Alright time for the first draft of my plan for next turn:
Free Dice: 6
Fusion Dice: 9
Housing: +12 ( 28 population in low quality housing) (2 points of refugees)
Energy: +11 ( +2 reserve Energy)
Logistics: +9
Food: +11 ( +8 in reserve)
Health: +5 (2 consumed by emergency refugee healthcare)
Capital Goods: +5
Consumer Goods: +5
Labor: +31
Tiberium Processing Capacity: 1300/1480
Yellow Zone
Water: +11
Mitigation Points: 88
Red Zone
Mitigation Points: 61
Resources Available: 640
[ ]In the Eye of the Maelstrom v2.0:
Infrastructure 5/5 dice 90 Resources:
-[ ] Blue Zone Arcologies (Stage 2) 35/600: 15 Resources per Die, 2 Die = 30 Resources
-[ ] Yellow Zone Fortress Towns (Phase 3) 25/200 20 Resources per Die, 2 Die = 40 Resources
-[ ]Mecca/Jeddah Planned City (Phase 3) 200/640 20 Resources per Die, 1 Die = 20 Resources
Heavy Industry 5/5 dice 80 Resources:
-[ ] Continuous Fusion Plant (Phase 1) 0/350 20 Resources per Die, 1 Die = 20 Resources
-[ ] North Boston Chip Fabricator (Phase 4) 628/1200 15 Resources per Die, 4 Die = 60 Resources
Light and Chemical Industry 4/4 dice 60 Resources:
-[ ] Chemical Fertilizer Plants 0/200 15 Resources per Die, 3 Die = 45 Resources
-[ ] Johannesburg Personal Robotics Factory 0/250 15 Resources per Die, 1 Die = 15 Resources
Agriculture 3/3 dice 50 Resources:
-[ ] Yellow Zone Aquaponics Bays (Phase 4) 44/160 15 Resources per Die, 2 Die = 30 Resources
-[ ] Wadmalaw Kudzu Development 0/40 20 Resources per Die, 1 Die = 20 Resources
Tiberium 5/5 dice 100 Resources:
-[ ] Mecca/Jeddah Planned City (Phase 3) 200/640 20 Resources per Die, 3 Die = 60 Resources
-[ ] Tiberium Stabilizer Deployment ???/??? 30? Resource per Die 20? Resources per Fusion Die, 2 Fusion Dice = 40? Resources
Orbital 3/3 Dice 40 Resources:
-[ ] Inner System Survey Probes 0/90 15 Resources per Die 10 Resources per Fusion Die, 2 Fusion Die = 20 Resources
-[ ] Lunar Regolith Harvesting (Phase 1) 321/350 30 Resources per Die 20 Resources per Fusion Die, 1 Fusion Die = 20 Resources
Services 4/4 Dice 45 Resources:
-[ ] Advanced Prosthetics Development 0/40 15 Resources per Die, 1 Die = 15 Resources
-[ ] Expand Medical Schools 0/300 10 Resources per Die, 3 Die = 30 Resources
Military 5/5 Dice + 3 Free Dice 130 Resources:
-[ ] Remote Weapons System Deployment Predator 225/350 10 Resources per Die, 1 Die = 10 Resources
-[ ] Universal Rocket Launch System Deployment (Phase 1) 235/300 15 Resources per Die, 4 Dice = 60 Resources
-[ ] Governor Class Cruiser Shipyards
--[ ] Rosyth (Progress 0/200: 20 resources per die) (- Capital Goods, -- Energy, - Labor) 3 Dice = 60 Resources
Bureaucracy 3/3 + 3 Free Dice:
-[ ] Expand Union Support 4 Dice
-[ ] Forgotten Conference 2 Dice
90+80+60+50+100+40+45+130 = 595/640
Alright this is the first draft of my plan for the next turn. I've used all but 2 Dice in Light and Chemical Industry.
My plan is to continue Blue Zone Arcologies with 2 Die,
do some Yellow Zone Fortress Towns (2 Dice on that since we need Mecca done still),
do a Die on Mecca in Infrastructure and 3 Dice in tiberium,
start doing Continuous Fusion Plant and continue pushing North Boston
Chemical Fertilizer Plants and Johannesburg Robotics because I don't know what else or if anything else we will get in Light and Chemical Industry
Agriculture is Yellow Zone Aquaponics and Wadamalaw so we can go towards completing the plan and doing a high priority herb
I guessed how much the Tiberium Stabilizer Deployment would cost, if the Forgotten Conference doesn't need Dice this time I'll switch them here
Orbital has completing the first Phase of regolith mines and doing Inner System Survey Probes as Carter Quest is about to finish that
Services is going after expanding medical schools and inventing better prosthetics so our people can live better lives
Military this turn is minimal in that I'm just trying to finish off what we were doing last turn
Bureaucracy is going for Unions and for the Forgotten Conference if dice are needed for it again, if not I'll switch to Tib Stabilizer Deployment
I got the Continuous Fusion Plant info from this by the GM:
Okay, so the next project is the end of the tech tree for right now.
[ ] Continuous Fusion Plant (Phase 1)
With the Initiative having finally cracked the secrets of sustaining a fusion reaction, it is time for a major series of test plants. (more to come)
(Progress 0/350: 20 resources per die) (+++++ Energy)
(Progress 0/300: 20 resources per die) (+++++ Energy)
Also let's do the second mathpost for Carter Quest this time since only
@Lightwhispers did it again:
Mathpost is easy this time:
Mission: Orbital Scan(Mercury) 31/50
Mission: Surface Exploration Venus 58/150
Gravitic Drive Shuttle Design 373/300
Regolith Sinterer Development 204/100
Hard Case Space Suit Development 378/300
Mission planning office needs more coffee, R&D department are overachievers.
No missions went boom, and a decent spread on prospecting, it looks like.
Mission: Orbital Scan (Mercury) 26+5 = 31/50
Mission: Surface Exploration Venus 48+10 = 58/150
Gravitic Drive Shuttle Design 268+85+20 = 373/300
Regolith Sinterer Development 0+86+78+40 = 204/100
Hard Case Space Suit Development 210+57+71+40 = 378/300
Disclaimer: I don't fully grok Carter Quest yet so this mathpost is on shaky ground.