- Location
- The Underdark
Portals. They were trying to hit the Portal project.Can someone tell me what project the Remembrancer segment refers to? Because nothing comes to mind with that description. Or is it a non-treasury project?
Portals. They were trying to hit the Portal project.Can someone tell me what project the Remembrancer segment refers to? Because nothing comes to mind with that description. Or is it a non-treasury project?
The two buildings that are city block sized are where the portal will be created and the exit point.Can someone tell me what project the Remembrancer segment refers to? Because nothing comes to mind with that description. Or is it a non-treasury project?
It's the portal projectCan someone tell me what project the Remembrancer segment refers to? Because nothing comes to mind with that description. Or is it a non-treasury project?
Portals. Unsurprisingly Nod is foaming at the mouth to get them, since they provide a colossal benefit in every possible way to their holders.Can someone tell me what project the Remembrancer segment refers to? Because nothing comes to mind with that description. Or is it a non-treasury project?
NOD with portals sounds terrifying. Our main advantage is that NOD is spread throughout the world in many different regions and the only way the Warlords have to connect to each other is to sneak around in subs and stealthed aircraft. If NOD could unify these different regions using a portal network then GDI would be in very an incredibly rough time.Portals. Unsurprisingly Nod is foaming at the mouth to get them, since they provide a colossal benefit in every possible way to their holders.
Honestly, my biggest question is Why? I mean its presumably an outgrowth of their Gana tech, but seemingly sapient lizard-people seems a bit at odds with every thing else we've seen so far.
We can fit 1 die in next turn, I know I am dropping ASAT and shifting 1 die to GD-3 with the 2nd die waiting to see what the new and updated projects are. Given the nature of underground combat it might be our most effective action, that and the zone armor but that takes a lot more dice. Also fairly sure going to go 2 dice on sub orbital shuttles now.For the entire war so far we've been told that the GD-2 is not very effective against NOD's new strategy of expendable Gana swarms. We need something more anti-armor and more easily producible in large numbers than a heavy or exotic weapon. A new rifle for a new age.
We just need some dice to spare.
Kind of hoping we get a gana uprising at some point, would be amusing if that hits NOD but this makes too much sense not to be the case.The Brotherhood is rapidly running out of population. They started with like a 4-5x edge over us at the start of TW3, by the time the game started they were down to a ~2x advantage in population size, and by the time the dust settles on the Regency War we're going to be roughly at parity. The Brotherhood has spent the past 70 years getting used to an environment where they had access to vastly more manpower than the Initiative, now that they're losing that advantage they need some kind of replacement. Artificially produced gana that are still smart enough to act as officers/skilled labor/whatever you need is a natural evolution of producing gana to act as your frontline chaff. They're replacing militant swarms with gana swarms, the officers eventually coming out of cloning tubes too was inevitable.
Think we've put off Karachi too long, though not that that's entirely something we could have changed as is. Also thank god they didn't get at the portal tech.In the Himalayan Blue Zone, a new attack vector has opened up: underminers. The mountain ranges that provide the Initiative's defensive perimeter are a warren of bunkers, caches, and outposts, the results of decades of work fortifying the zone. Taking a page from Krukov, and seemingly the technology as well, the Indian warlords have begun sending in small squads of troops, almost entirely Gana based, into the tunnels using underminers as the primary attack vector. Bursting into the deeps, the tunnelers have to be dug out by hand, with most combat occurring in the depths using little more than rifle and grenade. The attackers are a new breed: small, fast, still lizard-like, but fundamentally dangerous and uncanny.
Thankfully they don't actually seem to know what they are. Just that we're doing something at beyond maximum security.Portals. Unsurprisingly Nod is foaming at the mouth to get them, since they provide a colossal benefit in every possible way to their holders.
Okay so NODs augmented infantry is going to be a problem. We'll need to work on the GD-3 sooner then expected. Also with Gideon considering his nukes, SADN construction has to start next turn.
Do both and be better overall.Do ZA.
Zone Armour is a far better option, and can then benefit from the rollout of better guns.
We do not really have the dice available to do it short term.Do ZA.
Zone Armour is a far better option, and can then benefit from the rollout of better guns.
Well now.
Someone who sounds very fit for thinking about portals.
I believe this makes the case for SADN.The end result of the campaign in North America was not quite an untrammeled victory. However, it has been a grand victory with far reaching consequences. While Gideon remains a relatively significant warlord, he is far from the ranks of the great powers in the Brotherhood. With his armies all but annihilated, his air forces spent, and his ports increasingly closed off, the strategic situation for him is incredibly grim. His power now rests on his stockpiles of atomic arms, and his tiberium arsenal.
Is Delhi in the Himalayan BZ? Or could this be a case of infighting?His position was a hide on some rock nobody had decided on a particular name for, overlooking one of the highways that once led into the Blue Zone. He remembered the ride, bumpy, hands holding the backpack with all his worldly possessions as the radio crackled with the sounds of Delhi falling to a Brotherhood offensive.
This is childhood memories. Not infighting but GDI losing the war for India.Is Delhi in the Himalayan BZ? Or could this be a case of infighting?
GD-3 rifle is 1 dice for dev and easy to fit in Q1. Zone armor is Q3/Q4 to get started maybe next plan depends on how the rolls go.Okay, everybody take a deep breath and chill. We really can't afford to panic and pivot to the latest proposed solution to every single issue that crops up. We're in the last year of the plan, we have major military obligations to fulfill, we really don't have the time or the dice to do stuff that isn't plan requirements. Maybe in Q4.
I strongly doubt that the lizards are sapient, they're very likely purpose-created commander Gana. Psionics, which we know exist, might explain the reflexes.Honestly, my biggest question is Why? I mean its presumably an outgrowth of their Gana tech, but seemingly sapient lizard-people seems a bit at odds with every thing else we've seen so far.