[X] You are hardly responsible for what a single human (be briefly impressed) decided to do with the knowledge you granted them. The burden of this misdeed falls upon him, no other.
-[X] If he was foolish enough to do this, he probably would have brought disaster by some other means. With or without pyromancy.
-[X] Worrying about what might, or may have been is of little use.
-[X] Now. What do you wish to do with your sister.
-[X] My worlds cure disease, or neutralize poison potion might very well be able to heal her. Or it might not.
-[X] Either way, I am magically exhausted, my apprentice is missing, and most of my ingredients are in another world.
-[X] Im going to sleep.
 
What are the ingredients needed? (Are they part of the 'plantation' we started at Louise's?)
  • Charred Skeever Hide
  • Felsaad Tern FeathersDB
  • Hawk Feathers (1st effect)
  • Mudcrab Chitin
  • Vampire Dust
  • Chokeweed
  • Daedra Skin
  • Gravedust
  • Green Lichen
  • Mucksponge slime
  • Red Lichen
  • Willow Anther
  • Clannfear Claws
  • Mandrake Root
  • Root Pulp
  • Elf Cup Cap
  • Black Lichen
  • Ghoul Heart
  • Meteor Slime
  • Rat Meat
  • Raw Ebony
  • Roobrush
  • Scathecraw
  • Scrib Jelly
  • Hound/Dog tooth
  • Hound Tooth
  • Hunger Tongue
  • Ginseng
  • Redwort Flower
  • Strawberry
  • St. Jahn's Wort Nectar
Nope, you haven't planted any at Louise's. Dark souls is a good place to find a cure for poison though, just not where you are.
 
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Does it have to be Cure Poison, or would a Cure Disease work, too? Because we still have a Cure Disease.
 
Does it have to be Cure Poison, or would a Cure Disease work, too? Because we still have a Cure Disease.
Both. Dark souls tends to use poison and toxin as a catchall for anything that causes sickness. The blight is a culmination of generations of human waste buildup and Eingyi's poison pyromancy. Some purple moss would take care of the poison side, but you don't have any.
 
Bwuh? I've never seen a queen act so kooky. I don't know why I ever thought I could predict what'd happen in this adventure. Soon enough we will be free to travel the world once more and none shall be spared the friendship of our spiders!
 
Bwuh? I've never seen a queen act so kooky. I don't know why I ever thought I could predict what'd happen in this adventure. Soon enough we will be free to travel the world once more and none shall be spared the friendship of our spiders!
Well this is the same queen who gave a familiar a noble's rights and gave him his own estate before sneaking through a mirror in said estate in order to seduce him. Before that, she ran away from the castle in order to be elope with her zombie cousin. Before that she sent a mage known for her incompetence on a secret mission to Albion, a mission that could determine the fate of her country's alliance to the largest military power on the continent. Quality leadership, thy name is Henrietta.
 
Well this is the same queen who gave a familiar a noble's rights and gave him his own estate before sneaking through a mirror in said estate in order to seduce him. Before that, she ran away from the castle in order to be elope with her zombie cousin. Before that she sent a mage known for her incompetence on a secret mission to Albion, a mission that could determine the fate of her country's alliance to the largest military power on the continent. Quality leadership, thy name is Henrietta.
... It's times like this that I find myself glad I've never seen the source material. :facepalm:
 
New
[X] You are hardly responsible for what a single human (be briefly impressed) decided to do with the knowledge you granted them. The burden of this misdeed falls upon him, no other.
-[X] If he was foolish enough to do this, he probably would have brought disaster by some other means. With or without pyromancy.
-[X] Worrying about what might, or may have been is of little use.
-[X] Now. What do you wish to do with your sister.
-[X] My worlds cure disease, or neutralize poison potion might very well be able to heal her. Or it might not.
-[X] Either way, I am magically exhausted, my apprentice is missing, and most of my ingredients are in another world.
-[X] Im going to sleep.
correct me if I am wrong but did we not order some derp servants to scatter ingridenints, I remember a comment about grafting a tree and spriggans. Also did we not take some moss from a dead guy when we had our first foray into the swamp?​
 
Cynric Style Compassion: Irritation and Taunting
"You are hardly responsible for what a single person decided to do with the knowledge you granted them. The burden of this misdeed falls upon him and no other." You tell her, doing your best to hide just how impressive you find the man's failure. After all, it takes a spectacular amount of incompetence to accidentally wipe out an entire population and mortally wound an benevolent immortal with a single spell.

With a shuddering breath, she gives you a weak smile. "That's kind of you to say... but my teachings are the cause of this. I let compassion cloud my judgement and countless others paid with their lives... just like mother. I never should have taken a student."

You shake your head. "The foolish will always manage to bring ruin upon themselves and those around them, it only gets worse the harder they must work for it. I am sure he could have done much more terrible things, pyromancy or no, the man was a fool." Not least of all because he confessed his crimes. How the wretch managed to avoid Quelaag murdering him, you'll never know. "Stop worrying about what could have been or who to blame, the past is over, now you must look to the future."

"Future? What future is there in such a pitiful existence like mine... I bring nothing but misfortune to those I seek to help." Quelana says, sinking to her knees next to the cooling cinders.

With a scoff, you push her over. "For someone who has lived for so long, you are rather dim. You do realize that your sister is slowly dying, yes? Instead of wallowing in misguided despair, why not... you know... do something productive?"

Turning her head, she glares at you. "Do you think me an imbecile? What can I do?! I'm no priestess, I cannot simply pray for a miracle to save her... Anything I do would likely make her illness worse."

"You mean ignoring the fact that you could have studied alternative magics to your pyromancy? Preferably you would seek aid from those with differing talents rather than dwelling on past failures." You respond to the prone woman. It seems your respect for her fades with each example of her wasted years, sheer power does not excuse such lack of self-improvement. "For example," You produce a vial of red liquid from your knapsack. "My world has a potion that is well known to cure any and all mundane disease."

The witch is in your face before you can react, her hands wrapped around yours as she tackles you to grab at the potion. Impacting painfully on the floor, your grip loosens enough for her to steal it from you and soon she's forcing it down her sister's throat. Growling in annoyance, you climb to your feet as the pale woman coughs. For the next several minutes Quelana ignores your complaints as she inspects her sister.

"Nothing changed!" She shouts, turning to you with a mix of disappointment and outrage on her face.

"Of course not, just because she may be cured does not mean the damage is undone." You say derisively, turning your nose up at her. "Who knows how long she was afflicted. Considering the nature of her illness, it is likely she still has residual toxins in her system as well."

Words are exchanged between the sisters and Quelana's frustration seems to lessen at whatever is said. After a brief hug, she turns to you and asks, "Does your world also have a remedy for poisons as well, Cynric?"

"Unfortunately, I do not have a potion for that that you can steal, I suppose she will have to wait. I, on the other hand, require sleep to recuperate from my recent magicka expenditure." You say as you turn away, muttering to yourself as you walk to the end of the hall and lay down to rest.

It takes a while for sleep to find you as the strange language of Izalith washes over you. At least the potion wasn't wasted, if the spider-witch's increased volume is any indication.

Status: Healthy
Magicka: (650/650)

Choose a course of action:

[] Curing Queleah takes priority, Quelana is sure to know where to find a local poison remedy.

[] Your apprentice is not present, clearly this must be rectified immediately.

[] You have a task to complete, all other matters can wait until Quelana's mother and siblings are dead.

[] Louise will be fine for a while longer and Quelana has overstepped her bounds. Ignore them both and investigate where the bell that rang above.

[] Write in.

[] Kill them both and absorb their souls!
-----------------------------
A/N: Giving up your cure disease potion? Hopefully you don't end up needing that.
 
correct me if I am wrong but did we not order some derp servants to scatter ingridenints, I remember a comment about grafting a tree and spriggans. Also did we not take some moss from a dead guy when we had our first foray into the swamp?​
Yes, ingredients have been scattered around the Valliere estate and have been growing for the past six months or so. You did indeed find that, though you know not it's purpose.
 
"I am sure he could have done much more terrible things, pyromancy or no, the man was a fool." Not least of all because he confessed his crimes. How the wretch managed to avoid Quelaag murdering him, you'll never know.
Whoa, whoa! A little retrospection wouldn't be out of place there, Cynric!

So, why not strike a deal with the immortals? Since they can't teach us their magic, they might be able to instead help us locate and procure the rare ingredients from their world, and we in turn can make them the potion they so require.

Also, is the 2nd spider-sis gone for good? I have an incessant itch to go visit the Valerie estate with 3 sorceresses in tow to collect what's ours.
 
Whoa, whoa! A little retrospection wouldn't be out of place there, Cynric!

Also, is the 2nd spider-sis gone for good? I have an incessant itch to go visit the Valerie estate with 3 sorceresses in tow to collect what's ours.
1: are you implying that a man of Cynic's greatness can be compared to any other? Preposterous.

2: You cannot ressurect Quelaag without her soul.
 
[] Curing Queleah takes priority, Quelana is sure to know where to find a local poison remedy.

- - -

I doubt she'll know since she is asking us.

1: are you implying that a man of Cynic's greatness can be compared to any other? Preposterous.

2: You cannot ressurect Quelaag without her soul.

I'M guessing our apprentice has this then

Save apprentice, collect medical supplies (or train magic) & soul, return and save both spider sisters at once.
 
*shrug* -- Why not.
[x] Save apprentice, collect medical supplies (or train magic) & soul, return and save both spider sisters at once.
 
[x] Save apprentice, collect medical supplies (or train magic) & soul, return and save both spider sisters at once.

I'll agree to this plan on principle but exactly what is the chance of being intercepted by the mother? Not to mention derp apprentice has flown the coop by now.
 
[X] You can't take it anymore! For too long that manticore's evil has persisted! It must be stopped!

I am ashamed of you each and all, you have lost sight of our true goal. The ultimate destruction of our Greatest Nemesis.:p
 
Save apprentice, collect medical supplies (or train magic) & soul, return and save both spider sisters at once.
So fight through the defenders on both sides of the portal, hope karin isn't around, scour the property for wherever Louise planted ingredients, take Quelaag's soul from your apprentice, resurrect Quelaag, hope for the best? I'm sure nothing could go wrong with that plan.
 
All Good Plans
With a yawn, you climb to your feet and gather your belongings. With Quelana somehow still talking to her sister, you decide to get started on what needs to be done.

After all, your apprentice isn't going to save herself and it would be a shame for all your hard work to go yo waste due to her self-important mother.

Clothes dusted, bag packed, and back stiff from sleeping on the floor, you approach the chatting sisters. The eight legged one turns toward you as your footsteps reach her ears, though her eyes appear to be blind and her words are meaningless to you. Quelana, looks uncomfortable as she translates. "Ah.. Cynric... My sister wishes to offer her appreciation-"

"Did you inform her of what we did to Quelaag?" You inquire, brow raised.

It is rather disconcerting how she can switch between her wise immortal persona to scolded child and everything in between. Most likely this is due to her lack of normal development stages that most people go through, but watching a millennia old being scuff her shoe on the floor and avoid eye contact makes you uncomfortable on some level."Er... N-no. Not... exactly."

"It might be for the best if you let her know sooner rather than later. It would be inconvenient for her to be misinformed and come to the conclusion that this is some sort of betrayal." You point out, pushing the strangeness of Quelana's mind to the side for now.

"There is still a chance that we can revive her though. If you had claimed Quelaag's soul, I would surely sense a change in you... that I cannot bodes well for us, as Louise has most likely managed to take it with her." The immortal replies.

Grunting in annoyance at the increasingly convoluted situation, you head up the stairs. "Fine, bid your sister farewell then, we have a child to retrieve."

------------------------------------------------------------

Karin Desiree de La Vallière paced furiously in front of the otherworldly portal in her garden, silently cursing the half-breed villain that had sunk his claws into her daughter.

Crossing the threshold into that other place rather than simply sealing pathway with stone until they learned how to destroy it had been one of the biggest mistakes of her life. Not only had she missed months in what felt like hours, she'd discovered the true extent of Louise's involvement in the terrible happenings of late. How a child of hers could fall so far, she did not know, but there had been no choice other than to send word to the Pope. The shame this would bring on her family would last for generations.

Grinding her teeth, she turned to the captain in charge of the garrison at the ash beach on the other side. "Report! Why are your men so slow in the evacuation?" She rasps in frustration, her voice not yet recovered from whatever that mongrel had done to her throat.

"Ma'am, we are moving as best we can. The difference in time on each side is playing havoc on us all." The soldier responds worriedly.
Rubbing at the bandage across her neck, Karin looks at the man stationed atop the strange tower. After much interrogation, her second child had informed her that the sphere atop the structure was the key to it's operation, now they were simply waiting to retrieve their forces. "We must close this infernal gateway before His Eminence's knights arrive, I will be forced to consider them lost if this continues for too much longer. You have two da-"

Her words are cut off prematurely as glass shatters and shouting erupts across the property. Moments later, Karin's blood begins to boil as she spies her youngest atop one of those monstrous insects that Cattleya found. In her tattered school uniform and sword in hand, Louise rides into the clearing with Queen Henrietta bound and gagged.

Wind whipping around her body, Karin draws her sword-wand and with a simple chant, she forms a wall of wind around the clearing. Stalking toward her daughter, whose eyes widen in alarm as her retreat is blocked, the duchess ignores the pain in her throat as she shouts, "Louise! Why must you always make life harder for yourself?!" With a slash of her wand, the girl's mount is slammed into the base of the tower, sending both riders into the dirt. Watching as one of the soldiers dives beneath their Queen, she pins her daughter to the ground another wall of air. "Troublesome child, do you know what you've done?! Death, it seems, is the only salvation I can grant you... my poor Louise."

The girl's screams echo around the area as the sound of bones breaking from the pressure of Karin's spell reaches the mother's ears. Louise's sword glows brightly as it weakens the attack, perversely causing what would have been a swift death to become an agonizing ordeal. Her expression like stone, Karin presses on in her duty, refusing to let her inner turmoil show as she pulverizes her own daughters limbs. A shout of alarm comes too late as Karin feels an impact on the back of her head and the world goes black.

----------------------------------------------------------

"Oops." Cattleya says without inflection, dropping the stone she held beside her mother's unconscious body.

As the gathered men stare in shock, she scoops up her whimpering sister and her bed-sheet full of ingredients before carrying her to the portal. With one last look to Henrietta, she smiles. "Don't worry about Louise, I'll protect her."

With an incantation and a flick of the wrist, Cattleya steps backward into the portal as she levitates the sigil stone off of it's plinth. The portal begins collapsing as they are halfway through. With a sensation of slipping diagonally, she realizes that she may have made a mistake.

----------------------------------------------------------

Amid the mangled bodies of dozens of men, You growl in anger as you look upon the inactive Oblivion gate. "Someone is going to pay dearly for this." You swear, finishing off a nearby soldier who won't stop grabbing at your boot. Wiping your sword on his tunic, you glare impotently at the obsidian columns.

"What do we do now?" Quelana asks, slightly winded after having blown apart much of the fortification around the gate. Before you can respond, the magical doorway flickers and reforms in a flash of fiery light. The two of you exchange glances before shrugging and walking through.

On the other side, you emerge into a scene of complete chaos. Soldiers scrambling to surround a purple haired captive, destroyed shrubbery covers the ground, Karin is leaning unsteadily against a man who keeps waving his wand at her head as she argues with him, and a man falls off of the Sigil tower upon noticing your arrival. His scream catches everyone's attention as he falls to his death.

"What a strange place." Quelana says absently, staring at the twin moons hanging in the evening sky.


Status: Healthy
Magicka: (650/650)

Choose 1:

[] Diplomancy!
[] Write in.​

[] You're frustrated and out of patience, kill them all.
[] Spell write in/general plan of attack.​

[] Obviously Karin is a bit of a kleptomaniac when it comes to young women. Rescue the captive woman and retreat.

[] Cast invisibility on both of you and search the property. Cost 600 magicka.

[] Write in.
--------------------------------
A/N: Your plan to rescue Louise, Louise and company's plan to escape, Karin's plans to spare her daughter the church's wrath by imprisoning her and blaming you for manipulating her... good times.
 
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Wait, did they just switch places? He went to Tristan and Louise to Dark Souls, with the portal broken right after?
 
Wait, did they just switch places? He went to Tristan and Louise to Dark Souls, with the portal broken right after?
Not quite, Cattleya pulled a Harry Potter and messed up the magical transportation when she tried to prevent them from being pursued. Cynric and Quelana went to Tristain, Queleah the Fair Lady stayed behind, the Manticore took flight, Cattleya and Louise went... somewhere else.
 
A/N: Your plan to rescue Louise, Louise and company's plan to escape, Karin's plans to spare her daughter the church's wrath by imprisoning her and blaming you for manipulating her... good times.
Ah, a cross-dimensional clusterfuck with us chasing Louise through the entire multiverse, and with Quelana as a companion (if she wants her sister back, that is)! And Cattleya has run away from home too. I think this is the best possible kind of development.

Well, excluding Louise's limbs. I don't know how literal that 'pulverization' was, and if a heal can eventually take care of her injuries. But eh, a minor inconvenience in the grand scheme of things. We can always attach new ones, if the zombie familiar is of any indication!

Naturally, we must throw one more plot into the pile.

[X] Obviously Karin is a bit of a kleptomaniac when it comes to young women. Rescue the captive woman and retreat.

What a team this one shapes up to be.
 
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