QM's Note: Why was everything IRL on fire
[X] Continue to speak with the scout.
-[X] Ask for his name. He's been too helpful for you to continue thinking of him as 'the scout' or 'your prisoner.'
-[X] What would he make if he had the chance?
"What's your name? You don't deserve to merely be called 'the scout' or 'my prisoner.'"
"Franz Baumgartner," he answers immediately. He's either too smart to lie to you or has had that one prepared.
"What would you make if you had the chance?"
Franz leans back as far as he possibly can. You hadn't really expected an immediate answer, but you still find yourself dissatisfied by the sheer amount of time it takes him to answer. Minutes at the very least.
"Dragons," Franz says eventually. "Dragons and any other mythological creatures the world is currently lacking. Viable species, not just lone experiments like so many others have made before. Creativity dies just a little more every time a child learns something doesn't exist."
You resist the urge to roll your eyes. Contrary to what Franz seems to believe, constructs capable of breeding have been made numerous times. They have a tendency to escape the control of their creator and kill everyone nearby.
"Anything else?"
Franz shrugs.
"From my perspective, Inspired beat the world into submission every time they Surge, Sir. I can't imagine what I don't know. Once I know what I could do, then I'd know what I should make."
Any trace of guilt vanishes from Inspiration, replaced by vague discontent and scorn. Inspiration already has knowledge; what it needs is imagination and innovation. If Franz can't conjure either, it's no surprise he never joined the ranks of Inspired.
[] Continue speaking with Franz.
-[] Ask about his time working for that Inspired he spoke of, the strong one. He appears to be surprisingly at ease right now.
-[] Ask about League Inspired, how do they differ from normal, what their role is in the League, do they take freelancers?
-[] Inform him that his mindset is likely why he never experienced Inspiration. Imagination is the mother of invention; if he doesn't possess the former, he won't ever be able to manage the latter.
-[] Write-in
[] Move on.
-[] Head back north, out of the League. You'd prefer powerful Inspired over murderous Empowered.
-[] Head west, further into the League. Empowered won't threaten you until and unless they learn you're Inspired.
-[] Free your prisoner.
--[] Drop Franz ahead of the army after forcing him back into unconsciousness.
--[] Leave him near the road, but leave him conscious and simply threaten him with death if he turns around before several minutes have passed. He should know better than to challenge your threat.
[] Write-in