Wait...

Skybreaker - portals to move stuff around
Biggest Voice - can be used for demolition work via resonance
Undergrowth - good earth mover
Insubordinator - free labor
Bigger gun - demolition work and blasting

@Alivaril - are you looking to turn us into a MAD CIVIL ENGINEER!?

I'm OK with this plan.
 
That's why I condition its contribution to our offense on its speed. If it takes ten seconds to open a rift, even the slowest tank crew could brake to a halt with ease before we can get it to crash into allies.

That said, if the slowest part is aiming it, it'll be more than usable for catching and redirecting attacks on top of dodging and throwing things at people and throwing people at things. And teleporting them a thousand feet into the air or underground or more. So if aiming is the only issue, that's 100% my first choice.
Point. The black-hole-alike function might work, in that scenario, though. That said, that seems a lot less easily controlled. Sure, opening rifts that could consume everything sounds like a good idea in theory...wait, no it doesn't.
Wait...

Skybreaker - portals to move stuff around
Biggest Voice - can be used for demolition work via resonance
Undergrowth - good earth mover
Insubordinator - free labor
Bigger gun - demolition work and blasting

@Alivaril - are you looking to turn us into a MAD CIVIL ENGINEER!?

I'm OK with this plan.
Actually...the combination of Stubborn (+time, amount of noise, and resources used, +tech quality and durability) and Redundant (repeatable projects, less maintainence, harder to disable, lower chance of catastrophic failure, bulkier parts), we're actually quite well suited to mad civil engineering. Particularly due to the traits Redundant gives, though the durability boost and boost to how advanced our projects from Stubborn are also helpful.
 
Wait...

Skybreaker - portals to move stuff around
Biggest Voice - can be used for demolition work via resonance
Undergrowth - good earth mover
Insubordinator - free labor
Bigger gun - demolition work and blasting

@Alivaril - are you looking to turn us into a MAD CIVIL ENGINEER!?

I'm OK with this plan.

Don't forget the invention which led to you becoming an Inspired in the first place.
 
Point. The black-hole-alike function might work, in that scenario, though. That said, that seems a lot less easily controlled. Sure, opening rifts that could consume everything sounds like a good idea in theory...wait, no it doesn't.
Actually, that's super useful too - getting rid of useless material that would otherwise have to be carted off and dumped somewhere. Aaaaaaand we have the best way to get rid of toxic waste or other hazardous byproducts of our tinkering.

edit: Like 90% of the actual work in a mining operation is getting the junk out of the hole.
 
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Actually, hell, that's useful too - getting rid of useless material that would otherwise have to be carted off and dumped somewhere. Aaaaaaand we have the best way to get rid of toxic waste or other hazardous byproducts of our tinkering.
Point. Could also be useful for bomb disposal, amongst other things. It still sounds like a bad idea when you say it out loud, though.

@Alivaril: How good do we think the duration and/or size control on our portals is going to be? (Short durations would mean we could dispose of stuff with rifts, without risking destroying things we don't want destroyed, as does precisely controling the size of our portals.)
 
@Alivaril, what about Skybreaker's power requirements? Does it take much to open a portal relative to power availability?

For now I would assume not much, considering it is spammable:

[2] Bigger Gun
[1] Skybreaker

I kinda like the grenade launcher, too.
 
[1] Undergrowth
This is cool.

[2] Skybreaker
Also cool. And practical.

[3] Insubordinator
This would be reuseable.

[4] Biggest Voice
The ways we could use it would probably be interesting.

[5] Bigger Gun
A bit mundane.
 
[1] Undergrowth
[4] Biggest Voice
[5] Bigger Gun
[2] Skybreaker
[3] Insubordinator

Undergrowth and Skybreaker are basically tied for for awesomeness. I put Undergrowth first because most people haven't, and it deserves some love. Insubordinators are kinda cool, so they get third place. Biggest Voice is interesting, but I don't really like it. Biggest Gun is just kinda boring, and that's a fatal sin.
 
[1] Undergrowth
Definitely the one most to my taste, although it does have the slight disadvantage of "AHAHAHA! I have finished my awesome invention! Now, uh, please don't shoot me before it's installation phase is complete?"
[2] Skybreaker
A mosquito remover, very desirable. Can also be used for portals.
[3] Insubordinator
From the description, only gets Clockworks to fight each other, so hopefully the puny humans will vacate the area rather than target us?

[4] Biggest Voice
[5] Bigger Gun
 
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[2] Undergrowth
(Clockwork, Self-Powering, Automated, Limited Self-Expansion?, Modular)
[5] Biggest Voice
(Clockwork, Crystal, ?, Precise, Personal, Worn, Adjustable)
[3] Bigger Gun
(Clockwork, Steam, Accurate, Self-Arming, Wielded, Modular)
[1] Skybreaker
(Clockwork, Electric, ?, Crystal, Artillery, Accurate?, Wielded, Adjustable)
[4] Insubordinator
(Clockwork, Automaton, Series, Versatile)
 
@Alivaril: How good do we think the duration and/or size control on our portals is going to be? (Short durations would mean we could dispose of stuff with rifts, without risking destroying things we don't want destroyed, as does precisely controling the size of our portals.)
@Alivaril, what about Skybreaker's power requirements? Does it take much to open a portal relative to power availability?

At the present moment, the answer to both of these is "You don't know (beyond what's already been mentioned)." You imagine any power source cobbled together should, at the very least, let you get by.

You don't think you'll have control over how long a rift remains open, only how large it is. Duration will probably be relatively consistent, though.
 
In-progress tally:

Vote Tally : Original - Abrogation (Steampunk) | Page 14 | Sufficient Velocity [Posts: 341-393]
##### NetTally 1.9.9

Options:
Bigger Gun
Biggest Voice
Insubordinator
Skybreaker
Undergrowth

Winner: Skybreaker

First Runner Up: Undergrowth

Second Runner Up: Insubordinator

Third Runner Up: Biggest Voice

Honorable Mention: Bigger Gun


Total No. of Voters: 42
Lol, that's not even close.

 
You don't think you'll have control over how long a rift remains open, only how large it is. Duration will probably be relatively consistent, though.
Well, that's...mildly annoying. Guess I know what I'd like to upgrade at some point, then.

So...11 people out of 43 didn't vote for Skybreaker as their first choice, now. And over half of those who voted for something else as thir first choice voted for Skybreaker as their second choice. Unless there's a drastic shift in votes, I think we could pretty much call this vote here.
 
In-progress tally:

Vote Tally : Original - Abrogation (Steampunk) | Page 14 | Sufficient Velocity [Posts: 341-393]
##### NetTally 1.9.9

Options:
Bigger Gun
Biggest Voice
Insubordinator
Skybreaker
Undergrowth

Winner: Skybreaker

First Runner Up: Undergrowth

Second Runner Up: Insubordinator

Third Runner Up: Biggest Voice

Honorable Mention: Bigger Gun


Total No. of Voters: 42
Lol, that's not even close.

Getting the Scepter of Sargeras five minutes into your journey is petty tempting, it turns out.
 
Getting the Scepter of Sargeras five minutes into your journey is petty tempting, it turns out.
*resists making joke about Alivaril's skills at tempting being better than that*

Pretty much. Teleportation is one of those abilities you tend to take when you get them, to say nothing about the portals to the void. Mostly because, given the seemingly random nature of our Inspiration, there's no telling when we might next be able to get this sort of tool. Passing it up could lead to some pretty major regrets. Whereas gun are much easier to get, I suspect.
 
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