+10 to the make a fake emerald action
Taking this one please, these fake emeralds are just pretty useful once you consider how many would just use them without second though.

[X] Plan smash, grab and prepare.
-[X] Power: Assault the Empire ''Work Camp'' DC 50 - Rusty Rose
-[X] Heart: Hire a new minion- Agent Stone
--[X] Canaan DC 60.
-[X] Logistics: Make a batch of Tarnished Blossoms DC 65 - Orbot and Cubot
-[X] Brain: Research Cassia disease DC 110 - Clove the Proghorn.
-[X] Trickery: Look for the Cacophonic Conch DC 100 - Starline.
-[X] Mystic: Check the area for Magical objects DC variable - Belle the Thinkerer.
-[X] Personals
--[X] Eggman
---[X] Focus on your work. - Research Cassia disease.
---[X] Talk to Belle.
--[X] Starline
---[X] Check Out The... "Local Talent"
--[X] Rusty Rose
---[X] Find Out Who This Amy Is
--[X] Metal Sonic
---[X] Study The Foes
--[X] Agent Stone
---[X] Clean/Organize the Doctor's Things
--[X] Belle
---[X] Talk to a... Co-worker? (Cubot and Orbot)
--[X] Clove
---[X] Keep an eye on Your Sister.
-[X]Give Someone an EggGun? 5x EggGuns
--[X](Yes): Agent Stone
--[X](Yes): Dr. Starline
--[X](Yes): Dr. Eggman

For power as I said, Rusty gives us more chances of keeping ourselves hiding, we could afford to be bombastic even with less resources because one blue Hedgehog could get our ass out of the fire if needed, here not so much.

For Heart I decided to change the vote from Majima to Canaan, Piastol would have been nice, but we need a more permanent heart option, especially if we want to reach out to gun and the restoration, also as mentioned Belle for her heart stat, may not be the best choice narratively.

Still feel the tarnished blossoms are still one good investment, not only we unlock them to see their stats, but it is also a badnik no one knows off, could help to confuse people about who is making these amy clones.

Brain, we really need to get that disease cured by yesterday, the sooner we can get Clove to full stats the better, even if we cannot make the cure inmediatly I don't doubt that passing the DC could make us get options to at least delay the timer too.

Trickery, we need that conch, not only this action doesn't tip off anyone, but also means we take an action in trickery againts the deadly 6, we need to take one of those this turn, otherwise we will be locked out of 2 actions coming turn as the limit is 3 turnss before our main drives start giving us maluses.

For Mystic, tbh the rings at the moment are just a method of defense, at least the game ones, Archie ones that could serve as power sources spawn in special places so we can take the wild card this turn really, also noticed Mystic score for Belle is missing from her sheet.
 
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Also as a reminder our DC for shattered memories is at 75 and QM's have confirmed that certain versions of Eggman have a lot more triggers.

With Captain Metal triggering Archie Eggman in specific.
 
On the other hand, wouldn't Belle loyalty take a hit if she sees we are actively talking to a evil pirate?

Like everything about captain metal screams evil.

Also reaching out to another party means we lock one of our actions for a collaboration action on most of the cases.
 
On the other hand, wouldn't Belle loyalty take a hit if she sees we are actively talking to a evil pirate?

Like everything about captain metal screams evil.

Also reaching out to another party means we lock one of our actions for a collaboration action on most of the cases.

Agree we have some Hero Units that are only available for a limited time before we lose the opportunity to recruit them. Canaan and Paestol are two of them that are in Green Hill looking for someone and once they get what they want they will leave, provided they object of interest is not here that is.

Plus next turn we will send most of our available heroes in a adventure that would leave only Eggman, Rusty and Metal around even if we recruit someone and depending of the Collaboration they may not be able to fuffil.

Metal Sonic and Captain Metal will hate each other if ever meet since both has this weird fixation in being the "real" sonic and they probably will hate there's a copy of them around even if belong to another dimension.
 
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[x] Resource acquisition and saving a sick child.

...I'm surpurised people don't want the conch. I thought we were going to steal the artifact, and I really don't think Belle is going to have issues recruiting one of the good guys.
 
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...I'm surpurised people don't want the conch. I thought we were going to steal the artifact, and I really don't think Belle is going to have issues recruiting one of the good guys.

In my view Belle is very confused about Eggman at the moment and send her to recruit someone on behalf of someone she don't have any idea what to make of him is not exactly a good mix, after all you have to convince your target it's they best interest to work with Eggman.

Plus Stone unique trait avoid critical failure meaning that we at least avoid the possibility of increasing the dice roll necessary or lose the opportunity to recruit her. Like with Stone, thanks to omeka reward of +10 for recruitment roll of a minion, just need to roll a 24 to pass the dice for Cannan.

Also the conch is nice and all but Fang will also sell other goods he managed to nab from the Empire besides the Lance, so I think we should at least try to gather funds and buy the Lance along side some extras as well and go to the auction to see if we can unlock some factions so we can collaborate with hem in the future, after all a lot of people will be there as well just to create network to each other. Like Clutch from IDW, I really hope he's there since he mention in the comics his clean up crew sell resources for Eggman on the side when cleaning up old battlefields and ruins.

I also vermently believe we should study the Rings instead of looking for magical artifacts, in Archie Comics they hold the potential to heal the sick and grant knowledge and Eggman right now is only using them as power source. If the same is true here then they also hold another avenue to heal Cassia as well.

Edit: people are overreacting thanks to result from the first turn. There's no guarantee Zavok bad luck will continue to the second turn as well.
 
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In my view Belle is very confused about Eggman at the moment and send her to recruit someone on behalf of someone she don't have any idea what to make of him is not exactly a good mix, after all you have to convice your target if so they best interest to work with Eggman. Plus Stone unique trait avoid critical failure meaning that we at least avoid the possibility of increasing the dice roll necessary or lose the opportunity to recruit her.

Also the conch is nice and all but Fang will also sell other goods he managed to nab from the Empire besides the Lance, so I think we should at least try to gather funds and buy the Lance along side some extras as well and go to the auction to see if we can unlock some factions so we can collaborate with hem in the future, after all a lot of people will be there as well just to create network to each other. Like Clutch from IDW, I really hope he's there since he mention in the comics his clean up crew sell resources for Eggman on the side when cleaning up old battlefields and ruins.

I also vermently believe we should study the Rings instead of looking for magical artifacts, in Archie Comics they hold the potential to heal the sick and grant knowledge and Eggman right now is only using them as power source. If the same is true here then they also hold another avenue to heal Cassia as well.

Hmm...I'll admit I didn't think about networking. That would be useful although it runs into the issue that we are currently hiding who we are right now.

I do disagree on Belle, and the Conch though. Uncertain or no I don't think Belle is so weak as to have or cause problems as long as we aren't doing something evil, I have more faith in her than that. She doesn't have something like Clove's Terrifed after all.

Whatever happens will effect her loyalty not her effectiveness. Purely by the number sending Belle to do heart is better, so Stone can pitch in on Mystic. Even narratively it's been made rather clear it won't effect things as much as you think.

It'd be fine if we sent Belle to talk with the Restoration right?

And the Conch is our Silver bullet for the D6. That is immeasureably more useful to us than some one-time funds.

Though I will concede on Rings.
 
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Lets keep in mind that Rings capabilities vary a lot between games and Archie comics.

In games they are more of a defensive items, while Archie power rings are not natural per se.

They are man made and the only ones with the knowledge to produce them either took the knowledge to his grave in the case of Nate or we don't know if they are even here in the case of Chuck.

I don't doubt we could find uses for games rings, but Archie Rings are something we won't get access as easy as one may think.
 
[X] Resource acquisition and saving a sick child

I would like Rusty Rose on Camp smashing duty but other than that I like this plan the most.
 
Hmm...I'll admit I didn't think about networking. That would be useful although it runs into the issue that we are currently hiding who we are right now.

I do disagree on Belle, and the Conch though. Uncertain or no I don't think Belle is so weak as to have or cause problems as long as we aren't doing something evil, I have more faith in her than that. She doesn't have something like Clove's Terrifed after all.

Whatever happens will effect her loyalty not her effectiveness. Purely by the number sending Belle to do heart is better, so Stone can pitch in on Mystic. Even narratively it's been made rather clear it won't effect things as much as you think.

It'd be fine if we sent Belle to talk with the Restoration right?

And the Conch is our Silver bullet for the D6. That is immeasureably more useful to us than some one-time funds.

Though I will concede on Rings.

Our Heroes that we will send to the auction will not proclaim they allegiance to Eggman there and to whoever they speak, they can mention they employer would be interested in a business arrangement or something but there's no need to drop the doctor's name since a lot of people will do this as well.

Sure if you are only looking on the numbers side of the equation Belle is objectively better but the narrative could trow a wrench on this plan. Because Belle is confused about Eggmen so it make sense in a thematic way she fumble even on the sales pitch even if she have no debuff.

Also the funds may be one time thing but it also usable to also buy another artifacts from Fang besides the Lance, the Relic is the main attraction but is not the only one that he's bidding besides if we go smashing there we lose the chance the chance to networking with some useful contacts liek the Restoration and GUN will defintily send someone there because Fang audiction is open to all if understand righ so we may have the opportunity to lower the dice roll.

I think smashing the event is too hasty and peopel are overreacting to Zavok loss from first turn too much.

Lets keep in mind that Rings capabilities vary a lot between games and Archie comics.

In games they are more of a defensive items, while Archie power rings are not natural per se.

They are man made and the only ones with the knowledge to produce them either took the knowledge to his grave in the case of Nate or we don't know if they are even here in the case of Chuck.

I don't doubt we could find uses for games rings, but Archie Rings are something we won't get access as easy as one may think.

Not necessary there were several natural lake of rings in Post-SGW and the Rings were natural and a great potent source of mystic power. Besides we wouldn't know what they are capable in this crossover setting if we don't research them, maybe they could have adopt the Pre-SGW capabilites from other settins such as the Fleetway Comcis or the cartoon series, so who knows?
 
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[X] Plan: Keep The Ruse
-[x] Assault Empire 'Work Camp' (Rusty Rose)
-[x] Try To Make Contact With "Captain Metal". (Agent Stone)
-[x] Build Some Badniks: Shadow Android (Belle)
-[x] Research Cassia's Disease (Clove)
-[x] Look for the cacophonic conch (Starline)
-[x] Check The Area For Magical Objects
-[x] Eggman
--[x] Focus On Your Work (Research Cassia's Disease)
--[x] Talk to Belle
-[x] Starline
--[x] Read up on Eggman Lore
-[x] Rusty Rose
--[x] Find Out Who This Amy Is.
-[x] Metal Sonic
--[x] Study The Foes
-[x] Agent Stone
--[x] Clean/Organize the Doctor's Things
-[x] Belle
--[x] Moving Day
-[x] Clove
--[x] Keep an eye on Your Sister
-[X] Give Someone an EggGun?
--[X] Yes: Eggman, Starline, & Stone.

Alright, here's my plan and it's major reasoning.

Assault the Empire with Rusty Rose. We stall the Empire Progress into Green Hill Zone, and by using Rusty who is an unknown instead of Metal who everyone thought was destroyed in previous conflict we could stay hidden for much longer.

I'll rather try to contact Captain than recruit a new Hero Unit. We are under resource crisis right now, and I belive Captain would help us with that. We can get a new Hero Unit another turn, we need to have a supplier as early as possible.

Building a Shadow Android so that we can use it as our main actor during the auction. This way, Zavok or the Empire would focus on the Black Arms if they want the item. Also assigning Belle here instead of Heart Action so that she and Eggman can have some bonding time together. Belle's loyalty is still too at risk to being send away from the base and needs some kind of interaction with Eggman ASAP.

Research Clove Disease. Urgent, and Clove would be best here with her stats and will have front row seat of our effort.

Either the Conch or Taking Back our Badniks. Eventually settling on the Conch because we can't afford a bad roll from revealing us this early. Starline is the best for this job.

Take a chance on the road of life. Tempted to put Metal here just to see what he would find if possible honestly. Though not exactly sure.
 
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