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I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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[X] Blood
Blood! The runesmiths abilities come from blood relation to Thungni Himself! Thats why we recognized Katstah as our blood kin and had a will to adopt her
 
I very strongly doubt that Thungni would have onr of his descedants burn an item they'd crafted as fuel. It seems completely out of character for someone that inspired the Rule of Pride.

Having them destroy their own artistry that could otherwise serve the dwarves for centuries just seems very unlikely.

And I also don't see any reason to believe that runecraft contains any of their maker's essence.

And burning a toy that would otherwise go to an orphan child? Thungni is even less likely to approve of that!
 
@soulcake probably not part of the current vote, but Snorri's current theory for Glimril is that it requires more kinds of magic than Adamant uses, using his windsight eye, is Snorri able to identify what he might need to add? Or if the mix of magic looks basically like Adamant?

I'm currently working with a mental model that the idea is that Thungni would assume that a Runesmith would have a runic item they are willing to give up to the flames here. I think the expected idea is giving up a runic item.

Inside of that mental model there are two versions of it. 1) An item that Can draw on the Deep Magic is given, 2) An item that Cannot draw on the Deep Magic is given. Siphoning's presence could help but eh, we don't got that right now.

I don't think an option of Body, Hand, Yourself is something Thungni would expect so I'm going to rule those options out.

Blood I think is more reasonable than those because its not suicidal or the same level of self harm.

Turning my mental model some more, it could be possible to give Knowledge or Skill but you'd probably have to do that with some kind of runic item as a sacrifice or a runic device that can transmit memory into objects.

Another option is using or sacrificing an item that can feed Magic into the flames.

You could also potentially feed Heat into it if you're a Runelord specializing in the creation and manipulation of flame.

I think Magic, Essence, or Runic Items are all valid answers. Offhand though I think our most practical options are the Spite Ring or Snorri's Blood just based on what we have on hand.
Little concerned we're building back from riddles rather than building up.
The current concern I have is that Fires need heat, air and fuel and right now I want to go with magic, somewhat similar to CanYouMeme, but I'm having a hard time finding a way to unmix the metaphor of air and fuel in that case.
[ ] Karstah

This is the obvious compromise option. She has blood and gear and plaits:V
Our Heir! Do you know how long its taken to train her up.
For shame. We have like 30 minions just standing a dozen meters away.


This is approval voting because I don't know which of these work or would be best. I think feeding magic in is the best way, however I'm not sure the right word to use.
[X] Magic
[X] Casting
[X] Mhorni
Magic is the most straightforward. Bungi suggested Casting, Mhorni is the closest I could get to Try and Siphon Deep Magic with BA... Actually
-- New Rune Unlocked! Rune of Siphoning: Runes in radius of this Rune can slightly draw from the Deep Magic and recharge faster. Structural Only.
--- While nowhere near as effective as Barak Azamar it acts upon the same principles. You think. The result is nevertheless the same for the Deep Magic is drawn up and made useable. However you are limited in its application, as it must remain stationary, though the effect is more pronounced the bigger the Rune is. Your best analogy is comparing it to a crew of Miners digging through the earth, they cant build a good tunnel if they keep getting moved around.
[X] Siphoning
E:
[X] Runeflame
Consoldiating with CanYouMeme
 
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Also, blood is the only thing that any runelord who comes to the trials is absolutely guaranteed to have with them.

I don't think Thungni would make a trial that would be impossible to pass from the start if you brought the wrong stuff with you.
 
probably not part of the current vote, but Snorri's current theory for Glimril is that it requires more kinds of magic than Adamant uses, using his windsight eye, is Snorri able to identify what he might need to add? Or if the mix of magic looks basically like Adamant?
No he can't. Adamant uses magic in its creation, but as a material property it is entirely bereft of magic. It is actively repellent to ambient magic leaking into it but its properties draw in Aqshy and Chamon, which end up bouncing off it like Moths to a shielded lamp.
 
I think individualisation is where Thungni is wants to go, there should not be a singular solution for all runelords.

I think this is a test of skill, knowledge, and insight, not character.

It's a combination of a hint of how to make Glimril and a challenge to whether the runesmith can work it out and achieve the final insight to do so.

We're just lucky that we've already progressed down this line of research and know that you need the essence of a runelord, and also know that a creature's essence can be refined from their blood.

I'm absolutely certain that adding something like a toy would at best do nothing and at worst contaminate the ingot with base matter, destroying its purity.
 
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[X] Zharr-a-Drakhazi
[X] Runeflame
[X] Blood

We can rebuild the ring with the compressed combo if it comes to it. I think blood is most likely to work.
We'd have to compress the combo.
Also, blood is the only thing that any runelord who comes to the trials is absolutely guaranteed to have with them.

I don't think Thungni would make a trial that would be impossible to pass from the start if you brought the wrong stuff with you.
I feel like this falls into a fallacy that any Runelord who showed up should be able to pass, when infact you're wrong.
Any runelord who didn't bring sufficient Fire Resistance gear wouldn't even be able to approach the forge.
This is a test of worthiness, and we've not seen any evidence that it can only be taken once. Tough luck come back with actual gear seems to be a reasonable expectation of a runelord.
E:
No he can't. Adamant uses magic in its creation, but as a material property it is entirely bereft of magic. It is actively repellent to ambient magic leaking into it but its properties draw in Aqshy and Chamon, which end up bouncing off it like Moths to a shielded lamp.
Thanks
 
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I feel like this falls into a fallacy that any Runelord who showed up should be able to pass, when infact you're wrong.
Any runelord who didn't bring sufficient Fire Resistance gear wouldn't even be able to approach the forge.
This is a test of worthiness, and we've not seen any evidence that it can only be taken once.

I think that any runelord that shows up with equipment worth their stature, whatever that is would probably have a chance to pass, and that if they didn't have good enough fire resistance gear there'd be another path open to them to approach the forge, but Snorri doesn't have to bother with that and just bypassed that bit of the trial, because he happened to have gear specialised in that direction.

The fuel to burn to make glimril, how is very unlikely to be something that you could have multiple clever solutions to, it needs to be the right ingredient for glimril.

Alternatively, the runes of the riddle told runesmiths what the challenges would be, so they should know that fire was a challenge, and to bring fire resistance gear. It didn't hint that an ingredient for making glimril was one of the challenges. There's no hint that you should bring one of your sacred works of art to destroy as a sacrifice.

I think it's quite likely that if we use the wrong thing as fuel it will contaminate the adamant, and so we fail the test.
 
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I think that any runelord that shows up with equipment worth their stature, whatever that is would have a chance to pass, and that if they didn't have good enough fire resistance gear there'd be another path open to them to approach the forge, but Snorri doesn't have to bother with that and just bypassed that bit of the trial, because he happened to have gear specialised in that direction.

The fuel to burn to make glimril, how is very unlikely to be something that you could have multiple clever solutions to, it needs to be the right ingredient for glimril.
Its actually the opposite.
Look at the trials of Cleaving and Light. Showing up with the right equipment let us auto pass those tests, why would showing up with insufficient equipment make it give us an easier one. It didn't make a new trial with a harder difficulty when what we had was just good enough.


Are these trials just checking our mastery over the most fundamental runes? Snorri says he didn't think light was meant to be solved the way he did, were we meant to bring a super flashlight? Sanctuary is not "The Trial of Sanctuary" its just "The Sanctuary". Preservation prevents one hit kills like those beams, we might have just tanked that the hard way. Vision is probably the biggest weakness to the theory. However if its correct then the solution to this would be literally make it burn more fire.
I'm coming around to the Asqhy vote. I thought it was too simple at first but now I'm wondering.
Guess I'm going to have to sleep on it.
 
again what is the point of the fire we are feeding? typically fire is for the heat, to melt something, would blood fed into the fire cause the flame to be able to melt the ingot? would that be something Thungni would want to runesmithing? to be dwarf blood based?
 
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