Threads Of Destiny(Eastern Fantasy, Sequel to Forge of Destiny)

Voted best in category in the Users' Choice awards.
Year 45 Month 11 Arc 2-4
"There are arguments for both. If things between the Empire and the White Sky develop how we hope, the river route may become very important, but as things are, with all goods flowing in and against the stream rather than out, it is not….. Urgent. Particularly upriver."

"Yes, best case we are some years from making use of that," Gan Guangli said, rubbing his chin.

"There is also the effect on Snowblossom lake's personality, if she takes those wild rivers into her being," Ling Qi said.

Meng Duyi grunted in approval. Had he left that out to test her?

"Mmm, Gui thinks it would be okay if Miss Snowblossom was more energetic, Sister or Gui could calm her down."

"Her serene elegance is fine as it is, so says, I, Zhen."

They stared each other down in her arms. An actual spark cracked off and landed on Qiyi, earning them each the sharp slap of a sprouting ribbon.

"Rude!" Zhen Declared, glaring at her dress.

"Maybe silk sister is feisty enough for everyone," Gui grumbled.

Bad. No yell. Be good brother.

"It might not be a huge effect, but I think I prefer the curiosity and friendliness at the center of the town, to a colder and more distant regard, let alone, any wildness that may emerge from the river's inclusion." Ling Qi said thoughtfully, resting a hand on Zhengui's back. "And even with our fast rate of expansion. Shenglu will bt the center for a long time. Even when it begins to find its own feet, it will be sending resources to the newer and smaller settlements we build."

"A fair point," Gan Guangli said. "More work later pehaps, but it will be more work with a better foundation behind it."

"Agreed," Cai Renxiang said. "What are our next steps then?"

"Well, if we are to follow the tutelary route, then I would begin things thus…" Meng Duyi replied, passing his hands over the table, some fluttered away, folding or rolling up on their own, and others were tugged free of piles or laid out, without any hands touch.

Ling Qi leaned forward, looking with interest. She was excited to see what would come out of these talks.

***​
The lights on the shore of Shenglu glittered in the dusktime mist like a swarm of fireflies, and their reflection danced on the serene surface of the lake. The Mist billowed out from the waterfall and the city center alike, shrouding the shore and etending its fingers out over the lake. The Sun rested on the horizon, dull and red, and the moon hung in the sky, full and heavy, its silvery surface twinned out in the lkes center.

And the waters whispered as the small flat bottomed barge Ling Qi stood on slid out from the docks cutting through the clean blue waters with only a slight ripple. The boat was, naturally, qi powered. Pushing forward from the strength her spirit alone.

In the end, they had decided to blend the plans, the temple would be a series of docks, leading into a shrine surrounding an artificial inlet, but for great ceremonies, there were would be shrine ship, a humble flat bottomed barge for now, something more splendid later.

It was fine. She could add decor and elegance on her own, until their craftsmen had time to catch up. Ice bloomed along the sides the barge, patterns like rippling water and darting fish spread across the wood, some painted and carved, others a glittering mix of ice and dream, and behind her, under a a pavillion covering was an altar, on carved from rich qi rich wood, and the other cut from stone. One to remain here, one to be sunk to the lake bottom, a mirror on the surface and at the bed for great ceremonies such as this.

Today there were only two others with her, young graduates of the Gold Autumn school specialized in spiritual affairs, they were only first realms, but they had endured the longest in the cloying pressure of her Mist, and so they were to be the first dedicated priests of the Snowblossom lake. They would be responsible for the day to day duties and upkeep of the shrine, and so they would come with her today, to experience the god they would mediate for in person.

She would have to keep them safe, Snowblossom wouldn't mean to hurt them, but like a child with a porcelain doll, she very easily could.

They were both dressed in robes that took on hues of blue, layered and embroidered to resemble gentle ripples and flowing currents, Plain for now to allow addition or adjustment later. Each bore a treated wooden torch in one hand, held on the side facing the outer edge of the boat. The reagents applied to the burning ends made the torches burn a pale and ghostly blue. Both were young men, which was to say only three or five years her senior. They were putting on brave faces.

Especially as distance began to stretch, as the sight of the swarm of flickering firefly lights began to distort and dance behind them, the shore seeming to grow further away far faster than their boat was moving. The air rippled, and Ling Qi tasted lakewater on her tongue. Her qi flared, and she wrapped their little boat in her own spirit as easily as breathing. Carefully balanced, not to challenge or push against the powerful spirit, a net to filter not a blade to strike or a shield to defy.

And so when the world rippled and they sailed on now through rippling lakewater, through a copse of water weed whose strands stretched far out of sight above and below, her companions did not drown, though the both of them shivered, no doubt tasting cold moisture in the dense and cloying air that was left inside the thin veil she had made. Their boat sailed on, a tiny marble of pale mist in the depths of the lake.

But the torches burned brightly, reflecting off the scales of vast schools of fish that drifted, cloudlike through their surroundings.

"O great lake, daughter of the distant glacier, for whom ice itself blooms. Who has accepted the name Snowblossom, as spoken in mortal tongues." Ling Qi began, drawing on her own qi to draw attention, limning herself in silvery radiance. She gazed up into the dark and serene waters around them, and felt something stirring. "Who has generously slaked our thirst and fed our bellies. We the people of your shore come to you now to speak and to know."

Eyes opened in the vastness of the waters that surrounded them. Humanlike ones, shot through with frozen blue light and formed from cloudy silt churned from the lakebottom, fishlike black ones yawning like voids into the abyss, slitted reptilian pupils, fractal crystals of light…

And even this was only her own minds conception of Snowblossom's attention, her own growth in clarity rending the presence more alien than less as she was able to see a little more of the inhuman vastness of the being before her…

And it was her effort, which wove the terrifying, all surrounding attention into something else for her companions. Because int the end, the rawest form of truth was not always the best. To them, there was a single pair of great eyes in the darkness, formed from pale blue waters shot through with fading sunlight, human in shape, with throngs schools of glittering fish for irises, and glowing flames reflecting their torches for pupils.

And something like the lines of a feminine face in the currents around them. And just as she translated the lakes attention for her companions, so too did her spirit whisper back to Snowblossom as a conduit, of the vision, of what humans found fair or foul, awesome or terrifying.

Countless eyes shifted and flowed, merged and split around her, and the two she translated for their companions sparkled with the curiosity that fell on Ling qi as a prickling, probing weight.

Why come little swimmers fish are plenty, waters cool, mortal whispers pon the shore, winter winter comes, do not little hands need dig burrows, seal larders, prepare to sleep, or fly fly away to warmer winds?

Ling Qi felt her temple's throb, a vein pulsing under her skin as she worked to translate the crush of information down into something so clear. She saw images of men on flying horses flying away, of people digging little holes and building up huts of turf and grass and wandering away to follow herds in later days, of shining fish and rippling waters, temperatures and quantities and countless years swimming by at speeds that made her mind ache.

+2 Clarity XP

"To give our thanks for your benevolence, and to deepen our relationship, to offer you gifts and sovereignty, intertwined with the young prince of the High Garden. We will not come or go, most of us. Your shore our home, through all the passing years."

She was, still a little uncomfortable with that but Zhengui wasn't exactly opposed putting it lightly.

Good humor, amusement, the rates of rainfall and condensation, and observed fertility of the soil for the past six thousand years crammed into her too small mind. It was less than the last deluge of information, and most had to merely be flushed away before she could properly comprehend it, lest she be erased by it.

She snapped her fingers, and the two men behind her stepped forward, the clank of heavy chains breaking the physical silence as the iron chest held between them was lowered to the floor and opened. Its contents were small treasures, the works of the people upon the shore, meticulously gathered from each household in offering, atop of a bed of richer reagents brought in by Cai Renxiang herself, potent qi charged clay and vials of rich waters from the most fertile regions of the empire, representations of every component of the lakes qi.

"For your great generosity so far," Ling Qi said. "We would keep our relationship for you, in perpetuity. To have your blessings as the great lady and goddess of Shenglu and its surroundings."

Seeking? Health, prosperity, fullnesstravelbeautyreagentscultivation

She grimaced, processing down the glut of angles and offers while maintaining her concentration on the technique which kept Snowblossoms curious probing and prodding at them all from bruising flesh and breaking meridians, kept the pressure from crushing lungs flat.

"Your blessings and power are many," Ling Qi said, steadying herself, tendrils of water washed over her feet, and she could feel Qiyi's rapt attention on them as they slithering to grasp at objects, and the chest as a whole, it trattled and bumped, things taken one by one sparkling down into the depths. They had discussed what to ask of the spirit, all of them, and decided that what was most important was…

[ ] Quantity of fishing (Ag. Production increase)
[ ] Quality of the fishing (Small ag increase, adds wealth options to fishery)
[ ] Blessings of Health (Happiness Bonus)
[ ] Blessing against curses/Disease (Further removal of negative events and attack vectors)
[ ] Cultivation materials (One guaranteed exotic material, chance for others, Temple options)
[ ] Blessings of Defense (Integrates Snowblossom into city defense arrays, Increased Defense, Expansion more difficult, potency increased while Snowblossom satisfied.)

Each voter should select three options, no plan voting required, the three winners will be your active blessings with potency in order of their number of votes. That is the blessing with the most votes will be primary, the second most secondary, and the third tertiary.
 
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oh boy. Cultivation mats as an option?!

That's why we chose this fief.

I think blessing of health and quality of fishes after that, tbh. Base happiness helps alot, and wealth attracts people/cultivators. We've barely begun tapping into improved ag options, but having solid wealth options early I think is a strong foot forward.

Otherwise I'd do Cultivation mats, blessing of health or blessing against curses/disease, and quantity of fish.
 
[X] Blessings of Health (Happiness Bonus)
[X] Blessing against curses/Disease (Further removal of negative events and attack vectors)
[X] Cultivation materials (One guaranteed exotic material, chance for others, Temple options)


These are the ones I'm most interested in
 
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[ ] Blessings of Health (Happiness Bonus)
[ ] Blessing against curses/Disease (Further removal of negative events and attack vectors)
[ ] Oracles against Danger (Warnings of incoming danger, Defense increase.)
[ ] Cultivation materials (One guaranteed exotic material, chance for others, Temple options)


These four seem like the best options to me, though picking between them is hard. We don't really need more agriculture, and Oracles is a better defense boost than Blessings of Defense because, while likely smaller, it has no down side. But Happiness and Defense increases are both really good and it's hard to pick between them, while cultivation materials and further removal of negative events are both just great.
 
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[X] Quality of the fishing (Small ag increase, adds wealth options to fishery)
[X] Cultivation materials (One guaranteed exotic material, chance for others, Temple options)
[X] Blessings of Health (Happiness Bonus)


Small agri increase and new options to spend wealth sounds good, also getting cultivator material and chance for extras from the temple we'll build later seems nice.
Finally we can increase our defenses and be warned of future danger to open up future possiblites.
 
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Damnnnnn. Three blessings/bonuses. Im assuming we get three because of our choice maybe?

Regardless all of them are nice options. I'm have to think about this.

[X] Quality of the fishing (Small ag increase, adds wealth options to fishery)
[X] Blessings of Health (Happiness Bonus)
[X] Cultivation materials (One guaranteed exotic material, chance for others, Temple options)

Leaning towards these though.
 
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[ ] Blessing against curses/Disease (Further removal of negative events and attack vectors)
[ ] Oracles against Danger (Warnings of incoming danger, Defense increase.)
[ ] Blessings of Defense (Integrates Snowblossom into city defense arrays, Increased Defense, Expansion more difficult, potency increased while Snowblossom satisfied.)


Being obnoxiously hard to hurt has worked wonders for LQ thus far, I don't see why we shouldn't lean into defense as much as possible with Snowblossom as well.
 
[X] Cultivation materials (One guaranteed exotic material, chance for others, Temple options)
[X] Blessings of Defense (Integrates Snowblossom into city defense arrays, Increased Defense, Expansion more difficult, potency increased while Snowblossom satisfied.)


I really like those. The image of Snowblossom defending her humans sounds very nice to me, and so does the additional temple upgrade (plus, the more exotics we have access to, the better for our flute :D)
For the rest, it's a toss-up for me between the blessing of health, the blessing against curses and the quality of fishes... math-wise, the best option is probably blessing of health, but locking out further bad events is really nice, and neither the Ith nor the Cloud are above using curses...
[X] Blessing against curses/Disease (Further removal of negative events and attack vectors)
 
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[ ] Blessings of Health (Happiness Bonus)
[ ] Blessing against curses/Disease (Further removal of negative events and attack vectors)
[ ] Oracles against Danger (Warnings of incoming danger, Defense increase.)
[ ] Cultivation materials (One guaranteed exotic material, chance for others, Temple options)

wealth, health and hapiness. The foundations to any good empir- i mean city.
 
Hmm, Oracles against danger and Blessings of Defense seem like they'd be the most interesting from a narrative perspective? Both of them intertwine Snowblossom more fully into the operation of the city, and the larger the interface of interaction between the people and the spirit, the more it'll likely change to reflect the perceptions of it. That would be interesting for the story.

If I have to pick one of the two, then I'm inclined towards Oracles simply because being able to act ahead of time is always better than reacting, on both offense and defense. Plus, the larger scale problems are ones that are likely going to affect other areas of concern. Say that there's an oracle of an attack coming from the south; that lets us communicate with the settlements there and make sure they aren't already under attack, and if none of them are, that also tells us something about their speed and/or their route of travel. If we get a sense that there's an attack coming from underground, then they're more likely to have assassins. That sort of thing is invaluable.
 
[X] Quality of the fishing (Small ag increase, adds wealth options to fishery)
[X] Blessings of Health (Happiness Bonus)
[] Oracles against Danger (Warnings of incoming danger, Defense increase.)
[X] Cultivation materials (One guaranteed exotic material, chance for others, Temple options)
 
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"It might not be a huge effect, but I think I prefer the curiosity and friendliness at the center of the town, to a colder and more distant regard, let alone, any wildness that may emerge from the river's inclusion." Ling Qi said thoughtfully, resting a hand on Zhengui's back. "And even with our fast rate of expansion. Shenglu will bt the center for a long time. Even when it begins to find its own feet, it will be sending resources to the newer and smaller settlements we build."
Everyone plainly giving Ling Qi's opinion as the most important (even beside that of the meta-nature of the story as a quest). She's the settlement's effective high priestess, so her preferences matter most. And, Ling Qi likes to keep her friends close. No wonder she'll choose to have Snowblossom as a close friend instead of a distant god.


For the vote... I'm going to separate them into three categories:

[X] Cultivation materials (One guaranteed exotic material, chance for others, Temple options)
Must have. One of the Imperial strengths lies in their abundance of low cultivators, and thence high cultivators following the pyramid of power. If we are to make Shenglu the capital of the Ling Clan's viscounty, we need to make sure we have a high concentration of cultivator power in our hands.

[ ] Oracles against Danger (Warnings of incoming danger, Defense increase.)
[ ] Blessings of Defense (Integrates Snowblossom into city defense arrays, Increased Defense, Expansion more difficult, potency increased while Snowblossom satisfied.)

Defense options. We should pick one of these if we think we're not going to choose other Defense projects elsewhere, whether in assigning Cultivator Manpower or Fief Projects. Blessing of Defense is probably the better option, since we voted for the Misty Manor: Snowblossom can just expand on that instead of spreading her power on divination.

[ ] Quantity of fishing (Ag. Production increase)
[X] Quality of the fishing (Small ag increase, adds wealth options to fishery)
[X] Blessings of Health (Happiness Bonus)
[ ] Blessing against curses/Disease (Further removal of negative events and attack vectors)

Population Boons. One or two of these is also a must have. As before, the Imperial cultivation method has mortal friendliness as a strength. As a reminder, the mortal population not only serves a source of cultivators, but as a cap on the number of cultivators we can get in the first place. Under normal circumstances, we can only have Cultivator Manpower equal to 1/5 Mortal Manpower. Our strength is well served by having a large mortal population.

Blessings of Health is probably my highest pick: we don't have a physician on site, yet, and it'll probably synergise with the choice to focus on the health benefits of the hot springs. Blessing against curses/Disease has a similar reasoning, with the additional consideration that we have the Ya-yith-kai running around spreading plague spirits in the coming war. Otherwise, Quantity/Quality of fishing is the choice between relying on the lake for our food needs instead of Zhengui's fields, or using the lake to directly support our cultivator population in terms of wealth.
 
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Absolute must have:
[X] Cultivation materials (One guaranteed exotic material, chance for others, Temple options)

Now I need to figure out which of these 2 to go with:
[X] Blessings of Health (Happiness Bonus)
[ ] Oracles against Danger (Warnings of incoming danger, Defense increase.)
[X] Blessing against curses/Disease (Further removal of negative events and attack vectors)

I'm Thinking oracle and Happiness right now. If disease prevents issues of the mind or soul then it is a very strong option.

I also was interested in fish quality just because healthier seafood in reality means healthier people (plus Koi ponds and Pearls) but with cultivation mats and a spirit stone mine and the fact that mechanically there's no health benefit I gotta skip it.

Edit: Cultivator production is huge for our overall territory security, crafting, and growth so I'm locking that in. Putting Anti-plague for now but might switch to Oracles or Fish/Wealth. Arguments against putting stress on the Lake spirit and our anti-scy being counterproductive make sense to me.
 
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[ ] Cultivation materials (One guaranteed exotic material, chance for others, Temple options)
[ ] Blessings of Health (Happiness Bonus)
[ ] Quality of the fishing (Small ag increase, adds wealth options to fishery)


In the order I consider most important. The Cultivation mats are going to be cool and unique, and I love the idea of using Snowblossom's own gifts to upgrade it's temple. Keeping our people healthy and happy is important to stable rulership, and wealth is always nice.
 
My initial thoughts on the blessings are:

[ ] Quantity of fishing (Ag. Production increase)
[ ] Quality of the fishing (Small ag increase, adds wealth options to fishery)


Stacking fish bonuses sound really great to take together, but I'm not sure what the math is on our future plans for fishing to continue to contribute to our food supply versus farming from Zhengui bonuses and trade in the super long term. Taking both also locks us out of taking other blessings further down the list that seem individually stronger. My thoughts on these two blessings will likely be strongly influenced by whatever the math cabal comes up with.

Current feeling: Nebulous maybe


[ ] Blessings of Health (Happiness Bonus)


Happiness seems like it's too good to pass up because of how it will always be a factor in our settlement. Having a free manpower multiplier (or staving off having the multiplier be below 1 in the future) seems incredibly good. Also we're protagonists, our people are supposed to be happy.

Current feeling: Strong Yes (Primary Vote Option)


[ ] Blessing against curses/Disease (Further removal of negative events and attack vectors)


This blessing would stack with our recent choice for how the settlement is designed and given our upcoming renewed conflict with the Ith it is a tempting option to take. However, that war will almost certainly not last forever and that would reduce the value we would be getting from this blessing.

Current feeling: Mild yes (Tertiary Vote Option)


[ ] Oracles against Danger (Warnings of incoming danger, Defense increase.)


Our current Defense rating is 155 (according to the front page) and anything over 100 is wasted (according to the definition of the stat) so half of this blessing is currently wasted. However, warning of something our Defense stat maybe cannot handle sounds very valuable and as our settlement grows and expands our Defense modifiers (Cultivators) will have to be spread out which means the second half of the blessing becomes increasingly useful as we continue to grow.

Current feeling: Solid Yes (Secondary Vote Option)


[ ] Cultivation materials (One guaranteed exotic material, chance for others, Temple options)


We're still loot goblins at heart and having the option to have a super ultra fancy temple soothes my heart in a way none of the other vote options do. I have similar fears that this blessing will fall off eventually, but maybe the Temple options part will change that.

Current feeling: Mild yes (Tertiary Vote Option)


[ ] Blessings of Defense (Integrates Snowblossom into city defense arrays, Increased Defense, Expansion more difficult, potency increased while Snowblossom satisfied.)

This one I think is actually the most straight forward. It sounds really cool and I like cool stuff. However, as already mentioned with the Oracles option Shenglu is already over 100 Defense and so negates that part of the blessing for now. Additionally making expansion more difficult is something we should absolutely be avoiding until we're much, much more established. Also having the potency increase being tied to Snowblossom being satisfied feels like setting a flag for a chain reaction of VERY NOT GOOD things happening at some point.

Current feeling: Strong no (please don't vote for this)

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TLDR:

In order:
1. [ ] Blessings of Health (Happiness Bonus)
2. [ ] Oracles against Danger (Warnings of incoming danger, Defense increase.)
3a. [ ] Blessing against curses/Disease (Further removal of negative events and attack vectors)
3b. [ ] Cultivation materials (One guaranteed exotic material, chance for others, Temple options)
 
[ ] Cultivation materials (One guaranteed exotic material, chance for others, Temple options)
[ ] Quantity of fishing (Ag. Production increase)
[ ] Blessings of Health (Happiness Bonus)
 
[ ] Quantity of fishing (Ag. Production increase)
[ ] Quality of the fishing (Small ag increase, adds wealth options to fishery)

These two are automatic strong options that sync well with each other, focusing our bonuses into a single area to make Snowblossom particularly notable. It ensures that fishing will always be a big industry within Shenglu, that seafood will be an ever-present staple in the diet of the average civilian, that everyone living here will receive constant background reminders of the Lake's bounty.

[ ] Blessings of Health (Happiness Bonus)
[ ] Blessing against curses/Disease (Further removal of negative events and attack vectors)

These are alright and basic, but not in a bad way. I would probably prefer Happiness bonus though.

[ ] Cultivation materials (One guaranteed exotic material, chance for others, Temple options)

Egh, the only thing I like about this is that it expands options for the Temple, otherwise I outright don't like choosing something that benefits the cultivators far far more than the civilians.

[ ] Oracles against Danger (Warnings of incoming danger, Defense increase.)
[ ] Blessings of Defense (Integrates Snowblossom into city defense arrays, Increased Defense, Expansion more difficult, potency increased while Snowblossom satisfied.)

Defense I don't like because it's hard to expand and expansion is our primary priority, but having an external oracle for danger would be much handier. Su Ling's major act was having a non-orthodox divination method that allowed her to ring the alarm bells. Knowing when to raise the defenses and step into battle stations is often more important than how many defense you have.
 
[X] Blessings of Health (Happiness Bonus)
Happiness is likely much more important for the fief overall than loot.

[X] Cultivation materials (One guaranteed exotic material, chance for others, Temple options)
Exotic materiaaaaaal.

[X] Quality of the fishing (Small ag increase, adds wealth options to fishery)
I didn't have a serious third in mind, oracles sounded good but got struck, so quality fish it is.
 
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[ ] Cultivation materials (One guaranteed exotic material, chance for others, Temple options)
[ ] Blessings of Health (Happiness Bonus)

These two first off for sure. Oracles, fish quality and blessing against curse & disease are the big contenders. I think I'm leaning oracles...? Not sure.

The fish options do synergize, though; Cultivation mats + double fishies is tempting.
 
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[X] Oracles against Danger (Warnings of incoming danger, Defense increase.)
[X] Cultivation materials (One guaranteed exotic material, chance for others, Temple options)
[X] Quality of the fishing (Small ag increase, adds wealth options to fishery)

Zhengui has the anti disease stuff in hand imo
 
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So, the thing about the agriculture buffs is that we don't really need them in the hamlet stage - we can comfortably get to 29 ag production just with the visible upgrades available to us.

Long term, however, we expect our population to grow significantly. To reach viscounty capital status we need at least 80 pop. And yeah, obviously we'll build more stuff, but key questions there are how much good agricultural land do we have? What is the actual carrying capacity of the Lake? etc. The worse our local production is the more we'll have to expand and develop satellite villages to fuel excess food production to support the main city.

Obviously we can't know exactly how much yrs's numbers will work for this years down the line, but from an in-universe planning perspective I'd argue that the fish generation cap of the Lake would have a significant impact on how easily we can grow our city, especially given how far we are from the main production centers.
 
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