Magical Girl Quest - The Fire That Burns

"I actually regret doing that, I won't in the future.
It's not up to me if you should get XP for killing something or not, it's the mechanics.
So yes, you get your XP for that, I'll give it to you next chapter, when I give you this chapters XP."
... You are like talking to a wall sometimes, I think I understand some questers pain.

Like this quest was supposed to be hard, but now we have an QM that also first penalized us for using a smart tactic that works with our skills and when we change tactic to adapt to that we get punished for not using that original tactic again. Do you really not see the problem here?
 
Like this quest was supposed to be hard, but now we have an QM that also first penalized us for using a smart tactic that works with our skills and when we change tactic to adapt to that we get punished for not using that original tactic again. Do you really not see the problem here?

@Rukia, before you repeat yourself again, you never mentioned that we would get those EXP later.
Which means it always remained a penalty. You never cleared it up before now.
 
The moral people should be taking away from this is the understanding that glass cannons are inherently fragile, and any tactic that involves putting one at risk can very quickly become life-threatening. No one rolls a howitzer up into the frontlines and expects it to be safe, I'm not sure why this is any different.

I have no idea what people are actually taking away from it, though. Other than enough salt to taint a good-sized chunk of cropland, anyways.

Or not to do dangerous experimenting right before a mission? Getting hit would've still sucked if we were at full health but Cerys probably could've hit back and then retreated.
 
... You are like talking to a wall sometimes, I think I understand some questers pain.

Like this quest was supposed to be hard, but now we have an QM that also first penalized us for using a smart tactic that works with our skills and when we change tactic to adapt to that we get punished for not using that original tactic again. Do you really not see the problem here?
I'm reasonably certain, unless the English language has suddenly stopped making sense to me, that it has already been admitted that particular bit was a mistake.

I'm not sure why you keep beating on it, but that horse is starting to look ready for the glue factory.
 
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The moral people should be taking away from this is the understanding that glass cannons are inherently fragile, and any tactic that involves putting one at risk can very quickly become life-threatening. No one rolls a howitzer up into the frontlines and expects it to be safe, I'm not sure why this is any different.

I have no idea what people are actually taking away from it, though. Other than enough salt to taint a good-sized chunk of cropland, anyways.
People seem to have forgotten that they are still really, really weak in MG terms, mostly because they ignore health and armour training for new shinies.
The lack of damage from their previous fights has made them forget this.
450 Damage isn't very much in the grand scheme of things.

@Rukia, before you repeat yourself again, you never mentioned that we would get those EXP later.
Which means it always remained a penalty. You never cleared it up before now.
This is my mistake entirely.
I dun fucked up there.
 
The moral people should be taking away from this is the understanding that glass cannons are inherently fragile, and any tactic that involves putting one at risk can very quickly become life-threatening. No one rolls a howitzer up into the frontlines and expects it to be safe, I'm not sure why this is any different.

I have no idea what people are actually taking away from it, though. Other than enough salt to taint a good-sized chunk of cropland, anyways.

Cerys is a tank destroyer. She has a fuck-off huge gun, good mobility, and dick-all in the way of survivability. Allowing anything even remotely in her weight-class to land a hit on her is lethal.

This is not new. Nothing has changed in this paradigm. Why is it so surprising to people?
While you're right. The plan did take this into account: Cerys was supposed to lure the mobs one at a time without engaging them directly.
 
Were not a glass cannon were a high end power core, what happens to power cores when they get hit while channeling lots of power?
Nothing, they short to ground because of proper electrical safeties. :V
While you're right. The plan did take this into account: Cerys was supposed to lure the mobs one at a time without engaging them directly.
She did, though. She baited them out the only way possible one at a time, and only ever fought one at a time either.

That third one was just fast enough to get the first strike in.
 
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I'm reasonably certain, unless the english language has suddenly stopped making sense to me, that it has already been admitted that particular bit was a mistake.

I'm not sure why you keep beating on it, but that horse is starting to look ready for the glue factory.
Mostly because people went into this vote with the idea in mind that they couldn't play it smart if they wanted the best rewards. They needed to be flashy and make the battle difficult.

Not an unreasonable issue to pick up honestly. Rukia can say it till he's blue in the face, but actions are always louder than words.
 
While you're right. The plan did take this into account: Cerys was supposed to lure the mobs one at a time without engaging them directly.
She was, then got ambushed.

and one update fights pair with it in an unfun way. We did not have enough information to make a meaningful choice here.
Not every situation is going to end well for you.
You won't win every fight.

Not an unreasonable issue to pick up honestly. Rukia can say it till he's blue in the face, but actions are always louder than words.
Would you not like that XP?
Cause it doesn't sound like you do.

Rubbing my mistakes in my face isn't going to make this any better.
 
She was, then got ambushed.


Not every situation is going to end well for you.
You won't win every fight.


Would you not like that XP?
Cause it doesn't sound like you do.

Rubbing my mistakes in my face isn't going to make this any better.

I understand your frustration Rukia, but you might be getting a bit too heated.

In fact, I think everybody's getting a bit heated. Understandable, but I suggest that people take a break and do an activity they enjoy. Always helps me relax when I'm salty.


If you're talking about the plan, then don't worry. We all make mistakes. This one isn't irrecoverable, so I suggest we just learn from it.
 
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... Wow. he really does not see the problem. No point in talking about it then.

Well never mind, so what I get from this is. 1. Always nuke the place, we might get penalized for doing that but that is a coin flip anyway. 2. Never trust the intel no matter who it is from. 3. Always add an Idiocy clause to the plans so we do not charge in at half health. 4. Really just nuke the quest objective.

[X].
 
Not every situation is going to end well for you.
You won't win every fight.

that's not really the issue. the issue was this fight was essentially unwinnable from the word go, with the one maybe workable strategy one that we had been asked specifically not to use. Some indication of how dangerous these things were, or not being told to avoid burning down the buildings from a safe distance would have been fine. If we didn't burn it all after either a hint that it was necessary, or without removing it from the table as a default response we would have had no one to blame but ourselves. As is we feel like we were tricked because all the information we had access to pointed just burning it all to ash being a mistake.

Just going forward don't give us every reason not to do something if it's the only way to win, or at least give us a hint that we need to do it anyways.
 
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Nothing. A bad idea in the middle of a... Honestly, the entire mission was kind of dick move overall, but whatever.

I would like to have more words with Rukia but he's threatening the entire thread with QM powers, so oh well.

The mission wouldn't have been that bad with the plan if Cerys didn't charge in significantly injured. As I said earlier, she could've retreated after taking a hit and realizing how dangerous it was to fight in close to these monsters. Instead, she got one-shotted.
 
Unleash the Salt-Kraken

that's not really the issue. the issue was this fight was essentially unwinnable from the word go, with the one maybe workable strategy one that we had been asked specifically not to use. Some indication of how dangerous these things were
I gave you all the Clocktower had on the situation.
They didn't know how fucked the situation was, ergo, you didn't know how fucked the situation was.

I would like to have more words with Rukia but he's threatening the entire thread with QM powers, so oh well.
I am perfectly fine with having calm discussion about things. This does not include you being rude to me. We are all hopefully adults here.

Thing is... we weren't. Going for bonus achievement with low-level character is always high risk - unknown reward option.
^This.
You don't need to get all of the XP's, even under me being a shit with the SUB ZERO XP giveout.
You voted to take the dangerous, but more rewarding result.

Consequences are a thing.

Considering the penalty for losing a fight is dieing that means this will be a very short quest.
Loss =/= Death
You can fail your objective and still escape.
 
We got careless after the first missions were easier than expected.
We just have to keep the same level of paranoia as the first mission.

Also Cerys doesn't have to be the perfect soldier.
Remember that our goals and the Clocktowers are not the same.
We can delay going and train until we are confronted about it.
Disregard any suggestions to avoid collateral or be subtle.
Focus on easy missions and disengage if anything unexpected happens.

Not that we should do all of the above but they are options.
 
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