Crystalwatcher's Magical Girl Quest!

That kinda depends on how big the nuke is.

There's a reason the UDSSR tested the Tsar Bomba at half power. If you take a nuke like that, and soup it up with magic...
I'm still not sure it could do it. Tsar bomba at 1/2 power had a cloud something like 170,000 feet high, many times the height of Mt. Everest. And it's still tiny compared to continental plate that is billions of tons of rock and dirt spread out over hundreds to thousand of miles in area, and several miles deep.

In fact, full-power Tsar-Bomba was intended to be one of the safer Nuclear bombs. The power would be ridiculous...but a lot of the fall-out would exit atmo, and thus not fall back down to poison the shit out of everything for miles around.

For all the talk about Nukes blasting planets...people seem to have trouble grasping the true size of said planets, or how non-directed blasts will only really scorch the surface. If you wanna crack geological-scale formations...a KKW from orbit is a much better bet. Even then it's still be difficult. Extinction-level meteorite impacts couldn't do it, this'd have to be a full magnitude greater.

All in all, sounds like more trouble than it's worth.

Nearly all our targets just don't require that kinda firepower...and the resources needed to pull it off would be prohibitive.
 
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That kinda depends on how big the nuke is.

There's a reason the UDSSR tested the Tsar Bomba at half power. If you take a nuke like that, and soup it up with magic...
A: no it doesn't, and B: they scaled down the Tsar Bomba to make it aircraft deliverable, not because of any concern about how powerful it was.

Natural volcanic eruptions can outstrip nukes for explosive power. Krakatoa is the famous example, with an over 200 megaton yield whose tremors circled the earth 7 times before petering out.

Yellowstone would fuck the entire North American continent.

Y'all need to learn a sense of scale.
 
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Ok, here's what I'm thinking for the plans.

[X] Plan Final Battle
-[X] Send Aquila and James back to the barricades carrying Grey Champion. Check and see if Insight wants to go with them.
-[X] Try to strategize while you look for White Soul. Just because your battles have been easy so far, that doesn't mean this one will be.

[X] [EXP] Plan Booster
-[X] Upgrade to level 25 INDESTRUCTIBLE CORE (1,800)
-[X] Upgrade to level 25 Flight (1,100)

Aquila's being sent back because we need someone to carry Grey Champion back, and James is being sent as well because I don't think a single non-flight capable person can get to the barricades. As for Insight, we're about to fight White Soul. She may understandably desire to GTFO.

I'm upgrading because more health and speed are always useful.

Any complaints?
 
It's been discussed. The conclusion was that the Purifier Beam already has uncontrollable collateral damage, and we don't want to make that worse unnecessarily. Starshine would likely become uncontrollable, and Celestial Severance isn't all that useful in this scenario—it would likely bring the building down (OK, I have some scenarios where bringing it down is a good thing, but it usually isn't).
A reminder: all your spells are cast with the purifier beam. If there's any one thing that definitely needs the boost to fight White Soul, it's the PB.
 
A reminder: all your spells are cast with the purifier beam. If there's any one thing that definitely needs the boost to fight White Soul, it's the PB.
And of course the whole collateral damage thing is probably fine as long as we commit to spending a LOT of time grinding control back on after this, instead of pursuing social links to the exclusion of all else!
 
Yeah. Probably should start getting good at not accidentally things, no matter how funny it is.

So it seems like the best thing against White would be Speed+HP to tank her magic and bum rush her lack of defense. What do you guys think?
 
So it seems like the best thing against White would be Speed+HP to tank her magic and bum rush her lack of defense. What do you guys think?

I doubt this will work.
We know that White Soul can basically fast-travel by creating new bodies and dismissing the old ones in split-seconds; she can probably dodge anything we throw at her. Additionally, we do not know if just negating the damage does negate... uh, her Super Ability that inverts our healing as well.
After all, Sudden Death has no damage but still applies its Auto Kill.
 
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[X] Plan Final Battle
-[X] Send Aquila and James back to the barricades carrying Grey Champion. Check and see if Insight wants to go with them.
-[X] Try to strategize while you look for White Soul. Just because your battles have been easy so far, that doesn't mean this one will be.

[X] [EXP] Plan Upgrade
-[X] Upgrade to level 25 INDESTRUCTIBLE CORE (1,800)
-[X] Upgrade to level 25 Flight (1,100)
-[X] Upgrade Purifier Beam to level 17 (310)
-[X] Upgrade Celestial Severance to level 17 (310)

Alright, this upgrade plan actually lets us contribute to the White Soul fight via Celestial Severance, in addition to upgrading our speed, resilience and health. Luckily we only have to boost the Purifier Beam by two levels, so the new Collateral Damage shouldn't be that hard to get control of once we start training.
 
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Okay question because I seemed to have missed something: why are we sending the only two teammates who aren't in terrible condition back to the barricade?
 
Because if we don't, Grey Champion won't be taken back to the barricades. I'm willing to edit my plan to ask Insight if she can take Grey back, if you think that Aquila and James can help against White Soul.
Well, they'd probably be more useful than the ones who are fall-over tired? That seems like a reasonable assumption.
 
Well, they'd probably be more useful than the ones who are fall-over tired? That seems like a reasonable assumption.
You remember that Aquila and James are the only two mortal members of Team Gear with us, right? The other are all at the barricades. Since I doubt Sega will be willing to leave us again, and we need Red Rose in order to kill White Soul, Aquila, James, and Insight are our only options if we want Grey Champion to be taken back.

And I get the feeling that if we leave Grey Champion alone in the Necropolis, she'll get killed. She is unconscious and no longer has her seal after all.
 
Okay question because I seemed to have missed something: why are we sending the only two teammates who aren't in terrible condition back to the barricade?
Because against White Soul they'd be useless. James' weapon is Level 5, Aquila's is also Level five, and Aquila's only spell is Level 2 so all their stuff is shut down by White Soul's Scream For Me ability.

Although Sega is also useless because her highest weapon/spell is Level 15 so it's also shut down. Well unless she levels them up between now and the fight. Same with Insight.

Really the only people useful for the fight against White Soul are Nepgear and Red Rose. Even then Nepgear is kinda useless because White Soul's Overwhelming Presence cripples ICORE, her Walk With Me means we can't attack because with ICORE crippled even our weakest attack would seriously injur Nepgear, and her Revel In Darkness ability knocks off 25% of Nepgear's Current Health every turn.


Of course this all assumes that Red Rose's Men Kill Heroes ability only effects abilities when they are directly effecting her. Which is kinda has to since Grey Champion's abilities still worked even though Red Rose was right there.
 
The TV Tropes page is so hilariously out of date :cry:

I actually stopped updating it because someone else said they were trying to do so, and said that what I was doing was not actually helping and only giving them more work.

Being told that what you were doing was not helping and was actually hindering is kind of a motivation-killer.

Though considering that they haven't actually done anything noteworthy...
 
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Even if an ability that comes up renders the Purifier Beam unusable will not render spells uncastable.

Just don't expect them to come out in the way you're used to.
 
[X] Plan Final Battle
[X] [EXP] Plan Upgrade

Hn. So we are double dog sure that they can't come up behind and get them as we send them?


And do we need to buy up high speed combatant?
 
Hn. So we are double dog sure that they can't come up behind and get them as we send them?


And do we need to buy up high speed combatant
We aren't entirely sure, but that's why I'm sending both Aquila and James, in addition to possibly Insight. With those three, I'm confident that they can make it to the barricades in one piece.

As for buying up to an additional HSC, I don't think we need to. We've already got it at level 2, and we're boosting our top flight speed to 240 mph. Quite frankly, if White Soul can catch us even with that, then we've got bigger fish to fry, because I plan on just having Red Rose snipe her the second we see the psychopathic bitch.
 
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