Magical Girl Quest - The Fire That Burns

So if we rest for one day we might need to take down two the next? There was... eleven or twelve locations that needed Cerys so we still got a long way to go. Add to that any complications arising.

Not really, that means they counted roughly 3 weeks for completing the entire UK pest control operation. Even if we took 1 day of rest every 3 kills we would still be well ahead of schedule. They probably accounted for either stress buildup, injury or other delay when they planned it.

We should also keep in mind that the CWMGQ system also accounts for stress buildup, so we can't be killing all day every day unless we want to rack up tons of malus.

I also do not think they counted whatever that thing in Scotland is to those locations

We don't really have a lot to work with about their plans about it, so maybe?
 
[X] Rest for a day

She definitely deserves the rest.

Besides, that thunderbird fight was pretty dangerous (if we hadnt had missles) and I'd like Cerys to train up a bit more before embarking on missions again.

Also now that she's had some actual combat experience, it should help with the development of certain spells or skills
 
I had an idea of seeing if we can channel our Beginning affinity through our sword's Infinity affinity to try and make some instantaneous simultaneous slashes, i.e. Fate-style Tsubame Gaeshi. I don't think we've tried that yet?

Although we would probably need higher swording skill for that.
 
I had an idea of seeing if we can channel our Beginning affinity through our sword's Infinity affinity to try and make some instantaneous simultaneous slashes, i.e. Fate-style Tsubame Gaeshi. I don't think we've tried that yet?

Although we would probably need higher swording skill for that.

Conceptual magic is still beyond us. Rukia has said that we wont be able to safely use conceptual stuff without a very high amount of magical control.
 
The reason I considered keep fighting was so that we could try to build up our badass rating and build the belief in us.
 
Hey, anyone know how to turn the threads at the bottom of the page off?
NVM, it's gone.

Also, vote locked in.
[] Rest for a day
Adhoc vote count started by Rukia on Sep 14, 2017 at 10:00 AM, finished with 52 posts and 21 votes.
 
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[X] Fight More

Work hard rest hard. Also making a good impression on our boss.

Edit: Sorry, Ninja'd
 
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Ah damn. Wanted to vote to fight.

The problem I see here is that, honestly, the Clocktowers mages are comparatively puny to Cerys. A monster that Cerys could effortlessly kill in one shot is one that a whole team of mages could struggle significantly or even die to.

So then it comes to this point. If Cerys actively involved herself in regular monster extermination; by how much could she reduce the body count?

I understand Cerys deserved a break and all, but from what I see Cerys is currently pretty far from mental and/or physical exhaustion. It irks me to know that our involvement could save a significant amount of people and having us not do so.

But Eh, the votes already locked, so it doesn't matter anymore.

But just out of curiosity, @Rukia how does the body count of this operation look like?
 
Ah damn. Wanted to vote to fight.

The problem I see here is that, honestly, the Clocktowers mages are comparatively puny to Cerys. A monster that Cerys could effortlessly kill in one shot is one that a whole team of mages could struggle significantly or even die to.

So then it comes to this point. If Cerys actively involved herself in regular monster extermination; by how much could she reduce the body count?

I understand Cerys deserved a break and all, but from what I see Cerys is currently pretty far from mental and/or physical exhaustion. It irks me to know that our involvement could save a significant amount of people and having us not do so.

But Eh, the votes already locked, so it doesn't matter anymore.

But just out of curiosity, @Rukia how does the body count of this operation look like?
Body count of you fighting things?
Not made much of a difference.

So long as you are there Karen isn't going to send normal Enforcers to go fight these things.
Because they would be horribly, horribly destroyed.

Ofc, if you weren't there, then the body count (for fighting these) would be well into the hundreds, possibly even thousands.

You can take a break, for at least a day. Karen won't send people to their deaths for no reason.


Total body count so far is roughly 60 or so, out of 4000-4500 Enforcers.
 
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Total body count so far is roughly 60 or so, out of 4000-4500 Enforcers.
Pretty low all told. Especially since I expect more than a few ran into some nasty surprise like that... giant brush thing I can't remember the name of that we did. Hell we were there for that one and couldn't stop the guy from getting killed, so that argument isn't really a valid one either as far as "And this is why we shouldn't take a break."

Maybe we stopped the others dying, maybe we didn't. Point is us just being there isn't going to keep them from getting killed.
 
Pretty low all told. Especially since I expect more than a few ran into some nasty surprise like that... giant brush thing I can't remember the name of that we did. Hell we were there for that one and couldn't stop the guy from getting killed, so that argument isn't really a valid one either as far as "And this is why we shouldn't take a break."

Maybe we stopped the others dying, maybe we didn't. Point is us just being there isn't going to keep them from getting killed.

Do you mean the Giant Scamp?


Anyway, @Rukia, could you make a note to our Flight that says it is boosted? I have the feeling most people would forget about it otherwise, me included.
 
Body count of you fighting things?
Not made much of a difference.

So long as you are there Karen isn't going to send normal Enforcers to go fight these things.
Because they would be horribly, horribly destroyed.

Ofc, if you weren't there, then the body count (for fighting these) would be well into the hundreds, possibly even thousands.

You can take a break, for at least a day. Karen won't send people to their deaths for no reason.


Total body count so far is roughly 60 or so, out of 4000-4500 Enforcers.

What I meant was that if we were to fight a regular monster, not one of these high level ones, we could finish them off faster than a team of mages and we would likely ensure the body count is lower.

However, now that I see the actual body count ... it's not as big as I thought it would be for an operation of this size? It seems my worries might have been somewhat unwarranted.

60 people's still a lot on an individual basis, but it's not that much for what amounts to basically a military operation.
 
Your shots are fast, but it so much faster. You can barely even see it move, just a black blur as it dives towards you. You feel it dance around your spears, wings curling and waving just around them. You feel it about to pass your sphere of Plasma, so you desperately reach out and detonate it.
You quickly dive for the ground, now the highest thing in the sky, but you see a flicking blue glow from the cloud below and suddenly the air is alive with energy. You have the barest moment to react, drawing your sword across your body before the world vanishes in a white flash.
During our day of rest, if we're able to, we should try to obtain High-Speed Combat by training. I would be surprised if the Thunderbird was the only fast creature we're going to fight against in the coming days.
High-Speed Combat
-50xp
-Training
Cerys can track objects moving up to 90mph.

Edit: In our last fight, she had a hard time keeping up with the bird. The sooner Cerys is able to keep up against a fast opponent, the sooner she'll have an easier time for the coming days.
 
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It is not because of the possibility of swords breaking. It is weaker than normal boosted because it doesn't allow us to go 0 to 100% speed instantly

Not 0 to max speed, but it lets you do some fast manoeuvring.
(Gives you a defensive boost while dodging and a much higher chance of completely avoiding an attack.)

So still good for maneuverability, dodging, etc, but not at the level of a full boosted flight by far.

I wonder how much of the 2000 resilience buff high-speed combat 1 would have removed if we had an opportunity to train for it. Since its max speed was 110, definitely not the full 2000 (need HSC lvl 2 for that), but being two tiers lower probably gave its speed an even greater affect.

A bit sad that we didn't get the initial halt in that would have halted it movements before we fired, but I guess when it is moving that fast directly at us, we couldn't really afford it, else it might have hit us before we got it off, compared to the spears and sphere that were already formed.

We'll definitely want to figure out how we deflected that lightning bolt later.

Also question about Hungering Void: Is it the opponents base magic modifier that is used to see if a spell is negated or not, or is it the spell's magic modifier?

Mainly asking because some spells don't have MM at all. Such as our halt, or more hilariously, any of Solid Drive's and Goddess Gold's spells though Oblivion Awaits might get by on Supremacy. If it is spells MM than we could theoretically survive Goddess White's Death of the Will which is a planet cracker once we get it and that is hilarious.

On the other side, if it is off the base magic modifier then even a weak spell thrown out by a powerful opponent gets by which seems strange, and there are times when a power individual doesn't even have a base MM (such as Red Rose).

Is it the case of "uses spells MM unless that is N/A then uses the person's base magic modifier"?
 
Pretty low all told.
60 people's still a lot on an individual basis, but it's not that much for what amounts to basically a military operation.

That is 60 people in three days, fighting the weakest of the creatures there.
The magical population, despite Karen's attempt to get people breeding more, isn't all that large.

She has, at most, maybe 22-23,000 Enforcers total.
Most of that (18,000) is locked up with Enforcing and Scouting around the world.

There are a lot of magical creatures, and not a lot of people to curtail them.

But I think we have like... half-boosted flight or something since our swords can break and we still need to put physical force on them to get moving?
Yes, basically. You kick off of your swords or land on them.
So you can change direction or stop quickly and it also gets you going faster, but it's not 0-100%.

Is it the case of "uses spells MM unless that is N/A then uses the person's base magic modifier"?
Uses spell MM, if it doesn't exist use either 1/4 or 1/2 of the persons base MM.
Not sure whether to use 1/4 or 1/2 yet.

(Sorry about the long wait, I had to go do something.)
 
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