A Hellfish flys again! ( a Simpsons X DVV CK2 Quest)

For some of our actions.

I say we buy Itchy and Scratchy right now, the DC is fairly low and just costs 1 income and we need more income resources considering it will take a while to flush out the spies and bring the plant up to 100%.

Especially with Burns lackey trying to sabotage stuff.
We dont have enough actions to buy them, unless you want gil to escape or to have the nuclear reactors sabotage chance be higher... on the turn we know burns is sabotaging it.

The only option to do itchy and scratchy without horrific consequences, is jaspers action, which he is currently Set Up Patrols In Springfield, which i dont think (this turn especially) is an good idea to get rid of
[] Plan: Clowns vs Hillibilies vs Zombies
Research necromancy is not needed this turn, and with that extra occult unit i think we get the extra action (it was 5 right? lena, moe, kaiser, guy from the action, frinks personal) so we can do it + the magical books next turn
Can you put bart with mona, in flushing out spies?. He has two traits that could help in this action ( aside for his intrigue).
Moe also has an trait for working alongside children, final has his spymaster ability that activates instead of his personal allowing him to stack on all intrigue actions, by putting him on setting up traps (which would activate both moes, and barts traits, making it ??+30+17+24+15+15, on that specific action, which guarantees success)
 
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Moe also has an trait for working alongside children, final has his spymaster ability that activates instead of his personal allowing him to stack on all intrigue actions, by putting him on setting up traps (which would activate both moes, and barts traits, making it ??+16+17+24+15+15, on that specific action, which guarantees success on anything but an nat 1

The finale spymaster ability (and the rest of the positions too), dot. Stack their bonus alongside the rest, it uses their stat I their respective area I stead of Abe's.

So instead of using his 16 bonus on all intrigue actions, you would instead be using the finales 30 intrigue.
Also reminder you cannot use this twice so next turn this will not be available if used,
 
The finale spymaster ability (and the rest of the positions too), dot. Stack their bonus alongside the rest, it uses their stat I their respective area I stead of Abe's.

So instead of using his 16 bonus on all intrigue actions, you would instead be using the finales 30 intrigue.
Also reminder you cannot use this twice so next turn this will not be available if used,
Knew i was doing the math wrong somewhere, that makes it into an regular success on an 2.
 
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So where is everyone standing on the matter of the birthday bandit?

Do we try to save his butt? Do we work with either syndrim or Glomgold? Or do we try to claim the reward for ourselves?

Personally between claiming the reward or working with Glomgold. Not just extra help to deal with Sideshow bob. But chance to get on good side of another king. Plus bias aside since loved him in DuckTales reboot he's arguably one of the least dangerous kings but also one of the most spiteful we don't need able to be replacing scrooge as his target for vengeance we're already dealing with burns.

Also probably be smart to figure out how Kikimora ended up working for him. Not to mention one of the potential achievements we could earn in quest listed is learning Glomgold is ? has me interested and concerned to say the least.

And on another subject on occult action think we should take chance to secure another occult hero unit by looking for mystical people. Dice roll now low at 25 that plus my plus 10 should get a good result.

Love Lena but we still haven't really secure her loyalty any yet she's at zero loyalty wise, and well can never have too many magic users on the payroll.
 
So where is everyone standing on the matter of the birthday bandit?
I know I know that it feels better to hurt syndrome, but looking at it logically and with the information we have its an very poor idea, I dont think we can protect him even if we wanted to...

Syndrome certainly has the recourses to get the bandit out of any defenses we can put him in, and the damage to his ego is enough for him to do it and Unless we can rapidly move him through at least one state, i dont think he is escaping, The moment any of the kings found him, it was all over, if syndrome failed the roll then maybe i would be willing, but as is at best we can delay his doom, So... we either get 10 income, or make an enemy out of syndrome, and delay BB dying by an bit, and at worst, it might even let burns have an second shot at said income.

In this situation, objectively the best decision is to take the income (going for it ourselfs), and give the BB a lil prayer from flanders
 
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Yeah thing to remember here is we aren't one of the kings we/Abe might be wealthy with some impressive resources but it's probably not smart to end up on certain people's hit list.

I'm all for giving say Doom a fight for toon rights but at same time Syndrim sending a bunch of omnidroids Springfield way likely wouldn't end well.

So leaning to helping Glomgold or trying to grab bandit ourselves. Nothing personal but sometimes to take care of your own you've got to hurt others.

I mean it's not like we can over a fake that could fool even Syndrome.
 
Actually since we have a potential zombie apocalypse brweing in our bqckyard, I avery much think is a priority.
I am saying, we deal with the zombie apocalypse next turn, when we have 2 occult actions (since we are guaranteed to succeed at recruiting, and i think its 5 to get the second action, we would have 4 through the recruiting, so as long as frink succeeds we get it.) not to ignore it.

Basically, research necromancy is for next turn, when we can snowball occult actions twice as fast as we could before (assuming frink succeeds) And therefore deal with said apocalypse twice as well, if need be (since i assume most actions reacting to hypothetical occult apocalypse are occult)

So what is better, starting one turn earlier, or dealing with the hypothetical apocalypse hypotheticaly twice as affectively, i know which one i pick (the latter)
 
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Springfield might just become a full on warzone with upcoming Battle for the Birthday Bandit, based on everythign shown, I'd lean towards thinking that helping Glomgold would be the best route to take
 
Springfield might just become a full on warzone with upcoming Battle for the Birthday Bandit, based on everythign shown, I'd lean towards thinking that helping Glomgold would be the best route to take
Its going to be an warzone either way, Burns Vs Glomgold Vs Syndrome (+ the bandit i guess) i think going solo is slightly better, of the people listed i am somewhat confident we have the best martial (Syndrome is scary but more an inventor, he has the best odds of outstatting us, burns is sending a regular serial killer (bob is an threat to bart... and often loses to said literal child) and glomgold has kiki, wille+hillbillys seems better then the last two, and 50/50 on the first)
 
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I am saying, we deal with the zombie apocalypse next turn, when we have 2 occult actions (since we are guaranteed to succeed at recruiting, and i think its 5 to get the second action, we would have 4 through the recruiting, so as long as frink succeeds we get it.) not to ignore it.

Basically, research necromancy is for next turn, when we can snowball occult actions twice as fast as we could before (assuming frink succeeds) And therefore deal with said apocalypse twice as well, if need be (since i assume most actions reacting to hypothetical occult apocalypse are occult)

So what is better, starting one turn earlier, or dealing with the hypothetical apocalypse hypotheticaly twice as affectively, i know which one i pick (the latter)

You guys still need to pass the action to unlock the 2nd occult action and the occult position, and expect it to be as high as the other 3 you guys did before, so no 100% guarantee you will complete it next turn.

On the other hand, you guys did pass both Diplo and intrigue with just Abe, getting the +90s rolls you needed…so you probably are fine.

Springfield might just become a full on warzone with upcoming Battle for the Birthday Bandit, based on everythign shown, I'd lean towards thinking that helping Glomgold would be the best route to take

Yup, it's the great battle Royale! A clown, another clown, a demon and syndrome(?) are entering the arena! Whoever you send has to contend with them. Good luck.

Its going to be an warzone either way, Burns Vs Glomgold Vs Syndrome (+ the bandit i guess) i think going solo is slightly better, of the people listed i am somewhat confident we have the best martial (Syndrome is scary but more an inventor, he has the best odds of outstatting us, burns is sending a regular serial killer (bob is an threat to bart... and often loses to said literal child) and glomgold has kiki, wille+hillbillys seems better then the last two, and 50/50 on the first)

Confident, I like that! Just make sure you guys don't get too ahead of yourselves…syndrome and Glomgold REALLY want the birthday bandit.
 
You guys still need to pass the action to unlock the 2nd occult action and the occult position, and expect it to be as high as the other 3 you guys did before, so no 100% guarantee you will complete it next turn.
True, but we unlock the ability to gain the second occult slot, we are pretty much guaranteed to get the 4th hero (3 or lower to fail) so its up to frink to get us to 5.

Yup, it's the great battle Royale! A clown, another clown, a demon and syndrome(?) are entering the arena! Whoever you send has to contend with them. Good luck.

Confident, I like that! Just make sure you guys don't get too ahead of yourselves…syndrome and Glomgold REALLY want the birthday bandit.
I am betting on wille and an horde of hillbillies any day of the week, assuming rnjesus does not get involved
 
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One is again regretting that Doofenshmirtz did not pass the roll to find the Birthday Bandit, else one would gladly side with him.

As it stands, one is not heavily invested in personally capturing the Bandit. Yes, the bounty would be very nice, but all that matters is making sure Burns is not the one to acquire it. Frankly, it may be better to let the chips fall where they may. Burns is unlikely to win with such competition, and being actively involved in this matter seems more trouble than it is worth.

At the most, one would advocate for sabotaging Burns' efforts to catch the Birthday Bandit, but no more than that.
 
Its going to be an warzone either way, Burns Vs Glomgold Vs Syndrome (+ the bandit i guess) i think going solo is slightly better, of the people listed i am somewhat confident we have the best martial (Syndrome is scary but more an inventor, he has the best odds of outstatting us, burns is sending a regular serial killer (bob is an threat to bart... and often loses to said literal child) and glomgold has kiki, wille+hillbillys seems better then the last two, and 50/50 on the first)
Syndrome regularly goes up against supers who probably aren't weak, and I wouldn't be surprised if he has a trait that gives him a boost to martial based off of stuff he's invented. Plus if he sent this fake Syndrome to catch the Bandit I don't doubt that it has some surprises of its own.

And depending on how Owl House shook out I wonder if Kikimora might have that mecha she had at the end of it. And even if she doesn't I wouldn't be surprised if she can use her magic to give herself a boost.

We've picked up a good few bonuses to our roll thanks to omakes, and our own martial scores are good as well, but in the end it's all going to come down to luck.
 
Syndrome regularly goes up against supers who probably aren't weak, and I wouldn't be surprised if he has a trait that gives him a boost to martial based off of stuff he's invented. Plus if he sent this fake Syndrome to catch the Bandit I don't doubt that it has some surprises of its own.

And depending on how Owl House shook out I wonder if Kikimora might have that mecha she had at the end of it. And even if she doesn't I wouldn't be surprised if she can use her magic to give herself a boost.

We've picked up a good few bonuses to our roll thanks to omakes, and our own martial scores are good as well, but in the end it's all going to come down to luck.
All true, I am willing to bet that syndrome does not have an trait for martial... for the first encounter, i would bet on some form of stacking buffs (increasing stats each time he faces/rolls against someone?) given... its syndrome.

as you said, this is certainly mostly luck based, but i think we will have the best stats for it, which can make up for us having slightly worse luck, assuming rnjesus does not get involved
 
What if we used Quimby free action to Block off the Cemetery? That way we should have more turns to do occult actions before the undead hord turns into a bigger issue. I'm not confident in Lena beating the DC to study necromancy with her current occult stat.
 
What if we used Quimby free action to Block off the Cemetery? That way we should have more turns to do occult actions before the undead hord turns into a bigger issue. I'm not confident in Lena beating the DC to study necromancy with her current occult stat.
Gil escapes if we dont do the Upgrade the prision action (Which we are using quimby on) We just dont have enough actions to do everything we want this turn, since 3 of them are must haves, and two are pretty much must haves.
 
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I say we rescue the Bandit. Stick it to Syndrome.
It's a nice thought, but one is inclined to ask: how? We don't measure up, martially. And then there's the reprisal once we piss him off. No, I think we'll have to settle for making sure Burns doesn't get him.

Or just let the Bandit escape out of our territory. That could also happen, I guess.
 
Okdoki, We just hand an long Birthday bandit debate on discord, here is my tldr of it for everyone here

so the tldr of all this (for people joining this flusterkluck is)
We have three choices for the birthday bandit situation
1: Do nothing,
Consequence: Burns has an 1 in 3 chance of getting the billion
Reward: Keep our hands clean, we get an martial action to put onto locking the graveyard up, thus ensure graveyard is safe until next turn

2: "Save" The bandit
Consequence: Syndrome is upset, the bandit survives at least the next turn, he gets caught by someone else (extremely unlikely he survives) Gives Burns another chance at getting the bandit?
Reward: Keep our hands clean, annoy syndrome, lower chance of burns getting the billion (1 in 4) but risk of him trying again, conscience is safe

3: Sell the bandit
Consequences: Disloyalty problems? Murder on conscience (probably debuff next turn)
Reward: 10 income, higher relations with syndrome, burns has an 1 in 4 chance of success and cannot try again

All round it appears 3 is the best option (assuming we succeed)
 
It's a nice thought, but one is inclined to ask: how? We don't measure up, martially. And then there's the reprisal once we piss him off. No, I think we'll have to settle for making sure Burns doesn't get him.

Or just let the Bandit escape out of our territory. That could also happen, I guess.

We can always give him to Heinz. Since he will bot give the Bandit to Sydrome and being a King the guy will be safe.
 
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