[x] Travel west. There's nothing there that you know about, but as your parents have treated you like an uninspired idiot, that might just mean it's dangerous. You can live with that. Probably.
[X] Travel north-northwest, to the fortress-slash-grave of a failed Blackburn candidate.
 
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[X] Go straight north. You've waited ten years to finish a project; you can wait a little longer if it means confusing your parents.
[] Travel west. There's nothing there that you know about, but as your parents have treated you like an uninspired idiot, that might just mean it's dangerous. You can live with that. Probably.
[X] Travel north-northwest, to the fortress-slash-grave of a failed Blackburn candidate.
[] Travel east, to the home of the Holtzers.
Was there ever a choice?

*Edited to approval voting*

*edited again because approval voting is actually something different
 
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[x] Travel north-northwest, to the fortress-slash-grave of a failed Blackburn candidate.
 
[X] Travel north-northwest, to the fortress-slash-grave of a failed Blackburn candidate.
[X] Travel east, to the home of the Holtzers.
 
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[2] Go straight north. You've waited ten years to finish a project; you can wait a little longer if it means confusing your parents.
[3] Travel west. There's nothing there that you know about, but as your parents have treated you like an uninspired idiot, that might just mean it's dangerous. You can live with that. Probably.
[1] Travel north-northwest, to the fortress-slash-grave of a failed Blackburn candidate.
[4] Travel east, to the home of the Holtzers.

[3] Go straight north. You've waited ten years to finish a project; you can wait a little longer if it means confusing your parents.
[4] Travel west. There's nothing there that you know about, but as your parents have treated you like an uninspired idiot, that might just mean it's dangerous. You can live with that. Probably.
[1] Travel north-northwest, to the fortress-slash-grave of a failed Blackburn candidate.
[2] Travel east, to the home of the Holtzers.
Approval != Preference:
Use Approval Voting: Vote for (X) as many or as few options as you like, exempting the obviously-vetoed fifth option. This does actually make a fairly large difference in the future of the quest, so choose wisely.
 
[X] Go straight north. You've waited ten years to finish a project; you can wait a little longer if it means confusing your parents.
[] Travel west. There's nothing there that you know about, but as your parents have treated you like an uninspired idiot, that might just mean it's dangerous. You can live with that. Probably.
[] Travel north-northwest, to the fortress-slash-grave of a failed Blackburn candidate.
[X] Travel east, to the home of the Holtzers.
 
[X] Go straight north. You've waited ten years to finish a project; you can wait a little longer if it means confusing your parents.
[x] Travel west. There's nothing there that you know about, but as your parents have treated you like an uninspired idiot, that might just mean it's dangerous. You can live with that. Probably.
 
[X] Travel north-northwest, to the fortress-slash-grave of a failed Blackburn candidate.
[X] Travel east, to the home of the Holtzers.

I'm all for getting a Blackburn, but I normally wouldn't care to do so right away. In fact, waiting a while to build a few things seems preferable. But I'm not sure how long getting finding one without taking that option would be, and that is a bit of a concern. So I'm either for the Blackburn option, or the rapid escalation option.

Unrelated thoughts: Surges impart knowledge, some of which stays after the Surge has passed. The update implies not getting to finish projects has increased the frequency of her surges, and so she gets more knowledge. Does that mean they have been *Gasp* helpfull?

Or maybe it's a quality vs quantity thing. Or at least specialist vs generalist thing, since the topics are more spread out.
 
[] Travel west. There's nothing there that you know about, but as your parents have treated you like an uninspired idiot, that might just mean it's dangerous. You can live with that. Probably.
 
[X] Go straight north. You've waited ten years to finish a project; you can wait a little longer if it means confusing your parents.
[x] Travel west. There's nothing there that you know about, but as your parents have treated you like an uninspired idiot, that might just mean it's dangerous. You can live with that. Probably.
 
[X] Go straight north. You've waited ten years to finish a project; you can wait a little longer if it means confusing your parents.

[X] Travel west. There's nothing there that youknow about, but as your parents have treated you like an uninspired idiot, that might just mean it's dangerous. You can live with that. Probably.
 
[x] Travel west. There's nothing there that you know about, but as your parents have treated you like an uninspired idiot, that might just mean it's dangerous. You can live with that. Probably.
[x] Travel north-northwest, to the fortress-slash-grave of a failed Blackburn candidate.
 
[X] Go straight north. You've waited ten years to finish a project; you can wait a little longer if it means confusing your parents.

[X] Travel west. There's nothing there that youknow about, but as your parents have treated you like an uninspired idiot, that might just mean it's dangerous. You can live with that. Probably.
 
I'm all for getting a Blackburn, but I normally wouldn't care to do so right away. In fact, waiting a while to build a few things seems preferable. But I'm not sure how long getting finding one without taking that option would be, and that is a bit of a concern. So I'm either for the Blackburn option, or the rapid escalation option.

You expect you'll get their attention eventually. Almost any sufficiently powerful Inspired will after they become famous enough; appearance also plays a significant role, but you doubt that is going to disqualify you. You're also fairly confident you can force them to accept "no" for an answer if they have to find out about you the long way and you're so inclined.


Aside: I'm not sure if I should do an appearance/name vote or not. Any preference one way or the other?
 
Extra Terminology
Empowered

Those who saw the light of Inspiration and chose to devour it whole, Empowered can receive temporary physical enhancements when they experience sufficiently strong emotions. A disturbing number of Empowered seem to consider it their duty to kill Inspired whenever they get the opportunity, probably because their own "gift" becomes stronger with each Inspired slain. Ignorant heathens.

It isn't particularly difficult for an Inspired to create an Empowered. It is, however, considered to be a suicidally stupid plan. Biological creations are notoriously finicky to begin with. Intelligent ones, especially ones which were once human? Ones who directly benefit from killing you? So very much worse.

Just like Inspired, the Empowered cannot automatically recognize Inspired or other Empowered.


Fused

Refers both to those who were originally human before being altered and any biological creations granted human-level intelligence. To the consternation of numerous Inspired and Fused alike, this term often includes those who remain human save for a few mechanical parts.

Not to be mistaken for Constructs, a term which refers to any non-sapient biological organism modified by an Inspired.


Heartseekers

A slang term used for the uninspired scavengers who loot the graves of those slain by the Blackburn family. It's also a surprisingly popular occupation for Empowered. Can be quite lucrative and respected, but few Heartseekers make it to retirement.

It's rumored that a few Blackburns keep Heartseekers on payroll for their own amusement. The Blackburn family may also have been the original source of the term.
 
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Those who saw the light of Inspiration and chose to devour it whole, Empowered can temporarily exceed their normal physical limitations when they experience sufficiently strong emotions. A disturbing number of Empowered seem to consider it their duty to kill Inspired whenever they get the opportunity, probably because their own "gift" becomes stronger with each Inspired slain. Ignorant heathens.

It isn't particularly difficult for an Inspired to create an Empowered. It is, however, considered to be a suicidally stupid plan. Biological creations are notoriously finicky to begin with. Intelligent ones, especially ones which were once human? Ones who directly benefit from killing you? So very much worse.
I wonder if we can make a Empowered that gets upgrades from killing other Empowered rather then Inspired.
 
Those who saw the light of Inspiration and chose to devour it whole, Empowered can temporarily exceed their normal physical limitations when they experience sufficiently strong emotions. A disturbing number of Empowered seem to consider it their duty to kill Inspired whenever they get the opportunity, probably because their own "gift" becomes stronger with each Inspired slain. Ignorant heathens.
By exceeding, does that mean they remove limiters on their strength (In the '100% of your muscle power' manner), or do they actually manifest enhanced physical abilities when they get emotional enough?
 
Empowered

Those who saw the light of Inspiration and chose to devour it whole, Empowered can temporarily exceed their normal physical limitations when they experience sufficiently strong emotions. A disturbing number of Empowered seem to consider it their duty to kill Inspired whenever they get the opportunity, probably because their own "gift" becomes stronger with each Inspired slain. Ignorant heathens.

It isn't particularly difficult for an Inspired to create an Empowered. It is, however, considered to be a suicidally stupid plan. Biological creations are notoriously finicky to begin with. Intelligent ones, especially ones which were once human? Ones who directly benefit from killing you? So very much worse.


Fused

Refers both to those who were originally human before being altered and any biological creations granted human-level intelligence. To the consternation of numerous Inspired and Fused alike, this term often includes those who remain human save for a few mechanical parts.

Not to be mistaken for Constructs, a term which refers to any non-sapient biological organism modified by an Inspired.


Heartseekers

A slang term used for the uninspired scavengers who loot the graves of those slain by the Blackburn family. It's also a surprisingly popular occupation for Empowered. Can be quite lucrative and respected, but few Heartseekers make it to retirement.

It's rumored that a few Blackburns keep Heartseekers on payroll for their own amusement. The Blackburn family may also have been the original source of the term.


I'd like an appearance vote at some point, but I'm perfectly fine with waiting and it's not high on my list of priorities.
 
By exceeding, does that mean they remove limiters on their strength (In the '100% of your muscle power' manner), or do they actually manifest enhanced physical abilities when they get emotional enough?
*twitch*

The latter. So very much the latter. Notably, their physical durability isn't improved nearly as much as their strength, speed, and senses are; plenty of unprepared Empowered have made the mistake of punching a killer clockwork only to have their hand and arm severely damaged by newly-sharpened metal and grinding internal mechanisms.
 
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