Magical lasers and mad science!
April 15 2015

Met with Doctor Vahlen today and discussed potential avenues of research. While she has her theories on how the aliens' powers work, we will need to obtain more samples before we can devise a proper countermeasure. This is unfortunate, as teaching Louise to resist mental influences could take years. If I could only uncover the means by which their powers function, I could no doubt negate their effects with a specialized enchantment.

April 16 2015

Looking over my apprentice's most recent achievement, I find myself encountering a strange development. The child arrived back at the subterranean fortress last night with an alien ship in tow. Immediately she sought me out for my approval, her nervous excitement causing an unusual stirring in me that I was unable to place at the time. After congratulating her on a job well done, I allowed her to show me around the vessel and regale me with her tale of conquest.

Though many a decade is past, the similarity to the feelings mother's presence would evoke is disconcerting. Has the pride I hold in my increasingly successful effort to help strengthen the girl's abilities grown unknowingly into some sort of fondness for my apprentice? Am I beginning to view her as something akin to family?

These thoughts are a pointless distraction from my research.

April 20th 2015

Shen has requested my assistance in building a device to search for the aliens' ships, interrupting my research on improving Arniel's unique variation of a flame spell. Irritating as it may be, finding the enemy is more important than adding another minor destruction spell to my list of skills. We cannot capture any prisoners if we cannot find them.

April 21st 2015

Louise has noticed that I have been avoiding her and took it upon herself to track me down. I did not give her a reason for my avoidance and suggested to teach her some spells to increase her combat effectiveness. Always easy to sidetrack with the promise of knowledge, she immediately forgot that she was upset and left to find our minder.

Before attending to that, I must note that Arniel's spell was indeed a wise choice to start with. Both it's instantaneous travel time and direct line of travel lend it well to combat once the pitiful damage output is solved. I believe the solution lies in the means of performing damage. Arniel used the spell to slowly heat up small objects and for cooking of all things, pulling the heat from the air along the beam's path and transferring it to the target. This had the problem of increasing the magicka requirement while causing minimal damage to the target, which was fine for his intended use. An increase in magicka was simply too taxing for negligible gain, so tomorrow I shall attempt to alter the spell further.

April 22nd 2015

Success! After attempting with lightning caused the beam to lose coherency over distance and directly creating a beam of fire being entirely too costly, though inverting the original spell to freeze objects has potential if one avoids having the beam traced back to their position.... Still, I diverted my efforts to enchanting Shen's device to hopefully prevent the aliens from using it's signal to locate the base. While using one of the in the workshop to cut some small pieces of metal, I decided to copy the machine's methods and switched away from traditional destruction entirely. Several well known restoration spells function by creating sunlight in large quantities, which is perfect for my needs. As it turns out, condensing the light of Magnus into a line as small as a thread of silk is extremely effective at burning through practically anything I could test it on.

The girl decided to invite the large man from Strike One to the lesson last night. She claims he simply followed her, but it's rather obvious that she is a lonely child who found something resembling a friend. Since he lacks any real power and has no real influence over her, I am willing to allow their interactions to continue for now. In any case, Louise surprisingly only needed one attempt to cast a minor fortify strength spell and we spent the next three hours increasing the spell's magnitude. By the end of the lesson she was able to outperform Espinoza in a competition of strength, humiliating the man in wrestling by simply picking him up with a single arm and dropping him out of the ring. Tomorrow we work on increasing the duration of the spell, as a single minute is not nearly long enough for combat, she can improve her max weight on her own.

April 25th 2015

Audio Log:
While experimenting with the materials I have gathered since leaving Nirn, I have happened upon several discoveries. The list is as follows;

Unknown Halkeginia metal: reaction to heat is opposite standard, melting at below freezing and unresponsive to intense heat. Potentially useful for high temperature equipment, but in extremely limited supply at the moment.

Golden Saint Intestines: While not useful in the creation of potions, has a a filling quality that completely eliminates the need to eat for the day... or at least removes the sensation of hunger... more tests needed.

Lightning mouse components: completely useless for anything I can determine at the moment, though the intestinal tract contained a decent amount of Void Salts.

Unknown swamp metal: Putting shavings through the calcinator causes metal to release a flash of magicka. The produced ash creates a gnawing hunger for the 'souls' of Quelana's world. Luckily this effect is temporary, but such maddening hunger would be a good addition to a poison or used in interrogation.

Purple moss: Immediately obvious upon sampling, this moss has four defining traits and all of them pertain to the neutralization and removal of poison effects. This would cure Queleah of her remaining health problems, leaving her to recover naturally or magically.

Dragon Head Stone: Impervious to damage, preventing any samples from being shaved or chipped from the main mass. Taste testing provided no clue as to it's purpose.
Thin Man venom sample: Causes minor bleeding upon contact. No further testing due to not being foolish enough to ingest such a substance.

Green liquid sample: Confirming Vahlen's analysis, consuming this fluid produces the same effects as human flesh and human hearts would. Damage Health, Damage Magicka, Damage Magicka Regen, Frenzy, Fortify agility, paralysis, and restore magicka are all viable potions to use this substance in. Such a large number of effects in a single source makes this a valuable ingredient, but also one that would be time consuming to refine individual traits out of.

Orange liquid sample: The substance referred to as 'meld' by the X-com personnel is... unique. Consuming a drop has no immediate effect. Attempting to prepare it in alchemy equipment results in destruction. Using as an adhesive between two plates of Chaurus and Chryssalid chitin resulted in two two pieces slowly melting together to form a plate with the pressure resistance of a chaurus and the piercing resistance of a chryssalid. Yet more reason to pressure the locals to improve the chaurus now that the gene lab is finished.

Chryssalid chitin, venom, and brain: Chryssalid chitin proves rather resistant to attempts to being cut or stabbed and is magicka inert, a useful trait for alchemy and enchanting equipment. The creature's venom proves both painful and a local paralytic, causing affected areas to go limp. Tested on the two-headed cow. Chryssalid brain matter, while small in quantity, has proven to be a rather... effective aphrodesiac. Surely this is useful for something, though I am currently at a loss as to what.

Local medical chemicals: It would seem that local alchemists are rather unskilled, as almost every potion, poultice, salve, powder, and other form of healing aid I have received access to is heavily infused with various forms of health damaging effect that could have been removed with simple alchemical refinement. I have voiced my concerns to the Commander that perhaps the enemy is poisoning our supply of medicine. He seems to have taken me seriously and has requested I instruct the local healers in creating basic health potions. As I am a busy man, I agreed to have Louise teach them instead in return for a favor at a later date.
End audio log.

-----------------------------

12:07 April 28th, 2015: Zion Valley, Utah

Standing from the crate he'd been sitting on, Martín Espinoza cleared his throat to get the others' attention. When they all stopped to look in his direction, he tapped his watch, making Sgt. Granger nod and head out. "Sorry princesa, sarge and I gotta go let the quacks perform their twisted experiments on us."

"O-oh... already?" She asked in a disappointing tone that just made him want to hug the stuffing out of her... if the little spitfire wouldn't tear his arms off for doing so. It just wasn't fair that such an adorable girl was so averse to being the sweet little sister she was meant to be. As if the very thought annoyed her, she put on her best 'snobbish' look and declared, "Fine, I think I've had enough practice today anyway."

Cynric took that moment of distraction and punched her in the gut with a flaming fist, causing her to shout in pain and alarm as her shirt caught fire. Of course, this was the eighth time this happened today, so Espinoza wasn't all that concerned as Louise worked to pat out the flames. "I doubt you could hold a lantern without scalding yourself." The old man scoffed. "If you think that is good enough to not need more practice, maybe I should not have agreed to teach you something so complicated as Fire Shield and stuck to brute strength. Say goodbye to your friend, you will make him late."

"I said enough for today!" The girl shouted, turning to comply before whirling back on the retreating figure of her teacher. "And he's not my friend!"

Grinning internally, Espinoza fell to his knees and cupped his hands over his heart. "Ay, Dios mío! You wound me chica."

"Shut up, stop being stupid." Louise replied with a small smile. "Just go already, I have to teach alchemy in an hour anyway."

Snapping a salute, ruined by his current kneeling position, he rolled backward into a standing position. In a flash, he pinched her cheek before sprinting for his life as the girl used her magical powers to throw boxes and furniture in his direction. Her shriek of 'Brazen dog!' and several threats of death chased him as he fled laughing. Ducking into the women's restroom around the corner, he waited for the girl to finish checking the men's room and continue down the hall before he headed in the other direction toward the cargo lift.

Barely making it before the doors closed, Martín managed to dive into the elevator just in time. Dusting himself off, he looked around at the various looks of annoyance and amusement from the other occupants. A cutie with a blue pixie-cut sighed, "Why do you antagonize the bitch?"

"I don't know what you're talking about." He replied with a grin that some might call 'shit-eating' and leaned against the wall.

She rolled her eyes at that. "Even I heard her the harpy screech and I was on the floor above you. The psycho's gonna kill you, I don't get how you can spend so much time with her."

Shrugging, Espinoza continued to play dumb, mostly just to annoy the woman. He couldn't place where he'd seen her before, but she probably hadn't even tried to talk with Louise before judging her, something he hated for people to do. Sure the Louise was kind of stuck up, but it was painfully obvious to anyone who looked that she just didn't know how to act any other way. Martín had had a girlfriend like that once upon a time and knew that if he kept at it, he could help her open up to the world.

The buzzer announced their arrival at the level three and he disembarked, turned left, and pushed his way through the doors to the science wing. Through large windows he watched men and women as they went about their work dissecting aliens, prying apart fragments of alien technology from the UFO, staring into science-y things, and bicker in front of equations on whiteboards.

Shaking his head to shake out the dangerous maths he's seen, Espinoza soon found himself in a lineup of sergeant Granger and the three new rookies that came in to fill the holes left in Strike Two from the alien attack on Rio. In front of them was a monologueing Dr. Vahlen and try as he might to listen to the doctor's speech, he quickly started daydreaming about his upcoming turn at trying to beat Cattleya at strip poker. He was pretty sure she used magic to cheat and all the guys were too nervous in her presence to say anything. Not like he could blame them, she may not be as short tempered as her sister, but that chick tames giant monsters that make chryssalids look cuddly and has huuuuge-

"-nd wait for your bodies to adapt to the changed DNA. Any questions?" Dr. Vahlen asked, her hawk-like gaze scanning across the assembled group of soldiers before zeroing in on Martín. Swallowing nervously, he shook his head hard enough to cause a headache. He'd heard the stories about the good doctor and just wanted her to look at someone else before she read his mind and found out he called her a quack. "Good, we shall do this in alphabetical order. Espinoza, you're first."

Cursing silently, he nervously raised a hand and pointed at Ebbson. "But what abou-"

"Yes, Corporal Espinoza? You wish to volunteer for the full set of modifications?" She asked dispassionately, making several notes on her Clipboard of Evil.

"Er.. No tha-"

"Wunderbar!" She said in an exaggerated version of her normal German accent. "Sergeant Granger, care to confirm that this is his signature?" Without bothering to look at the offered clipboard, Granger grunted in affirmation. Nodding to the sergeant, Vahlen wrote down several more notes. "Das ist gut. Into the capsule Mr. Espinoza... well, what are you waiting for? Strip!"

With a whimper, he complied and took his clothes off before swiftly climbing into the strange cylinder. The closed in front of him and he put the breathing mask onto his face as the others began to slowly follow his example. Being first into his tube, Martín's quick efforts were rewarded as he was treated to the sight of both Sergeant Granger and the gorgeous new redhead that came in last night with the rest of Strike two's replacements, both dressed the same as him.

"Standing on a corner watching all the girls go by
Brother you don't know a nicer occupation
Matter of fact, neither do I~"


Orange fluid slowly filled the tube as he sang into the mask's microphone with a satisfied smirk at the women's glare. His smirk died fast as mechanical hoses stabbed needles into his body and Doctor Vahlen stepped in front of his pod. "Your procedure will take quite a few days and these capsules do not waste precious Meld by opening until the victim... I mean patient is finished with their treatment. Do try to relax for this next part, we wouldn't want you stewing in your own waste. I would appreciate if you actually listen next time I explain something to you." Needless to say, Martín did not enjoy the next hoses to insert themselves than the last ones. Turning to inspect the next pod, he could swear her heard her say 'quack'.

----------------------------

When did I fall asleep?

Almost all the lights in the lab were off... though an orange one kept spinning over the door... or was it just the liquid he was floating in. Looking around the room, he could see the others sleeping in their pods. It dawned on Martín that the reason he was awake wasn't the light, but because a noise was flooding into the room from the open hallway door. It was the alarm that signaled an alien attack.

Shit!


Briefly struggling and failing to reach the hoses in his limbs, he finally noticed the man in the room with them. The man wore a suit over his slender body and glasses obscured his eyes as he approached the pod. In a silky smooth voice, the man motioned for Martín to calm down. "Easy there buddy, everything's fine. Go back to sleep, it'll all be over by the time you wake up."

The man pressed a button on the outside of the pod and Martín drifted off to sleep once more.

Status: Healthy
Magicka: (650/650)

General Battle Plan:

[] Aggressive.
[] Write in.​

[] Stealth. Avoid direct combat.
[] Write in.​

[] Sweep and Clear. It may be slow, but it's better than leaving an enemy to the rear.
[] Write in.​

[] Write in.
----------------------------
A/N: I was going to say something here, but it slipped from my tentacles fingers.
 
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That Titanite sample (the unknown swamp metal) sounds like a good spell component for magic that seems out an opponent. The ability to deliver a curse or something without needing line of sight sounds useful. I also enjoyed the Local Medical Chemicals section.

Now how will we protect the base?
[X] Write in.
-[X] Summon a mount. Rapidly explore the base. Get more information. Answer questions like "is a ship about to bomb our location?"
 
Who's Arniel again and why do we have his spell?
He's an Alteration mage that was at the College of Winterhold and had a fascination with the Dwemer. He wanted to recreate the circumstances of the Dwemer's disappearance and sought out Cynric's tower in the Reach against the Archmage's wishes. In exchange for your research on Dwemer crafting methods, he taught you his only unique spell and gave you Azura's star, which he got from the Dragonborn(who had no use for it, not being magically inclined.)
 
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I really like the character interaction in the quest. Louise's budding friendship with a mundie is touching in its own way. Which is of course why we should wait for him to get killed in order to demonstrate that any attachments - and espesially to those who don't have much power on their own - are detrimental to a proper mage.

On the other hand, if he survives despite the odds, maybe we should consider bringing him off-world? Talented minions who can look after themselves are hard to come by...

Vahlen is on point.
"Good, we shall do this in alphabetical order. Espinoza, you're first."

Cursing silently, he nervously raised a hand and pointed at Ebbson.
Her performance is flawless. <3

And :grin: at Cattleya being the local celebrity among the guys. No surprises here, although I am puzzled why there aren't more of those risking to approach Louise in order to get closer to her sister. Granted, the siblings seem to have drifted apart in the recent updates, and we rarely see them together anymore...

We might want to put our zombifying Chaurus to the test. Does their reproduction work on aliens? Or do we have to find a human host for it to work? Should probably look for EXALT missions if we want to avoid a PR headache. :whistle:

So the base is under attack... were we infiltrated by Thin Men in a background roll? How do we defend against consequent ones if our cover is blown?
 
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[X] Stealth. Avoid direct combat.
-[X] Knockback that potion of invisibility and muffle yourself.
-[X] You have the chance to break out any human prisoners take it. Also see if you can grab them some guns.
-[X] Find meatshields allies, specifically Louise.
-[X] If you need a distraction summon some. Specifically throwing Unbound Dremora into the middle of Alien lines. They can be cleaned up later.

@PieceThruWar Did we make any magicka potions?
 
I really like the character interaction in the quest. Louise's budding friendship with a mundie is touching in its own way. Which is of course why we should wait for him to get killed in order to demonstrate that any attachments - and espesially to those who don't have much power on their own - are detrimental to a proper mage.

On the other hand, if he survives despite the odds, maybe we should consider bringing him off-world? Talented minions who can look after themselves are hard to come by...
I always try to make my character interactions flow like real conversations I've had or heard instead of how books/TV/movies/games often do... And then still view them as being poor quality and eventually give up and post it.
Vahlen is on point.

Her performance is flawless. <3
I picture her as someone who enjoys feeding the public opinion of her, as it keeps the idiots away.
And :grin: at Cattleya being the local celebrity among the guys. No surprises here, although I am puzzled why there aren't more of those risking to approach Louise in order to get closer to her sister. Granted, the siblings seem to have drifted apart in the recent updates, and we rarely see them together anymore...
Louise is... Very much disliked by the majority of xcom for her superior attitude, callous disregard for their lives, and cruel nature. Espinoza is an exception and Weston might be if she survives long enough.
We might want to put our zombifying Chaurus to the test. Does their reproduction work on aliens? Or do we have to find a human host for it to work? Should probably look for EXALT missions if we want to avoid a PR headache. :whistle:
It works on all meat, though sectoid or smaller means it won't have room to mature before bursting out.

So the base is under attack... were we infiltrated by Thin Men in a background roll? How do we defend against consequent ones if our cover is blown?
How could the aliens know where xcom is? Who's face do we never see to confirm their identity? Who is wearing a suit and hiding their eyes? Who is always the one to give you the bad news?

Or it could be a coincidence and I'm just throwing out paranoia fuel.

@zxzx24
1 What invisibility potion?

2 the only prisoners they would be taking are those that display unusual abilities. ie; you, Tsun, Louise.

3 you have 2 magicka elixers and can milk the brahmin if you'd like.
 
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I can just imagive alien reaction to finding best XCOM fighters milking a cow in the middle of the base invasion... :whistle:
"These humans... Have they discovered the key to perfection of thought and form? Is it really that simple?"

Etherals proceed to abduct all cows in an attempt to harness enough calcium to overcome their frail bodies. They just needed to drink more milk.
 
"These humans... Have they discovered the key to perfection of thought and form? Is it really that simple?"

Etherals proceed to abduct all cows in an attempt to harness enough calcium to overcome their frail bodies. They just needed to drink more milk.
If aliens start abducting cows... Someone out there is going to lose it.

Several others will also feel extremely validated. Feed back appreciated PieceThru.

[X] Stealth. Avoid direct combat.
-[X] Milk. The. Cow.
-[X] Muffle yourself. Use invisibility only if you have to.
-[X] Also see if you can grab some guns.
-[X] Find meatshields allies, specifically Louise.
-[X] If you need a distraction summon some. Specifically throwing Unbound Dremora into the middle of Alien lines. They can be cleaned up later. Probably.
-[X] Once you meet up with Louise let her rampage (cast iron skin on her) while providing back up, and commentary.
-[X] Specifically by summoning some meatshields for your selves. Summon yourself dry, and then fill back up with milk and potions.
-[X] Also scry on the portal. Make sure the aliens don't turn it into a bomb. Somehow.
 
[X] Stealth. Avoid direct combat.
-[X] Knockback that potion of invisibility and muffle yourself.
-[X] You have the chance to break out any human prisoners take it. Also see if you can grab them some guns.
-[X] Find meatshields allies, specifically Louise.
-[X] If you need a distraction summon some. Specifically throwing Unbound Dremora into the middle of Alien lines. They can be cleaned up later.
 
[X] Stealth. Avoid direct combat.
-[X] Knockback that potion of invisibility and muffle yourself.
-[X] You have the chance to break out any human prisoners take it. Also see if you can grab them some guns.
-[X] Find meatshields allies, specifically Louise.
-[X] If you need a distraction summon some. Specifically throwing Unbound Dremora into the middle of Alien lines. They can be cleaned up later.
Invalid vote, hence why zxzx24 made an updated version.

And then realize that they've been poisoned, since lactose intolerance is an evolutionary trait for most species to encourage weening.
I'm not seeing the problem.
 
Base Defense
12:07 April 29th, 2015: Zion Valley, Utah

In the earth beneath The Great Arch, chaos reigned supreme as the hidden military facility known as Rabbit base scrambled to compensate for the sudden influx of distress calls. Gritting his teeth, Commander Flagg listened to the cacophony around his command center and issued orders to the appropriate personnel via datapad. On the main projector was the image of an alien battleship, Two Kilometers long and half as wide, the damned spacecraft was shedding altitude and troops in equal measure.

"They're shelling every town between here and Vegas! Virgin's taking a pounding, sir!"

"Alien ground forces are assaulting Springdale!" Being the closest population center, Sprindale was practically on X-com's doorstep. The fact that they were bothering to capture the town was all the evidence the Commander needed to confirm that the aliens knew exactly where they were hiding. "How did the bastards find us?"

"Shunesburg just got wiped off the map! Air Force reinforcements are bogged down by X-ray scouts assaulting McCarran."

"X-rays spotted in the forests, unknown contacts... they don't match known profiles. Whatever they are, they're large... and under attack by chaurus."

Scrambling Ravens One through Four, Flagg turned to his XO. "Bradford, why haven't the ground teams left yet?"

"Sir, they're approaching the hangar now." Was the man's distracted response as he held a hand to his headset. ETA in Fiv-" A minor tremor reverberated through the base and the intruder alert began to blare. "Skyranger tube one is breached, some kind of... mechanical walker dropped in on top of Big Sky."

Another tremor shook the base and Big Sky's vitals winked out on the Commander's display. Pulling up the feed from Mwaura's helmet cam and putting it on the main screen, the entire room went silent.



---------------------------------------

"Attention all personnel, this is an Intruder alert! Base defense personnel report to your stations! Hostile forces have taken the hangar and are advancing on the storage depot!"

Strapping your protective vest over your chainmail, you grab your staff, secure your sword to your belt, and hit the release button for the workshop door. Running out into the corridor with two bottles of freshly squeezed radioactive milk, you head for the elevator. On the way, you pass several bodies with severe burns. Casting Muffle on yourself, you continue until you see a dead guard and crouch down to liberate him of his weapon and earpiece.

"-ven Two, scratch one bandit!"

"Celebrate when the sky's clear, rookie!"

A minute later, you come upon two 'Thin men' firing around a a corner. Summoning a flame atronach in front of the aliens causes them to shift their fire to the daedra as she clamps a burning hand around one of their throats. The plasma is as effective as punching her and with a negligent wave, she immolates the more distant alien and the first dies as her fingers burn through his neck. Thankfully the fire seems to have prevented their poisonous eruption and you are free to sprint past the beleaguered scientists.

"Keep firing! Aim for it's knees, Nillson! Va-lure, keep those brutes off us!" Strike two's leader orders.

"What do you think I've been doing?" Louise's calmly asks, explosion after explosion echoing up to your ears as you jump down the empty elevator shaft to the storage depot. "And it is pronounced Vallière." A deep droning noise drowns out the sounds of combat as you reach the bottom in time to watch a crimson beam erase one of Strike two's remaining veterans.

Everyone other than you and Louise dive for cover behind the Oblivion gate in response to the beam. The aliens take advantage of the lull in resistance to push forward to the next aisle of shelves while the machine radiates excess heat from it's attack, more than twenty of them now spread out amongst the scattered debris and shelving. "Fucking damn-it all!" Mwaura shouts in anger, tossing a grenade over the field of corpses and through the hole leading to the hangar. The tide of flesh gives no indication of being bothered by the attack, three more muscling their way past the piling bodies by the time the smoke clears.

Your atronach merrily zooms into the fray and ignores the friendly fire her appearance generates, choosing to hit one of the green armored aliens with a flying tackle instead. Noticing your atronach, Louise casts with renewed vigor as she shouts in triumph at your arrival.

Metal plates shift to reveal a series of tubes on the machine's back and a small red light points directly at your apprentice, so you summon an unbound dremora... on top of the tubes.

The daedra draws it's battleaxe and shouts, "I smell Wea-" Explosions shred dremora flesh and alien metal alike, exposing the machine's innards and giving Nillson a target that his bullets can actually damage. While the blonde man focuses on that, you begin summoning three more dremora and a xivilai on the other side of the hole, halting the enemy advance as they are forced to deal with the cleaving blades and sadistic magics assaulting their point of reinforcement. Ducking behind the Oblivion gate as the aliens take turns throwing grenades to keep your allies from taking advantage of their distraction, you gulp down a bottle of milk and cast Ironflesh on Louise.

Immediately understanding, Louise nods before casting Fortify Strength and Fire Shield on herself. Heavily protected, she flies over the Gate and through the grenade blasts. The X-com soldiers gape at what must seem like insanity to them and you summon three more flame atronachs to assist the girl. Sitting back against one of the obsidian pillars, you pull out your datapad and spend the next few minutes chatting with Cattleya via text. The elder Vallière sister was apparently caught outside when the attack started and is sitting in a transmuted hole in the mud while her chaurus gorge themselves on the aliens that are rushing the hangar.

"Louise!" You shout out as you read another of Cattleya's messages. "Cattleya would appreciate if you kill these creatures swiftly, they are hurting her pets."

Angered roaring, both dremora and alien, drowns out her response as what sounds like a rather furious melee escalates into wanton destruction. Louise's trademark explosions erupt all around the cavernous room, plasma slags the walls and containers strewn about the area, you feel the daedra die one by one, and a bisected alien torso lands on your side of the portal. Minutes later the sound of combat suddenly stops and you pop your back as you stand back up.

With mirroring smirks, the two of you bask in the collective disbelief of the 'hardened soldiers' as she stands atop a bloody mound of corpses. "What? Is there something on my face?" She asks innocently, her tattered clothes covered in gore and soot, unhurt other than minor burns and scratches. The squad breaks out into whistles and cheering at the 'victory', but you can feel your remaining atronachs engaging more enemies in the forest outside and a large rectangular object floats ominously in the skies above.

Status: Healthy
Magicka: (500/650)

Choose 1:

[] Take Louise to defend Springdale with the ground team. With five soldiers stuck in the genetics lab and another getting melted, they're down to two members of Strike Two and Nillson.
[] write in.​

[] Assault the alien ship. The ground team can take care of the ground, you can Louise should try to remove the main threat.
[] write in.​

[] Secure the base, let the locals take care of the outside world.
[] write in.​

[] Attempt to convince x-com to evacuate to Halkeginia.
[] write in.​

[] Write in.

---------------------------

A/N: Yes, because of the ridiculous amount of protections layered on her, Louise only took anime/shonen levels of damage. 2 magicka elixirs and 2 Brahmin milk remaining.
 
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[X] Assault the alien ship. The ground team can take care of the ground, you can Louise should try to remove the main threat.
-[X] examine the ship for any vulnerable or important looking bits.
-[X] Cast invisibility on Louise. As well as EbonFlesh.
-[X] Have her fly up and cast her best lightning spell at the weak point. And then use the scroll of recall back.
-[X] if she doesn't have the scroll go with her.

Mreh. I'm curious @PieceThruWar what are our REALLY high end summoning options? Because shits kind of fubar now.
 
Hmm.

@PieceThruWar how many Skyrim Mammoths and Giants can we summon on top of the spaceship before it crashes?
While it'd be funny, you can't summon enough to bring down a multi kilometer interstellar spaceship. You need a lot of structural damage or broken antigrav/power supply to bring it down.
Mreh. I'm curious @PieceThruWar what are our REALLY high end summoning options? Because shits kind of fubar now.

Depends on how suicidal you're feeling. Summonig a daedric prince is possible on days other than their summoning day thanks to not being in mundus.

For a less idiotic plan, you could summon anything you have sufficient magicka for. Drinking both elixers and milks will give you a large boost in available power(with much recovery time needed later), you could summon a dragon of TES or NonTES origin, a small reaper from mass effect, Alex mercer, team RWBY, or any other beings that can be considered individual beings... Summoning a hivemind or conglomerate being could have issues. Pretty much if you can describe it in a way that Cynric would know what to look for and you have the magicka, you can summon anything. If you can't describe it well enough, he might pull something similar or from the same realm instead.
 
[X] Assault the alien ship. The ground team can take care of the ground, you and Louise should try to remove the main threat.
-[X] Summon the most powerful ghostly manifestations you can, before sending them up and into the ship to rampage.
-[X] Afterwards, see if Magnus' Gaze can pierce the defenses of the ship. If so, go on a strafing run and summon a Wispmother. If not, summon a Wispmother and use it to draw attention.
--[X] Have Louise support your efforts however she can do so best.
--[X] Drink whatever you need to drink in order to fuel this.


E: Waiting until questions are fully answered by GM.

@PieceThruWar we can do this, yes? What would the cost look like? I'm trying to send things in through the ship without necessarily needing to board it ourselves.
 
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The more research I do on Wispmothers, the more I want to bind one to our sword. They're just hella useful as combatants if they can grow as they progress. Especially if they can do lateral growth and expand their necromantic powers, leaving us free to do other things while she builds an army for us. Hnng.
 
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@PieceThruWar we can do this, yes? What would the cost look like? I'm trying to send things in through the ship without necessarily needing to board it ourselves.
Depends on how vany ghosts you want, there isn't an abundance of people to sacrifice like in londinium, so you'd be outright summoning them as opposed to just containing them.

The important thing to remember about xcom aliens is that they don't shield their ships, so unless there is an ethereal onboard to make a psi-shield, you can attack it directly. Magnus' gaze COULD pierce the hull and even cut chunks off, but you won't be slicing the whole thing in half.

Wispmother would be 200 magicka and is a caster/summoner type frost elemental. Good area control, but one good hit of plasma will kill it, so use it wisely.

Like I said, it mostly depends on how many ghosts and what you want to accomplish with the laser attack.
 
Or a powerful nature spirit... Problem is most of those don't take kindly to humanity.

Edit: Summon Ghost Rider? He is (sort of) a demon god though... He would probably kill the aliens, problem is he would definitely be coming for us afterward.
 
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