1.9: Yet More Questions
[x] Continue speaking with Franz.
-[x] Ask about his time working for that Inspired he spoke of, the strong one. He appears to be surprisingly at ease right now.
-[x] Ask him to describe the two Inspired of this army and how to identify them. Also ask him to describe and identify who's in charge of the mercenaries.
-[X] Ask about League Inspired, how do they differ from normal, what their role is in the League?


"What can you tell me about your time working for the strong Inspired mentioned earlier?"

Franz shrugs.

"Not a whole lot to tell, Sir. My father and I were conscripted, he got killed, and I was considered quick enough on my feet to be dedicated toward sabotage. I had some nice gear to play with, but the Count was more focused on burning his enemies than fireproofing his own belongings. Long story short? One of his toys exploded, he got a face full of burning steel shards, and some of the other conscripts decided it'd be a good time to kill the bastard."

Franz produces a disgusted noise from the back of his throat.

"Idiots. His safe was trapped to Hell and back, and without its contents, we were left in the middle of bumfuck nowhere with no money to rebuild our lives. As you can see, Sir, I'm not supposed to be a scout. I think the right term is 'sapper?' At any rate, I just burned what I was told and ran away, Sir. Terrifying as Hell and I've seen things I'd rather not, but it's better than being cannoneer fodder. The League is supposed to keep their Inspiirrreed — uh, forget I said anything, Sir."

"I was going to ask about that either way. How do League Inspired differ from those in the rest of the world? How do they fit in? Do be so kind as to answer honestly, I don't harm the messengers."

Unless, of course, those messengers are also assassins. Inspired are excessively fond of that trick, something which has made the entire trade far riskier than it really needs to be.

Franz swallows and shifts uncomfortably.

"They're... constrained, Sir. Most people know to eat the light if they ever see it, but even then, the League still gets its fair share of Inspired. Some of 'em try to hide, but that fails spectacularly the first time they wander across one of the famous inner city fountains and Surge from the sight. After that, Inspired are given three choices: Join the Enlightened, leave the League, or continue roaming free until one of their inventions inevitably causes serious involuntary property damage or injures someone else. Even then, the League only really allow the third choice if one of the Inspired's construction philosophies would make regulation cause more problems than it solved. Uh, Sir, the Enlightened are the League's official Inspired organization. The League's full name is even supposed to be either 'The League of the Enlightened' or 'The Enlightened League' depending on who you ask."

"Define 'involuntary property damage.'"

"Something the owner didn't agree to," Franz answers promptly. "Demolition and reconstruction is fine provided you get them to agree with it first. Not everyone wants their home to turn into a clockwork fortress that'll spray superheated steam in their face if they ever forget one of seven hundred complicated steps to be taken daily."

You suppress an unladylike snort with the ease of long practice. If you're going to make something for Uninspired to use, always assume they're going to be dumber than you are.

"What do 'Enlightened' do?"

Franz visibly straightens. You're not entirely sure why.

"It's supposed to actually be pretty reasonable, Sir. They get a lab, an abundance of materials, and the occasional goal to work toward. Only caveat is that they need to give the League anything they can't carry on their person without any sort of assistance, including artificial changes to their own body, and they aren't allowed to leave the Enlightened until they pay off whatever they use. And that carrying thing is supposed to be for 'at the same time' so they can't just stock up on lighter stuff like grenades. The League doesn't pull that horseshit some landowners pull with overpriced materials and underpriced inventions, either; everyone agrees they're pretty fair about it and most Enlightened could leave if they actually wanted to, Sir."

Franz appears to consider his words before visibly wincing.

"Of course, some Inspired feel like their inventions are underappreciated and, uh, make their displeasure known pretty quickly, Sir. And they only get paid a small difference in their favor if they do decide to leave. It's not a perfect system, but it's better than the alternative, Sir. The League even has the occasional Inspired come in from outside to join up, usually those on the losing end of a war or fleeing from one of those homicidal Blackburn people. I guess that's practically the same thing when you think about it."

"The Blackburns don't just follow?"

Franz shakes his head.

"It seems to be the one rejection they'll actually respect, Sir. Rumors say they think 'the entire League is going to burn with cobalt flame' sooner or later and they don't want to be anywhere near it. Other rumors say they just don't want to get anywhere near the Kingslayers. I can't really say which is true, Sir."

If any. Don't assume one of your choices has to be correct just because they're there.

"Describe those in charge of the army, including the Inspired."

Franz visibly flinches.

"Sir, those are the same people. They don't really seem to like having people who'll tell them something is a bloody stupid idea. But beyond that? I don't know, Sir. Neither is a crossbreed and both have brown hair, but so does half the country. I think one of them is fooling around in one of the supply wagons while the other is on horseback? They're arrogant, too, but you can't really tell unless you get close. I think they're trying to avoid being sniped by the fair-skinned Lady of Blasphemy?"

That's the second time you've heard the term 'crossbreed' since yesterday morning. Somehow, you doubt he's referring to half-cat half-horse abominations of science.

"What does 'crossbreed' mean in this context?"

Franz shifts uncomfortably.

"Oh. Uh, I think it's Fused who were modified by Inspired, right? Crossbreeds are those who weren't personally altered, but still got some parts from Fused parents. I think. I might be wrong and thinking of Hybrids, Sir. I can't remember which is supposed to be made from Constructs and who just had Fused parents."

You frown as your mask makes a somewhat ominous grinding noise before continuing its normal click-click-click-click-click. You should probably wrap this up soon; it doesn't seem your voice changer will last as long as you thought it would.



[] Ask Franz a few final questions.
-[] Write-in

[] Move on.
-[] Head back north, out of the League. You'd prefer powerful Inspired over murderous Empowered.
-[] Head west, further into the League.
-[] Free your prisoner.
--[] Drop Franz ahead of the army after forcing him back into unconsciousness.
--[] Leave him near the road, but leave him conscious and simply threaten him with death if he turns around before several minutes have passed. He should know better than to challenge your threat.

[] Write-in
 
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...Who's the Lady of Blasphemy? Is that us? Because we were singing about defying the heavens? When he talked about us at first, I didn't have the impression we had gotten any kind of nickname/title though. Is there some other Inspired going around sniping Inspired?

Also, mention of Blackburns actually leaving people alone in this League make me all the more eager to raid this army for components and Surge-power then gtfo of here. League seems pretty reasonable, but when Blackburns say some place is too volatile...
 
"It seems to be the one rejection they'll actually respect, Sir. Rumors say they think 'the entire League is going to burn with cobalt flame' sooner or later and they don't want to be anywhere near it. Other rumors say they just don't want to get anywhere near the Kingslayers. I can't really say which is true, Sir."
Ahhhh, and now we find out why everyone treats this place like it's plagued. Hmm.

On the one hand, for the entire Blackburn family to be staying away, it must be some pretty bad shit, so we should probably GTFO.

On the other hand, who thinks we can pull off "Cobalt Flame"? 'Cause this place is apparently ripe for the taking - the Inspired are weak and logistically constrained, we won't have any outside interference until we've finished taking the place over, we might be able to get a prophecy on our side... :D
"Of course, some Inspired feel like their inventions are underappreciated and, uh, make their displeasure known pretty quickly, Sir. And they only get paid a small difference in their favor if they do decide to leave. It's not a perfect system, but it's better than the alternative, Sir. The League even has the occasional Inspired come in from outside to join up, usually those on the losing end of a war or fleeing from one of those homicidal Blackburn people. I guess that's practically the same thing when you think about it."
Doubtless there's some megalomania going on here, but still sounds like they're doing a pretty terrible job keeping their Inspired happy.
 
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...Who's the Lady of Blasphemy? Is that us? Because we were singing about defying the heavens? When he talked about us at first, I didn't have the impression we had gotten any kind of nickname/title though. Is there some other Inspired going around sniping Inspired?

You'd assume it's you, yes. You don't know of any other Inspired who make a habit of singing while surging. A few over in the northwest who use Surges to improve their singing, but none who take advantage of parallel thoughts like you do.
 
You'd assume it's you, yes. You don't know of any other Inspired who make a habit of singing while surging. A few over in the northwest who use Surges to improve their singing, but none who take advantage of parallel thoughts like you do.

...That is an awesome name, and a great start for our legend!

So, do we think we can take this army? It'll be tricky if we can't identify and take down the Inspired first. We've brainstormed a few ideas that might work... With full acknowledgement that we're a megalomaniacal Inspired with far too much confidence in ourselves, how confident are we in working up a Surge to be invulnerable before the army can kill us?
 
If it's really that fucked we can pillage it semi-regularly. Taking the place over just means we have to hold whatever we take from it against literally everyone as soon as it's actually collapsed, including the Blackburns and potentially our parents, kingslayer fragments, whatever else.

Collapsing states are never good places to be because they're the centers of gargantuan power vacuums.
 
If it's really that fucked we can pillage it semi-regularly. Taking the place over just means we have to hold whatever we take from it against literally everyone as soon as it's actually collapsed, including the Blackburns and potentially our parents, kingslayer fragments, whatever else.

Collapsing states are never good places to be because they're the centers of gargantuan power vacuums.
There'll only be a vacuum if we aren't there to ensure a smooth transition of power. :D

But, hm, you're right that we'd still have to hold it against our parents, and I'm not quite so interested in that.

So, build cobalt flame, flatten the place, make that our first big loot run, and bugger off? Then come back to pillage semi-regularly as you're saying.
 
How about we raid some more warclocks for parts, go look at these famous fountains that can inspire surges, build something in front of everyone, then disappear dramatically though a portal? I don't think we are ready to fight dozens of Enlightened plus the Kingslayers, but I'm sure they have some good parts lying around we can take while riding that Surge invincibility.
 
Ahhhh, and now we find out why everyone treats this place like it's plagued. Hmm.

On the one hand, for the entire Blackburn family to be staying away, it must be some pretty bad shit, so we should probably GTFO.

On the other hand, who thinks we can pull off "Cobalt Flame"? 'Cause this place is apparently ripe for the taking - the Inspired are weak and logistically constrained, we won't have any outside interference until we've finished taking the place over, we might be able to get a prophecy on our side... :D
I have to wonder if there isn't something worse that they might be afraid of than either option. They might have a reason for that 'prophecy', something they know that everyone else doesn't. Something terrible may sleep under the League, for example. Elder dragon(s), eldritch abomination(s), Great Old One wannabes, that sort of thing.

So yeah, I'd rather just burn down everything we can't steal, flip everyone the bird, and leave this place a chaotic mess while we disappear with all the cool, interesting stuff.
 
go look at these famous fountains that can inspire surges, build something in front of everyone, then disappear dramatically though a portal
Reality in the middle of the city would be too calcified for us to properly take advantage of the Surge, I think, so I'd rather not try it. Plus we'd be attacking them directly at their point of greatest strength and exactly where they're expecting us to attack, which is a bad plan.
I think they're trying to avoid being sniped by the fair-skinned Lady of Blasphemy?"
They're doing a pretty good job. Hmm. So what can we do to bait them out?

[] Move on.
-[] Free your prisoner.
--[] Tell Franz to take a message to those Inspired.
---[] They needn't worry about the Inspired they call Lady of Blasphemy. You've been tracking her since before she entered the League. She seems to consider it distasteful to kill those that can't threaten her.
---[] You, on the other hand, like a challenge. One of them defended buildings, he said? Taking his stronghold while he's away sounds like an entertaining diversion.
 
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Taking his stronghold while he's away sounds like an entertaining diversion.

Time-saver / reminder: Neither of them have strongholds.
"'East' is the best I can say. They both have workshops in one o' the inner cities, same as every other Inspired in our fair League, but they ain't really bases. Everyone knows the more fortified territory an Inspired can claim as their own, the madder they get. It can't be too difficult to find 'em; their armies are each a thousand strong with plenty of factory warclocks to back 'em up."
 
Hmm... It occurs to me we might not have to act specifically against those Inspired. Franz thinks they're crap. There are good odds that most of the army think they're crap Inspired. The "Lady of Blasphemy" has left far more of an impression and appears to be far stronger.

If we manage to start our Surge earlier than them, I'm pretty sure we'll hit invulnerability before they do, and if our Surges are competing, I think the belief of the army will give us an edge over them. So, we don't need to bait out those Inspired or get rid of them, we just need to start a Surge before they can, and hit invulnerability before they do. Once we hit invulnerability, it doesn't matter what anyone does against us.

@Alivaril If trap them between void rifts and start singing at them, will that be enough to start the Surge? What exactly do we need before we hit the "invulnerable" stage?
 
@Alivaril If trap them between void rifts and start singing at them, will that be enough to start the Surge? What exactly do we need before we hit the "invulnerable" stage?

You need to A, have a Surge started (easy) and B, get most of them simultaneously thinking of the possibility of your invulnerability (harder). You're also somewhat worried that any Void rifts large enough to trap them may be large enough to pull them in.
 
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You need to A, have a Surge started (easy) and B, get most of them simultaneously thinking of the possibility of your invulnerability (harder). You're also somewhat worried that any Void rifts large enough to trap them may be large enough to pull them in.

Ok, I went back to read that update where we first Surged. We apparently got them thinking about our invulnerability that time by stopping all the Clockwork simultaneously. How did we do that? Was it a first Surge bonus?

What if we opened large rifts all around them but far enough away they wouldn't get sucked in? Or if we put paired rifts linking front to back and side to side? So them entering one side just makes them emerge back into the enclosure from the opposite side?
 
How did we do that? Was it a first Surge bonus?

Sort of. The soldiers were thinking of the possibility of stopping their fight; that alone wouldn't have been enough, but since it was your first Surge, Inspiration helped you turn that into something usable.


What if we opened large rifts all around them but far enough away they wouldn't get sucked in? Or if we put paired rifts linking front to back and side to side? So them entering one side just makes them emerge back into the enclosure from the opposite side?

You could do that, yes.
 
What if we opened large rifts all around them but far enough away they wouldn't get sucked in? Or if we put paired rifts linking front to back and side to side? So them entering one side just makes them emerge back into the enclosure from the opposite side?
Tilt the portals down slightly so it looks like the world is curling up around them. That effect is powerful; there's a reason why it's one of Inception's iconic pieces of imagery.

I think that we want to spend awhile picking off all the clockworks and scouts. That'll make them afraid. If we're lucky the Inspired will jump at a shadow and give themselves away. Otherwise we continue like that until the army is scared enough of us that we can turn their minds into putty.

Hmm. If we pursue them for a bit, I bet we could keep them sleep-deprived too.

[x] Ask Franz a few final questions.
-[x] Intel on the Lady of Blasphemy.

[x] Move on.
-[x] Free your prisoner.
--[x] Drop Franz ahead of the army after forcing him back into unconsciousness.

[x] Start picking off warclocks and pulling out good parts. Leave the scouts in the woods where they'll be found.
 
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[x] Vebyast

Eh okay, let's start picking off scouts and gathering materials.

Also, this is what Alivaril said we can make without a Surge, so I vote we use the warclock parts we salvage to make some basic armor and tools in preparation for when we use the army to Surge.

You can make basic firearms, incendiary devices, clocks, time-delayed devices, armor, clothes, bombs, medicines, and tools without using a Surge. Most items more advanced than that would require a Surge.
 
Also, this is what Alivaril said we can make without a Surge, so I vote we use the warclock parts we salvage to make some basic armor and tools in preparation for when we use the army to Surge.
Ah, good catch, thanks.

Hmm, other things.

[x] Ask Franz a few final questions.
-[x] Intel on the Lady of Blasphemy.

[x] Move on.
-[x] Free your prisoner.
--[x] Drop Franz ahead of the army after forcing him back into unconsciousness.
---[x] Apologetically.

[x] Start picking off warclocks. Leave the scouts in the woods where they'll be found.
-[x] Use the bulk metal to make yourself some armor.
-[x] Stockpile the smaller and better parts. If necessary, steal/fabricate saddlebags.
-[x] Spread it out to build anxiety.

[x] Whenever you're ambushing a scout, keep the portal between you and the army in case one of the Inspired takes a potshot at a scream.

[x] Try to identify your hypothetical stalker.
 
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[x] Vebyast

Seems sensible enough. Alas, no minion for now. The day shall come, someday. Lets see what we can get outta this.
 
[x] Ask Franz a few final questions.
-[x] Intel on the Lady of Blasphemy.

[x] Move on.
-[x] Free your prisoner.
--[x] Drop Franz ahead of the army after forcing him back into unconsciousness.
---[x] Apologetically.

[x] Start picking off warclocks. Leave the scouts in the woods where they'll be found.
-[x] Use the bulk metal to make yourself some armor.
-[x] Stockpile the smaller and better parts. If necessary, steal/fabricate saddlebags.
-[x] Spread it out to build anxiety.

[x] Whenever you're ambushing a scout, keep the portal between you and the army in case one of the Inspired takes a potshot at a scream.

[x] Try to identify your hypothetical stalker.
 
[x] Vebyast

We've got just about all we can from him. Time to get to work.
 
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