Magical Girl Quest - The Fire That Burns

Hm... I was thinking about including a line about going there and gauging the atmosphere among the enforcers.
Any thoughts on that?

I'm all for it.

I don't think that checking on the situation would take that long so we could swing by and say Hi. Problem is that @Rukia, put it into 2 different options so I'm worried that it would be gaming the options. Would it be possible?

If we need to choose between the 2 because of importance, I'd say the barracks: we already have Morgan that is already working on dispatch and strategic assessment and would keep us informed so checking in itself wouldn't be a necessity. The only thing is that it would let us get to know and interact with the staff, but we are a newbie who doesn't know shit about the Clocktower and its MO in what is likely the busiest time of its history, so we might get in the way of the busiest people there. In barracks we might be more immediately useful, unlikely to get in the way since it is basically a rest area and being a MG we must look to everyone like a monster in human clothing. Beginning a charm offensive with the most chatty and likely rowdy of the bunch could be more effective than with the staff which is unlikely to be anything but stiff (superiors tend to be like that). But that's just my opinion.
 
Hm... I was thinking about including a line about going there and gauging the atmosphere among the enforcers.
Any thoughts on that?
Meh. So long as we don't spend too much time there.

Succeeding to train High-speed Combat should take precedence over everything else since it can't wait.
 
Last edited:
Good points; I do remember how people in CW's Quest managed to never learn anything about what was actually going on because they never chose the option for that, though...
Besides, remember the thing about gaming the system being okay for as long as we do not talk about it.

Aside from that, there is plenty of time with how I made the vote; we should be able to do both.


Meh. So long as we don't spend too much time there.

Succeeding to train High-speed Combat should take precedence over everything else to make sure we're ready for it.

This, on the other hand, is still with the dice. If they decide to be a nat 1, we will not have enough time no matter what we do. Besides, I included the line only after Cerys is done training for HSC.
 
Problem is that @Rukia, put it into 2 different options so I'm worried that it would be gaming the options. Would it be possible?
You can

Good points; I do remember how people in CW's Quest managed to never learn anything about what was actually going on because they never chose the option for that, though...
I was always a little sad how little Crystal did with the background of the world.
Wait, that doesn't sound right.

They made the entire world and put so much thought into everything and all the little details.
But they didn't really... expand(?) upon that. If that makes sense.

There is a brief mention, and a small section of a chapter about a sort of PHO (Online Forum) for Magical Girls, but it's never really touched upon again after that.
There was a ton of detail worked out about the humans and their tech/army, but it's just... not there, for the next long while.
Sure, it might be soon, because the army battles are coming up and all. But ATM there just isn't much.

Things like that.
Which is why I'm going into so much detail about everything.
I love making Lore, which hopefully doesn't conflict with Crystals too much, beyond the who Magical Organisations part. The rest of the world is mostly Canon Compatible. (I hope)

Also yeah, people never bothered to figure out how the war was going or anything.
Which is why I am giving you the option.
 
Last edited:
Also yeah, people never bothered to figure out how the war was going or anything.

To be fair, CW only gave the players a limited number of actions per voting period; they never knew when the next assignment was or what it would bring, so they went to the things that were more interesting/important: namely the other characters.

Additionally, most did not even realise that the option of going to the command tent was meant to give them insight on the war effort.


You give us basically free reign with the limitation of all the actions having to fit into one day, so we can do this without missing out on other things.
After all, data that we do not definitely need is less relevant than knowing the people we fight with, as well as getting our powers under control.
Adhoc vote count started by Naron on Sep 14, 2017 at 3:23 PM, finished with 3782 posts and 6 votes.

  • [X] Standing vote: With how it feels wrong not to... use your transformation phrase once in a while, when you feel like it
    [X] Keep lying with Una a little longer
    [X] Have breakfast
    -[X] Ask Morgan if there are any places where you can train your reflexes; if something like that bird comes up again, you really need to up your speed
    -[X] Talk about what Una was doing while you were gone
    [X] Go do training after your meal (Preparation for High-Speed Combat)
    [X] Check up on the overall situation in the afternoon
    -[X] Then go check the barracks; you will work with those people later, so you should at least get an idea of how the general mood is
    [X] Spend time with Una in the evening
    -[X] Read a book together
 
Thunderbird: +120 Base Resilience, +15 Dice, +500 Overwhelming Speed, +250 Flying = 885 Total Reduction

so minor question here. flight level 12 is by aircraft standards practically standing still. I'm not sure how fast it is exactly because I can't find the formula anywhere, but boosted flight level 20 is 190 mph, and by comparison an old spitfire can hit over 300 mph and more modem planes are more than twice that. also the description has the missile being blown away by electrical discharges, so shouldn't the reduction be coming from stuff like "premature detonation" or "not designed for this" that rather than its speed and flying given it was being shot by things meant to hit targets 3 or more times it's speed?

sorry if this is a annoying, but seeing mundane stuff getting nerfed arbitrarily is kind of a pet peeve of mine. If the army is going to have trouble it should have trouble for reasons that make sense, and sheer airspeed should by the numbers be one of the areas mundane stuff has an edge.
 
Now that the above post reminded me, I was a little... surprised by how little damage those missiles did.

Canonically, the mass-produced rifles used by the Counter Force have 250 Base Damage, which is almost as much as those things have. It becomes 500 with Full Auto taken into consideration.
Even when Counter Force gear is generally better than anything Earth has in 2000, I doubt that a standard assault rifle can pack as much of a punch punch as an air to air rocket.

By the way, should those not have Anti-Air as an Ability, considering they are specifically made to take down flying targets?
 
Last edited:
so minor question here. flight level 12 is by aircraft standards practically standing still. I'm not sure how fast it is exactly because I can't find the formula anywhere, but boosted flight level 20 is 190 mph, and by comparison an old spitfire can hit over 300 mph and more modem planes are more than twice that. also the description has the missile being blown away by electrical discharges, so shouldn't the reduction be coming from stuff like "premature detonation" or "not designed for this" that rather than its speed and flying given it was being shot by things meant to hit targets 3 or more times it's speed?

sorry if this is a annoying, but seeing mundane stuff getting nerfed arbitrarily is kind of a pet peeve of mine. If the army is going to have trouble it should have trouble for reasons that make sense, and sheer airspeed should by the numbers be one of the areas mundane stuff has an edge.
It's because they are specialised to take out Jet Aircraft, which, while they go very fast, are not very good at turning. They often have a turning circle in the range of a mile.
A Thunderbird on the other hand, can literally do a backflip in a two metre space.

If the Thunderbird tried to fly away, it would have been hit before it could go very far. Missiles cannot turn fast enough to hit something that can literally twist around them as they pass by.
It's all about agility instead of flat out speed.

I will never nerf the Military, I'm a bit of a weapon nerd myself.
Modern air to air missiles actually have quite a difficult time targeting extremely slow (Under 100mph) targets, either because they lack a heat signature of jet aircraft or they have a very small Radar signature.
A missile is in no way programmed to shoot down a Giant Bird via Radar, so they ran it by Thermal, which is unreliable at best in a thunderstorm and against a mildly hotter then normal animal.

I actually think I was being quite generous here.
Now that the above post reminded me, I was a little... surprised by how little damage those missiles did.

Canonically, the mass-produced rifles used by the Counter Force have 250 Base Damage, which is almost as much as those things have. It becomes 500 with Full Auto taken into consideration.
Even when Counter Force gear is generally better than anything Earth has in 2000, I doubt that a standard assault rifle can pack as much of a punch punch as an air to air rocket.
By the way, should those not have Anti-Air as an Ability, considering they are specifically made to take down flying targets?
Air to Air Missiles have a very small explosive charge actually. All they really need to do is explode near or on the target and damage the plane enough to destroy it's ability to fly.
Most planes have armour thinner than 20mm, 2 centimetres of metal.

You can shoot down a jet with a high calibre rifle, if you can hit it enough times.
I imagine that a High Calibre, rune enhanced assault rifle hitting an entire clip into a normal jet would be more than enough to fuck it up pretty badly.

I consider abilities to be in some way, magical.
A missile that is repurposed from shooting tanks to shooting planes shouldn't suddenly do x6 damage, it's still the same payload.
 
It's because they are specialised to take out Jet Aircraft, which, while they go very fast, are not very good at turning. They often have a turning circle in the range of a mile.
A Thunderbird on the other hand, can literally do a backflip in a two metre space.

If the Thunderbird tried to fly away, it would have been hit before it could go very far. Missiles cannot turn fast enough to hit something that can literally twist around them as they pass by.
It's all about agility instead of flat out speed.

I will never nerf the Military, I'm a bit of a weapon nerd myself.
Modern air to air missiles actually have quite a difficult time targeting extremely slow (Under 100mph) targets, either because they lack a heat signature of jet aircraft or they have a very small Radar signature.
A missile is in no way programmed to shoot down a Giant Bird via Radar, so they ran it by Thermal, which is unreliable at best in a thunderstorm and against a mildly hotter then normal animal.

I actually think I was being quite generous here.

Oh I agree with that. Hell I assumed from the word go that the only reason it was even an option at all is that someone spent hours pouring over missile specs to find one that would work. I was just confused by what they were labeled, since it just says "extreme speed" and "Flying" rather than something that alludes to it's physics breaking turn ratio and the situation in general being well outside the misses intended target parameters. Maybe put in something like "impossible turn rate" and "outside of context target ". Or leave it as is because it's an extraordinarily minor thing I only care about because I'm weird.
 
Oh I agree with that. Hell I assumed from the word go that the only reason it was even an option at all is that someone spent hours pouring over missile specs to find one that would work. I was just confused by what they were labeled, since it just says "extreme speed" and "Flying" rather than something that alludes to it's physics breaking turn ratio and the situation in general being well outside the misses intended target parameters. Maybe put in something like "impossible turn rate" and "outside of context target ". Or leave it as is because it's an extraordinarily minor thing I only care about because I'm weird.
Oh, I spent like five hours looking through plane and armament specs for something that fit the situation.
Had to be in service in the UK by at least 2000, able to carry a significant bomb load, be able to use a variety of Air to Air missiles.
Said bombs had to be large enough to hit targets immune to Radar Guidance, GPS, or Thermal Signatures (Dumb Bombs mostly), the Air to Air had to be fast enough and have a large enough warhead it also had to be in service before 2000.

Then I needed to look up ballistic trajectory, how missiles interact with small Radar targets or low thermal signatures. What an Air to Air missile would do to a foot thick slab of rock (Not much).

I spent longer doing that than writing the chapter >.<

I'm going to leave the numbers as is for now, but I will keep these modifications in mind for any future events.
I just don't want to spam the combat log with 'Tank shell never designed to fire at flesh/wood/water armour' or things like that.
 
Last edited:
Oh, I spent like five hours looking through plane and armament specs for something that fit the situation.
Had to be in service in the UK by at least 2000, able to carry a significant bomb load, be able to use a variety of Air to Air missiles.
Said bombs had to be large enough to hit targets immune to Radar Guidance, GPS, or Thermal Signatures (Dumb Bombs mostly), the Air to Air had to be fast enough and have a large enough warhead it also had to be in service before 2000.

Then I needed to look up ballistic trajectory, how missiles interact with small Radar targets or low thermal signatures. What an Air to Air missile would do to a foot thick slab of rock (Not much).

I find the fact that you actually researched this amazing. Way to many people tend to just assume one way or the other and wing it. I am impressed and amused that you actually did the research.
 
I find the fact that you actually researched this amazing. Way to many people tend to just assume one way or the other and wing it. I am impressed and amused that you actually did the research.
I am kind of Anal about getting things wrong that I could just spend a couple of hours googling.
It is a bad habit and it leads to shitty writing.

It is also why I am trying to avoid politics in this story like a plague, fuck that shit, I don't understand how this works.
Adhoc vote count started by Rukia on Sep 14, 2017 at 6:57 PM, finished with 34 posts and 8 votes.

  • [X] Standing vote: With how it feels wrong not to... use your transformation phrase once in a while, when you feel like it
    [X] Keep lying with Una a little longer
    [X] Have breakfast
    -[X] Ask Morgan if there are any places where you can train your reflexes; if something like that bird comes up again, you really need to up your speed
    -[X] Talk about what Una was doing while you were gone
    [X] Go do training after your meal (Preparation for High-Speed Combat)
    [X] Check up on the overall situation in the afternoon
    -[X] Then go check the barracks; you will work with those people later, so you should at least get an idea of how the general mood is
    [X] Spend time with Una in the evening
    -[X] Read a book together
 
Last edited:
"A fireball deals 8d6 damage. And a missile is, uh, just sorta a self-delivering fireball with shrapnel. So lets call it 10d6?"
Well, no? Unless its explicitly a fire-bomb, most missiles aren't about the combustion. When it comes to air-to-air missiles, more often the goal is projecting shrapnel close enough to the target (lightweight flying machine) to rip it apart. Of course its more complicated than that. Shrapnel is just the by product of projectile collisions with a destructible environment. The stuff in bombs are designed for maximum damage in the desired blast direction.

And if you're not looking at fragmenting explosives, you're probably looking at HE's. There the goal is more on causing damage through the concussion wave of an explosives change in pressure, not lots of small projectiles or exothermic reactions.

Really, setting everything on fire is only useful against infantry and heavy vegetation. Which is also a war-crime. While some form of thermal reactions are intense enough to be useful against armored targets...in terms of practicality there are not. Either the technology does not exist to a sufficient level, or it does but conventional methods fulfill the objective anyway.
 
Well, no? Unless its explicitly a fire-bomb, most missiles aren't about the combustion. When it comes to air-to-air missiles, more often the goal is projecting shrapnel close enough to the target (lightweight flying machine) to rip it apart. Of course its more complicated than that. Shrapnel is just the by product of projectile collisions with a destructible environment. The stuff in bombs are designed for maximum damage in the desired blast direction.

And if you're not looking at fragmenting explosives, you're probably looking at HE's. There the goal is more on causing damage through the concussion wave of an explosives change in pressure, not lots of small projectiles or exothermic reactions.

Really, setting everything on fire is only useful against infantry and heavy vegetation. Which is also a war-crime. While some form of thermal reactions are intense enough to be useful against armored targets...in terms of practicality there are not. Either the technology does not exist to a sufficient level, or it does but conventional methods fulfill the objective anyway.
The joke..It went over your head.
 
I find the fact that you actually researched this amazing. Way to many people tend to just assume one way or the other and wing it. I am impressed and amused that you actually did the research.

"A fireball deals 8d6 damage. And a missile is, uh, just sorta a self-delivering fireball with shrapnel. So lets call it 10d6?"

?
What part of that was a joke?
The Joke was that he was winging it and that's not actually what was done!

EDIT:ANd now you'v made me explain it which ruins the joke and I think I did the explaining poorly!
 
Last edited:
Should I start writing this now or?
There hasn't been much discussion about it, but to be fair it's a Naron vote.

[X] Standing vote: With how it feels wrong not to... use your transformation phrase once in a while, when you feel like it
[X] Keep lying with Una a little longer
[X] Have breakfast
-[X] Ask Morgan if there are any places where you can train your reflexes; if something like that bird comes up again, you really need to up your speed
-[X] Talk about what Una was doing while you were gone
[X] Go do training after your meal (Preparation for High-Speed Combat)
[X] Check up on the overall situation in the afternoon
-[X] Then go check the barracks; you will work with those people later, so you should at least get an idea of how the general mood is
[X] Spend time with Una in the evening
-[X] Read a book together
Number of voters: 8
 
I feel like you should add a desire to pose for the transformation to things, but that's me.

The mid-combat declarations and speeches can come soon enough, once we're well-known enough for it to have an effect.
 
Back
Top