Coyote Niff
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[X] OPLAN: Horizon
--[X] If a group of Hermosan ships attempt to enter the outer Heimdall (or Cassalon, etc.) system (defined as within the outermost orbit) and do not respond to hails or warnings.
Ehhh. But jump is being done to the gravitational well of some planetary body, correct? So if they jump to the furthest body, they are automatically around the outermost orbit. And if they jump to any other body then they are automatically deeper into system than that.
So it's kinda "shoot at them in 99% cases of jumps, unless they respond (which they generally don't)"?
While you have been conducting deep orbital jumps for safety most of the time, the vast majority of jumps go directly to the 100D limit of the planet being approached, or to the 100D limit of the star if the planet is closer in that that.@4WheelSword can correct me if I'm wrong, but my impression was that the jump was outside the orbitals, generally.
While you have been conducting deep orbital jumps for safety most of the time, the vast majority of jumps go directly to the 100D limit of the planet being approached, or to the 100D limit of the star if the planet is closer in that that.
Lemme check Heimdalls star...OK; so in this case, would "inside the outer planetary body orbitals" be suitable for an outer exclusion zone or is that something they could jump into by accident?
Lemme check Heimdalls star...
The 100D limit on Heimdalls star is less than 1au, which makes it very likely that these ships are coming either on top of the star or on top of one of the two gas giants in the system. They can jump to almost anywhere within the orbitals.
1> They are riskier in that if you have an undertrained astrogator, they are less confident without a gravity well to 'aim' at. There is much more base variance in a jump to an empty sector, hence a lot of time y'all seeing ships having to rendezvous before moving on.@4WheelSword
Thank you! Can you please also clarify about the jumps into the empty sectors? Do I correctly understand that 1) those are at least somewhat risky, the risk being that ships could arrive to wildly different places in the empty space, up to lightyears from each other; and 2) it is almost impossible to find and intercept someone else's ships in the empty sector, as you generally have no idea to what point in the empty space they would jump?
Like, when we are jumping to a system "sector", we all are jumping to the same system, which is a relatively small place in astronomical terms; but empty sector is devoid of these obvious jump targets, and a thousand ships from dozen different factions can jump to the same empty sector, and would not see each other?
In this case, I suppose it would be "penetrate the outer orbitals with apparent intent". I'll edit accordingly.
This doesn't seem like a simple RoE.
We should either give the commanders discretion to fire whenever a ship or asset is threatened or give them a clear rule.
We currently have 8,150t of free yard space. Building a patrol carrier and refitting three ICs would require 8,500t of yard space.
I don't think it will be very plausible to the Hermosans that we've had their ship stable for 6 weeks (as observed by follow-up scouts, presumably), and then it exploded or whatever.
That sounds like effort, but I'll tell you some points of note:could we get some maps of the star systems and likely infrastructure, etc. in Hermosa, Equus and Sinone based on our scouting? I'd like to see where the fleets tend to be, where the 100D limits are and where the infrastructure and possible defences are.