I'm more concerned with the "they're coming for you eventually", "they're working on something they find fascinating", and "tick-tock, motherfuckers" (that last one might have been subtext) parts. It looks as if we may need to go recon the woods.

They're bitter enemies of communists, they worship Mechs, and they're working on something BIG that will put them on better footing.

I just ASSUMED they were working on building Liberty Prime.

That comment was in regards to the revelations about the proto-DE in the woods, not the Machine Heads.
 
Please, thinking the 504s have a deep dark secret, @Lailoken?

Balderdash. You're such an optimist sometimes. I wager on at least three, two of which can bring ruin to everything we've built up to this point.

[X] Conciliatory

I think I've decided to go with this after considering the benefits of being a generous lender to the Machine Heads.
 
Please, thinking the 504s have a deep dark secret, @Lailoken?

Balderdash. You're such an optimist sometimes. I wager on at least three, two of which can bring ruin to everything we've built up to this point.

Oh, the 504 have dozens. I was referring to the dark secret of the Machine Heads, who as a minor faction likely have less than the common allotment. I am sure that we will cozy on up to them only to discover that they are Men of Iron infiltrators who hate the blood cultists because they hate squishy, blood-filled meatbags in general.
 
After some thought, I have decided that I now support giving a loan to the MHs and adopting a course of
[] Conciliatory - attempt to find some way to smooth over the bad blood between the two groups (0.7+d.10x)

We will then use our leverage over the MHs to get them to repay us by fixing our artisan education bottleneck and/or with Mechs. Thus, we deal with a recurring problem, gain a new trading partner, and retain the MHs obstructing influence on the 504's. Any MH's who still want to immigrate can then do so, due to the open trade, but unlike removal, this option will not force any resentful citizens to immigrate to us.

On a different note, I feel that the Confederacy makes our Policy of "internal trade" outdated, and wonder if we might want to switch to external trade. Any thoughts?
 
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I'm up for Conciliatory as well. We want to keep the 504s from feeling like their only option is to go to the Authority, and the current status quo will see their influence eroded by the Greengraft/Dragonfly axis in time.
 
[X] Conciliatory
Still open to persuasion, though.

On the subject of external trade, @Academia Nut how big would we estimate the trade bonus from external trade to be?

Also, am I using the @ thing too much? I don't really know the etiquette for this thing, or even what it does beyond drawing attention.
 
I would advise against independent. It's pretty much a more offensive version of Conciliatory, and it gives no advantages; no amount of negotiation is going to make the MH's merge with the "5-0-fuckers" anytime this generation, so we don't need to worry about empowering the 504.
 
So no update tonight because I was busy reviewing source material... yes... source material. :drevil:

Or rather, I was playing CKII as a Norse Emperor from the Charlemagne start date, and while I basically lost a 4000 man retinue, I helped the Duchess of Kent, a kinswoman, successfully invade the Kingdom of France via the Pagan only trick of raiding targets at the same time as your vassals are at war with them...

Which of course means that the Pope is probably going to drop a Crusade on my ass, which is more than a bit worrying considering that the Knights Hospitallier own pretty much all of Spain. My only hope if I get declared by the Pope is the good ol' 10,000 pissed off Vikings straight to Rome trick.

So... something tomorrow night for sure.
 
Ughhhh, Vikings.

I just lost a really solid game because of vikings wardeccing me for a single county, and somehow shitting out three times what the Realm Tree said was their max levies and rolling over my full muster, and then everyone else joining on the conga line with chain revolts and opportunists.

I really do wish there was a more reliable way of finding out what a rival country's levies look like, because I hate making judgements based on a number and finding out the real number is significantly higher.
 
As a Viking I encounter sort of the opposite problem, what with my vassals continuously declaring holy wars on small targets (often when they would be better served with the much safer county conquest) and then every Christian nation around jumping in to stomp on them and calling up thousands of holy warriors, thus damaging my moral authority.

Also, this game would not work without being Pagan because at this point we need concubinage for the purposes of outbreeding. Of course the concubinage also means that I have too many male relatives in need of landed holdings in the first place. Although surprisingly I haven't picked up the achievement for having an inbred kid since none of them have survived long enough to be in my family when I inherit.
 
[X] Conciliatory

This has the best chance of nobody going Authority. Expensive to us but we can manage

I think you've gotten spooked when academia said we dodged a bullet.

But we dodged it. Unless the authority is sending machine gun fire down our way and we have to live in constant fear of our every action being perceived as even slightly annoying...
anyways, we formed the confederacy, the 504s are satisfied for the moment, and I'm not sure the machine heads could join up with the authority even if they tried, not that I think they would, they weren't there to get the same offer.

The forceful option might change that, but even then I'd suspect, only if we had a critical failure. I honestly don't think anybody is going to run off to the authority from this decision, and so that shouldn't be our primary motivation.

*queue academia silently giggling at me for my presumptions*
 
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