Random Member
Gardener of Human Happiness
- Location
- Behind You
[X] Plan Hydro Power
Free dice to allocate: 4 Dice
Infrastructure 6 Dice
[]Stalingrad Hydroelectric Station: The construction of a massive hydroelectric system at one of the major revolutionary cities would present an enormous improvement in the amount of available power to the Union. While such a system would only power the local area, its power production would be sufficient to construct large scale alumina and chemical production. Simultaneously, such an effort would only be expensive in the sense of labor rather than in hard goods allowing the project to be completed for relatively little hard currency. (5 Party Influence upon completion, 10 Resources per dice (147/600))
-6 Infrastructure Dice + 3 Free Dice (90 Resources)
Heavy Industry 6 Dice
[]Donbas Coal Basin Mine Expansion(Stage 2): The mine's mechanization is a long-term priority for improving productivity and improving the workers' working conditions. This will not change magically paper over all of the problems with coal mining, but using heavier equipment, assuming a trained workforce, will allow considerable improvements in yield and yield per casualty. (20 Resources per dice 72/300)
-2 Heavy Industry Dice (40 Resources)
[]Gorky Machine-building Plant(Stage 1): A new massive machine producing factory that should allow for further ramping up of heavy industrial and machinery production. Current infrastructural strain and lack of base resources currently would make such a project far too costly, but given time; the Union could create a massive new industrial city. This plant would form the core for producing additional industrial equipment in large reaction vessels and bootstrap the chemical industry. Before such a project can be built, however, the infrastructural foundation must be laid down to ensure a steady state of growth and ease of access to resources. (5 Party Influence upon completion, 35 Resources per dice (0/200))
-4 Heavy Industry Dice (140 Resources)
Light and Chemical Industry 5 Dice
[]Coal Liquefaction Experiments: With the new large amount of coal available to the union, it may be worthwhile to test various possibilities of coal liquefaction into multiple types of chemical and fuel products. While these will likely not have many useful results, this is an interesting scientific endeavor to pursue. (15 Resources per dice (76/100))
-1 Light and Chemical Industry Dice (15 Resources)
Agriculture 5 Dice
[]Start of Seed Irradiation: Through the construction of additional seed vaults and the processing of a multitude of plants through mutating radiation, it may be possible to mutate more optimal seeds. For such a program, only a small amount of radium and seeds are needed; however, the expertise to oversee such an effort is quite large and would be pulled from other applications. While this would represent a good way of further increasing yields, but it will take a considerable amount of time for any form of payoff. (15 Resources per dice (43/50))
-1 Agriculture Dice (15 Resources)
Services 5 Dice
[]Creation of new Medical Universities: The current shortage of trained doctors has caused a considerable problem in expanding healthcare to many small communities over the Union. Thus, it is a high priority to expand medical education to as many as possible to ensure the steady improvement of doctors' quantity and quality. These universities will pull trained doctors from positions of treating patients, but such a move is necessary to train the next generation of doctors. (10 Resources per dice (0/150))
-3 Services Dice (30 Resources)
[]Creation of new Polytechnic Universities(Stage 2): The first effort in constructing polytechnic universities has been a significant success with a large degree of progress made on creating new institutions. Due to the speed of construction, however, there is a considerable shortage of educated professors that will be solved in time. But, they can be pulled from other projects with younger graduates re-assigned to free up the Union's educational potential. (10 Resources per dice (110/150))
-1 Service Dice (10 Resources)
[]Expansion of the Schooling Programs(Stage 2): The expansion of the common schools poses a critical effort for the Union. With the population's education, a considerable amount of progress can be made on educating the next generation of Soviet People. While there is a current lack of trained personnel to teach the students, many of the classes can be taught with less experienced hands for now. Given time and the effort of the Universities, it will, in time, be possible to hire full schools of fully educated teachers. So far, though, there are still hundreds of thousands of more students that need an education. Thus, the schooling effort must be continued as one of the most important investments that can be made. (5 Resources per dice (242/250))
-1 Services Dice (5 Resources)
Bureaucracy 2 Dice
[]Obtain Additional Foreign Labor: Through the mostly porous border with Xinjiang and Primorye, it is possible to open up a greater quantity of labor that would be happy to move into the nation. While these workers would be utterly unskilled, they would directly contribute to the growing workforce and allow more manpower-intensive work. Such an action would have a nominal monetary cost but would secure a massive labor stream for further industrialization without any internal policy change. (5 Party Support if completed, DC 40, new options in the future)
-2 Bureaucracy Dice + 1 Free Dice
Total cost: 345 Resources
We can work on the rail shortage next turn.
Free dice to allocate: 4 Dice
Infrastructure 6 Dice
[]Stalingrad Hydroelectric Station: The construction of a massive hydroelectric system at one of the major revolutionary cities would present an enormous improvement in the amount of available power to the Union. While such a system would only power the local area, its power production would be sufficient to construct large scale alumina and chemical production. Simultaneously, such an effort would only be expensive in the sense of labor rather than in hard goods allowing the project to be completed for relatively little hard currency. (5 Party Influence upon completion, 10 Resources per dice (147/600))
-6 Infrastructure Dice + 3 Free Dice (90 Resources)
Heavy Industry 6 Dice
[]Donbas Coal Basin Mine Expansion(Stage 2): The mine's mechanization is a long-term priority for improving productivity and improving the workers' working conditions. This will not change magically paper over all of the problems with coal mining, but using heavier equipment, assuming a trained workforce, will allow considerable improvements in yield and yield per casualty. (20 Resources per dice 72/300)
-2 Heavy Industry Dice (40 Resources)
[]Gorky Machine-building Plant(Stage 1): A new massive machine producing factory that should allow for further ramping up of heavy industrial and machinery production. Current infrastructural strain and lack of base resources currently would make such a project far too costly, but given time; the Union could create a massive new industrial city. This plant would form the core for producing additional industrial equipment in large reaction vessels and bootstrap the chemical industry. Before such a project can be built, however, the infrastructural foundation must be laid down to ensure a steady state of growth and ease of access to resources. (5 Party Influence upon completion, 35 Resources per dice (0/200))
-4 Heavy Industry Dice (140 Resources)
Light and Chemical Industry 5 Dice
[]Coal Liquefaction Experiments: With the new large amount of coal available to the union, it may be worthwhile to test various possibilities of coal liquefaction into multiple types of chemical and fuel products. While these will likely not have many useful results, this is an interesting scientific endeavor to pursue. (15 Resources per dice (76/100))
-1 Light and Chemical Industry Dice (15 Resources)
Agriculture 5 Dice
[]Start of Seed Irradiation: Through the construction of additional seed vaults and the processing of a multitude of plants through mutating radiation, it may be possible to mutate more optimal seeds. For such a program, only a small amount of radium and seeds are needed; however, the expertise to oversee such an effort is quite large and would be pulled from other applications. While this would represent a good way of further increasing yields, but it will take a considerable amount of time for any form of payoff. (15 Resources per dice (43/50))
-1 Agriculture Dice (15 Resources)
Services 5 Dice
[]Creation of new Medical Universities: The current shortage of trained doctors has caused a considerable problem in expanding healthcare to many small communities over the Union. Thus, it is a high priority to expand medical education to as many as possible to ensure the steady improvement of doctors' quantity and quality. These universities will pull trained doctors from positions of treating patients, but such a move is necessary to train the next generation of doctors. (10 Resources per dice (0/150))
-3 Services Dice (30 Resources)
[]Creation of new Polytechnic Universities(Stage 2): The first effort in constructing polytechnic universities has been a significant success with a large degree of progress made on creating new institutions. Due to the speed of construction, however, there is a considerable shortage of educated professors that will be solved in time. But, they can be pulled from other projects with younger graduates re-assigned to free up the Union's educational potential. (10 Resources per dice (110/150))
-1 Service Dice (10 Resources)
[]Expansion of the Schooling Programs(Stage 2): The expansion of the common schools poses a critical effort for the Union. With the population's education, a considerable amount of progress can be made on educating the next generation of Soviet People. While there is a current lack of trained personnel to teach the students, many of the classes can be taught with less experienced hands for now. Given time and the effort of the Universities, it will, in time, be possible to hire full schools of fully educated teachers. So far, though, there are still hundreds of thousands of more students that need an education. Thus, the schooling effort must be continued as one of the most important investments that can be made. (5 Resources per dice (242/250))
-1 Services Dice (5 Resources)
Bureaucracy 2 Dice
[]Obtain Additional Foreign Labor: Through the mostly porous border with Xinjiang and Primorye, it is possible to open up a greater quantity of labor that would be happy to move into the nation. While these workers would be utterly unskilled, they would directly contribute to the growing workforce and allow more manpower-intensive work. Such an action would have a nominal monetary cost but would secure a massive labor stream for further industrialization without any internal policy change. (5 Party Support if completed, DC 40, new options in the future)
-2 Bureaucracy Dice + 1 Free Dice
Total cost: 345 Resources
We can work on the rail shortage next turn.