Would you Distort or manifest EGO?


  • Total voters
    135
"What you have may appear selfless, but in truth there is nothing more selfish than demanding another person change who they are." Hokma replies. There's a cold, crisp edge to his voice that wasn't there before. "We may help them grow and guide them along the path, but to decide the future of another without their will is no doubt a sin."
It's clear what he's trying to say in the context of this conversation, but as written, this still strikes me as an incomplete, even shallow position. Well, I suppose Hokma is as much a victim of the laws of pacing and wordcount as anyone else.

[X] Catch up with some of your Agents and the Magical Girls.
 
"If she were to change as you desire, would you have ever come to love her as you do in the first place?" Hokma answers sharply. Homura flinches, staring down at the grey wooden table that sits between her and the old man.

Now this is most definitely something that shakes up Homura's outlook. Interesting indeed.

[X] Catch up with some of your Agents and the Magical Girls.
 
[X] Catch up with some of your Agents and the Magical Girls.
 
[X] Catch up with some of your Agents and the Magical Girls.

Even though I really want to do nothing there. This is fine.
 
[X] Catch up with some of your Agents and the Magical Girls.
Kail, please do not the meat doggo without the proper supervision.
I really don't wanna have to clean up another mess.
 
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Adhoc vote count started by Lepidoptera on Aug 11, 2023 at 1:05 AM, finished with 23 posts and 16 votes.


Voting closed. I'm not feeling great so this chapter might be a bit late, but it'll be there.
 
Identity - Wishblossom Don Quixote
I caught up after 2 days of reading from the start, ready to place my vote and what do I see? Voting closed. (╯°□°)╯︵ ┻━┻

No need to worry, voting will be open again soon. In the meantime, it's been a while since I posted any gameplay conversions (early Act I). I've had this for a bit, might as well dump it here.

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Wishblossom Don Quixote
000

166 HP | 4 - 8 Speed
Stagger:
108 | 73 | 44

Slash: 2.0x
Pierce: 1.0x
Blunt: 0.5x

Skill 1: Starlit Bloom (x3)
Pierce, Pride, Offense Level 37
Base Power: 2 | Coin Power: 2
3 Coins

Gain +1 Coin Power for every EGO Skill being used this Turn (Max. 2)
Coin I - [Hit]: Inflict 2 Sinking and Sinking Count
Coin III - [Heads]: Gain 1 EGO Resource Amp next Turn

Skill 2: Celestial Alignment (x2)
Pierce, Gloom, Offense Level 37
Base Power: 3 | Coin Power: +2
5 Coins

Gain +1 Coin Power in Absolute Resonance
Coin I - [Heads]: Inflict Tremor equal to (Gloom Res*2), then Burst Tremor
Coin IV - [Hit]: Inflict +1 Tremor Count and +1 Sinking Count
Coin V - [Hit]: Inflict +1 Tremor Count and +1 Sinking Count

Skill 3: Blossoming Cosmos (x1)
Blunt, Lust, Offense Level 37
Base Power: 6 | Coin Power: +6
2 Coins

Gain +2 Attack Weight in Absolute Resonance
[Kill]: All Allies gain 2 Offense Level Up, 2 Defense Level Up, and 1 EGO Resource Amp next Turn
Coin I - [Heads]: Burst Tremor and reduce Tremor Count by 3 to inflict Sinking equal to Tremor Potency. If Sinking is at 10+, cause Sinking Deluge
Coin II - If target is Staggered, in Low Morale, or Panicking, deal 30% of damage as bonus damage

Defense: Extremophile
Evade, Lust, Offense Level 37
Base Power: 6 | Coin Power: +10
[Combat Start]: Gain Shield HP equal to this Character's SP (Once per Turn)

Passive: Protean
Gloom: x3 Res
When an Ally with EGO Resource Amp deals damage to an Enemy with Sinking, they recover SP equal to the target's Sinking Potency

Support Passive: Benefaction
Gloom: x3 Res
When an Ally with the lowest SP deals damage to an Enemy with Sinking, they recover SP equal to the target's Sinking Potency

Uptie IV
Skill 1: Starlit Bloom
Coin II - N/A

Coin II - [Hit]: Inflict 2 Sinking and Sinking Count

Skill 2: Celestial Alignment
Coin II - N/A
Coin III - N/A

Coin II - [Hit]: Inflict +1 Tremor Count and +1 Sinking Count
Coin III - [Hit]: Inflict +1 Tremor Count and +1 Sinking Count

Skill 3: Blossoming Cosmos
Gain +2 Attack Weight in Absolute Resonance

Gain +2 Attack Weight in Absolute Resonance. Gain an additional +1 Attack Weight and Coin Power for every EGO Skill connected with Absolute Resonance (Max. 2)

Passive: Protean
When an Ally with EGO Resource Amp deals damage to an Enemy with Sinking, they recover SP equal to the target's Sinking Potency

When an Ally with EGO Resource Amp deals damage to an Enemy with Sinking, they recover SP equal to the target's Sinking Potency

If the total SP of all Allies is greater than the total SP of all Enemies by at least 50 at the start of Combat, inflict +3 Tremor Count and +3 Sinking Count to all Enemies, then Burst Tremor on the enemy with the highest Tremor Potency.
 
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Wishblossom Don Quixote
000
Very cool ideas here, but this id is definitely too strong, especially if its uptie 3.
Another minor nitpick, offence and defence levels are identity level±arbitrary number, and it doesn't have to be the same one (Don't remember which id, but there is one which has default defence level +0, but defence skill +2)
 
.....Ngl, this seems alright at best
Might wanna change the S2's Coin 1 to just Gloom Res
I am coming to this from an MD2H perpective
Edit: OH WAIT EXTREMOPHILE'S AN EVADE
 
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