less people killed.
 
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Backup mathpost, mostly tracks with the earlier one but it looks like the penalty for Farmsteads wasn't actually applied there.

On the Job Training: 81 vs DC 51, Success
Korhal: Capital City Augustgrad (Phase 2): 262 + 72 + 3 + 7 + 47 + 60 = 451/400, 51 overflow, -10 Paranoia
Brontes: Orbital Cleanup (Phase 2): 106 + 39 + 33 + 10 + 15 (canon omake) = 203/300, reduced to 200, 3 overflow?, locked until Q3
Vardona: Ardonin Heavy Vehicle Factory (Phase 2): 33 + 77 + 85 + 20 + 76 + 21 + 61 + 0 = 373/300, 73 overflow, +10 Paranoia
Nephor II: TerraUnion Tool and Die Works (Phase 2): 53 + 52 + 70 + 89 + 30 = 294/200, 94 overflow
Tyrador IX: Refugee Workshops (Phase 2): 152 + 100 + 28 + 15 + 0 + 5 (non-canon omake) = 300/400, reduced to 300, -5 Paranoia (nat 100), locked until Q3

Mar Sara: Endureum Extraction Operations (Phase 1): 2 + 8 + 57 + 0 = 67/400, reduced to 300
Korhal: Regreening Effort (Phase 1): 48 + 35 + 18 + 10 = 111/100, 11 overflow, +5 Paranoia
Tyrador IX: Establish Farmsteads (Phase 2): 360 + 89 + 86 - 10 = 525/400, 125 overflow
Mar Sara: Restoring the Biosphere (Phase 1): 0 + 99 - 5 + 15 (omake) = 109/200, reduced to 100, 9 overflow?, locked until Q3

Vardona: Angustia Orbital Shipyard Complex (Phase 2): 79 + 87 + 39 + 22 + 74 - 20 = 281/500, reduced to 400
Korhal: Katherine Mengsk Memorial Veterans' Hospital: 0 + 93 + 5 = 98/300, potentially reduced to 200
Brontes: Refloating the Fleet (Phase 2): 37 + 2 + 46 + 79 + 80 + 0 = 244/400, reduced to 300
Brontes: Fort Riley Orbital Training Center: 0 + 4 + 37 + 0 = 41/300, reduced to 200
High-Efficiency Conduits: 0 + 83 + 34 + 7 - 15 = 109/200

New Model Weaponry (Phase 2): 198 + 18 + 91 - 10 = 297/250, 47 overflow, -10 Paranoia
Services/Administration/Logistics/Operations Mechanization Endeavor: 94 + 3 + 21 + 57 + 38 + 20 = 233/300
Veterans' Benefits Program: 0 + 34 + 5 = 39/400

Korhal: Have a Talk with Director Starke: 48 + 30 + 10 = 88 vs. DC 80, Success
Korhal: Go Drinking with Colonel de Santo: 9 + 77 + 10 = 96 vs. DC 60, Success


Resources: 405/605, 200 Stockpile
Funding: 20/70, 50 Stockpile
Paranoia: 20/100
Starting 30
Gaining 10 (Ardonin) + 5 (Korhal Regreening) = 15
Losing 10 (Augustgrad) + 5 (Refugee Workshops nat 100) + 10 (New Model Weaponry) = 25

A fantastic turn aside from not completing SALOME, but the dice had to screw with us somewhere I guess. I do find it extremely funny that we only passed the Starke talk because of the Korhal bonus Mengsk strongarmed us into accepting.
 
Grimely, I can only give one emote and I choose that one because of this line " I do find it extremely funny that we only passed the Starke talk because of the Korhal bonus Mengsk strongarmed us into accepting."

Otherwise its a thumbs up equivalent.

---

Also I second Simon's comment on internal coup that doesn't involve massive fleets and armies fighting world to world but instead a palace coup where we install Valerian to the throne. With probable support of Starke too, and maybe the others.

Also also the better Korhol is the better things are, and we have the ability to be on the ground floor of the redevelopment and expansion and construction of Korhol. Nothing says we can't use that to fast track certain assets to make ourselves better off.
 
I double checked for funsies, and SALOME is literally the only project with odds of completion greater than 20% that didn't succeed.

Mar Sara: Endureum Extraction Operations (Phase 1) [NEW] 2/400 (2 dice, 10 R) (2/8 median, 2/7 if either SCV or Tool and Die succeeds, 2/6 if both succeed)
Vardona: Angustia Orbital Shipyard Complex (Phase 2) [NEW] 79/500 (4 dice, 40 R) (3/10 median, 0.92% if SCVs succeeds)
Korhal: Katherine Mengsk Memorial Veterans' Hospital [MANDATORY] [NEW] 0/300 (1 dice, 10 R) (1/6 median, 1/5 median if SCVs or Tool and Die succeeds, 1/4 median if both succeed)
Brontes: Refloating the Fleet (Phase 2) 37/400 (4 dice, 40 R) (0.19%, 18.41% if SCVs complete)
Brontes: Fort Riley Orbital Training Center 0/300 (2 dice, 10 R) (2/6 median, 0.78% if SCVs complete)
High-Efficiency Conduits [Tech] 0/200 (3 dice, 45R) (14.74%)
Services/Administration/Logistics/Operations Mechanization Endeavor 94/300 (4 dice, 40 R) (65.27%)
Veterans' Benefits Program [MANDATORY] [NEW] 0/400 (1 die, 15R) (1/8 median)
 
I'm leaning towards Good Enough. An eventual plus 5 to everything is nice, but could take a long while to get there. Plus, having the ability to just say 'This project gets a 50' is very powerful and gives us a safety net. Makes it far less likely a critical project falls behind in unexpected ways.
 
I mean narratively if we take the college option then we are completing our education and going to college, improving ourself and getting the recogntition of such a degree.

Mechanically there is the +1 to all dice, which can go to +5, and also there is the potential of future trait growth. Like long term this is even better and I definitely believe that we will reach that. We just need to be a bit patient. Which I'm all for.

Cause honestly, even outside the mechanical elements, the narrative element of us going from a guy who left school to the guy with a college education proving he could do it, well its awesome and inspirational and amazing. We are ever reaching upward! Just like we are trying to push the Dominion to greater heights.
 
I wanna do collage to get those future perks. Its turn 7, we've got time to make long term stuff pay off.

Don't wanna get that -5 for now. Let's shop around for better opportunities.
 
At the very least, I say we go to college. As someone who is obsessed with dice and is a fervent worshipper of the Dice Gods, this is non-negotiable. :V

Dice for the Dice Rolls!
abominable threw 1 100-faced dice. Total: 40
40 40
 
Alright doing my own mathpost as well just to get my mind going this morning:

Korhal: Capital City Augustgrad (Phase 2) [MANDATORY] 262+72+15+3+15+7+15+47+15 = 461/400 (Phase 3) 61/400? -20 R -10 Paranoia
Brontes: Orbital Cleanup (Phase 2) [Reconstruction] 106+39+5+33+5 = 188/200 Completes with a +15 Omake -10 R Resource Gain
Vardona: Ardonin Heavy Vehicle Factory (Phase 2) 33+77+85+20+76+21+61 = 373/300 (Phase 3) 61/300? -60 R +10 Paranoia
Nephor II: TerraUnion Tool and Die Works (Phase 2) 53+52+10+70+10+89+10 = 294/200 (Phase 3) 94/200? -30 R

Tyrador IX: Refugee Workshops (Phase 2) [Reconstruction] 152+100+28+15 = 295/400 -15 R -5 Paranoia Completes with a Non-Canon Omake
Mar Sara: Endureum Extraction Operations (Phase 1) 2+8+57 = 67/400 -10 R
Korhal: Regreening Effort (Phase 1) 48+35 Edit:+18 = 101/100 (Phase 2) 1/100 -10 R +5 Paranoia
Tyrador IX: Establish Farmsteads (Phase 2) [Reconstruction] 360+89-5+86-5 = 525/400 (Phase 3) 125/400? -10 R

Mar Sara: Restoring the Biosphere (Phase 1) 0+99-5 = 94/200 -10 R Completes with a Canon Omake
Vardona: Angustia Orbital Shipyard Complex (Phase 2) [NEW] 79+87-5+39-5+22-5+74-5 = 281/500 -40 R
Korhal: Katherine Mengsk Memorial Veterans' Hospital [MANDATORY] [NEW] 0+93 Edit: = 93/300 -10 R
Brontes: Refloating the Fleet (Phase 2) 37+2+46+79+80 = 244/400 -40 R

Brontes: Fort Riley Orbital Training Center 0+4+37 = 41/300 -10 R
High-Efficiency Conduits [Tech] 0+83-5+34-5+7-5 = 109/200 -45 R
New Model Weaponry (Phase 2) [Tech] 198+18-5+91-5 = 297/250 (Phase 3) 47/250? -30 R -10 Paranoia
Services/Administration/Logistics/Operations Mechanization Endeavor 94+3+5+21+5+57+5+38+5 = 233/300 -40 R
Veterans' Benefits Program [MANDATORY] [NEW] 0+34+5 = 39/400 -15 R
Korhal: Have a Talk with Director Starke 48 Edit:+5+30+5 = 88 DC 80 PASS -10 F
Korhal: Go Drinking with Colonel de Santo 9 Edit:+5+77+5 = 96 DC 60 PASS -10 F
On The Job Training 81 DC 51 PASS

5th 23

Resources (R): 605-20-10-60-30-15-10-10-10-10-40-10-40-10-45-30-40-15+??? = 200? stockpile + [360+??? taxation + 90+??? other] 450? income - [450? * ~10%] 45? personal = 605? available
Funds (F): 70-10-10 = 50 initial + 60? incoming = 110? total

Paranoia: 30-10+10-5+5-10Edit: = 20/100
Free Dice: 4 (2 non-Personal)


Current Promises
Complete Korhal: Capital City Augustgrad (Phase 2) by the end of Q4 2508
Complete one subsequent Augustgrad phase each year until the end of Q4 2511
Complete Dylar IV: Dylarian Shipyards (Phase 2) by the end of Q4 2508
Complete Brontes: Refloating the Fleet (Phase 2) by the end of Q4 2508
Complete Mar Sara: Endureum Extraction Operations (Phase 1) by the end of Q4 2508
Complete Korhal: Have a Talk with Director Starke by the end of Q4 2508
Complete all phases of all [Reconstruction] projects by the end of Q4 2511
Complete one non-[Reconstruction] project in each Revitalization Goals category by the end of Q4 2511

Revitalization Goals
Infrastructure
Heavy Industry
Light and Chemical Industry
Environmental
Services

Edit: See the post right below this one that points out that I had not added up the Korhal bonus properly.
 
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So why is the Kathrine Mengsk Memorial Hospital at a -5/die, anyways? I get that Services is at a -2/die, but isn't Korhal at +5/die, making it a net +3/die? Am I missing 8 points of malus somewhere?
 
So are we keeping a powerbase on Vardona, or moving everything to Korhal and leaving effectively nothing behind bar that one unfinished TRUST site ALPHA? Which looks like we didn't even put any dice on this turn.

Geeze we really are just giving up our own power base outside of Korhal huh?
 
I think we need to go to high school and split our position between Korhal and Vardonna. This will allow us to continue to build Vardonna up and have our foot in the door. I am willing to agree for us to go to college as well but we don't know how many turns it will take to finish .
 
So why is the Kathrine Mengsk Memorial Hospital at a -5/die, anyways? I get that Services is at a -2/die, but isn't Korhal at +5/die, making it a net +3/die? Am I missing 8 points of malus somewhere?

Because I got that one wrong. The -2 becomes a 0 this turn then gets a -5 from not having Augustgrad Phase 2 completed for this turn, Edit: but then I forgot that this doesn't apply to Korhal and in fact it should be a +5 not a -5.
 
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[] [SCHOOL] Finish high school
Sure, you're a few decades late, but why not? A few study sessions to fill in the last remaining gaps in your general education, and you'll be ready to test for your high school diploma, or at least its equivalent. Nobody'll be able to call you a dropout anymore, that's for sure.
(Gain trait Good Enough: Once per turn, take the lowest non-1 die result and set it to 50)

[] [SCHOOL] Work toward technical certification
The Ministry of the Treasury doesn't actually deal with a lot of high finance; most of its projects are based around engineering or are scientific in nature. By pursuing a limited curriculum of advanced study, you can bolster your knowledge in areas that you and your advisors are currently lacking. And afterwards, you'll be an engineer. Very exciting stuff.
(Gain trait Technical Skills: +5 bonus to Environmental, Services, and Research dice) (+5 Paranoia)

[] [SCHOOL] Go to college
To hell with it. You know you're smarter than most teenagers, and they do just fine in college. Doing correspondence and online work will allow you to pursue an undergrad diploma in your limited free time. That'll show everyone.
(Gain trait College Boy: +1 to all project dice; 25% chance each turn of increasing this bonus by +1, to a maximum of +5; potential future trait growth) (+10 Paranoia)

Mmm, mechanically, I like good enough, free set to fifty.. unless it also adjusts anything that's over 50 if the lowest is higher. In which case it may be a rare detriment.

But I like the idea of him bettering himself as he's apparently done consistently.

So..

[x] [SCHOOL] Go to college

[] [CAPITAL] Retain your base of power on Vardona
(Center of Power provides a +5 bonus to Vardona and Korhal project dice, more Vardona projects, -40F) (+5 Suspicion) (+10 Paranoia)

[] [CAPITAL] Move everything to Korhal
(Center of Power provides a +10 bonus to all Korhal dice, more Korhal projects)

I'm uh. Not sure why we'd want to remain on Vardona?

Like, unless those more projects have something real juicy to offer that this isn't mentioning or even hinting at, I plain don't see a positive for it.
 
[X] [CAPITAL] Move everything to Korhal

I love a sun-burnt country,
A land of sweeping plains
Of ragged mountain ranges,
Of drought and flooding rains
I love her far horizons,
I love her jewel-sea
Her beauty and her terror —
The wide brown land for me!
 
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