11-3: South of Eden
4WheelSword
The original N-body Problem
- Pronouns
- It/She/They
Adhoc vote count started by 4WheelSword on Oct 3, 2024 at 5:21 AM, finished with 23 posts and 10 votes.
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[X] OPLAN: Renewal
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[x] Plan: Swiss army ride
-[x] MMS - This is not good enough. Since MMS would have to act alone, unlike previous scouts, it should have redundant capabilities. Modular-built ship could both act as an MMS and as a dedicated diplomatic ship - and maybe we would design for it som new roles in future?
--[x] As an MMS proper it should have: More internal (or external?) jump fuel; two shuttles with at least one full hangar (to run repairs in); two workshops to repair/modify/produce spare parts; more laboratory space; a second sensor station; a small gas scoop for research purposes;
--[x] As a diplomatic ship: large briefing room; gourmet kitchen; wet bar; hot tubs; enough stores and impressive common rooms to wine and dine foreing dignitaries and persons of interest. Both diplo-VIP and basic MMS should have a medbay, obviously.
-[x] FSS - With increasing autonomy periods, it would be beneficial to have at least one workshop on FSS ship. Could we also put gas mining/refining equipment on it? If it could produce and replenish fuel from gas giants on its own, this would be a great boon.
-[x] Modular MMS can conduct first contact and less important diplomatic work in basic configuration, and run more important diplomatic missions in the VIP-configuration.
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[X] OPLAN: Renewal
-[X] MMS - it must be capable of its current capabilities, as well as carrying four jumps worth of fuel internally. Add a biosphere and some conference/meeting rooms to better reflect its diplomatic role (and to provide for crew comfort on longer surveys). It should be streamlined so it can land itself for diplomatic meetings. Increase tonnage to achieve this.
-[X] FSS - investigate whether self-refining capability is possible. Add fuel scoops for recovery of unrefined fuel and internal processing and storage, if possible, for up to 10% of refined fuel capacity per day (200 tons unrefined storage/processing). If possible, keep increased tonnage at or below 500 tons.
-[X] We should simply build a broad run of MMS ships to conduct diplomatic and survey missions.
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Comments from the Senior Command on the MMS: it must be capable of its current capabilities, as well as carrying four jumps worth of fuel internally. Add a biosphere and some conference/meeting rooms to better reflect its diplomatic role (and to provide for crew comfort on longer surveys). It should be streamlined so it can land itself for diplomatic meetings. Increase tonnage to achieve this.
Comments from the Senior Command on the FSSfII: investigate whether self-refining capability is possible. Add fuel scoops for recovery of unrefined fuel and internal processing and storage, if possible, for up to 10% of refined fuel capacity per day (200 tons unrefined storage/processing). If possible, keep increased tonnage at or below 500 tons.
Comments from the Senior Command on Diplomatic Duty Ships: We should simply build a broad run of MMS ships to conduct diplomatic and survey missions.
Available Budget: 3692.649MCr
Current Dockyard Usage: 7,000Dtons
Current Pilot Usage: 79/80
Revisiting the Architects
Design school is open for business, and the Senior Command has some comments. With an interest in extended range, as well as combining capabilities into a single platform, the Senior Command requests an extension of the size, a redesign of the hull, additional crew comforts; essentially the architects have to return to the drawing board and re-build the ship concept from the ground up. The final result is, at least, significantly more capable:
It is, however, twice the cost-per-hull of the previous design; that is the price of that capability. Nonetheless, a price of almost eight-hundred-million credits - half the price of a line warship - may make fleet planners balk.
Comments from the Senior Command on the MMS:
[ ] This ship will do nicely. Order X of them (Write in X)
[ ] It would be perfect except for X (write in minor alterations or suggestions)
[ ] This is terrible. It must be capable of (write in major alterations or a new design)
In regards to the FSS, and the continuous supply of fuel out in the dark of space, there is some potential to convert capability that has previously been present only on Anchorage stations. The addition of a refinery would be a simple matter, the machinery required to out-put 200 tons of processed fuel would only require twenty tons of machinery, another twenty for the scoop drones and a further ten tons for the drone command and control systems. We could fit that to the current design plan for the FSS (with a commensurate increase in required crew) with only a small reduction in the available additional cargo space allocated for non-mission critical sundries.
What is the opinion of the Senior Command?
[ ] Enlarge the FSS to fit additional systems.
[ ] Reduce cargo allocation to fit additional systems.
[ ] Redesign the FSS to allow it to skim its own fuel.
With the dispatch of the diplomatic mission to Hermosa, travelling and refuelling in Hermosan space, the Scout Flotilla is at what might be considered a loose end. While the higher-ups are considering the fate of their service (and quietly planning a new class that no-one will be dissatisfied by) those currently commanding vessels are hungry for another deep space mission.
Two options present themselves:
- First, a mission to the 'South' of Aslan space, investigating the wide open patch of barren void between the lions and Garda-Villis. This would be as much a fact finding mission as anything else, exploring the potential for more systems in that area.
- Second, a mission to the 'South' of Hexos. While refuelling in Heimdall would limit the potential range of exploration, the full limits of the DSS haven't yet been reached and thus this mission is considered possible.
Which does senior command prefer?
[ ] South of Aslan
[ ] South of Hexos
[ ] Something Else
Please present votes as plans. Voting opens at . One additional question just for me and not part of the main update. Would you like to start giving ship classes names or do you like the 'functional' system we have?