I dunno. I kinda get a kick out of the idea of dumping anything we want gone (such as enemies, toxic waste, bombs or other weapons we don't feel like trying to disarm, etc.) onto the doorstep of a Lovecraftian nightmare. But don't worry, I'm sure serial cosmic littering won't have any negative consequences.
I dunno. I kinda get a kick out of the idea of dumping anything we want gone (such as enemies, toxic waste, bombs or other weapons we don't feel like trying to disarm, etc.) onto the doorstep of a Lovecraftian nightmare. But don't worry, I'm sure serial cosmic littering won't have any negative consequences.
And if some unimaginable horror does start to pierce through the torn fabric of our reality to crush our minds and foolish understanding of the world, then we can just make another portal to the void and dump it in there! Everything will be fine as long as we recursively ruin things!
Bigger worry might be the Eldritch Abominations trying to reward us for giving them all these cool things... and allowing them easy access to cultists... Though they do wish it was easier to have the cultists return to the planet to spread the word.
EDIT 2/3: Ah, whoops. You have partial benefits from Stubborn AND Redundant, so that should be "S&R B (X/16= Be T). (Slight math error in edit 2 resulted in a higher Be T than it should've been.)
EDIT 4: Made a mistake on the chain starting with 27; counting 92 as the start of another one.
I believe that that's the point, yes. Alivaril has a habit of rolling dice in public so the rolls are easy to find and we can't claim he's cheating, but in such volume and with such cryptic tags that there's no chance of anyone figuring out anything unduly important.
You slide down into the valley below, sparing little more than a handful of thoughts to what your body is doing. Your mind is busy sorting through the gargantuan amount of information offered to you by your gift.
Nobody has noticed you yet, but you sincerely doubt that will last. You'll need their attention sooner rather than later; the materials on hand aren't even remotely suitable for building the Skybreaker. You're not sure if other Inspired even realize why they feel the urge to rant, but you know. Inspiration told you and even provided a better alternative. You aren't a singer. You've never tried to write a song in your entire life. Neither of those details is outstandingly important; the words don't actually matter. How they guide the minds of other people, on the other hand…
You know you'll be able to complete the Skybreaker with the resources and time you have available to you. As such, you're entirely unsurprised when your relatively quiet voice successfully slices through the comparatively deafening sounds of an active battlefield.
"To spite the gods,
Despite the odds,
Reach for the sky.
"Ignore their calls,
Tear down the walls,
Keep trying to fly."
You growl under your breath as the battle continues without even the slightest hints of hesitation. The combatants are more concerned with the opponents in front of them than with the Surge-driven Inspired nearby. You expect you can fix that in rather short order.
"Come, don't be shy.
You won't die.
We'll have such fun.
"You'll be alright,
Just don't you fight,
Or try to run."
The rhythm of the battlefield hiccups. Your expectations of a full stop quickly bear fruit as each and every Clockwork grinds to a screeching halt. When faced with the sudden destruction of the Clockwork fighting beside them, more than enough of the battlefield abruptly reconsiders the ideas you've presented. Inspiration helps you turn that briefest of images into something a bit more solid. It doesn't hold for long, but by the time they're able to move again, you believe the point has been made.
It only takes a few moments for a few dozen people to finally notice you. A not-insignificant fraction of them raise their rifles and aim at you.
"When has that ever worked?"
You know you're untouchable until your Surge ends. Inspiration is incapable of being wrong. If reality tries to contradict that?
(A smirk dominates your features when the first of the rifles explodes into stream, flaming coal, and hot shrapnel. Only one other rifleman actually tries to attack you before everyone else dismisses it as a bad idea.)
...Then reality is obviously going to be proven wrong. Inspiration wouldn't, couldn't lie to you.
"You poor, poor fools. I make the rules.
Now do you see?"
Your audience seems to have settled into something resembling horrified fascination. Or maybe just horror. Really, as long as they're focused on you, either works.
One of your hands holds up the head of a broken Clockwork. The other lifts the bronze rods formerly used to control its legs. Neither is what you need.
"If I say this is crystal,
If I say this is glass,
What will stop me?"
They don't believe it, you know. Fortunately, their agreement was never a requirement. You just need enough of them thinking about the possibility of them changing. When fighting against a stubborn Inspired armed with the thoughts of hundreds of humans and supported by a cooperative gift, reality needs to bring more than casual indifference. You couldn't do this in a city, for instance; artificial structures and expectations would work against you. Reality would have a predefined set of rules and you'd have an exceptionally difficult time fighting them.
In a wild valley, one where the only intelligent minds for a large distance are watching you with barely-suppressed terror? That's another story entirely. Your words are echoed by an abrupt increase in the weight held aloft by each arm. When you actually bother to look at the components provided, you can see your own expectations were fulfilled.
The components are casually dropped and replaced as you switch back to your original tune. You know they won't break upon impact with the ground; your first invention would never be made of something so fragile. Plus, your components breaking would interfere with the successful completion of your first project. And with everyone prepared to believe in anything, you can finally start building.
"Ignore the laws,
Forget your cause,
It's dying today.
"We're meant to learn,
Not just to burn,
Those in our way.
"Build and forget,
Start and reset,
Why can't you see?
"Growing stronger,
Climbing higher,
It ends with me."
The incomplete Skybreaker buzzes ominously a mere instant before it explodes in a flash of midnight-blue light. The explosion doesn't harm you; how would it? Your first Surge still hasn't ended.
It's a work of a moment to find the problem: without some method of storing excess power, the central aether generator tried to fuel the incomplete harmonics array. If the array had been completed, you probably would've torn a rift right in your own face. Possibly literally.
Oh, well. Live and learn.
"Reality is mutable,
You know this as fact.
"My staff stands before you,
Solid and intact."
You don't even need the help of Inspiration, not anymore. You've trained the assembled humans to consider and believe in the impossible. You're even able to sneak in a battery when the shattered Skybreaker shards fuse back into their original shape.
Strictly speaking, you could easily finish the staff from here. But when have you ever settled for merely functional? Stubborn & Redundant Tier Bonus: 1d100/16 = Bonus Tiers. Total: 98/16=6 (Rounded)
Your staff explodes as soon as you start adjusting the design. It repeats the action as soon as you find and fix the overlapping circuits.
So that's how this is going to go, is it?
"To fight the gods,
Despite the odds,
Bring down the sky."
The Skybreaker violently breaks apart in your hands again. At least you think you've gotten the new basic layout down to something workable.
"Ignore their curse,
We can do worse,
If we just try."
The Skybreaker shatters yet again. You refuse to let yourself worry about the repeated destruction and reformation of your work. You know you have enough time to finish the project; why shouldn't you take full and malicious advantage while you still can?
"We're given gifts,
To mend all rifts.
Ironic, isn't it?"
You think you might be losing count. At this point, Skybreaker barely has enough time to break apart before it's repaired and remade. But you know you're making progress and you even think you might've made it over the hardest hurdle.
"Sky is just air,
It's everywhere,
And easily split."
You might've made a major mistake somewhere. You managed to find near-perfect layouts for the bottommost sections, but the third is proving to be more difficult than it honestly should be.
Mere seconds after you have the thought, you manage to find and fix the error. You even end up needing to discard several verses; Skybreaker seems to have decided it'll behave and let you finish it without any further problems.
Skybreaker is the first project you ever successfully completed. It isn't too difficult for you to operate; you just need to determine distance, press a button (Void), Squeeze the staff (Linked), and then slash in the appropriate direction. As you can make tiny, cheap rifts for very little power cost, it shouldn't be too difficult for you to become adept at targeting it.
Rifts leading to the Void draw in sufficiently light objects nearby, with weight and range increasing with the size of the rift. Linked rifts are harmless and must always be the same size; making two rifts of different sizes will result in the larger one shrinking while the smaller one grows. The balancing of linked rift sizes would continue until they were the exact same size.
As rifts are opened to always face you, it is possible for you to open one linked rift vertically and its linked rift horizontally.
Skybreaker has a maximum range of approximately three kilometers. Rifts fully open within one to two seconds, depending on rift size. For the purposes of dimensional integrity, it is only capable of drawing on one of its five batteries at any given time. Whenever one battery is fully emptied, Skybreaker will cycle to the next. You're honestly not sure how long it would take for a battery to fully recharge; both the energy generation and capacity are vast. Fortunately, you'll never need to replace its fuel. If reality tries to insist otherwise, reality is wrong and deserves to have another rift torn in it.
Rifts cannot be opened inside solid objects. If this occurs, the rift will instead move to the closest appropriate open space. Line-of-sight is not necessary to open a rift at a given location, only sufficiently close range.
Skybreaker is close to indestructible despite the normal fragility of its component parts. An audience of tens of thousands with the vast majority expecting and actively thinking about its destruction may be necessary. A sufficiently advanced weapon created before a similarly-sized group may also suffice. You don't think anything else would.
Skybreaker will painfully "bite" anyone who tries to hold it without your deliberate permission. You may retract said permission at any time. As its method of discouragement may lead to involuntary hand clenching, this may be fatal. You may deactivate or reactivate the self-defense features with a single verbal command.
Skybreaker will likely be considered heretical by those of a religious disposition. You find it difficult to care.
You give the spectators a second to properly comprehend your words and enter an appropriate mindset. After that, a single swipe with Skybreaker opens up a massive, shrieking wound in the skies high above. It doesn't take more than a few seconds for it to devour the cloud it formed inside, leaving only a jagged white tear in the world. The skies surrounding it even seem to be dimmer than they should be.
...You probably won't be making anything of this level for the foreseeable future. Or anything using aether at all, really. You'd be dead many times over were it not for the invulnerability granted by your Surge. Still, those abilities don't need to be a unique occurrence. If you can get a large enough audience, isolate them from artificial structures, and force them into the right mindset, you'll be perfectly capable of staging a repeat. Reputation may be important for that, but you're honestly not sure if you want to share your name or not.
A vague sensation of unease filters through the happy buzz of your Surge and your exultant laughter. You feel as though you're forgetting something relevant to the current situation. You completed Skybreaker; what's left for you to do? You finallymade something. Even if the earth didn't tremble, the sky screaming should be enough.
[] Share your name: Lorelei von Mendel. It'll make it easier for your parents to find you, but it'll also help you establish a reputation as quickly as possible.
-[] Instead of leaving, stay and wait for someone to return. You have Skybreaker and you're not afraid to use it.
[] Just instruct the spectators to flee and leave the area yourself. They'll talk, certainly, but nobody is close enough to get a good look at your features. Switching your hairstyle and changing clothes should (hopefully) be more than enough to throw them off track, assuming you cover Skybreaker with something.
Could someone with the ability to do so please put "masterwork dice" as a thread tag? I get the feeling we're going to need a counter similar to Ignition's.
I'm not super eager to stick around - seems like we made out pretty well in any case.
[X] Just instruct the spectators to flee and leave the area yourself. They'll talk, certainly, but nobody is close enough to get a good look at your features. Switching your hairstyle and changing clothes should (hopefully) be more than enough to throw them off track, assuming you cover Skybreaker with something.
Adhoc vote count started by Shebe Zuu on Jan 9, 2018 at 10:07 PM, finished with 52 posts and 13 votes.
[X] Just instruct the spectators to flee and leave the area yourself. They'll talk, certainly, but nobody is close enough to get a good look at your features. Switching your hairstyle and changing clothes should (hopefully) be more than enough to throw them off track, assuming you cover Skybreaker with something.
[X] Share your name: Lorelei von Mendel. It'll make it easier for your parents to find you, but it'll also help you establish a reputation as quickly as possible.
[X] Share your name: Lorelei von Mendel. It'll make it easier for your parents to find you, but it'll also help you establish a reputation as quickly as possible.
I believe that that's the point, yes. Alivaril has a habit of rolling dice in public so the rolls are easy to find and we can't claim he's cheating, but in such volume and with such cryptic tags that there's no chance of anyone figuring out anything unduly important.
Yup. In this case, FPs = Failure Points. Whenever a number in a chain was missed, Skybreaker exploded. DCs were for the same staff sections / tasks / similar, but slowly went down or vanished over time as Lorelei successfully optimized and/or got better at what she was doing. DC briefly went up when a 1-60 was rolled to signify a major mistake that would need to be corrected.
The "Fix" roll was for what you could get away with when reforming Skybreaker, if anything. Lower rolls would've just had you reforge the component parts, middle would've allowed partial, higher allowed its complete restoration and even on-the-fly adjustment/improvement.
S B was sorta-not-quite mislabeled because my brain hiccuped and briefly thought you only had Stubborn instead of partials from Stubborn and Redundant; it should've been "S&R B (X/16= Be T)" for "Stubborn & Redundant Bonus (Benefit Tiers Equal to Roll Divided By Sixteen)," which was what made it in.
Angle I shouldn't tell you yet, but as a rule, "NS" is short for "Non-Standard." It's the only abbreviation I consistently recycle and means the table I'm using for that roll doesn't have inherently better or worse positions; for example, someone might decide to buy apples instead of equally-priced oranges at market. Personal preference may say apples or oranges are better, but it isn't inherently so.
So now we're living in a steampunk opera, where you clap your hands if you believe.
This may be my favorite moment yet. Or at least, it matches surprise sisters and roaring elephants (I like QAylor, ok? It was funny). I'm really sad I can't sing worth a damn, or I'd make a recording of that song.
On that note, when do we get backup singers? Because that's where this is going.
[X] Share your name: Lorelei von Mendel. It'll make it easier for your parents to find you, but it'll also help you establish a reputation as quickly as possible.
does making an assumed name help? "we're the gear princess!"
a nom de guerre, if you will.
if not
[X] Just instruct the spectators to flee and leave the area yourself. They'll talk, certainly, but nobody is close enough to get a good look at your features. Switching your hairstyle and changing clothes should (hopefully) be more than enough to throw them off track, assuming you cover Skybreaker with something.
You have a low tolerance for self-granted titles likely to be considered pretentious. They're often the marks of overconfident idiots. You're free to give a false name, such as Jane Smith, but not such a title.
Hmm, so Inspiration not-lied to us when it told us that we're invincible during a surge. But what about people who (rather reasonably) don't think they are immune during a surge? By the rules we've seen so far, they wouldn't be. Maybe natural arrogance means they don't think about it.
You have a low tolerance for self-granted titles likely to be considered pretentious. They're often the marks of overconfident idiots. You're free to give a false name, such as Jane Smith, but not a title.