They stared each other down in her arms. An actual spark cracked off and landed on Qiyi, earning them each the sharp slap of a sprouting ribbon.
"Rude!" Zhen Declared, glaring at her dress.
"Maybe silk sister is feisty enough for everyone," Gui grumbled.
I love the interaction between the new "siblings". I still can't believe Hanyi missed meeting Qiyi just by a hair's breadth.
And she won't be back to Snowblossom in months!
Now, onto the vote.
[X] Blessings of Health (Happiness Bonus)
[X] Cultivation materials (One guaranteed exotic material, chance for others, Temple options)
These two are sure picks for me.
They have clear and direct benefits. The Happines bonus can grant extra manpower, and since it works as a percentage it will remain relevant for a long time.
The cultivation materials will give us wealth and likely cultivation manpower capacity, which is extremely important. It even gives us more temple options.
[ ] Quantity of fishing (Ag. Production increase)
[X] Quality of the fishing (Small ag increase, adds wealth options to fishery)
The wealth options to the fishey project (see bellow) is better than plain Ag increase.
Besides the fish we also have three other sources of Ag: fields, pastures and lumber.
We don't need to focus on the Ag production of the lake.
In any case, we'll still have a couple options to fine tune the Ag-Wealth ratio when we choose the Fishery Specialization with the Boat project. The quantity blessing lacks that.
Spoiler: Fishing Boat Construction Materials and facilities for building non makeshift boats fit for small numbers of men
Cost 30 Agriculture, 20 material
1 Month
Increases Fishery Output by .5 per manpower. Unlocks Fishery Specialization, Unlocks Expanded Docks
Facilities to construct single person vessels and larger nets, improving output further, and granting additional permanent manpower
[ ] Blessing against curses/Disease (Further removal of negative events and attack vectors)
Not really feeling this one. Not when Zhengui's geyser already gives us bonus there, and the upcoming temple of the depths project will most likely increase that protection even more.
Spoiler: Boiling Deep Shrine Foundations The beginnings of construction for a Sacred Site at the Noiling Deeps the geyser Zhengui has raised from the earth, foundations and a central shrine structure set down, as well as space cleared for cultivation chambers.
Cost 50 Agriculture 50 Material. 2 months
Upkeep: 0.5 Wealth
Effect Increase Cultivation Manpower cap by 1. +5 Happiness. Changes to Boiling Deep effect. Story arc trigger
Unlocks Boiling Deeps Shrine
[ ] Oracles against Danger (Warnings of incoming danger, Defense increase.)
[ ] Blessings of Defense (Integrates Snowblossom into city defense arrays, Increased Defense, Expansion more difficult, potency increased while Snowblossom satisfied.)
Oracles is better. The increased potency just isn't worth the troubles to expand.
However I have a doubt.
Defense is a bit of a weird stat for me.
Right now we are well over 100, so we are perfectly safe.
But when the war starts and the crew leaves that rating will go down hard.
But building the palisade and manning it with cultivators will give us a big defense boost.
But a lot of projects, the temples and rare resources extraction, lower defense because new locations have to be defended.
But we'll be back to Snowblossom at some point.
So I'm quite confused about how dire will be our need for defense in the future and whether these options would be wasted.
So Oracle would be on the 4th spot unless defense proves to be more in need of improvement than what I think.