Attempting to Subvert the Plan: Dominion Edition

Retcon: Should General Horner (the MC) have been The Magistrate (Starcraft 1 PC)?

  • Yes

    Votes: 35 43.8%
  • No

    Votes: 29 36.3%
  • This does not matter to me

    Votes: 16 20.0%

  • Total voters
    80
  • Poll closed .
. . . And Korhal re-greening continues to be cursed I see . . . :rolleyes2:
 
Mathpost
On the Job Training: 81 vs. DC 51, Success
Korhal: Capital City Augustgrad (Phase 2): 262+129+60 = 451/400, 51 Overflow, -10 Paranoia
Brontes: Orbital Cleanup (Phase 2): 106+72+10 +15 (Canon) = 203/300, Reduced to 203/200, Autocompleted with 3 Overflow
Vardona: Ardonin Heavy Vehicle Factory (Phase 2): 33+340 = 373/300, 73 Overflow, +10 Paranoia
Nephor II: TerraUnion Tool and Die Works (Phase 2): 53+211+30 = 294/200, 94 Overflow
Tyrador IX: Refugee Workshops (Phase 2): 152+143+5 (Non-Canon) = 300/400, Reduced to 300/300, Autocompleted, -5 Paranoia [Nat 100]

Mar Sara: Endureum Extraction Operations (Phase 1): 2+65+0 = 67/400, Reduced to 67/300
Korhal: Regreening Effort (Phase 1): 48+53+10 = 111/100, 11 Overflow, +5 Paranoia
Tyrador IX: Establish Farmsteads (Phase 2): 360+175-10 = 525/400, 125 Overflow
Mar Sara: Restoring the Biosphere (Phase 1): 99-5+15 (Canon) = 109/200, Reduced to 109/100, Autocompleted with 9 Overflow

Vardona: Angustia Orbital Shipyard Complex (Phase 2): 79+222-20= 281/500, Reduced to 281/400
Korhal: Katherine Mengsk Memorial Veterans' Hospital: 93+5 = 98/300, Reduced to 98/200
Brontes: Refloating the Fleet (Phase 2): 37+207-0 = 244/400, Reduced to 244/300
Brontes: Fort Riley Orbital Training Center: 41-0 = 41/300, Reduced to 41/200
High-Efficiency Conduits [Tech]: 124-15 = 109/200

New Model Weaponry (Phase 2): 198+109-10= 297/250, 47 Overflow, -10 Paranoia
Services/Administration/Logistics/Operations Mechanization Endeavor: 94+119+20 = 233/300
Veterans' Benefits Program: 34+5 = 39/400

Korhal: Have a Talk with Director Starke: 78+10 = 88 vs. DC 80, Success
Korhal: Go Drinking with Colonel de Santo: 86+10 = 96 vs. DC 60, Success


Final Paranoia: Starting 30 + 15 Incurred - 25 Removed = 20
Final Resources: Starting 605 - 405 Spent = 200
Final Funds: Starting 70 - 20 = 50

EDIT: Etranger confirmed what got omake bonuses, so added that in.
 
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Its good to check the math post first before one responds. (this is totally directed at myself)

I was going to go "oh no, we failed the Starke talk" but I forgot about our bonuses that brought it over the DC.

Successes

On the Job Training
Korhal: Capital City Augustgrad (Phase 2)
Korhal: Regreening Effort (Phase 1)
Korhal: Have a Talk with Director Starke
Korhal: Go Drinking with Colonel de Santo
Brontes: Orbital Cleanup (Phase 2)
Vardona: Ardonin Heavy Vehicle Factory (Phase 2)
Nephor II: TerraUnion Tool and Die Works (Phase 2)
Tyrador IX: Refugee Workshops (Phase 2)
Tyrador IX: Establish Farmsteads (Phase 2)
Mar Sara: Restoring the Biosphere (Phase 1)
New Model Weaponry (Phase 2)

So I'm super glad that we passed this. Maybe despite all the work we have been doing we actually found the time to study and learn. Meaning now we know longer have a penalty. Maybe we can do something representing advanced tutoring or night school or something. I want us to become better educated.

Lots of good stuff above. Some nice accomplishments. They will also provide lots of benefits I think to the wider Terran Dominion.
 
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Uh... isn't the Starke meet a DC80? We failed it, so we're getting some paranoia, yea? Unless I forgot a bonus we're supposed to have?
 
Turn 7 (Q1 2508): Trait Selection
Turn 7.5 (Q1 2508): Trait Selection

Despite the general belief among the Dominion's elites that you'd be a placeholder Chancellor, inoffensive at best and incompetent at worst, you've exceeded everyone's expectations, including your own. Part of this success has been due to the accumulation of talented personnel, but another part is owed entirely to your own ability to stretch your mental muscles. You were born a poor boy in the Mar Saran hinterlands, and your choices after high school were either the mines or the Marines. Rather than put off the inevitable, you dropped out when you turned 18 and enlisted. You wouldn't see your home again for decades.

But now, you're one of the five most powerful people in Terran Space, surrounded by experts and geniuses, and some innate spark of intellectual curiosity inside of you has been stoked into, if not a raging bonfire, at least a cheery little campfire. You've overcome your educational deficits through hard work, study, and more than a little osmosis.

The only question is: what now?

[] [SCHOOL] Finish high school

Sure, you're a few decades late, but why not? A few study sessions to fill in the last remaining gaps in your general education, and you'll be ready to test for your high school diploma, or at least its equivalent. Nobody'll be able to call you a dropout anymore, that's for sure.
(Gain trait Good Enough: Once per turn, take the lowest non-1 die result and set it to 50)

[] [SCHOOL] Work toward technical certification
The Ministry of the Treasury doesn't actually deal with a lot of high finance; most of its projects are based around engineering or are scientific in nature. By pursuing a limited curriculum of advanced study, you can bolster your knowledge in areas that you and your advisors are currently lacking. And afterwards, you'll be an engineer. Very exciting stuff.
(Gain trait Technical Skills: +5 bonus to Environmental, Services, and Research dice) (+5 Paranoia)

[] [SCHOOL] Go to college
To hell with it. You know you're smarter than most teenagers, and they do just fine in college. Doing correspondence and online work will allow you to pursue an undergrad diploma in your limited free time. That'll show everyone.
(Gain trait College Boy: +1 to all project dice; 25% chance each turn of increasing this bonus by +1, to a maximum of +5; potential future trait growth) (+10 Paranoia)



While you're mulling over your educational future, you receive a secure vidmail from Joseph Taylor, your personal attorney. He has an interesting offer for you.

"Your Excellency, I hope this message finds you well. I will be brief: I believe that this relocation period between Vardona and Korhal offers a unique opportunity, both for yourself and for my firm. While our intention has always been to relocate to the throneworld when the government transitions there, some of my staff are quite attached to Vardona and its local charms, as I'm sure are your own. It is my considered belief that this planet has a lot to offer.

Therefore, my proposal: Rather than engage in a full transfer, perhaps it would be possible for your office and mine to retain a presence on Vardona? It could be... how about 'the financial capital?' Such a designation is all but official, in any case. However, if we were to pursue this plan, it would require a substantial investment. Do let me know your thoughts."

Well. What do you say to that?

[] [CAPITAL] Retain your base of power on Vardona

(Center of Power provides a +5 bonus to Vardona and Korhal project dice, more Vardona projects, -40F) (+5 Suspicion) (+10 Paranoia)

[] [CAPITAL] Move everything to Korhal
(Center of Power provides a +10 bonus to all Korhal dice, more Korhal projects)



12-hour moratorium. No need for plan format, just pick as many options as you'd like to support.
 
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[] [SCHOOL] Go to college

Time to become PEAK NERD! Plus the Paranoia gain balances out perfectly with our results.

[] [CAPITAL] Move everything to Korhal

Sorry, not worth the suspicion.
 
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[] [SCHOOL] Go to college
Tougher than the Toughies, Smarter than the Smarties

[] [CAPITAL] Move everything to Korhal
This is going to happen eventually given Mengsk's control freak tendencies
 
Oh this is cool, so very cool, so very very cool.

Firstly, comment. Us leaving high school and going to the marines where we rose up the ranks and did some stuff and then became a Magistrate at some point assigned to Mar Sara is pretty cool. I think there was a stint in prison too, not sure. Anyway this is cool.

--

My thoughts. Firstly [] [SCHOOL] Go to college cause duh, we have to. I mean come on, its college! It puts us at 30 Paranoia but its a fair level so I am fine with it.

On the second ooh boy, that's hard to decide. The Paranoia is okay, it would put us at 40, but I assume we would get Paranoia reducing actions so its not so bad. But the additional 5 Suspicion would bring us to 15 and while its not super high, considering the 40 Paranoia, its inching things along and that might be bad. So yeah not sure on this. I will probably go [] [CAPITAL] Move everything to Korhal but I am open to conversation on this.

The issue is I want us to have assets and such elsewhere. I really want us to have our own companies and such.

But I do know I want college! Very very much, I want College!

Also if we do this College option, or even the Technical School option, can we also have a blurb about finishing High School too?
 
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I lean finish high school and financial capital options. Former as to not attract unwanted attention and latter to allow our employees the option.
 
Guh, I really want to keep the Vardona bonus, but another +5 Suspicion is... bad.

As far as Education goes, Good Enough is really good but I also love the idea of Chuck going to college.

Choices, choices.
 
I lean finish high school and financial capital options. Former as to not attract unwanted attention and latter to allow our employees the option.

The College option doesn't really have a negative. I mean we are at 20 Paranoia and would go to 30, which we would loose quite quickly with our picks.

Guh, I really want to keep the Vardona bonus, but another +5 Suspicion is... bad.

As far as Education goes, Good Enough is really good but I also love the idea of Chuck going to college.

Choices, choices.

College all the way! +10 Paranoia is no big deal.

But yeah I am with you on the second one. So hard to decide on that one.
 
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The relative advantage of a +5 Vardona bonus over an extra additional +5 Korhal bonus isn't worth racking up another +5 Suspicion.

Especially since moving everything to Korhal will concentrate our bonuses on Personal actions right in Mengsk's backyard, where we need it, and gives us new projects, some of which may actually be worth a damn to the Dominion at large.

If we do not move everything to Korhal, in the event a coup fails, it is possible we could have Vardona act against Mengsk.
On the other hand, we're already complicit in helping Mengsk centralize military based in the Korhal system, whereas Vardona has no such concentration of firepower. I'd rather have the greater chance of success that comes from having all the good stuff on Korhal than have a backup plan that involves dividing our strength and escaping to a fallback position.
 
On the other hand, we're already complicit in helping Mengsk centralize military based in the Korhal system, whereas Vardona has no such concentration of firepower. I'd rather have the greater chance of success that comes from having all the good stuff on Korhal than have a backup plan that involves dividing our strength and escaping to a fallback position.

How are we going to do it? Mengsk wants us and everything we have on Korhal because he owns it and can more closely monitor everything. That is why we would take a Suspicion hit. Not moving everything opens up more projects on Vardona. Who is to say it will not involve projects that will help in our efforts to Subvert the Plan?
 
I hate the narrative effects of Good Enough. It's Chuck basically cutting corners and leaving projects half-done because it can function with elbow grease and field conversions.
 
[] [SCHOOL] Go to college

The only issue I have with Go to College is that it means more math complexities. But we can sort that out with Etranger.

[] [CAPITAL] Move everything to Korhal

The Suspicion is not worth it.

How are we going to do it? Mengsk wants us and everything we have on Korhal because he owns it and can more closely monitor everything. That is why we would take a Suspicion hit. Not moving everything opens up more projects on Vardona. Who is to say it will not involve projects that will help in our efforts to Subvert the Plan?

*looks at Starke and Santos over on Korhal* I'm going to beg to differ on both of those assertions.
 
The relative advantage of a +5 Vardona bonus over an extra additional +5 Korhal bonus isn't worth racking up another +5 Suspicion.

Especially since moving everything to Korhal will concentrate our bonuses on Personal actions right in Mengsk's backyard, where we need it, and gives us new projects, some of which may actually be worth a damn to the Dominion at large.

This is a really good point yeah.

Here is another one, it says we might get new Korhol options. What's to say that we might not get a 'create a company' there too option. Or maybe something that lets us move the one from Vardona to Korhol.

I really am leaning towards us getting the +10 to Korhol. Especially if we make the place even more environmentally friendly and we build Treasury Citadels or something.

-----

Hecking coming up we will gain BOTH more TRUST actions (thanks to us talking to the Colonel) and security options thanks to us talking to Starke. I'm feeling good about Korhol and stuff.

Also, and this is just me, but I never thought we would 'subert the plan' by waging an actual 'civil war' against Mengsk, more that we would find a way to outst him directly in such a way that the forces of the Dominion turn towards his successor without much of a blink. If we are worrying about Battlecrusier Fleet vs Battlecruiser Fleet then I think things already went bad.
 
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