- Location
- Mid-Atlantic
Sure, but theoretical issues mean something to me.Considering their goals are akin to Jim Crow laws or Apartheid I'm gonna stick with the racism comparison. Not like it really matters, their goals are abhorrent either way.
Among other things, because to turn a racist into a zonist you have to get them to really, really explicitly turn against people they would have seen as "blood of their blood, bone of their bone" if they'd been born 50-75 years ago. It's striking just how much shit has changed, irrespective of whether things are 'worse' or 'better' or 'different but about the same.'
That's fair.As for them being more of a problem if they are frozen out vs making a deal with them? I disagree but it honestly could go either way from the information we have. What I will say though is that I believe morally that we should not support any party that openly tries to pass laws that make a portion of our population second class citizens. This would go against everything that we have been doing since the very first plan.
Well, they "get away with" asking for it anyway.You can make an argument about IF voters here, but I think it's basically impossible for IF the political party, a slightly different entity, to ever stop demanding zonist proposals unless they have absolutely no choice because if they were willing to concentrate on actual safety over zonism they'd be Militarist politicians right now. If we let them get away with proposing this stuff, then by definition they can keep proposing it in utmost comfort and safety.
The practical question is whether they're more likely to change the balance of things they ask for if totally ignored, or if some of their requests are granted (at least to the point where we reply to their calls with "yeah, we're doing that thing" when we were gonna do it anyway and then some) while others are ignored.
That's totally reasonable!I'm gonna be real with you chief, the distinction of what exactly zonism is comparable to matters infinitely less to me than the fact IF literally wants to enforce actual no-shit segregation along zonist lines.
I will never ever support segregation along zonist lines. I just want to have a word for it that maps accurately to what's going on. It's important to recognize that "zonism" can involve someone in a Blue Zone turning against their literal cousin from an adjacent Yellow Zone, someone they knew growing up, someone born only 40 years ago or so, someone with the same racial background, someone who is only different insofar as living in a Blue or Yellow Zone prior to TWIII has shaped their lives.
It's very different from racism in that it can really, really split up families and spits on the idea of a shared racial ancestry. That's why I'd compare it more to classism, because it's a lot like some fucking millionaire Richard J. Butterworth VI in a mansion trying to keep all the money for himself and leave none for their mixed-race cousin whose mother was conceived when Richard J. Butterworth IV raped one of the servants.
[spits in disgust]
That's... complicated.Focusing on racism/classism versus not is disingenuous. Initiative First has made their positions perfectly clear:
1. Most if not all Yellow Zoners participated in the Nod state and are therefor irredeemable.
2. They want complete control over the government. There's no other reason to keep offering this:
They want complete control of the Treasury. Given our outsized position in GDI, they can parlay that into a complete legislative coup.
The first point is merely disgusting. The second amounts to overthrowing the rightful government. So long as that remains a key plank of their platform, we cannot afford to grant them even an inch.
There's a difference between something they'd like us to do and something that's "a key plank of their platform."
Starbound would probably love it if we picked a Starbound replacement in 2065-66. But Starbound doesn't bother asking... in large part because they trust us to at least more or less give them what they want anyway.
I doubt we'll be blowing new hires on Military dice when we could do other things instead. We really will need Heavy Industry, and other areas could use it too. In any case, I really don't mind agreeing to "no more than two Free on Military" anyway.Btw, the 'free dice on military' explicitly does not include new hires, AA dice, cross-department dice (e.g. tib dice on MARVs), nor AI dice.
So they aren't as restrictive as they might appear at first glance.
"No more than one/zero Free on Military," I don't like, because...
Ohh.Ithillid was completely explicit on this: If Kane was going to show up, he'd do it before Reallocation.
Doing it the other way around would mean doing a Reallocation turn, then a meeting with Kane turn, then yet another Reallocation turn as we have to re-do the entire 4-year Plan to fit in a TCN and whatever else Kane throws out way. It would be a monumental headache.
Heh.
Well, in that case, I'm all for spending more Political Support, and adopting maximalist space goals, in hopes of making the fucker sweat.
Then again, it also means Kane is not going to permanently shut down the prospect of Nod going to war with us, and he MAY be considering preparing for a fourth (fifth? who's counting) full-on Nod-GDI Tiberium War throwdown. Which makes concentrating on our military defenses a higher priority. Because if Kane may not have given up on the "conquer the world" plan he's been playing around with since 1995, then we can't really drop the idea ourselves.
I'm just gonna say we have been explicitly warned of a way this could bite us in the ass. I still understand where you're coming from though.Honestly, so long as a plan doesn't give even the barest hint of support to IF, I'm happy.
As long as we're collectively willing to admit that we saw this coming if they do some crazy pro gamer shit, then I for one am comfortable with locking them out.