1) The rifle will be a bit better designed to help GDI infantry fight giant monsters, and with the Karachi Sprint, we are sending the Ground Forces into Giant Monster Land.

Most important I think is that this will be available to our assorted militias and hangers on. The ability of those units to ambush and kill cyborg crocs units is really useful. Because if we start digging into India I expect to see more across the planet. Also if it can wreck a borg? It'll give regular infantry and the power armor crowd bad days as well.
 
Yeah on the Plasma, it's a Steel Talons project and a Plan Goal. Not sure on the Laser but we definitely have all or most of the tech NOD uses for it, considering we got Modern Lasers off our last hit of the Scorpion Piñata. At the minimum we should get some nice vehicular lasers.

Waiting on the popping up of modern Nod laser tech, basically. If we hadn't hit that on the Scorpion Pinata we'd have the project already, based on Crystal Beam Lasers.
 
Waiting on the popping up of modern Nod laser tech, basically. If we hadn't hit that on the Scorpion Pinata we'd have the project already, based on Crystal Beam Lasers.
...I thought we already got modern NOD laser technology:

[ ] Advanced Laser System Development (New)
With Takeda's notes providing a guiding basis, GDI's efforts to develop a modern equal to the Brotherhood's laser systems have been far faster than could be otherwise expected. An STU core, with associated support systems, will provide a substantial increase in the capacity of the Initiative's lasers.
(Progress 0/60: 30 resources per die)
It's just waiting while we clear our backload.
 
Waiting on the popping up of modern Nod laser tech, basically. If we hadn't hit that on the Scorpion Pinata we'd have the project already, based on Crystal Beam Lasers.
...I thought we already got modern NOD laser technology:


It's just waiting while we clear our backload.
We do and did, that's the project. Not sure if that immediately leads into handheld laser weaponry the same way I'm sure Tactical Plasma leads into handheld plasma weaponry though.
 
Wasn't there mention in a results post way back that stated handheld plasma was too cumbersome/bulky/expensive/difficult to do, but that vehicle mounted was more likely to be doable?

Regardless, we'll not know whether laser or plasma handhelds are possible without doing the requisite projects. But I wouldn't be making claims of likelihood without further proof.
 
Hmm, do you think it would be possible for us to use a Tiberium crystal as a focusing device for our laser tech, and if so, what effects would the Tiberium have on the laser produced?
 
I'm fairly sure there will be a deployment project for the Railgun Munitions, even if it's a small one. We'll have to build something to manufacture the alternate railgun shells, especially since currently railgun shell are all uniformly simple metal darts without any complicated internals. Even just a refit project to current factories isn't going to be free like you're hoping for. (And will take an extra turn to get done._
I think you are drastically overestimating the difficulties in making railgun munitions. It's ferromagnetic darts right now, there's a decent chance that one of the primary alternative ammos is something like a shrapnel sabot containing flechettes or round shot. There might be some railgun rounds that use small warheads, but the very nature of our railgun projectiles being long and relatively narrow means explosive filler is going to be the exception rather than the rule.

So this is a place where I can't find an actual specification given anywhere, (and if someone can find it, please, tell me) I am leaning towards it being fairly narrow, something along the lines of an 8x60mm round, but am going to be doing some more research and looking around before I make any kind of authoritative statement.
Considering there's no casing, the Zone Trooper's railgun probably fires something like this but more aerodynamic and with fins:

If anything, I imagine we're probably going to essentially be designing a way for our tank-scale railguns to put out tons of Zone-Trooper scale projectiles.
 
No. Bad ThoughtMaster. We do not use tiberium in that way.
Why not? What would said action do, and what harm could it cause considering we could build the limiters within the device along with containment?
Huh, so the crystal would begin vibrating as if it was a tuning fork? Interesting, I thought that, at worst, the laser would drag some Tiberium particles along the laser beam, thereby inflicting Tiberium poisoning on anyone stuck by the beam.
 
Why not? What would said action do, and what harm could it cause considering we could build the limiters within the device along with containment?

Huh, so the crystal would begin vibrating as if it was a tuning fork? Interesting, I thought that, at worst, the laser would drag some Tiberium particles along the laser beam, thereby inflicting Tiberium poisoning on anyone stuck by the beam.
No. Screaming from everyone the project is proposed to, and then from you when you're carted away in a straitjacket. This would result in Tiberium eating the weapons, the armories they are stored in, the users, and probably your hat, too.
 
Hmm, do you think it would be possible for us to use a Tiberium crystal as a focusing device for our laser tech, and if so, what effects would the Tiberium have on the laser produced?

No. Bad ThoughtMaster. We do not use tiberium in that way.

Indeed.

In fact, important to note: Nod doesn't use tiberium this way. The absolute madmen who make extensive use of tiberium in their weapons and equipment do not use tiberium this way.

This is probably because 1) it's not that useful and 2) even if it was useful, it's not worth the risk even to the madmen.
 
Hmm, do you think it would be possible for us to use a Tiberium crystal as a focusing device for our laser tech, and if so, what effects would the Tiberium have on the laser produced?
Nod knows. We do not want to know, because we do know the tiberium focusing crystal would start to eat the rifle, and possibly get all over the hands of any poor fucker expected to maintain the rifle, and the next thing you know your armory personnel have tiberium shards in their hands and you have to send them back to a Blue Zone hospital to get chunks of their fingers cut off and hopefully regenerated.

Nod just says "ah fuckit," tells the armory workers to wear gloves, and replaces them or turns them into cyborgs or shoots them full of tiberium infusion drugs if they get unlucky.

75-ish progress is comparable to a regional factory, of which we often have to build multiple of. Like the Air Force's two Aurora factories and three Apollo factories, or the earlier ZOCOM Zone Armor factories. A single 50-75 progress project wouldn't fit with the pattern of earlier factories we've had to deal with.
Yes, because those were projects to build a single facility that would be equal to (a large fraction of) the task of equipping an entire planetary military with heavy machined equipment.

Realistically, we're going to be building dozens of small plants to produce the new railgun munitions, all of which are individually too small to track.

Pessimistically, I'd expect something analogous to a phase of Shell Plants.

Optimistically, we might be looking at a whole host of relatively minor modifications that get handled below the level of our simulation.

Somewhere in between, we'd see a single project (like a phase of Shell Plants), but cheaper. If things turned out this way, I say IF, it'd be because we're retooling less actual production capacity, or because the retooling is simple. Note that indirect fire artillery goes through a LOT of ammunition per day of combat, ton-for-ton, probably more than direct fire railgun weapons do, and the total bulk tonnage of munitions produced has something to do with the scale of the project. But if things worked out like this, we'd be looking at a project with something like 50-75-100 Progress, total. IF.

...

Now, I'm not sure which of the three possibilities to expect, and I'm not surgically welded to any one of them. So I'd prefer not to bicker over it endlessly.

Well. The other option is to short the other departments in order to do more/more expensive military projects. Much as I dislike leaving even a single die in L&CI or Services unactivated, it is an option we should keep in mind. (That, and downgrading projects to cheaper options, like doing the 10R/die Strategic Food Stockpile Construction rather than working on the 20R/die Freeze Dried Food Plants.)
Even with downgrading to cheaper options, the budget's gonna be tight. Leaving dice fallow is certainly possible, but it's not a good idea to do that when there are perfectly valid and greatly desired 10 R/die options just sitting on the table in Military, as long as we're still making some reasonable amount of progress on the 20+ R/die projects that need to get done.

Wait, we are close infantry-scale laser and plasma weapons?
It sounds like we might be close to infantry-scale lasers, but it's pretty obviously gated behind that Modern Lasers development project. Nod's been deploying infantry laser rifles for years, so it's not like there's any shortage of working models. We'd just need how to design a working model that doesn't rely unacceptably on hazardous tiberium derivatives.

Infantry scale plasma weapons are almost certainly a long way in the future, I think.

The point is, while we might conceivably be able to start issuing laser rifles to our front line infantry within a year or two, MAYBE...

There is no realistic way we're going to be able to do so in time for the Karachi Sprint.

So we might as well give the poor bloody infantry something with more stopping power against giant biomonsters, even if the lasguns or plasma rifles aren't going to be available.

Yeah on the Plasma, it's a Steel Talons project and a Plan Goal.
The thing is, that just gets us bleeding-edge prototype giant-ass plasma cannons that fit in a big stompy battlemech.

There's a lot of things that could go wrong between the part where we design that and the part where we design an infantry-scale plasma rifle.

Most important I think is that this will be available to our assorted militias and hangers on. The ability of those units to ambush and kill cyborg crocs units is really useful. Because if we start digging into India I expect to see more across the planet. Also if it can wreck a borg? It'll give regular infantry and the power armor crowd bad days as well.
I'm pretty sure the GD-3 will still be a pretty bad choice for fighting giant cyborg bears with laser eyes or whatever Nod is throwing around these days.

It's just going to be less bad than the GD-2...
 
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Yeah on the Plasma, it's a Steel Talons project and a Plan Goal. Not sure on the Laser but we definitely have all or most of the tech NOD uses for it, considering we got Modern Lasers off our last hit of the Scorpion Piñata. At the minimum we should get some nice vehicular lasers.
If I remember correctly, the Steel Talons project was vehicular scale plasma direct energy weapons. Basically off-brand Particle Projector Cannons if you're familiar with Battletech. So not infantry-scale, sadly.
 
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