[X] Monsters
-[X] Research?
--[X] Study up on some of the more commonly encountered monsters, the kind you might be expected to deal with in the future, and how to deal with them permanently.
[X] Morgan
-[X] More Training!
--[X] Take out the Infinity Edge and try to channel magic through it.
--[X] During our off time work on thermal sense in order to filter the big amount of information it gives us in crowded places.
Social is nice and all, but it should be after we aren't a scrub that would be one shotted by any and all mooks in the setting. The grind is boring, yes, but the alternative is
dying and our
job is to fight magical threats. Social should be a secondary concern until we aren't in risk of dying due to a lack of base stats, usable spells and so on. Now is
not the time to play house, this isn't a vacation.
Don't really see the point of the Scamp imitations. As Morgan said, the main problem with them seems to be disposing of the remains and that can be taken care of by either Ignition Aura or Alpha-Omega. This is 2000, VR training doesn't exist unless this AU is wildly different and I rather doubt that Karen has on call an illusionist strong enough to simulate any and all parts of a magic monster (health, attacks, resistance, tactics et al), not to mention in order to simulate what seems to be the equivalent of vermin in the magical world. So the imitations also will not hit back, not move or anything, it's basically hitting a tree with our magic. Trying to burn a big tree until nothing remains is already something we have experimented with and that we have done. I'd rather work on something that could be more useful if we are called in to deal with a bigger threat like the big wither breathing bullet we just dodged.
Edit: forgot about the training space.
Switching Plasma Sphere to Flight.
Edit2: and changed again. also added thermal sense. Since we basically used it all the time during our forest adventures, it shouldn't be too taxing to do it on the side.